Talk:1002: Game AIs

Explain xkcd: It's 'cause you're dumb.
Revision as of 15:25, 26 January 2015 by 141.101.104.76 (talk)
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Mornington Crescent would be impossible for a computer to play, let alone win... -- 188.29.119.251 (talk) (please sign your comments with ~~~~) It is unclear which side of the line jeopard fall upon. Why so close to the line I wonder. DruidDriver (talk) 01:04, 16 January 2013 (UTC)

Because of Watson (computer). (Anon) 13 August 2013 24.142.134.100 (talk) (please sign your comments with ~~~~)

Could the "CounterStrike" be referring instead to the computer game which can have computer-controlled players? --131.187.75.20 15:49, 29 April 2013 (UTC)

I agree, this is far more likely. 100.40.49.22 10:21, 11 September 2013 (UTC)

On the old blog version of this article, a comment mentioned Ken tweeting his method right after this comic was posted. He joked that they would asphyxiate themselves to actually see heaven for seven minutes. I don't know how to search for tweets, or if they even save them after so much time, but I thought it should be noted. 108.162.237.161 07:11, 27 October 2014 (UTC)

I disagree about the poker part. Reading someone's physical tells is just a small part of the game. Theoretically there is a Nash equilibrium for the game, the reason why it hasn't been found is that the amount of ways a deck can be shuffled is astronomical (even if you just count the cards that you use) and you also have to take into account the various betsizes. A near perfect solution for 2 player limit poker has been found by the Cepheus Poker Project: http://poker.srv.ualberta.ca/.