Difference between revisions of "1089: Internal Monologue"

Explain xkcd: It's 'cause you're dumb.
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m (Cyanfish moved page Internal monologue to Internal Monologue: Changed capitalization to be consistent with xkcd and other articles)
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== Description ==
 
== Description ==
[[Cueball]] attempts social interaction at what looks like a party as several people have drinks in their hands.  His internal monologue is just him trying to make sure he is doing the right things in the conversation and reacting appropriately and not saying "yeah" too much.
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[[Cueball]] attempts social interaction at what looks like a party owing to the fact that several people have drinks in their hands.  His internal monologue is just Cueball trying to make sure he is doing the right things in the conversation, reacting appropriately, and not saying "yeah" too much.
  
 
The image text is a continuation of the internal monologue.
 
The image text is a continuation of the internal monologue.
  
This is a common anxiety for geek types, who stereotypically are not very skilled in navigating social situations like parties. It can become a vicious cycle where the fear of handling the encounter badly makes one even more uncomfortable which results in behaving as awkwardly as they first feared.  
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This is a common anxiety for geek types, who stereotypically are not very skilled in navigating social situations like parties. It can become a vicious cycle in which the fear of handling the encounter badly makes one even more uncomfortable, which in turn results in behavior as awkward as first feared.  
Also, for many geek type personalities, it's common to want to map out a pre-planned course of action that should produce desired results. A strategy that is usually doomed to failure when dealing with sufficiently complex and unpredictable scenarios... like conversations with other people.
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Also, for many geek type personalities, it's common to want to map out a pre-planned course of action that should produce desired results, a strategy that is usually doomed to failure when dealing with sufficiently complex and unpredictable scenarios like conversations with other people.
This painful, and all too common situation has been mined for comedic effect since the beginning of human civilization.
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This painful, and all too common, situation has been mined for comedic effect since the beginning of human civilization.

Revision as of 14:34, 3 August 2012

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Oh right, eye contact. Ok, good, holding the eye contact ... holding ... still holding ... ok, too long! Getting weird! Quick, look thoughtfully into space and nod. Oh, dammit, said 'yeah' again!

Image Text

Oh right, eye contact. Ok, good, holding the eye contact ... holding ... still holding ... ok, too long! Getting weird! Quick, look thoughtfully into space and nod. Oh, dammit, said 'yeah' again!

Description

Cueball attempts social interaction at what looks like a party owing to the fact that several people have drinks in their hands. His internal monologue is just Cueball trying to make sure he is doing the right things in the conversation, reacting appropriately, and not saying "yeah" too much.

The image text is a continuation of the internal monologue.

This is a common anxiety for geek types, who stereotypically are not very skilled in navigating social situations like parties. It can become a vicious cycle in which the fear of handling the encounter badly makes one even more uncomfortable, which in turn results in behavior as awkward as first feared. Also, for many geek type personalities, it's common to want to map out a pre-planned course of action that should produce desired results, a strategy that is usually doomed to failure when dealing with sufficiently complex and unpredictable scenarios like conversations with other people. This painful, and all too common, situation has been mined for comedic effect since the beginning of human civilization.