6: Irony

Explain xkcd: It's 'cause you're dumb.
Revision as of 17:42, 13 November 2012 by Lcarsos (talk | contribs) (Explanation: second paragraph is still nonsense. Geez, who wrote this? An incoherent monkey? *checks history* Oh, that would be me...)
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It's commonly known that too much perspective can be a downer.
Title text: It's commonly known that too much perspective can be a downer.


It must be part of the human condition that causes us to think that odd statements are sometimes more humorous than those constructed to be funny. Cueball makes a true statement, that his statement is not very funny. But! Because he invoked irony, the sentence is now funny! Right?

The next joke is that in 20,000 years, human civilisation will have collapsed there would be no one to find the joke funny anymore. Also, the juxtaposition of a language joke with a landscape would be another ironic-ly (because it wouldn't be expected or anticipated, normally) funny twists.

Cueball gets a lot of mileage out of similar jokes throughout the comic.

Also see 33: Self-reference.


Narrator: When self-reference, irony, and meta-humor go too far
Man 1: This statement wouldn't be funny if not for irony!
Man 1: ha ha
Man 2: ha ha, I guess.
Narrator: 20,000 years later...
[desolate badlands landscape with an imposing sun in the sky]


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You can definitely see an improvement in these comics as Randall learns to clean drawings and form a proper punchline. Davidy22[talk] 14:07, 8 January 2013 (UTC)

I think this explanation is incomplete. Benjaminikuta (talk) 03:41, 11 August 2014 (UTC)

There is a community portal discussion of what to call Cueball and what to do in case with more than one Cueball. I have added this comic to the new Category:Multiple Cueballs. Since there is really only one Cueball that "talks" I think it is fine to keep him as Cueball. Just made a note that the other guy also looks like Cueball. Also noted that this is the first comic both with Cueball and with Multiple Cueballs --Kynde (talk) 17:06, 15 March 2015 (UTC)