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		<updated>2026-06-24T11:31:43Z</updated>
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	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=3078:_Anchor_Bolts&amp;diff=373711</id>
		<title>3078: Anchor Bolts</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=3078:_Anchor_Bolts&amp;diff=373711"/>
				<updated>2025-04-19T14:05:33Z</updated>
		
		<summary type="html">&lt;p&gt;172.68.205.178: /* Explanation */ Restoring the cultural necessity. Also, did I just solve the request? (But leaving that in anyway.)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 3078&lt;br /&gt;
| date      = April 18, 2025&lt;br /&gt;
| title     = Anchor Bolts&lt;br /&gt;
| image     = anchor_screws_2x.png&lt;br /&gt;
| imagesize = 381x326px&lt;br /&gt;
| noexpand  = true&lt;br /&gt;
| titletext = The biggest expense was installing the mantle ducts to keep the carbonate-silicate cycle operating.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
{{incomplete|Created by an AUTOMATIC SUBLIMATOR. Don't remove this notice too soon.&amp;lt;br/&amp;gt;Need to rephrase a section, see the talk page.}}&lt;br /&gt;
&lt;br /&gt;
The comic displays a subduction zone. Tectonic plates are plates that divide the Earth's crust. They slowly move across the Earth's surface at the rate of a few centimeters per year, although the rate is nonuniform across plates. When they collide, the denser plate gets dragged under the less dense plate, in a process called subduction. Earthquakes are common at subduction zones, and subduction can also trigger volcanic activity. Earthquakes and volcanic eruptions are typically bad for those living nearby, and thus ways to prevent them happening would reduce economic risks in those areas. An &amp;quot;anti-subduction anchor bolt&amp;quot; would effectively stop the process of subduction and the movement of plate tectonics as a whole.&lt;br /&gt;
&lt;br /&gt;
A round head bolt is screwed in through both the oceanic lithosphere and the continental crust from the bottom up, with a plain washer on either side, and a wing nut tightened at the surface. Washers are present to prevent the bolt and the wing nut from sinking into the crust. There are several concerns not addressed in the comic with such a design. The implication that the bolt is being screwed in from the mantle side would imply that a very large bolt head was operated from inside the mantle. As of the time of posting of the comic, humans have not drilled a hole through a continental crust, still less deployed large vehicles in the mantle. In addition, the presence of wing nuts, fasteners that are designed to be able to be screwed in by hand, implies work done by a larger being that has appendages able to use the wing nut. The bolt itself would be a technological challenge, as well. The temperature of Earth's mantle is around 1000&amp;amp;deg;C near the surface, temperatures at which most commercial stainless steel used to manufacture bolts would experience noticeable strength losses. As such, materials capable of withstanding higher temperatures would need to be utilized. The bolt itself would need to have a length of around 50 km as well. Moreover, as subduction zones move parallel to each other, the construction would have to withstand high shear forces, something that the bolt is rather unsuited to compared to other tools such as rivets. On top of that, ways to alleviate stress must be sought out as if the bolt fails, it could produce a highly amplified earthquake. &lt;br /&gt;
&lt;br /&gt;
The title text references the {{w|Carbonate–silicate_cycle|Carbonate-silicate geochemical cycle}}. Briefly, subduction and subsequent heating of the global crust restores carbon dioxide and silicate rocks to the planetary surface, countering the effects of carbonate deposition and silicate rock weathering. Anchor bolts sufficient to stop plate tectonics would also stop the carbonate-silicate cycle, leading to unexpected, and likely unwelcome, changes in the surface geosphere and biosphere. To restore the cycle by an unknown mechanism, &amp;quot;mantle ducts&amp;quot; have been installed as part of the planet-wide plate anchoring system. It is stated that the mantle duct installation was the &amp;quot;most expensive&amp;quot; part of the project, implying greater intellectual and technical challenges than the already-massive ones associated with anchor-bolt design and deployment.&lt;br /&gt;
&lt;br /&gt;
This project would presumably render [[Beret Guy]]'s [[1388|Subduction License]] worthless.&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
:[Panel shows Randall's usual illustration of a subduction zone: a tectonic plate subducting from the left side of the panel with water above it, and a mountain range forming on the right side of the panel on the other tectonic plate. Beneath each tectonic plate is the asthenosphere. The main difference between this image and others like it is that there is a bolt shown attaching the plates together in the subduction zone. The head of the bolt is shown in the asthenosphere below the subducting plate. There are two washers displayed, one between the bolt head and the subducting plate and one above the other above the upper plate on the side of a smaller mountain. A wing nut is positioned above this washer, with part of the bolt sticking out above the nut, higher than the tallest mountains in the panel]&lt;br /&gt;
&lt;br /&gt;
:[Caption below the panel:]&lt;br /&gt;
:Good news: Geophysicists are '''''finally''''' installing Earth's required anti-subduction anchor bolts.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
In the [https://www.explainxkcd.com/wiki/images/archive/0/00/20250419063115%21anchor_screws_2x.png original version of the comic], the caption said &amp;quot;anti-subduction anchor '''screws'''&amp;quot; instead of &amp;quot;anti-subduction anchor '''bolts'''&amp;quot;. The title of the comic was also changed, from &amp;quot;Anchor Screws&amp;quot; to &amp;quot;Anchor Bolts&amp;quot;. The original comic image and title can be seen on an [https://web.archive.org/web/20250419024242/https://xkcd.com/3078/ archived version] of the [https://xkcd.com xkcd.com] site. The fastener illustrated is indeed a {{w|Bolt (fastener)|bolt}} (with a {{w|Wingnut (hardware)|wing nut}}), not a screw. A screw has a pointed end and is drilled into a hole that is smaller than the diameter of the screw; the pressure caused by its {{w|screw thread|thread}} and screw head binds two objects together. A screw does not need a nut to go with it. A bolt has a flat end, and it goes into a hole that is larger than the diameter of the bolt; it needs a nut which, when fixed onto the bolt and tightened, together with the head creates the pressure that binds the two objects together. Because a nut is used to create pressure, &amp;quot;bolt&amp;quot; is a more correct term than &amp;quot;screw&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Subduction]]&lt;br /&gt;
[[Category:Geology]]&lt;br /&gt;
[[Category:Comics edited after their publication]]&lt;/div&gt;</summary>
		<author><name>172.68.205.178</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=3075:_Anachronym_Challenge&amp;diff=372468</id>
		<title>3075: Anachronym Challenge</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=3075:_Anachronym_Challenge&amp;diff=372468"/>
				<updated>2025-04-11T18:00:03Z</updated>
		
		<summary type="html">&lt;p&gt;172.68.205.178: /* Explanation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 3075&lt;br /&gt;
| date      = April 11, 2025&lt;br /&gt;
| title     = Anachronym Challenge&lt;br /&gt;
| image     = anachronym_challenge_2x.png&lt;br /&gt;
| imagesize = 265x404px&lt;br /&gt;
| noexpand  = true&lt;br /&gt;
| titletext = I have to pay with paper money.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
{{incomplete|Created by a Mechanical Turk - Please change this comment when editing this page. Do NOT delete this tag too soon.}}&lt;br /&gt;
[[Cueball]] is reading from a shopping list while shopping for groceries. The items on the grocery list have names that indicate their material but are no longer made from those materials.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-left:0px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Actually made with &lt;br /&gt;
|-&lt;br /&gt;
| Tin Foil || Aluminum&lt;br /&gt;
|-&lt;br /&gt;
| Sponges|| Polyester, Polyurethane&lt;br /&gt;
|-&lt;br /&gt;
| Silverware || Stainless steel&lt;br /&gt;
|-&lt;br /&gt;
| Linens || Cotton, hemp&lt;br /&gt;
|-&lt;br /&gt;
| Clothes Iron || Aluminum, Stainless steel &amp;amp; plastics&lt;br /&gt;
|- &lt;br /&gt;
| Reading glasses || Optical plastics&lt;br /&gt;
|-&lt;br /&gt;
| 9 Iron || Cast stainless steel, Carbon steel&lt;br /&gt;
|-&lt;br /&gt;
| 3 Wood || Titanium, Carbon fiber&lt;br /&gt;
|-&lt;br /&gt;
| Sidewalk Chalk || Calcium Sulfate (Gypsum)&lt;br /&gt;
|-&lt;br /&gt;
| Rubber Duck || Vinyl Plastics&lt;br /&gt;
|-&lt;br /&gt;
| Paper Money (Title text) || Cotton, Linen fibers (U.S. note), polypropylene&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
{{incomplete transcript|Do NOT delete this tag too soon.}}&lt;br /&gt;
&lt;br /&gt;
:[Cueball is looking at a phone in his hand while holding his other hand on the handle of a shopping cart. Above the shopping cart, an underlined header and a bullet list are shown:]&lt;br /&gt;
:&amp;lt;u&amp;gt;Shopping List&amp;lt;/u&amp;gt;&lt;br /&gt;
:* Tin Foil&lt;br /&gt;
:* Sponges&lt;br /&gt;
:* Silverware&lt;br /&gt;
:* Linens&lt;br /&gt;
:* Iron &amp;amp; Ironing Board&lt;br /&gt;
:* Reading Glasses&lt;br /&gt;
:* 9 Iron and 3 Wood&lt;br /&gt;
:* Sidewalk Chalk&lt;br /&gt;
:* Rubber Duck&lt;br /&gt;
&lt;br /&gt;
:[Caption below the panel:]&lt;br /&gt;
:I'm trying to do a shopping trip where I only buy stuff that's no longer made from the material it's named after.&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Comics featuring Cueball]]&lt;br /&gt;
[[Category:Language]]&lt;/div&gt;</summary>
		<author><name>172.68.205.178</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=3073:_Tariffs&amp;diff=371893</id>
		<title>3073: Tariffs</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=3073:_Tariffs&amp;diff=371893"/>
				<updated>2025-04-09T16:32:47Z</updated>
		
		<summary type="html">&lt;p&gt;172.68.205.178: /* Explanation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 3073&lt;br /&gt;
| date      = April 7, 2025&lt;br /&gt;
| title     = Tariffs&lt;br /&gt;
| image     = tariffs_2x.png&lt;br /&gt;
| imagesize = 681x809px&lt;br /&gt;
| noexpand  = true&lt;br /&gt;
| titletext = [later] I don't get why our pizza slices have such terrible reviews; the geotextile-infused sauce gives the toppings incredible slope stability!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
&lt;br /&gt;
{{notice|This comic and explanation is about present-day politics and {{w|Donald Trump|Donald Trump, the current President of the United States}}. Additionally, the comic is about a political policy point that has disparate viewpoints which are both backed by extensive study and rarely implemented well. Please {{w|WP:DFTT|don’t feed the trolls}}, meaning that you don’t give recognition or respond to trolls or vandals. If you find vandalism, revert and move on. If the vandal is a registered user, {{w|WP:RBI|revert, block and ignore}}. If you are not an admin and need assistance in blocking someone, send a message to [[User:Kynde]] or [[User:Theusaf]]. As with these contentious topics, please do not edit if you believe you have a conflict of interest or might be writing in a biased and slanted manner (in regards to both major American political parties). Be {{w|WP:BOLD|bold}}, but not reckless. Always be considerate of the other side and don’t {{w|WP:CIVIL|attack people}}. Thanks, '''[[User:42.book.addict|&amp;lt;span style=&amp;quot;font-family:Cormorant Garamond;font-size:9pt;color:pink&amp;quot;&amp;gt;42.book.addict&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:42.book.addict|&amp;lt;span style=&amp;quot;font-family:Cormorant Garamond;font-size:6pt;color:#B1E4E3&amp;quot;&amp;gt;Talk to me!&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;''' 00:23, 9 April 2025 (UTC)}}&lt;br /&gt;
&lt;br /&gt;
{{incomplete|Created by a SPOILER FOR AVATAR 2 (Rosebud is his Ikran) - Please change this comment when editing this page. Explanation of the consequences of stopping imports (the last panel) is needed. Do NOT delete this tag too soon.}}&lt;br /&gt;
&lt;br /&gt;
This comic is a parody of the global tariffs that {{w|Donald Trump}} {{w|tariffs in the second Trump administration|imposed in 2025}}, which were announced shortly before the comic's release. [[Cueball]] describes the tariffs and, specifically, why the plan has garnered widespread disapproval for several seemingly illogical decisions, to [[Ponytail]] using a pizza analogy.&lt;br /&gt;
&lt;br /&gt;
Similar to [[2396: Wonder Woman 1984]], Ponytail blocked news sites to avoid {{w|spoiler (media)|spoiler}}s about ''Avatar 2'' (officially titled ''{{w|Avatar: The Way of Water}}'') in early 2021, but did not re-enable notifications until just now. ''Avatar 2'' was released on December 16, 2022, but this means that she has missed all news since 2021, including the re-election of Trump in 2024. She is surprised by the fact that Donald Trump is still the president in early 2025. She may be under the impression that Trump refused to step down when [[Joe Biden]]'s presidency officially began on Jan. 20, 2021. Trump has made repeated false claims that {{w|2020 United States presidential election#False claims of fraud| the election was &amp;quot;stolen&amp;quot;}} shortly after the 2020 elections, indicating his reluctance to accept the results. On one hand, a U.S. president serving nonconsecutive terms has only happened once before in U.S. history with {{w|Grover Cleveland}} serving from 1885 to 1889 and again from 1893 to 1897. On the other hand, only {{w|Franklin D. Roosevelt}} ever had more than two four-year terms, and that was before the {{w|Twenty-second Amendment to the United States Constitution|22&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; Amendment}} made it even less of a possibility&amp;lt;!-- deliberate wording; should be now not possible at all, but the current incumbent seems to like boasting that he can get round it; time will tell if he can/will --&amp;gt; that one could have started a third ([[2875: 2024|without getting false teeth, that is]]).&lt;br /&gt;
&lt;br /&gt;
Ponytail has further missed Trump's wide-ranging tariffs, and the attending news coverage that has served to introduce many people to what tariffs are and how they work. Cueball attempts to explain by comparing the U.S. with the Geotechnical Survey company that Ponytail works for, as they are both producers of high value, technologically advanced goods, and comparing the countries the U.S. imports from to a pizza place, since the U.S. primarily imports lower value consumer goods and materials used to make the goods that the U.S. then exports, similar to how pizzas feed the workers in Ponytail's company.&lt;br /&gt;
&lt;br /&gt;
A trade deficit occurs when party A buys more from party B than they sell to party B. Donald Trump, the president of the United States at the time the comic released, claimed that if the U.S. has a trade deficit with another country, then the U.S. is getting ripped off and the other country must be punished. In the comic, Cueball mockingly echoes Trump's belief to better explain his policies. As Ponytail explains, there is nothing wrong with having a trade deficit if you think you are getting your money's worth for what you are buying — specifically, looking purely at a &amp;quot;trade deficit&amp;quot; on paper does not tell you if the crediting partner is purchasing ''services'' from or offering other benefits to the debtor partner. The U.S. can benefit from a trade deficit in some cases: the flow of foreign capital (like factory machinery) into the country can allow for more development, and some kinds of production are dangerous or polluting relative to the value of the goods produced. In addition, up to today, the U.S. treasury commands the world's most common reserve currency, which is also the currency used for most world trade, making outflow of foreign currency not really a problem.{{Actual citation needed}}&lt;br /&gt;
&lt;br /&gt;
A tariff is a tax on imports from another country. Most politicians try to balance tariffs carefully in order to keep domestic products competitive with imported goods. In contrast, Donald Trump introduced tariffs unilaterally and aggressively with the aim to &amp;quot;punish&amp;quot; countries with which the United States had a trade deficit. He also claims that tariffs on goods manufactured abroad will encourage U.S. companies to increase their domestic manufacturing in order to avoid these tariffs, which will then provide more domestic middle-class jobs. Trump's opponents and even many of his supporters worry excessive tariffs will backfire and artificially inflate costs of products from other countries, leaving the American consumer with even higher prices (especially prices of goods which the United States cannot wholly produce domestically at all). Additionally, if other countries do retaliate with their own retaliatory tariffs (typically more well chosen ones, specifically targeting products that the U.S. wants to sell more than the other country needs to buy them) it could result in a &amp;quot;trade war&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
In the comic, Cueball proposes that Ponytail impose a tax or &amp;quot;tariff&amp;quot; on the pizza store until they start buying from Ponytail, using the {{w|Venmo}} transactions platform (it's not like [[2716: Game Night Ordering|Yahoo Cash]] was an option anyway). Notably, the tariff is applied on the people who deliver the products to Ponytail's company, just like in real life. Ponytail notes that such a tariff might encourage the pizza store to stop selling to her, which Cueball considers (in his position as devil's advocate for the whole concept) a victory. In reality, nations have very little control of where the products go after being produced inside their own borders. Instead, it is left up to the companies (the delivery companies, in this case) to decide where to produce (or procure) the goods. What tariff proponents often omit, is that companies will simply pass on the costs associated with tariffs to the consumers, making the pizza more expensive for the consumer but with no benefit to the supplier. In practical terms, the pizza company may even just stop taking orders from this company, having other customers that are easier to deliver to. Even if there's a saturated pizza industry, with several pizza outlets all vying for the local business, it may still be less problematic to compete for the slightly smaller 'rest of the town' market, perhaps even to offer deliveries to places previously outside their area, than to work with whatever requirements the survey company is imposing.&lt;br /&gt;
&lt;br /&gt;
In contrast to real world countries like China or Canada which, as of 2025, procure a substantial amount of goods from the U.S., Ponytail notes that the pizza company has little use for land survey equipment, unless they are constructing their own stores from the ground up without outside contractors. Ponytail suggests surveying pizzas using their equipment, which would serve little purpose.&lt;br /&gt;
 &lt;br /&gt;
The U.S. used to be a dominant producer of consumer goods up until the 1970s, after which companies started offshoring production that utilized low-skilled labor to third-world countries. In contrast, Ponytail's company likely has never been a producer of food. {{w|LIDAR}} is a technique using lasers to measure distances. Ponytail's company is using the technology to do surveying. In the final panel and title text, Cueball suggests that they use their LIDAR components to make their own pizzas, which would be inedible and potentially toxic.{{Citation needed}} Cueball may be referencing the annoyance Italians have at unconventional pizza toppings.&lt;br /&gt;
&lt;br /&gt;
The title text references slope stability, or the ability of an inclined slope to withstand movement. Toppings often slide off poorly-made pizzas when it is being eaten, leading to dissatisfaction. {{w|Geotextile}}s are permeable fabrics used for support and various other functions. The narrator claims that geotextiles prevent toppings from sliding off the pizza. However, very few geotextiles are edible{{Citation needed}}, which may reference [https://www.bbc.co.uk/news/articles/cd11gzejgz4o Google's AI suggesting using non-toxic glue to ensure cheese doesn't slide off].&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
:[Ponytail walks over to Cueball while looking at a phone in her hand. Cueball, sitting in an office chair, is leaning back on the chair and turns his head towards her. He is at his desk with his laptop open in front of him.]&lt;br /&gt;
:Ponytail: You know how I blocked all news sites at the start of 2021 to avoid spoilers for Avatar 2, and then forgot to start checking them again?&lt;br /&gt;
:Cueball: Yeah, we've been meaning to talk to you about that...&lt;br /&gt;
&lt;br /&gt;
:[Ponytail, still holding the phone, stops in front of Cueball and looks at him. He has turned his chair around to face her, having his back to the desk with the laptop.]&lt;br /&gt;
:Ponytail: Well, I just checked the news for the first time, and why is the economy tanking?&lt;br /&gt;
:Cueball: Uh, the president is mad at other countries and imposed lots of tariffs.&lt;br /&gt;
&lt;br /&gt;
:[Zoom in on Ponytail's head. Cueball's reply comes from a starburst on the right edge of the panel.]&lt;br /&gt;
:Ponytail: Wait, who's the president now?&lt;br /&gt;
:Cueball (off-panel): Donald Trump.&lt;br /&gt;
:Ponytail: ...Still??&lt;br /&gt;
:Cueball (off-panel): No, again.&lt;br /&gt;
&lt;br /&gt;
:[Back to the previous setting, Ponytail is no longer holding the phone.]&lt;br /&gt;
:Ponytail: OK, fine, what's a tariff? Why is he doing this?&lt;br /&gt;
:Cueball: You know that pizzeria your company orders from? They don't buy anything from '''''you''''', right?&lt;br /&gt;
:Ponytail: Why would they? We do geotechnical landscape surveys.&lt;br /&gt;
&lt;br /&gt;
:[Zoom in on Cueball who holds both his arms out wide. Ponytail's reply comes from a starburst on the left edge of the panel.]&lt;br /&gt;
:Cueball: Right, so they're ripping you off! '''''You're''''' paying '''''them''''' tons of money, and what are '''''you''''' getting for it?&lt;br /&gt;
:Ponytail (off-panel): I mean... pizza?&lt;br /&gt;
:Cueball: See? They're not helping '''''your''''' business at all!&lt;br /&gt;
:Cueball: What a ripoff!&lt;br /&gt;
&lt;br /&gt;
:[Back to the previous setting, Ponytail has her hand under her chin.]&lt;br /&gt;
:Ponytail: What would they even buy from us? I guess we could survey a pizza...&lt;br /&gt;
:Cueball: Yes, perfect! You refuse to let the delivery driver past your security desk unless they Venmo you for an equivalent value of LIDAR scans.&lt;br /&gt;
&lt;br /&gt;
:[Zoom in on Ponytail's head. Cueball's reply comes from a starburst on the right edge of the panel.]&lt;br /&gt;
:Ponytail: Wouldn't they just stop taking our orders?&lt;br /&gt;
:Cueball (off-panel): Perfect, balance restored!&lt;br /&gt;
&lt;br /&gt;
:[Back to showing both of them in the same position but the desk is not shown.]&lt;br /&gt;
:Ponytail: OK, but I still want pizza.&lt;br /&gt;
:Cueball: Can you just make one? You have all that gear.&lt;br /&gt;
:Ponytail: I don't think pizza made with LIDAR diodes would be very good.&lt;br /&gt;
:Cueball: Ugh, why is everyone so picky about toppings?&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Comics featuring Ponytail]]&lt;br /&gt;
[[Category:Comics featuring Cueball]]&lt;br /&gt;
[[Category:Comics featuring Donald Trump]]&lt;br /&gt;
[[Category:Politics]]&lt;br /&gt;
[[Category:Food]]&lt;br /&gt;
[[Category:Geology]]&lt;/div&gt;</summary>
		<author><name>172.68.205.178</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=3069:_Terror_Bird&amp;diff=370902</id>
		<title>3069: Terror Bird</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=3069:_Terror_Bird&amp;diff=370902"/>
				<updated>2025-03-30T19:54:24Z</updated>
		
		<summary type="html">&lt;p&gt;172.68.205.178: /* Transcript */ More &amp;quot;podium&amp;quot;ness. Generally &amp;quot;plaque on a pole&amp;quot; is called an information stand. It happens to be on these particular visitors' side, but I don't think that's the point.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 3069&lt;br /&gt;
| date      = March 28, 2025&lt;br /&gt;
| title     = Terror Bird&lt;br /&gt;
| image     = terror_bird_2x.png&lt;br /&gt;
| imagesize = 342x274px&lt;br /&gt;
| noexpand  = true&lt;br /&gt;
| titletext = There has long been debate about Big Bird's species, with some experts claiming he was a canary, but recent genetic analysis places him firmly in Cariamiformes.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
{{incomplete|The exaplanation is not a transcript, need to actually explain the comic.}}&lt;br /&gt;
&lt;br /&gt;
This comic is a scene of two people, [[Jill]] and [[Hairy]], at a museum looking at a fossil of a prehistoric {{w|Phorusrhacidae|terror bird}}. [[Hairy]] thinks out loud that {{w|Big Bird}}, a Muppet character from {{w|Sesame Street}}, must be a terror bird, and wonders whether he will be updated to be more scientifically accurate, i.e. more scary. Big Bird, however, being from a show for little kids, would almost certainly never be made to look scary, and also, he was never intended to be a terror bird. That it is Big Bird that he is thinking of becomes clear in the title text.&lt;br /&gt;
&lt;br /&gt;
The title text claims that there is ongoing scientific debate about Big Bird's species; initially, he was thought to be a {{w|Yellow canary|canary}}, likely due to his color, but scientists have placed him in the order {{w|Cariamiformes}}, which the terror birds belong to. This text is likely intended to mirror what somebody might say about the {{w|Seriema|seriemas}}, which are modern-day birds believed to have evolved from the terror bird, as if Big Bird were the descendant of these birds, in addition to or instead of seriemas. [https://www.pechakucha.com/presentations/what-if-anything-is-big-bird Actual scientific analysis] seems to suggest that Big Bird is in fact related to the {{w|whooping crane}}.&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
:[Jill and Hairy are standing together, looking up at the skeleton of a very large bird. The skeleton, that towers more than two times the height of Hairy, is being displayed on a low podium. There is an information stand in front of the podium, for the benefit of visitors.]&lt;br /&gt;
:Hairy: Wow.&lt;br /&gt;
:Hairy: Now that we know how scary they were, do you think Sesame Street will update him?&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Comics featuring Jill]]&lt;br /&gt;
[[Category:Comics featuring Hairy]]&lt;br /&gt;
[[Category:Animals]]&lt;/div&gt;</summary>
		<author><name>172.68.205.178</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=Blue_Eyes&amp;diff=368481</id>
		<title>Blue Eyes</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=Blue_Eyes&amp;diff=368481"/>
				<updated>2025-03-09T23:57:43Z</updated>
		
		<summary type="html">&lt;p&gt;172.68.205.178: /* Transcript */ ...dunno how that happened.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| date      = &lt;br /&gt;
| title     = Blue Eyes&lt;br /&gt;
| lappend   = blue_eyes.html&lt;br /&gt;
| extra     = yes&lt;br /&gt;
| before    = &amp;lt;center&amp;gt;&amp;lt;table width=&amp;quot;90%&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;If you like formal logic, graph theory, sappy romance, bitter sarcasm, puns, or landscape art, check out my webcomic, &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.xkcd.com/ xkcd]&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
[[File:frame.jpg|link=https://www.xkcd.com/]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;Blue Eyes:&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;The Hardest Logic Puzzle in the World&amp;lt;/font&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;A group of people with assorted eye colors live on an island. They are all perfect logicians -- if a conclusion can be logically deduced, they will do it instantly. No one knows the color of their eyes. Every night at midnight, a ferry stops at the island.  Any islanders who have figured out the color of their own eyes then leave the island, and the rest stay.  Everyone can see everyone else at all times and keeps a count of the number of people they see with each eye color (excluding themselves), but they cannot otherwise communicate.  Everyone on the island knows all the rules in this paragraph.&lt;br /&gt;
&lt;br /&gt;
On this island there are 100 blue-eyed people, 100 brown-eyed people, and the Guru (she happens to have green eyes).  So any given blue-eyed person can see 100 people with brown eyes and 99 people with blue eyes (and one with green), but that does not tell him his own eye color; as far as he knows the totals could be 101 brown and 99 blue.  Or 100 brown, 99 blue, and he could have red eyes.&lt;br /&gt;
&lt;br /&gt;
The Guru is allowed to speak once (let's say at noon), on one day in all their endless years on the island.  Standing before the islanders, she says the following:&lt;br /&gt;
&lt;br /&gt;
'''&amp;quot;I can see someone who has blue eyes.&amp;quot;'''&lt;br /&gt;
&lt;br /&gt;
Who leaves the island, and on what night?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There are no mirrors or reflecting surfaces, nothing dumb.  It is not a trick question, and the answer is logical. It doesn't depend on tricky wording or anyone lying or guessing, and it doesn't involve people doing something silly like creating a sign language or doing genetics.  The Guru is not making eye contact with anyone in particular; she's simply saying &amp;quot;I count at least one blue-eyed person on this island who isn't me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
And lastly, the answer is not &amp;quot;no one leaves.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=&amp;quot;#BB3333&amp;quot;&amp;gt;I've done my best to make the wording as precise and unambiguious as possible (after working through the explanation with many people), but if you're confused about anything, please let me know.  A word of warning:  The answer is not simple.  This is an exercise in serious logic, not a lateral thinking riddle.  There is not a quick-and-easy answer, and really understanding it takes some effort.&amp;lt;/font&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:hyphen.jpg|link=https://www.xkcd.com/]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;I didn't come up with the idea of this puzzle, but I've written and rewritten it over the the years to try to make a definitive version.  The guy who told it to me originally was some dude on the street in Boston named Joel.&amp;lt;/big&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{TOC}}&lt;br /&gt;
==Explanation==&lt;br /&gt;
{{incomplete|&lt;br /&gt;
*This is incorrect, the comic was available long before October 11, 2006. The earliest date we have is [https://web.archive.org/web/20041024201125/http://68.57.186.221:8080/ October 24th, 2004] (see fourth link on the page), and the earliest version of the comic is from [https://web.archive.org/web/20041109034300/http://68.57.186.221:8080/blue_eyes.html November 4th, 2004].&lt;br /&gt;
*Additionally, both the puzzle [https://xkcd.com/solution.html and the solution] (here's an [https://web.archive.org/web/20061102070433/https://xkcd.com/solution.html earlier version of the solution])were modified and updated several times since its release. Update the explanation and the [[#Trivia]] with this info.}}[[xkcd]]'s [http://xkcd.com/blue_eyes.html Blue Eyes] puzzle is a logic puzzle posted around the same time as comic [[169: Words that End in GRY]]. [[Randall]] calls it &amp;quot;The Hardest Logic Puzzle in the World&amp;quot; on its page, but whether it really is the hardest is up to speculation.&lt;br /&gt;
&lt;br /&gt;
The page contains two comics. On the top is [[82: Frame]], and at the bottom is [[37: Hyphen]]. These particular comics may have been chosen intentionally, as 82 involves a mind screw (and formal logic can be pretty mind-screwy to the uninitiated) and 37 involves linguistic ambiguity, which Randall has explicitly gone out of his way to avoid (interestingly, [[169]] involves the infuriating ambiguity caused by misquoting riddles). That said, Randall could have simply picked those comics out of a hat to plug for his comic (which he also does explicitly), and the date of release could also be completely random.&lt;br /&gt;
&lt;br /&gt;
Randall cites &amp;quot;some dude on the streets in Boston named Joel&amp;quot; as his source for the comic idea, although he's rewritten it.&lt;br /&gt;
&lt;br /&gt;
==Puzzle==&lt;br /&gt;
A group of people with assorted eye colors live on an island. They are all perfect logicians -- if a conclusion can be logically deduced, they will do it instantly. No one knows the color of their eyes. Every night at midnight, a ferry stops at the island. Any islanders who have figured out the color of their own eyes then leave the island, and the rest stay. Everyone can always see everyone else and keeps a count of the number of people they see with each eye color (excluding themselves), but they cannot otherwise communicate. Everyone on the island knows all the rules in this paragraph.&lt;br /&gt;
  &lt;br /&gt;
On this island there are 100 blue-eyed people, 100 brown-eyed people, and the Guru (she happens to have green eyes). So, any given blue-eyed person can see 100 people with brown eyes and 99 people with blue eyes (and one with green), but that does not tell him his own eye color; as far as he knows the totals could be 101 brown and 99 blue. Or 100 brown, 99 blue, and he could have red eyes.&lt;br /&gt;
  &lt;br /&gt;
The Guru is allowed to speak once (let's say at noon), on one day in all their endless years on the island. Standing before the islanders, she says the following:&lt;br /&gt;
  &lt;br /&gt;
&amp;quot;I can see someone who has blue eyes.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Who leaves the island, and on what night?&lt;br /&gt;
&lt;br /&gt;
==Solution==&lt;br /&gt;
Randall's solution can be found at [http://xkcd.com/solution.html xkcd.com/solution.html]. Here are some observations that help simplify the problem:&lt;br /&gt;
&lt;br /&gt;
No one without blue eyes will ever leave the island, because they are given no information that can allow them to determine which non-blue eye color they have. The presence of the non-blue-eyed people is not relevant at all. We can ignore them. All that matters is when the blue-eyed people learn that they actually are blue-eyed.&lt;br /&gt;
&lt;br /&gt;
There are two ways in which blue-eyed people might leave the island. A lone blue-eyed person might leave on the first night because she can see that no one else has blue eyes, so the guru must have been talking about her. Or an accompanied blue-eyed person can leave on a later night, after noticing that other blue-eyed people have behaved in a way that indicates that they have noticed that her eyes are blue too.&lt;br /&gt;
&lt;br /&gt;
The problem is symmetrical for all blue-eyed people, so this means they will either all leave at once or all stay forever.&lt;br /&gt;
&lt;br /&gt;
===Theorem===&lt;br /&gt;
If there are N blue-eyed people, they will all leave on the Nth night.&lt;br /&gt;
&lt;br /&gt;
===Dual logic===&lt;br /&gt;
Blue-eyed people leave on the 100th night.&lt;br /&gt;
&lt;br /&gt;
If you (the person) have blue eyes then you can see 99 blue-eyed and 100 brown eyed people (and one green eyed, the Guru).&lt;br /&gt;
If 99 blue-eyed people don't leave on the 99th night, then you know you have blue eyes and you will leave on the 100th night knowing so.&lt;br /&gt;
&lt;br /&gt;
===Intuitive proof===&lt;br /&gt;
Imagine a simpler version of the puzzle in which, on day #1 the guru announces that she can see at least 1 blue-eyed person, on day #2 she announces that she can see at least 2 blue-eyed people, and so on until the blue-eyed people leave.&lt;br /&gt;
&lt;br /&gt;
So long as the guru's count of blue-eyed people doesn't exceed your own, then her announcement won't prompt you to leave. But as soon as the guru announces having seen more blue-eyed people than you've seen yourself, then you'll know your eyes must be blue too, so you'll leave that night, as will all the other blue-eyed people.  Hence our theorem obviously holds in this simpler puzzle.&lt;br /&gt;
&lt;br /&gt;
But this &amp;quot;simpler&amp;quot; puzzle is actually perfectly equivalent to the original puzzle. If there were just one blue-eyed person, she would leave on the first night, so if nobody leaves on the first night, then everybody will know there are at least two blue-eyed people, so there's no need for the guru to announce this on the second day. Similarly, if there were just two blue-eyed people, they'd then recognize this and leave on the second night, so if nobody leaves on the second night, then there must be a third blue-eyed person inspiring them to stay, so there's no need for the guru to announce this on the third day. And so on... The guru's announcements on the later days just tell people things they already could have figured out on their own.&lt;br /&gt;
&lt;br /&gt;
It's obvious that our theorem holds for the &amp;quot;simpler&amp;quot; puzzle, and this &amp;quot;simpler&amp;quot; puzzle is perfectly equivalent to the original puzzle, so our theorem must hold for the original puzzle too.&lt;br /&gt;
&lt;br /&gt;
Another way of looking at it is to use selective attention. Although each blue-eyed person can see each other blue-eyed person on the island, she doesn't need to.  The only thing she needs to know in order to determine whether to leave on night N is whether she can see an Nth person with blue eyes. On night 1, she only needs to see 1 other blue-eyed person to not leave; on night 2, she can see 2 other blue-eyed people, so she doesn't leave; and so on until night 100 when she can't see a 100th blue-eyed person, and then leaves. &lt;br /&gt;
&lt;br /&gt;
===Formal proof===&lt;br /&gt;
To prove this more formally, we can use mathematical induction.  To do that, we'll need to show that our theorem holds for the base case of N=1, and we'll need to show that, for any given X, *if* we assume that the theorem holds for any value of N less than X, then it will also hold for N=X. If we can show both these things, then we'll know the theorem is true for N=1 (the base case), for N=2 (using the inductive step once), for N=3 (using the inductive step a second time) and so on, for whatever value of N you want.&lt;br /&gt;
&lt;br /&gt;
Base case: N=1. If there is just one blue-eyed person, she will see that no one else has blue eyes, know that the guru was talking about her, and leave on the first night.&lt;br /&gt;
&lt;br /&gt;
Inductive step:  Here we assume that the theorem holds for any value of N less than some arbitrary X (integer greater than 1), and we need to show that it would then hold for N=X too. If there are X blue-eyed people, then each will reason as follows:  &amp;quot;I can see that X-1 other people have blue eyes, so either just those X-1 people have blue eyes, or X people do (them plus me). If there are just X-1 people with blue eyes, then by our assumption, they'll all leave on night number X-1. If they don't all leave on night number X-1, then that means that there is an Xth blue-eyed person in addition to the X-1 that I can see, namely me. So, if they all stay past night number X-1, then I'll know I have blue eyes, so I'll leave on night number X. Of course, they'll also be in exactly the same circumstance as me, so they'll leave on night number X too.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
This suffices to prove our theorem. The base case tells us the theorem holds for N=1. That together with the inductive step tells us that it therefore holds for N=2, and that together with the inductive step again tells us that it holds for N=3, and so on... In particular, it holds for the case the original puzzle asked about, N=100, so we get the conclusion that the 100 blue-eyed people will leave on the 100th night.&lt;br /&gt;
&lt;br /&gt;
==Randall's follow-up questions==&lt;br /&gt;
After giving his solution, Randall posed three questions for further thought about the puzzle. They are answered below, in a different order than his.&lt;br /&gt;
&lt;br /&gt;
===Question 2===&lt;br /&gt;
:''Each person knows, from the beginning, that there are no less than 99 blue-eyed people on the island. How, then, is considering the 1 and 2-person cases relevant, if they can all rule them out immediately as possibilities?''&lt;br /&gt;
&lt;br /&gt;
Blue-eyed people can't see their own faces, so blue-eyed people can see one less blue-eyed face than non-blue-eyed people can. Even though I can see that there are at least 99 blue-eyed people, I don't know that they can see that, so I need to imagine people who see only 98, who would base their actions in part by imagining people who can see only 97 who would base their actions in part by imagining people who can see only 96, and so on...  All the levels are relevant. (It's like [https://www.youtube.com/watch?v=U_eZmEiyTo0 the Princess Bride scene] where Vizzini is trying to think about what Wesley would choose in part based upon Wesley thinking about what Vizzini would choose in part based upon...  &amp;quot;So clearly I cannot choose the one in front of me!&amp;quot;)  Each layer of thinking about what someone else might be thinking about can decrement by 1 the number of blue-eyed people visible to the lattermost imagined person, so it turns out that even the base case with N=1 blue-eyed person is relevant. As the days go by, some of the more far-fetched &amp;quot;he might be thinking that I might be thinking that he might be thinking that I might be thinking that...&amp;quot; hypotheses get ruled out. But it's only after night N-1 that the blue-eyed people rule out all the possibilities in which they have brown eyes, whereas the brown-eyed people only learn on night number N that they don't have blue eyes.&lt;br /&gt;
&lt;br /&gt;
It might help to think of all the different situations people might be in. (Remember brown-eyed people always are situated where they can see one more blue-eyed face than blue-eyed people can.)&lt;br /&gt;
&lt;br /&gt;
  '''Situation 0.''' If I see 0 blue-eyed people, I can leave right after the announcement on night 1.&lt;br /&gt;
  '''Situation 1.''' If I see 1 blue-eyed person, then she might be in situation 0 and about to leave on night 1; or else she might be in situation 1 just like me, in which case we'll both leave together on night 2.&lt;br /&gt;
  '''Situation 2.''' If I see 2 blue-eyed people, they might each be in situation 1 watching to see whether anyone in situation 0 leaves the first night (I know nobody will leave that night, but they wouldn't know this), in which case they would leave together on night 2; or else they might be in situation 2 just like me, in which case we'll all leave together on night 3.&lt;br /&gt;
&lt;br /&gt;
  :&lt;br /&gt;
  :&lt;br /&gt;
  :&lt;br /&gt;
  '''Situation N.''' If I see N blue-eyed people, they might be in situation N-1 watching to see whether any people in situation N-2 leave on night N-1 (I know nobody will leave that night, but they wouldn't know this), in which case they would leave together on night N; or else they might be in situation N just like me, in which case we'll all leave together on night N+1.&lt;br /&gt;
  :&lt;br /&gt;
  :&lt;br /&gt;
&lt;br /&gt;
Even though I start out in situation 99, I need to worry that the blue-eyed people might be in situation 98, so I need to wait long enough for people in situation 98 to figure out what's going on, and then see whether they act like they are indeed in situation 98.  But if they're in situation 98, then they're worrying about whether all the blue-eyed people might be in situation 97, so they're going to need to wait long enough for people in situation 97 to figure out what's going on.  Of course, that requires waiting long enough for people in situation 96 to figure out what's going on, and so on, down all the way to situation 0.  All the levels are relevant, and it takes a separate day to eliminate each level, which is why the entire process takes N days.&lt;br /&gt;
&lt;br /&gt;
===Question 3===&lt;br /&gt;
:''Why do they have to wait 99 nights if, on the first 98 or so of these nights, they're simply verifying something that they already know?''&lt;br /&gt;
&lt;br /&gt;
Consider an analogy. I've heard that miners used to take canaries down into mines because canaries pass out more quickly in poor air than miners do. Suppose you know the canary will do fine for 98 or so seconds, and then pass out if the air is bad. As you watch the canary for those 98 seconds, there's a sense in which you're just verifying something you already know (it'll do fine), but it seems more accurate to say that your best detector for the quality of the air takes 98 seconds to give you a reading, and you're waiting 98 seconds to see what that reading is.&lt;br /&gt;
&lt;br /&gt;
When the blue-eyed people wait 98 or so days to leave, that's because their best available detector of their own eye-color takes 98 or so days to give a reading. (This detector involves watching what the other blue-eyed people do, and of course they themselves are waiting on a detector that takes 97 or so days to yield its result...)  There's a sense in which they're &amp;quot;simply verifying something that they already know&amp;quot;, but it seems more accurate to say that they're waiting for their best available detector of their own eye-color to deliver its reading. &lt;br /&gt;
&lt;br /&gt;
===Question 1===&lt;br /&gt;
:''What is the quantified piece of information that the Guru provides that each person did not already have?''&lt;br /&gt;
&lt;br /&gt;
Before the Guru speaks, the hypothetical chain of A imagining B imaging C imagining D... imagining Z seeing N blue-eyed people cannot terminate uniquely. Z seeing no blue-eyed people can consider whether they are blue-eyed. This means it is not {{w|Common knowledge (logic)|common knowledge}} that there are blue eyes. Once the guru makes their pronouncement it is common knowledge, and every chain of reasoning must terminate at 1 blue-eyed person and Z above would have to conclude that they had blue eyes. From then on, every midnight the common knowledge that there are N blue-eyed people increments by 1 as everyone sees nobody leaving on the ferry.&lt;br /&gt;
&lt;br /&gt;
Stated another way, there's only one stable set of beliefs for the blue-eyed people that would allow them to have so many exist on the island indefinitely. That is if each blue-eyed person believed not only that they have brown eyes, but also that every other blue-eyed person believed, incorrectly, that they had brown eyes. Logic reduces this to &amp;quot;all blue-eyes believe that all blues-eyes have brown eyes&amp;quot;. The Guru eliminates that particular possibility.&lt;br /&gt;
&lt;br /&gt;
Another straightforward way to understand why the Guru's information is important is thus. Each blue-eyed person knows two sets of information: what the actual situation is on the island (both now and in the past), and what would happen in a hypothetical situation. Each blue-eyed person then needs only to compare the actual situation to a known hypothetical one, and if it matches up, then they take the corresponding action. Consider this: If there were only one blue-eyed person, and the guru never made the announcement, she would not leave on day 1 because she would not know that N is greater than or equal to 1. Now let's add a second blue-eyed person. Blue-eyes 2 would not be able to inductively determine whether or not to leave on night 2, because blue-eyes 2's knowledge of whether or not to leave on night 2 is dependent on what blue-eyes 1 does on night 1 if and only if blue-eyes 1 knows what to do on night 1.  If blue-eyes 1 doesn't know that N is greater than or equal to 1, then blue-eyes 1 doesn't know what to do on night 1. So, her lack of leaving gives blue-eyes 2 no new information, since it was an uninformed action and blue-eyes 2's inductive reasoning was dependent on blue-eyes 1 knowing what to do, and so the inductive process never takes off for the hypothetical situation. This means a hypothetical situation for N people cannot be induced. As such, blue-eyes 100 does not have certain knowledge of the hypothetical situation that would occur on nights 99 and 100, and so even though she knows N = either 99 or 100, she can't take action on either of those nights, because she has no certain hypothetical situation to compare reality to, and as such cannot have certainty about the actions she should take.&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
:[The 'comic page' is mostly text&amp;lt;!-- already set down in the {{comic tab}} --&amp;gt;, with two actual images, neither of which relate to the text.]&lt;br /&gt;
:[The first image is that of the comic [[82: Frame]].]&lt;br /&gt;
:[The second image is that of the comic [[37: Hyphen]].]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
The web page which contains the puzzle has no {{w|CSS|style sheet}}. The font size of the heading and subheading is increased with deprecated HTML tags, rather than with heading tags. The way the page is displayed therefore depends on the browser's settings. Despite this fact, due to a similarity of default settings between computers, most computers will display the page with a white background, black text, and the {{w|Times New Roman}} font. However, it has two line breaks after every paragraph instead of HTML paragraph breaks, meaning that paragraph spacing will not vary between browsers, relative to the font size.&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
&lt;br /&gt;
[[Category:My Hobby]]&lt;br /&gt;
[[Category:Multiple Cueballs]]&lt;br /&gt;
[[Category:No title text]]&lt;br /&gt;
[[Category:No date]]&lt;br /&gt;
[[Category:Comics with lowercase text]]&lt;br /&gt;
[[Category:Comics edited after their publication]]&lt;/div&gt;</summary>
		<author><name>172.68.205.178</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=Blue_Eyes&amp;diff=368480</id>
		<title>Blue Eyes</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=Blue_Eyes&amp;diff=368480"/>
				<updated>2025-03-09T23:56:55Z</updated>
		
		<summary type="html">&lt;p&gt;172.68.205.178: /* Transcript */ That was no transcript, it was just a(nother) copy of what was already there as text. Everything in that 'comic' page is already mentioned either here or elsewhere.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| date      = &lt;br /&gt;
| title     = Blue Eyes&lt;br /&gt;
| lappend   = blue_eyes.html&lt;br /&gt;
| extra     = yes&lt;br /&gt;
| before    = &amp;lt;center&amp;gt;&amp;lt;table width=&amp;quot;90%&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;If you like formal logic, graph theory, sappy romance, bitter sarcasm, puns, or landscape art, check out my webcomic, &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.xkcd.com/ xkcd]&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
[[File:frame.jpg|link=https://www.xkcd.com/]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+3&amp;quot;&amp;gt;Blue Eyes:&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;The Hardest Logic Puzzle in the World&amp;lt;/font&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;A group of people with assorted eye colors live on an island. They are all perfect logicians -- if a conclusion can be logically deduced, they will do it instantly. No one knows the color of their eyes. Every night at midnight, a ferry stops at the island.  Any islanders who have figured out the color of their own eyes then leave the island, and the rest stay.  Everyone can see everyone else at all times and keeps a count of the number of people they see with each eye color (excluding themselves), but they cannot otherwise communicate.  Everyone on the island knows all the rules in this paragraph.&lt;br /&gt;
&lt;br /&gt;
On this island there are 100 blue-eyed people, 100 brown-eyed people, and the Guru (she happens to have green eyes).  So any given blue-eyed person can see 100 people with brown eyes and 99 people with blue eyes (and one with green), but that does not tell him his own eye color; as far as he knows the totals could be 101 brown and 99 blue.  Or 100 brown, 99 blue, and he could have red eyes.&lt;br /&gt;
&lt;br /&gt;
The Guru is allowed to speak once (let's say at noon), on one day in all their endless years on the island.  Standing before the islanders, she says the following:&lt;br /&gt;
&lt;br /&gt;
'''&amp;quot;I can see someone who has blue eyes.&amp;quot;'''&lt;br /&gt;
&lt;br /&gt;
Who leaves the island, and on what night?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There are no mirrors or reflecting surfaces, nothing dumb.  It is not a trick question, and the answer is logical. It doesn't depend on tricky wording or anyone lying or guessing, and it doesn't involve people doing something silly like creating a sign language or doing genetics.  The Guru is not making eye contact with anyone in particular; she's simply saying &amp;quot;I count at least one blue-eyed person on this island who isn't me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
And lastly, the answer is not &amp;quot;no one leaves.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=&amp;quot;#BB3333&amp;quot;&amp;gt;I've done my best to make the wording as precise and unambiguious as possible (after working through the explanation with many people), but if you're confused about anything, please let me know.  A word of warning:  The answer is not simple.  This is an exercise in serious logic, not a lateral thinking riddle.  There is not a quick-and-easy answer, and really understanding it takes some effort.&amp;lt;/font&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:hyphen.jpg|link=https://www.xkcd.com/]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;I didn't come up with the idea of this puzzle, but I've written and rewritten it over the the years to try to make a definitive version.  The guy who told it to me originally was some dude on the street in Boston named Joel.&amp;lt;/big&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{TOC}}&lt;br /&gt;
==Explanation==&lt;br /&gt;
{{incomplete|&lt;br /&gt;
*This is incorrect, the comic was available long before October 11, 2006. The earliest date we have is [https://web.archive.org/web/20041024201125/http://68.57.186.221:8080/ October 24th, 2004] (see fourth link on the page), and the earliest version of the comic is from [https://web.archive.org/web/20041109034300/http://68.57.186.221:8080/blue_eyes.html November 4th, 2004].&lt;br /&gt;
*Additionally, both the puzzle [https://xkcd.com/solution.html and the solution] (here's an [https://web.archive.org/web/20061102070433/https://xkcd.com/solution.html earlier version of the solution])were modified and updated several times since its release. Update the explanation and the [[#Trivia]] with this info.}}[[xkcd]]'s [http://xkcd.com/blue_eyes.html Blue Eyes] puzzle is a logic puzzle posted around the same time as comic [[169: Words that End in GRY]]. [[Randall]] calls it &amp;quot;The Hardest Logic Puzzle in the World&amp;quot; on its page, but whether it really is the hardest is up to speculation.&lt;br /&gt;
&lt;br /&gt;
The page contains two comics. On the top is [[82: Frame]], and at the bottom is [[37: Hyphen]]. These particular comics may have been chosen intentionally, as 82 involves a mind screw (and formal logic can be pretty mind-screwy to the uninitiated) and 37 involves linguistic ambiguity, which Randall has explicitly gone out of his way to avoid (interestingly, [[169]] involves the infuriating ambiguity caused by misquoting riddles). That said, Randall could have simply picked those comics out of a hat to plug for his comic (which he also does explicitly), and the date of release could also be completely random.&lt;br /&gt;
&lt;br /&gt;
Randall cites &amp;quot;some dude on the streets in Boston named Joel&amp;quot; as his source for the comic idea, although he's rewritten it.&lt;br /&gt;
&lt;br /&gt;
==Puzzle==&lt;br /&gt;
A group of people with assorted eye colors live on an island. They are all perfect logicians -- if a conclusion can be logically deduced, they will do it instantly. No one knows the color of their eyes. Every night at midnight, a ferry stops at the island. Any islanders who have figured out the color of their own eyes then leave the island, and the rest stay. Everyone can always see everyone else and keeps a count of the number of people they see with each eye color (excluding themselves), but they cannot otherwise communicate. Everyone on the island knows all the rules in this paragraph.&lt;br /&gt;
  &lt;br /&gt;
On this island there are 100 blue-eyed people, 100 brown-eyed people, and the Guru (she happens to have green eyes). So, any given blue-eyed person can see 100 people with brown eyes and 99 people with blue eyes (and one with green), but that does not tell him his own eye color; as far as he knows the totals could be 101 brown and 99 blue. Or 100 brown, 99 blue, and he could have red eyes.&lt;br /&gt;
  &lt;br /&gt;
The Guru is allowed to speak once (let's say at noon), on one day in all their endless years on the island. Standing before the islanders, she says the following:&lt;br /&gt;
  &lt;br /&gt;
&amp;quot;I can see someone who has blue eyes.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Who leaves the island, and on what night?&lt;br /&gt;
&lt;br /&gt;
==Solution==&lt;br /&gt;
Randall's solution can be found at [http://xkcd.com/solution.html xkcd.com/solution.html]. Here are some observations that help simplify the problem:&lt;br /&gt;
&lt;br /&gt;
No one without blue eyes will ever leave the island, because they are given no information that can allow them to determine which non-blue eye color they have. The presence of the non-blue-eyed people is not relevant at all. We can ignore them. All that matters is when the blue-eyed people learn that they actually are blue-eyed.&lt;br /&gt;
&lt;br /&gt;
There are two ways in which blue-eyed people might leave the island. A lone blue-eyed person might leave on the first night because she can see that no one else has blue eyes, so the guru must have been talking about her. Or an accompanied blue-eyed person can leave on a later night, after noticing that other blue-eyed people have behaved in a way that indicates that they have noticed that her eyes are blue too.&lt;br /&gt;
&lt;br /&gt;
The problem is symmetrical for all blue-eyed people, so this means they will either all leave at once or all stay forever.&lt;br /&gt;
&lt;br /&gt;
===Theorem===&lt;br /&gt;
If there are N blue-eyed people, they will all leave on the Nth night.&lt;br /&gt;
&lt;br /&gt;
===Dual logic===&lt;br /&gt;
Blue-eyed people leave on the 100th night.&lt;br /&gt;
&lt;br /&gt;
If you (the person) have blue eyes then you can see 99 blue-eyed and 100 brown eyed people (and one green eyed, the Guru).&lt;br /&gt;
If 99 blue-eyed people don't leave on the 99th night, then you know you have blue eyes and you will leave on the 100th night knowing so.&lt;br /&gt;
&lt;br /&gt;
===Intuitive proof===&lt;br /&gt;
Imagine a simpler version of the puzzle in which, on day #1 the guru announces that she can see at least 1 blue-eyed person, on day #2 she announces that she can see at least 2 blue-eyed people, and so on until the blue-eyed people leave.&lt;br /&gt;
&lt;br /&gt;
So long as the guru's count of blue-eyed people doesn't exceed your own, then her announcement won't prompt you to leave. But as soon as the guru announces having seen more blue-eyed people than you've seen yourself, then you'll know your eyes must be blue too, so you'll leave that night, as will all the other blue-eyed people.  Hence our theorem obviously holds in this simpler puzzle.&lt;br /&gt;
&lt;br /&gt;
But this &amp;quot;simpler&amp;quot; puzzle is actually perfectly equivalent to the original puzzle. If there were just one blue-eyed person, she would leave on the first night, so if nobody leaves on the first night, then everybody will know there are at least two blue-eyed people, so there's no need for the guru to announce this on the second day. Similarly, if there were just two blue-eyed people, they'd then recognize this and leave on the second night, so if nobody leaves on the second night, then there must be a third blue-eyed person inspiring them to stay, so there's no need for the guru to announce this on the third day. And so on... The guru's announcements on the later days just tell people things they already could have figured out on their own.&lt;br /&gt;
&lt;br /&gt;
It's obvious that our theorem holds for the &amp;quot;simpler&amp;quot; puzzle, and this &amp;quot;simpler&amp;quot; puzzle is perfectly equivalent to the original puzzle, so our theorem must hold for the original puzzle too.&lt;br /&gt;
&lt;br /&gt;
Another way of looking at it is to use selective attention. Although each blue-eyed person can see each other blue-eyed person on the island, she doesn't need to.  The only thing she needs to know in order to determine whether to leave on night N is whether she can see an Nth person with blue eyes. On night 1, she only needs to see 1 other blue-eyed person to not leave; on night 2, she can see 2 other blue-eyed people, so she doesn't leave; and so on until night 100 when she can't see a 100th blue-eyed person, and then leaves. &lt;br /&gt;
&lt;br /&gt;
===Formal proof===&lt;br /&gt;
To prove this more formally, we can use mathematical induction.  To do that, we'll need to show that our theorem holds for the base case of N=1, and we'll need to show that, for any given X, *if* we assume that the theorem holds for any value of N less than X, then it will also hold for N=X. If we can show both these things, then we'll know the theorem is true for N=1 (the base case), for N=2 (using the inductive step once), for N=3 (using the inductive step a second time) and so on, for whatever value of N you want.&lt;br /&gt;
&lt;br /&gt;
Base case: N=1. If there is just one blue-eyed person, she will see that no one else has blue eyes, know that the guru was talking about her, and leave on the first night.&lt;br /&gt;
&lt;br /&gt;
Inductive step:  Here we assume that the theorem holds for any value of N less than some arbitrary X (integer greater than 1), and we need to show that it would then hold for N=X too. If there are X blue-eyed people, then each will reason as follows:  &amp;quot;I can see that X-1 other people have blue eyes, so either just those X-1 people have blue eyes, or X people do (them plus me). If there are just X-1 people with blue eyes, then by our assumption, they'll all leave on night number X-1. If they don't all leave on night number X-1, then that means that there is an Xth blue-eyed person in addition to the X-1 that I can see, namely me. So, if they all stay past night number X-1, then I'll know I have blue eyes, so I'll leave on night number X. Of course, they'll also be in exactly the same circumstance as me, so they'll leave on night number X too.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
This suffices to prove our theorem. The base case tells us the theorem holds for N=1. That together with the inductive step tells us that it therefore holds for N=2, and that together with the inductive step again tells us that it holds for N=3, and so on... In particular, it holds for the case the original puzzle asked about, N=100, so we get the conclusion that the 100 blue-eyed people will leave on the 100th night.&lt;br /&gt;
&lt;br /&gt;
==Randall's follow-up questions==&lt;br /&gt;
After giving his solution, Randall posed three questions for further thought about the puzzle. They are answered below, in a different order than his.&lt;br /&gt;
&lt;br /&gt;
===Question 2===&lt;br /&gt;
:''Each person knows, from the beginning, that there are no less than 99 blue-eyed people on the island. How, then, is considering the 1 and 2-person cases relevant, if they can all rule them out immediately as possibilities?''&lt;br /&gt;
&lt;br /&gt;
Blue-eyed people can't see their own faces, so blue-eyed people can see one less blue-eyed face than non-blue-eyed people can. Even though I can see that there are at least 99 blue-eyed people, I don't know that they can see that, so I need to imagine people who see only 98, who would base their actions in part by imagining people who can see only 97 who would base their actions in part by imagining people who can see only 96, and so on...  All the levels are relevant. (It's like [https://www.youtube.com/watch?v=U_eZmEiyTo0 the Princess Bride scene] where Vizzini is trying to think about what Wesley would choose in part based upon Wesley thinking about what Vizzini would choose in part based upon...  &amp;quot;So clearly I cannot choose the one in front of me!&amp;quot;)  Each layer of thinking about what someone else might be thinking about can decrement by 1 the number of blue-eyed people visible to the lattermost imagined person, so it turns out that even the base case with N=1 blue-eyed person is relevant. As the days go by, some of the more far-fetched &amp;quot;he might be thinking that I might be thinking that he might be thinking that I might be thinking that...&amp;quot; hypotheses get ruled out. But it's only after night N-1 that the blue-eyed people rule out all the possibilities in which they have brown eyes, whereas the brown-eyed people only learn on night number N that they don't have blue eyes.&lt;br /&gt;
&lt;br /&gt;
It might help to think of all the different situations people might be in. (Remember brown-eyed people always are situated where they can see one more blue-eyed face than blue-eyed people can.)&lt;br /&gt;
&lt;br /&gt;
  '''Situation 0.''' If I see 0 blue-eyed people, I can leave right after the announcement on night 1.&lt;br /&gt;
  '''Situation 1.''' If I see 1 blue-eyed person, then she might be in situation 0 and about to leave on night 1; or else she might be in situation 1 just like me, in which case we'll both leave together on night 2.&lt;br /&gt;
  '''Situation 2.''' If I see 2 blue-eyed people, they might each be in situation 1 watching to see whether anyone in situation 0 leaves the first night (I know nobody will leave that night, but they wouldn't know this), in which case they would leave together on night 2; or else they might be in situation 2 just like me, in which case we'll all leave together on night 3.&lt;br /&gt;
&lt;br /&gt;
  :&lt;br /&gt;
  :&lt;br /&gt;
  :&lt;br /&gt;
  '''Situation N.''' If I see N blue-eyed people, they might be in situation N-1 watching to see whether any people in situation N-2 leave on night N-1 (I know nobody will leave that night, but they wouldn't know this), in which case they would leave together on night N; or else they might be in situation N just like me, in which case we'll all leave together on night N+1.&lt;br /&gt;
  :&lt;br /&gt;
  :&lt;br /&gt;
&lt;br /&gt;
Even though I start out in situation 99, I need to worry that the blue-eyed people might be in situation 98, so I need to wait long enough for people in situation 98 to figure out what's going on, and then see whether they act like they are indeed in situation 98.  But if they're in situation 98, then they're worrying about whether all the blue-eyed people might be in situation 97, so they're going to need to wait long enough for people in situation 97 to figure out what's going on.  Of course, that requires waiting long enough for people in situation 96 to figure out what's going on, and so on, down all the way to situation 0.  All the levels are relevant, and it takes a separate day to eliminate each level, which is why the entire process takes N days.&lt;br /&gt;
&lt;br /&gt;
===Question 3===&lt;br /&gt;
:''Why do they have to wait 99 nights if, on the first 98 or so of these nights, they're simply verifying something that they already know?''&lt;br /&gt;
&lt;br /&gt;
Consider an analogy. I've heard that miners used to take canaries down into mines because canaries pass out more quickly in poor air than miners do. Suppose you know the canary will do fine for 98 or so seconds, and then pass out if the air is bad. As you watch the canary for those 98 seconds, there's a sense in which you're just verifying something you already know (it'll do fine), but it seems more accurate to say that your best detector for the quality of the air takes 98 seconds to give you a reading, and you're waiting 98 seconds to see what that reading is.&lt;br /&gt;
&lt;br /&gt;
When the blue-eyed people wait 98 or so days to leave, that's because their best available detector of their own eye-color takes 98 or so days to give a reading. (This detector involves watching what the other blue-eyed people do, and of course they themselves are waiting on a detector that takes 97 or so days to yield its result...)  There's a sense in which they're &amp;quot;simply verifying something that they already know&amp;quot;, but it seems more accurate to say that they're waiting for their best available detector of their own eye-color to deliver its reading. &lt;br /&gt;
&lt;br /&gt;
===Question 1===&lt;br /&gt;
:''What is the quantified piece of information that the Guru provides that each person did not already have?''&lt;br /&gt;
&lt;br /&gt;
Before the Guru speaks, the hypothetical chain of A imagining B imaging C imagining D... imagining Z seeing N blue-eyed people cannot terminate uniquely. Z seeing no blue-eyed people can consider whether they are blue-eyed. This means it is not {{w|Common knowledge (logic)|common knowledge}} that there are blue eyes. Once the guru makes their pronouncement it is common knowledge, and every chain of reasoning must terminate at 1 blue-eyed person and Z above would have to conclude that they had blue eyes. From then on, every midnight the common knowledge that there are N blue-eyed people increments by 1 as everyone sees nobody leaving on the ferry.&lt;br /&gt;
&lt;br /&gt;
Stated another way, there's only one stable set of beliefs for the blue-eyed people that would allow them to have so many exist on the island indefinitely. That is if each blue-eyed person believed not only that they have brown eyes, but also that every other blue-eyed person believed, incorrectly, that they had brown eyes. Logic reduces this to &amp;quot;all blue-eyes believe that all blues-eyes have brown eyes&amp;quot;. The Guru eliminates that particular possibility.&lt;br /&gt;
&lt;br /&gt;
Another straightforward way to understand why the Guru's information is important is thus. Each blue-eyed person knows two sets of information: what the actual situation is on the island (both now and in the past), and what would happen in a hypothetical situation. Each blue-eyed person then needs only to compare the actual situation to a known hypothetical one, and if it matches up, then they take the corresponding action. Consider this: If there were only one blue-eyed person, and the guru never made the announcement, she would not leave on day 1 because she would not know that N is greater than or equal to 1. Now let's add a second blue-eyed person. Blue-eyes 2 would not be able to inductively determine whether or not to leave on night 2, because blue-eyes 2's knowledge of whether or not to leave on night 2 is dependent on what blue-eyes 1 does on night 1 if and only if blue-eyes 1 knows what to do on night 1.  If blue-eyes 1 doesn't know that N is greater than or equal to 1, then blue-eyes 1 doesn't know what to do on night 1. So, her lack of leaving gives blue-eyes 2 no new information, since it was an uninformed action and blue-eyes 2's inductive reasoning was dependent on blue-eyes 1 knowing what to do, and so the inductive process never takes off for the hypothetical situation. This means a hypothetical situation for N people cannot be induced. As such, blue-eyes 100 does not have certain knowledge of the hypothetical situation that would occur on nights 99 and 100, and so even though she knows N = either 99 or 100, she can't take action on either of those nights, because she has no certain hypothetical situation to compare reality to, and as such cannot have certainty about the actions she should take.&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
:[The 'comic page' is mostly text&amp;lt;!-- already set down in the {{comic tab}} --&amp;gt;, with two actual images, neither of which .]&lt;br /&gt;
:[The first image is that of the comic [[82: Frame]].]&lt;br /&gt;
:[The second image is that of the comic [[37: Hyphen]].]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
The web page which contains the puzzle has no {{w|CSS|style sheet}}. The font size of the heading and subheading is increased with deprecated HTML tags, rather than with heading tags. The way the page is displayed therefore depends on the browser's settings. Despite this fact, due to a similarity of default settings between computers, most computers will display the page with a white background, black text, and the {{w|Times New Roman}} font. However, it has two line breaks after every paragraph instead of HTML paragraph breaks, meaning that paragraph spacing will not vary between browsers, relative to the font size.&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
&lt;br /&gt;
[[Category:My Hobby]]&lt;br /&gt;
[[Category:Multiple Cueballs]]&lt;br /&gt;
[[Category:No title text]]&lt;br /&gt;
[[Category:No date]]&lt;br /&gt;
[[Category:Comics with lowercase text]]&lt;br /&gt;
[[Category:Comics edited after their publication]]&lt;/div&gt;</summary>
		<author><name>172.68.205.178</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=Talk:3059:_Water_Damage&amp;diff=368392</id>
		<title>Talk:3059: Water Damage</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=Talk:3059:_Water_Damage&amp;diff=368392"/>
				<updated>2025-03-08T18:15:59Z</updated>
		
		<summary type="html">&lt;p&gt;172.68.205.178: &lt;/p&gt;
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&lt;div&gt;&amp;lt;!--Please sign your posts with ~~~~ and don't delete this text. New comments should be added at the bottom.--&amp;gt;&lt;br /&gt;
I suppose that there'd be no way to make a 'no fault' claim on your policy. [[Special:Contributions/141.101.98.248|141.101.98.248]] 18:22, 5 March 2025 (UTC)&lt;br /&gt;
: Bravo![[Special:Contributions/172.70.163.15|172.70.163.15]] 09:57, 6 March 2025 (UTC)&lt;br /&gt;
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Will I have to buy a lithospheric humidifier if I live in a boat? [[Special:Contributions/172.71.190.58|172.71.190.58]] 18:54, 5 March 2025 (UTC)&lt;br /&gt;
: You might need a delithofier, or at least invest in a good earthproofing barrier. [[Special:Contributions/172.69.246.137|172.69.246.137]] 04:30, 7 March 2025 (UTC)&lt;br /&gt;
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So is this a series now? Should we make a tag? [[User:Mushrooms|Mushrooms]] ([[User talk:Mushrooms|talk]]) 18:56, 5 March 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Probably so. Maxwell's Demon was made a category with only three examples, so I don't see why subduction can't also be a category with 1194, 1388, 1829, 2616, 3021, 3059, and almost 2987. [[User:StapleFreeBatteries|StapleFreeBatteries]] ([[User talk:StapleFreeBatteries|talk]]) 09:00, 6 March 2025 (UTC)&lt;br /&gt;
:: Made a category for that with everything on your list except for 2987. [[User:DollarStoreBa&amp;amp;#39;al|DollarStoreBa&amp;amp;#39;al]] ([[User talk:DollarStoreBa&amp;amp;#39;al|talk]]) 16:50, 6 March 2025 (UTC)&lt;br /&gt;
um guys, you might wanna check the new what if video [[User:CalibansCreations|'''&amp;lt;span style=&amp;quot;color:#ff0000;&amp;quot;&amp;gt;Caliban&amp;lt;/span&amp;gt;''']] ([[User talk:CalibansCreations|talk]]) 19:04, 5 March 2025 (UTC)&lt;br /&gt;
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What is going on with the templates? [[User:TomtheBuilder|TomtheBuilder]] ([[User talk:TomtheBuilder|talk]]) 19:28, 5 March 2025 (UTC)&lt;br /&gt;
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He's on a real geology kick lately huh.  Unfortunately zero of them are funny. [[Special:Contributions/162.158.154.238|162.158.154.238]] 19:32, 5 March 2025 (UTC)&lt;br /&gt;
:Are you kidding? He rocks! Igneously, sedimentarily ''and'' metamorphically! [[Special:Contributions/172.69.195.4|172.69.195.4]] 21:04, 5 March 2025 (UTC)&lt;br /&gt;
::Oh, you mean ingeniously, sentimentally, and metaphorically. Yes. [[User:DKMell|DKMell]] ([[User talk:DKMell|talk]]) 02:53, 6 March 2025 (UTC)&lt;br /&gt;
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Ponytail is likely wrong here. Water leads to partial melting of the mantle above the slab, not the crust itself. [[User:Rhesus|Rhesus]] ([[User talk:Rhesus|talk]]) 08:15, 6 March 2025 (UTC)&lt;br /&gt;
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An insurance company could totally defraud millions of Home and business owners by selling too cheap earthquake and volcano insurance with really long lifetimes before installing lithospheric dehumidifiers to make those phenomenons extremely rare. Homeowners beware! [[Special:Contributions/162.158.103.36|162.158.103.36]] 13:29, 6 March 2025 (UTC)&lt;br /&gt;
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Could we make a category for house related things, with comics like this one and the fridge one and the life hacks series? genuine question I don't fully  understand categories.--[[User:Calpurnia Tate|Calpurnia Tate]] ([[User talk:Calpurnia Tate|talk]]) 13:55, 6 March 2025 (UTC)&lt;br /&gt;
:It can be done (not by me, but I've probably seen well over half the comic-category categories created). If you think that it's useful, I would suggest:&lt;br /&gt;
:*Either here, below, or in the Community Portal pages, lay out your case.&lt;br /&gt;
:*It helps if you suggest a name (or several alternatives) to encompass what you think is &amp;quot;a subject&amp;quot;. Could be ''really'' broad (&amp;quot;Houses&amp;quot;), but I think you're looking to something a lot tighter. (Not quite knowing what you have in mind, so far, I'll wait until I see your next step before seriously suggesting/critiquing the possible choice(s)...)&lt;br /&gt;
:*List the candidate comics. Obviously [[3059: Water Damage]], and very likely [[3037: Radon]], but &amp;quot;the fridge one&amp;quot; immediately reminds me of two different ones you could mean, for different reasons (possibly you'd want them both, and other 'fridge ones' I'm currently not counting!). My inkling is that ''some'' of the Life Hacks are relevent to your idea (e.g. [[1494: Insurance]], but maybe not for that reason), though not others. And maybe checking the existing [[:Category:Tips]] (or similar) will add some (but not all) of that Cat to your list. ...in short demonstrate that &amp;quot;house related things&amp;quot; is a sane group (to which we can also attach a sane name).&lt;br /&gt;
:*There's several people here who I know will see the fleshed out idea and might well implement it (hopefully not before others have chance to provide feedback, and... dare I suggest it... I might pop back up with steering suggestiions!). Certainly more likely to do so when justified. You should ''not'' (though people do) just add &amp;lt;nowiki&amp;gt;[[Some Category Name]]&amp;lt;/nowiki&amp;gt; to the bottom of pages, seemingly at random, and hope someone will un-Redlink this Cat for you after the fact (it's harder to check what you're thinking of including).&lt;br /&gt;
:*As and when it ''is'' set up, the resulting Cat-listing page can be freely nicified, maybe made a member of a some super-Cat, other categories made members of ''it'' and any further comics that you (and others) had accidentally not noted as equivalent can be added so easily. But we need to know where to start from. Which is up to you. (Or, having posited the possibility, someone else may jump in with a convincing grouping ...no guarantee it'll match what you think, though.)&lt;br /&gt;
:Not the only way to procede (nor necessarily the most thorough), but a way which covers most of the bases. [[Special:Contributions/172.70.91.245|172.70.91.245]] 15:53, 6 March 2025 (UTC)&lt;br /&gt;
::A couple of possible suggestions that are a little more specific than 'House-related':&lt;br /&gt;
::* 'Building Inspection' would cover these two and the fractal building plan one, but probably not the others mentioned&lt;br /&gt;
::* 'Home Improvements' might (debatably) cover these and the one where where he's trying to use 'reverse aircon' to cool down the outside (was this 'the fridge one'?)&lt;br /&gt;
::::''insert'': Forgot that one! Ok, adding that to my list of possibly intended ones, together with a fourth that occured to me only as I clicked Save Changes... I'm not too far off suggesting a &amp;quot;Fridges&amp;quot; Cat, now..! ;) [[Special:Contributions/141.101.98.178|141.101.98.178]] 16:38, 6 March 2025 (UTC)&lt;br /&gt;
::Can't think of anything that would cover all those indicated without being too vague as a category, though.[[Special:Contributions/172.70.163.109|172.70.163.109]] 16:29, 6 March 2025 (UTC)&lt;br /&gt;
:Ok! I haven't figured what the name should be, I'm just calling it houses until I can come up with something better. I got the idea from noticing that recently there have been a couple of comics relating to houses ([[3051: Hardwood]] [[3037: Radon]]) And I was also thinking of [[1077: Home Organization]] and [[1567: Kitchen Tips]]--[[User:Calpurnia Tate|Calpurnia Tate]] ([[User talk:Calpurnia Tate|talk]]) 18:41, 6 March 2025 (UTC)&lt;br /&gt;
Here before the bot makes omniroll into an explanation page btu after it released. [[Special:Contributions/172.68.2.70|172.68.2.70]] 01:54, 8 March 2025 (UTC)&lt;br /&gt;
:also here before the bot creates the omniroll page (the bot may be down) [[User:TomtheBuilder|TomtheBuilder]] ([[User talk:TomtheBuilder|talk]]) 02:11, 8 March 2025 (UTC)&lt;br /&gt;
::Looks like it got created just now. [[Special:Contributions/172.69.136.138|172.69.136.138]] 02:33, 8 March 2025 (UTC)&lt;br /&gt;
:::Don't know what the issue was, but the 'Bot picked up the image ''half an hour'' before it bothered to create the pages for it to go on. (I know, because I was here when the upload happened, and waited for the half an hour until there were pages... Not that I had much to contribute, not could I have completed the process if the 'Bot seemed that it might not do so, but just for peace of mind. And bear in mind that this was at GMT/UTC, myself, so I probably shouldn't have still been awake anyway. ;) [[Special:Contributions/172.68.205.178|172.68.205.178]] 18:15, 8 March 2025 (UTC)&lt;/div&gt;</summary>
		<author><name>172.68.205.178</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=Talk:3054:_Scream_Cipher&amp;diff=366448</id>
		<title>Talk:3054: Scream Cipher</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=Talk:3054:_Scream_Cipher&amp;diff=366448"/>
				<updated>2025-02-22T19:10:59Z</updated>
		
		<summary type="html">&lt;p&gt;172.68.205.178: &lt;/p&gt;
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&lt;div&gt;&amp;lt;!--Please sign your posts with ~~~~ and don't delete this text. New comments should be added at the bottom.--&amp;gt;&lt;br /&gt;
What's the American alphabet? [[Special:Contributions/172.68.64.213|172.68.64.213]] 01:16, 22 February 2025 (UTC)AnAussie&lt;br /&gt;
Anyone know a good free all-language OCR tool to help with the transcript? [[Special:Contributions/172.69.67.156|172.69.67.156]] 17:30, 21 February 2025 (UTC)&lt;br /&gt;
: Found one here: https://www.lexilogos.com/keyboard/diacritics.htm --mezimm [[Special:Contributions/172.68.2.70|172.68.2.70]] 17:52, 21 February 2025 (UTC)&lt;br /&gt;
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The written cipher is very interesting, but where can I hear recordings of the spoken form? [[Special:Contributions/Rockymountain|Rockymountain]] 17:31, 21 February 2025 (UTC)&lt;br /&gt;
: [https://www.youtube.com/watch?v=eL4piuUn5nc Here ya go.] --mezimm [[Special:Contributions/172.68.35.117|172.68.35.117]] 17:54, 21 February 2025 (UTC)&lt;br /&gt;
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Are Cueball and Megan millenials? Who else would text greetings when they're standing right next to each other? [[User:Barmar|Barmar]] ([[User talk:Barmar|talk]]) 17:38, 21 February 2025 (UTC)&lt;br /&gt;
:They could be texting other people. [[User:B_for_brain|B for brain]] ([[User_talk:B_for_brain|talk]]) ([https://www.youtube.com/@bforbrain youtube channel] [https://bforbrain.weebly.com/ wobsite (supposed to be a blag)]) 19:37, 21 February 2025 (UTC)&lt;br /&gt;
:Engineers and cyberfolk were text messaging their neighbors rather than talking long before it was &amp;lt;s&amp;gt;cool&amp;lt;/s&amp;gt; encouraged for social distancing or quarantine! It's always helpful to get a reminder not to do this. [[Special:Contributions/162.158.159.101|162.158.159.101]] 20:37, 21 February 2025 (UTC)&lt;br /&gt;
:They might not be diegetically in the same room. Comics can get weird with physical space. [[User:GreatWyrmGold|GreatWyrmGold]] ([[User talk:GreatWyrmGold|talk]]) 20:34, 21 February 2025 (UTC)&lt;br /&gt;
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Likely a pun on &amp;quot;stream cipher&amp;quot;&lt;br /&gt;
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- Related reference: https://en.wikipedia.org/wiki/Scream_(cipher) [[Special:Contributions/172.68.26.229|172.68.26.229]] 17:46, 21 February 2025 (UTC)&lt;br /&gt;
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A̦ÅÄ ẠÂÅȀ, A̓A̅ ȀÅÄĂA̱ ȦÁ ÂÁAĂĂA̦ A̮ÄÂÂA̦ A̓A̮ ȀÁ A̱A̓A̱ A ÀÁÂÃA̓ÅÂ ÅA̮ A̅A̰A̓Ã A̭AA̋Á A̓Â A̅A̰A̓Ã ÃA̅A̦ĂÁ! --mezimm [[Special:Contributions/172.68.3.112|172.68.3.112]] 17:50, 21 February 2025 (UTC)&lt;br /&gt;
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:The Wikifunction [https://www.wikifunctions.org/view/en/Z22728 from Scream] returns &amp;quot;YOU KNOW, JA̅ WOULD BE NEALLY FUNNY JF WE DJD A VENSJON OF A̅HJS A̭AGE JN A̅HJS SA̅YLE!&amp;quot;. Hmmm... [[User:Mwarren|Mwarren]] ([[User talk:Mwarren|talk]]) 19:04, 21 February 2025 (UTC)&lt;br /&gt;
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::The page you link to came into existence 7 minutes after I had posted this comment ;) I was doing it all manually, using [https://www.lexilogos.com/keyboard/diacritics.htm this page] and best-guess attempts to interpret what Randall's handwritten diacritics were meant to correspond to. --mezimm [[Special:Contributions/172.68.1.158|172.68.1.158]] 19:55, 21 February 2025 (UTC)&lt;br /&gt;
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::: updated version: &amp;quot;A̦ÅÄ ẠÂÅȀ, ẢĀ ȀÅÄĂA̱ ȦÁ ȂÁAĂĂA̦ A̮ÄÂÂA̦ ẢA̮ ȀÁ A̱ẢA̱ A ÀÁȂÃẢÅÂ ÅA̮ ĀA̰ẢÃ A̯AA̋Á ẢÂ ĀA̰ẢÃ ÃĀA̦ĂÁ!&amp;quot; --mezimm [[Special:Contributions/172.68.3.67|172.68.3.67]] 20:01, 21 February 2025 (UTC)&lt;br /&gt;
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On Wikifunctions, we implemented the two functions [https://www.wikifunctions.org/view/en/Z22725 to Scream Cipher] and [https://www.wikifunctions.org/view/en/Z22728 from Scream Cipher] --[[Special:Contributions/172.70.38.235|172.70.38.235]] 18:09, 21 February 2025 (UTC)&lt;br /&gt;
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:It looks like the wikifunctions are using a different character for &amp;quot;D&amp;quot; than [https://scream-cipher.netlify.app/ the github project] linked in the explanation. Seems as though one's using U+0331 and the other's using 0332. [[User:Schiffy|&amp;lt;font color=&amp;quot;000999&amp;quot;&amp;gt;Schiffy&amp;lt;/font&amp;gt;]] ([[User_talk:Schiffy|&amp;lt;font color=&amp;quot;FF6600&amp;quot;&amp;gt;Speak to me&amp;lt;/font&amp;gt;]]|[[Special:Contributions/Schiffy|&amp;lt;font color=&amp;quot;FF0000&amp;quot;&amp;gt;What I've done&amp;lt;/font&amp;gt;]]) 20:32, 21 February 2025 (UTC)&lt;br /&gt;
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Is there a logic behind the choices of the letter? I guess A̧ is for C because of the French ç and Å is pronounced like O in some Nordic languages. Also, is it A̱, A̲ or A̲ ? (or something else). [[Special:Contributions/172.71.126.50|172.71.126.50]] 18:10, 21 February 2025 (UTC)&lt;br /&gt;
: Seems to be mostly visual similarity. Å has an actual O shape added to it. [[Special:Contributions/172.70.110.171|172.70.110.171]] 20:19, 21 February 2025 (UTC)&lt;br /&gt;
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I give it a week for people to make a translator to and from this cipher. [[User:CalibansCreations|'''&amp;lt;span style=&amp;quot;color:#ff0000;&amp;quot;&amp;gt;Caliban&amp;lt;/span&amp;gt;''']] ([[User talk:CalibansCreations|talk]]) 18:20, 21 February 2025 (UTC)&lt;br /&gt;
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- The Wikifunctions translations above were complete at least 11 minutes ''before'' your comment and well within the goal of one week :-) . [[User:Mwarren|Mwarren]] ([[User talk:Mwarren|talk]]) 19:04, 21 February 2025 (UTC)&lt;br /&gt;
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Numbers should be variations of h and/or g. [[User:Andyd273|Andyd273]] ([[User talk:Andyd273|talk]]) 18:32, 21 February 2025 (UTC)#&lt;br /&gt;
:H &amp;gt; g [[User:SqueakSquawk4|SqueakSquawk4]] ([[User talk:SqueakSquawk4|talk]]) 18:59, 21 February 2025 (UTC)&lt;br /&gt;
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Using ''sed'' you can encode with &amp;lt;code&amp;gt;sed 's/C/A̧/g;s/D/A̱/g;s/F/A̮/g;s/G/A̋/g;s/H/A̰/g;s/J/A̓/g;s/P/A̯/g;s/Q/A̤/g;s/X/A̽/g;s/Y/A̦/g;y/BEIKLMNORSTUVWZ/ȦÁẢẠĂǍÂÅȂÃĀÄÀȀȺ/'&amp;lt;/code&amp;gt; and decode with &amp;lt;code&amp;gt;sed 's/A̧/C/g;s/A̱/D/g;s/A̮/F/g;s/A̋/G/g;s/A̰/H/g;s/A̓/J/g;s/A̯/P/g;s/A̤/Q/g;s/A̽/X/g;s/A̦/Y/g;y/ȦÁẢẠĂǍÂÅȂÃĀÄÀȀȺ/BEIKLMNORSTUVWZ/'&amp;lt;/code&amp;gt;. [[Special:Contributions/162.158.159.102|162.158.159.102]] 18:41, 21 February 2025 (UTC)&lt;br /&gt;
: This is really neat. I suppose `tr` might work too. [[Special:Contributions/162.158.10.242|162.158.10.242]] 16:15, 22 February 2025 (UTC)&lt;br /&gt;
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It would be really funny if someone added an image of Bill Cipher screaming, with the tag &amp;quot;A screaming cipher&amp;quot;. It wouldn't reall fit but it'd be funny [[User:SqueakSquawk4|SqueakSquawk4]] ([[User talk:SqueakSquawk4|talk]]) 18:59, 21 February 2025 (UTC)&lt;br /&gt;
:[[File:Screamingcipher.png]] I did. [[User:B_for_brain|B for brain]] ([[User_talk:B_for_brain|talk]]) ([https://www.youtube.com/@bforbrain youtube channel] [https://bforbrain.weebly.com/ wobsite (supposed to be a blag)]) 19:57, 21 February 2025 (UTC) (EDIT: WOW, that thing is MASSIVE! Can someone please downscale it because I have no idea how. You have permission to edit my comment '''''only for that.''''') (DOUBLE EDIT: Nevermind, I did it.)&lt;br /&gt;
Someone started a GitHub repo with a web-based encoded/decoder already: https://github.com/Reginald-Gillespie/StreamCipher [[User:Dlech|Dlech]] ([[User talk:Dlech|talk]]) 19:35, 21 February 2025 (UTC)&lt;br /&gt;
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I'd almost want to edit in my repo instead of the current one because mine is objectively better, but I'm new to this and not sure if that's appropriate or not =P (I don't even know if I am commenting correctly) [[User:WKoA|WKoA]] ([[User talk:WKoA|talk]]) 00:17, 22 February 2025 (UTC)&lt;br /&gt;
:Look to the likes of the [[1190: Time]] comic, where several different fanbase compilations may have been given. I would anticipate that you could do a decent job of editing &amp;quot;This thing here does...&amp;quot; into &amp;quot;Ways of experiencing it include this [existing one] and that [yours] [with room to add more, if they add up]. Or just mention your link here, let others decide if your claims of (better?) functionality stand up enough to prompt it to be put up alongside/ahead/instead of the other. I am at least intrigued as to how you did it differently.&lt;br /&gt;
:And you certainly had a bit of trouble with the signing. Just add &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt; to the end of Talk comments and it autoreplaces. No need to go back in and edit (I added the original timestamp back in, for you, just for future reference). Unless of course you forgot to do it the first time... ;) [[Special:Contributions/172.71.178.161|172.71.178.161]] 02:41, 22 February 2025 (UTC)&lt;br /&gt;
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I know you can decode a substitution cipher by counting letters and replacing common ones like 'E' and then filling in the rest by inspection, but what kinds of automated approaches are there? [[Special:Contributions/162.158.159.105|162.158.159.105]] 20:14, 21 February 2025 (UTC)&lt;br /&gt;
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'''HEADS UP:''' I just changed A̲ (0332 COMBINING LOW LINE) to A̱ (0331 COMBINING MACRON BELOW) as encoding for &amp;quot;D&amp;quot; in the table and the transcript. Rationale: &amp;quot;T&amp;quot; is written with macron, so it's only logical to encode &amp;quot;D&amp;quot; likewise. A &amp;quot;low line&amp;quot; is longer than a macron, and looking at Randall's comic, the line below the &amp;quot;D&amp;quot; is definitely not longer than the one above &amp;quot;T&amp;quot;. It would also make no sense to encode &amp;quot;T&amp;quot; with a &amp;quot;combining low line&amp;quot; as well when a single, uncombined character exists. [[Special:Contributions/172.70.114.123|172.70.114.123]] 20:29, 21 February 2025 (UTC)&lt;br /&gt;
: These options should all be including as different writing styles! I think the longer line makes it clearer that A̲ represents D because the ink comes nearer to forming into a closed curve. [[Special:Contributions/172.68.54.68|172.68.54.68]] 15:55, 22 February 2025 (UTC)&lt;br /&gt;
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I expect to win a Turing Award for my proof this cypher is computationally equivalent to https://en.wikipedia.org/wiki/Whitespace_(programming_language) [[Special:Contributions/172.71.158.19|172.71.158.19]] 02:57, 22 February 2025 (UTC)&lt;br /&gt;
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The page technically uses the incorrect characters for (at least) E, M, N, O, R, S, and T based on the title text shown on xkcd.com. The original title text uses two separate characters (ex. A + 0301 COMBINING ACUTE ACCENT for E), whereas the table uses the combined character (ex. 00C1 LATIN CAPITAL LETTER A WITH ACUTE for E). Alternatively, my browser is just doing something weird. Not necessarily worth updating, but something I noticed when implementing the cipher. [[User:Abus|Abus]] ([[User talk:Abus|talk]]) 06:22, 22 February 2025 (UTC)&lt;br /&gt;
: I think it's the browser. Firefox-&amp;gt;Page Source gives me A+COMBINING WHATEVER, but &amp;lt;code&amp;gt;w3m -dump_source https://xkcd.com/3054/ | zcat | grep 'img.*title='&amp;lt;/code&amp;gt; returns single characters. The title text here on explainxkcd was copied by ''TheusafBOT''. I trust ''TheusafBOT'' and ''w3m'' to be so basic and simple that they wouldn't try to do something 'clever' with the characters, whereas I tend to suspect the multi-MB-monster Firefox messed things up. I'm just guessing, though... could maybe someone test with yet another browser - e.g. Edge or Opera? [[Special:Contributions/162.158.159.107|162.158.159.107]] 11:52, 22 February 2025 (UTC)&lt;br /&gt;
:: Argh, no, turns out ''w3m'', and also ''wget'' all return A+COMBINING THINGY, but they got merged into the single chars by my ''xterm'' when I copied them to some 'identify unicode' web page. Looking at the raw file dumped by ''wget'' I see A+COMBINING XX - I think... So I think you are right with your observation! Randall uses A+COMBINING XX for the title text on XKCD (though I really doubt that was intentional), then ''TheusafBOT'' merged the characters when it copied the text to create this page. That said, I still think using the merged chars is cleaner. [[Special:Contributions/162.158.159.107|162.158.159.107]] 12:20, 22 February 2025 (UTC)&lt;br /&gt;
::: It may be worth noting the difference somewhere, even though the merged chars are cleaner. Someone copying the characters from this page to encipher text would technically be in violation of the &amp;quot;spec&amp;quot; since Randall used the two character version in the title text. If someone wished to decipher the title text from the original XKCD, this characters on this page would fail. [[User:Abus|Abus]] ([[User talk:Abus|talk]]) 18:56, 22 February 2025 (UTC)&lt;br /&gt;
: unsure how to indent a sourceblock, see below [[Special:Contributions/172.68.54.167|172.68.54.167]] 16:13, 22 February 2025 (UTC)&lt;br /&gt;
&amp;lt;source&amp;gt;$ curl -s https://m.xkcd.com | sed -ne 's/.*id=&amp;quot;altText&amp;quot;&amp;gt;\([^&amp;lt;]*\)&amp;lt;.*/\1/p' | iconv -f utf8 -t wchar_t | hexdump -C&lt;br /&gt;
00000000  41 00 00 00 41 00 00 00  41 00 00 00 41 00 00 00  |A...A...A...A...|&lt;br /&gt;
00000010  41 00 00 00 41 00 00 00  20 00 00 00 41 00 00 00  |A...A... ...A...|&lt;br /&gt;
00000020  20 00 00 00 41 00 00 00  03 03 00 00 41 00 00 00  | ...A.......A...|&lt;br /&gt;
00000030  27 03 00 00 41 00 00 00  41 00 00 00 11 03 00 00  |'...A...A.......|&lt;br /&gt;
00000040  41 00 00 00 26 03 00 00  20 00 00 00 41 00 00 00  |A...&amp;amp;... ...A...|&lt;br /&gt;
00000050  0c 03 00 00 41 00 00 00  0a 03 00 00 41 00 00 00  |....A.......A...|&lt;br /&gt;
00000060  02 03 00 00 41 00 00 00  03 03 00 00 41 00 00 00  |....A.......A...|&lt;br /&gt;
00000070  04 03 00 00 41 00 00 00  01 03 00 00 41 00 00 00  |....A.......A...|&lt;br /&gt;
00000080  11 03 00 00 20 00 00 00  41 00 00 00 41 00 00 00  |.... ...A...A...|&lt;br /&gt;
00000090  41 00 00 00 41 00 00 00  41 00 00 00 41 00 00 00  |A...A...A...A...|&lt;br /&gt;
000000a0  41 00 00 00 21 00 00 00  0a 00 00 00              |A...!.......|&amp;lt;/source&amp;gt;&lt;br /&gt;
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'''TRIARESIS'''&lt;br /&gt;
Does anyone else view the triaresis as a missed opportunity? I'm thinking of Die Aerzte&amp;quot;. [https://en.wikipedia.org/wiki/Die_%C3%84rzte#Band_name]. Can someone insert the image of the band's logo? [[Special:Contributions/172.71.102.222|172.71.102.222]] 17:21, 22 February 2025 (UTC)&lt;br /&gt;
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Yes, should encode all numbers, in binary, using 'g' and 'h' for 0 and 1.[[Special:Contributions/172.70.162.195|172.70.162.195]] 17:56, 22 February 2025 (UTC)&lt;br /&gt;
:Why g and h? I saw an early comment saying the same. Why those when letters are A? --[[User:Kynde|Kynde]] ([[User talk:Kynde|talk]]) 18:14, 22 February 2025 (UTC)&lt;br /&gt;
::I presume for the &amp;quot;AAAAAAAAAGH!&amp;quot; type thing... (Although, given that a number would then be something like GHHHGGH, as a separate word, I'm not sure it'll look &amp;quot;AAAAAAAGH&amp;quot;ish.&lt;br /&gt;
::And is it coded as MSF (42=101010), N-bit (e.g. =00101010), BCD per digit (4=0100 2=0010 =01000010) or some other form? Plenty of scope for interpretation.&lt;br /&gt;
::Also, might I suggest E and I (or I and E) for it, instead..?  IEIEIE EEIEIEIE EIEEEEIE! [[Special:Contributions/172.68.205.178|172.68.205.178]] 19:10, 22 February 2025 (UTC)&lt;/div&gt;</summary>
		<author><name>172.68.205.178</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=3050:_Atom&amp;diff=365845</id>
		<title>3050: Atom</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=3050:_Atom&amp;diff=365845"/>
				<updated>2025-02-15T23:40:13Z</updated>
		
		<summary type="html">&lt;p&gt;172.68.205.178: /* Explanation */&lt;/p&gt;
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&lt;div&gt;{{distinguish|1490: Atoms}}&lt;br /&gt;
{{comic&lt;br /&gt;
| number    = 3050&lt;br /&gt;
| date      = February 12, 2025&lt;br /&gt;
| title     = Atom&lt;br /&gt;
| image     = atom_2x.png&lt;br /&gt;
| imagesize = 281x385px&lt;br /&gt;
| noexpand  = true&lt;br /&gt;
| titletext = What's weirder is that muons turned out to be INCREDIBLY cute.&lt;br /&gt;
}}&lt;br /&gt;
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==Explanation==&lt;br /&gt;
{{incomplete|Created by a wobbly and wet BOT - Please change this comment when editing this page. Do NOT delete this tag too soon.}}&lt;br /&gt;
Atoms are typically very, very small, and [[1490: Atoms|generally]] cannot be seen with the naked eye nor individually discernable with human hands (despite almost all things that they can touch, and even themselves, being ''made'' of atoms). The humor here comes from the fact that atoms, normally intangible in a singular form, have been given a large physical presence that apparently feels gross and nonsensical. The characters in the comic have found this out using a so-called &amp;quot;quantum expander device&amp;quot; which would be a huge advance in modern physics (and possibly quite dangerous) if it existed, but unfortunately/fortunately it does not. &lt;br /&gt;
&lt;br /&gt;
Although electrons are often depicted as orbiting an atomic nucleus very similarly to how planets orbit the Sun, this is an extremely simplistic model of how the electrons are positioned. Students are often taught a succession of more complex models over several years of schooling. In reality, [[2100: Models of the Atom|current understanding of]] the behavior of electrons is ruled by quantum mechanics and {{w|Uncertainty_principle|Heisenberg’s Uncertainty Principle}}. An electron doesn't have a single exact location relative to the nucleus; rather, its location is probabilistic. It can be considered to be &amp;quot;smeared out&amp;quot;, with specific locations in space having higher or lower concentrations. This is often visualized to be similar to how a meteorological cloud can be dense or thin. It's often depicted by showing the shapes of the electron density patterns with varying intensities of color, or densely-packed dots vs. spread-out dots. This is sometimes referred to as the &amp;quot;electron cloud model&amp;quot;, though electrons aren't ''really'' composed of tiny droplets. A cloud in the sky contains water, [https://gpm.nasa.gov/resources/faq/what-are-clouds-made-are-they-more-likely-form-polluted-air-or-pristine-air] and is often assumed to be wet, but could be anything from vapour to ice-crystals. The feel of wetness is also a lot more complicated than we might think. Everybody knows what something wet feels like,{{Citation needed}} but there are no &amp;quot;wetness&amp;quot;-detecting cells in the skin. Apparently the brain uses various clues like temperature and pressure, along with past experiences, to determine when something feels &amp;quot;wet&amp;quot;. [https://issuu.com/university_of_southampton/docs/reaction_magazine_winter_2021/s/14454287]&lt;br /&gt;
&lt;br /&gt;
There are mathematical techniques known as &amp;quot;quantum expanders&amp;quot; which reveal more detail and better understanding about the statistical probabilities of the &amp;quot;quantum cloud&amp;quot;. The joke is that someone created a device that actually expands the atom to a scale that it can be held in one's hands and the electron cloud could be felt.&lt;br /&gt;
&lt;br /&gt;
Scientists generally wear latex gloves when touching certain subjects of study, certainly those that are expected to be damp, and perhaps [[Ponytail]] and [[Cueball]] should be doing that here.&lt;br /&gt;
&lt;br /&gt;
The size of a mid-sized atom can be estimated as between 100 and 200 picometer ({{w|Atomic radii of the elements (data page)|full data table}}). Assuming an iron atom of ~150 pm size, to enlarge it up to a ~60-70 cm size as it is displayed in the comic, one would have to enlarge it by a factor of ca. 4 trillion. Doing the same enlargement with a ~2mm diameter peppercorn would enlarge that seed to a planet rivaling the Earth.&lt;br /&gt;
&lt;br /&gt;
The title text expands on this, claiming that muons, a type of subatomic particle, apparently are &amp;quot;cute&amp;quot; despite ordinarily being subatomic particles with a mean lifetime of 2.2 microseconds, [[3043: Muons|give or take]]. Muons might be considered cute because they're small — like electrons and tau particles, they are considered to be point phenomena at the quantum level with no practical physical size (at or below {{w|Planck units#Planck length|subatomic Planck-scale}}), although ''possibly'' that (and the time they last) changes as a function of the quantum expander being applied to them. It might possibly also reference a certain way of pronouncing &amp;quot;muon&amp;quot;, which starts with a &amp;quot;mew&amp;quot; sound, which in turn is associated with kittens (and {{w|Mew (Pokémon)|a fairly cute Pokémon}}).&lt;br /&gt;
&lt;br /&gt;
In reality/practice, touching oversized electrons might not be recommended - as that may result in electric discharges - or protons being &amp;quot;ripped&amp;quot; out of your body and falling on the oversized electron, while normal electrons are &amp;quot;ripped&amp;quot; out of your body and scattered elsewhere (assuming that the oversized electron has proportionately bigger attraction and repulsion compared to normal-sized particles, which is not an established fact). In other words - you could be disintegrated and electrocuted, and a giant explosion will occur. Oversized electrons may also behave like [https://what-if.xkcd.com/140/ piles of densely packed electrons]. Oversizing a proton could also be dangerous for roughly same reasons - except this time, electrons wold fall on oversized proton, while normal protons would get scattered. Presumably, it's advisable to practice Quantum Expanding with neutrons instead, as it shouldn't react as violently to normal-sized particles.&lt;br /&gt;
&lt;br /&gt;
However, a free neutron decays with a mean lifetime of about 14 minutes, converting part of its mass to 0.78 MeV energy. If the neutron was scaled up to the mass of a tennis ball (rather than remain the same mass, only larger), it would weigh about 57 grams. If that means that the decay energy is scaled up by the same factor, it would release about 25 orders of magnitude more energy upon decay: 1kT TNT equivalent or half the force of the 2020 Beirut explosion.&lt;br /&gt;
&lt;br /&gt;
Upscaling muons or quarks to the size of watermelons may be utterly disastrous - even more so than packed&amp;lt;!--?--&amp;gt; electrons - as they may be the very foundation of the laws of physics; potentially, it may destroy the entire Universe. On top of that, upscaling quarks to the size of watermelons sounds like it could ruin color symmetry - as two quarks are now left without the third quark, and the big quark is now alone. That was explained in {{tvtropes|Fridge/HarryPotterAndTheMethodsOfRationality|HPtMoR chapter 119}} and a particularly munchkinish build of {{tvtropes|GameBreaker/TheWorldOfDarkness|World of Darkness}} vampire mad scientist. Possibly, such destructive capacity of oversized muons (despite their &amp;quot;cuteness&amp;quot;) may be part of the joke - as {{w|Mew (Pokémon)|a fairly cute Pokémon}} in question was a powerful &amp;quot;legendary Pokemon&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
:[Cueball is holding in one hand, away from himself, an atom approximately the size of his head with shaky lines drawn around the atom. Ponytail has her hand near the atom and her other hand above her chin. Lines near the edge of the atom near her hand indicates the atom is wobbling. Hairy stands to the right of Ponytail.]&lt;br /&gt;
:Cueball: Ugh, the electron cloud is so weird and wobbly! I hate it!&lt;br /&gt;
:Ponytail: Why is it so wet? How can it even ''be'' wet?&lt;br /&gt;
:Hairy: I don't want to do physics anymore.&lt;br /&gt;
&lt;br /&gt;
:[Caption below the panel:]&lt;br /&gt;
:When our lab was building the quantum expander device, we didn't expect our first discovery to be &amp;quot;atoms are really gross.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Comics featuring Cueball]]&lt;br /&gt;
[[Category:Comics featuring Ponytail]]&lt;br /&gt;
[[Category:Comics featuring Hairy]]&lt;br /&gt;
[[Category:Physics]]&lt;br /&gt;
[[Category:Chemistry]]&lt;br /&gt;
[[Category:Comics sharing name|Atom02]]&lt;/div&gt;</summary>
		<author><name>172.68.205.178</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=Talk:3043:_Muons&amp;diff=363724</id>
		<title>Talk:3043: Muons</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=Talk:3043:_Muons&amp;diff=363724"/>
				<updated>2025-01-28T10:27:47Z</updated>
		
		<summary type="html">&lt;p&gt;172.68.205.178: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--Please sign your posts with ~~~~ and don't delete this text. New comments should be added at the bottom.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Article needs improvement by somebody with a clear understanding of special relativity, and somebody with a clear understanding of muons.&lt;br /&gt;
Are there actually two classes of muons or is it a joke? [[Special:Contributions/172.68.55.81|172.68.55.81]] 22:19, 27 January 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
:No, not two classes; [https://web.mit.edu/lululiu/Public/8.13/Muons/muons.pdf see Figure 5 on p. 3 here]. [[Special:Contributions/172.70.206.243|172.70.206.243]] 01:43, 28 January 2025 (UTC)&lt;br /&gt;
::It sounds possibly like the article and comic together are saying that the muons we measure on earth are those that were going so fast that their time and distance are stretched so that they do not decay before reaching us. That non-relativistic muons decayed in the upper atmosphere. [[Special:Contributions/162.158.63.84|162.158.63.84]] 03:13, 28 January 2025 (UTC)&lt;br /&gt;
::Correct, even if their velocities are not bimodal, you can absolutely divide them into two classes based on whether they decay before reaching the surface. I am pretty sure that's what's intended here. [[Special:Contributions/172.68.23.136|172.68.23.136]] 03:42, 28 January 2025 (UTC)&lt;br /&gt;
:::I websearched around and found an old video from COSMUS showing an air shower with differently colored particles flying off. It looks like the COSMUS site is broken nowadays, but in archive.org I found it mentioned that the muons were red in the video. I saw some red particles decaying quickly like the behavior of smoke or fire or steam, and others firing toward the ground. I added a first paragraph with what I learned exploring. I'm sad the COSMUS site from the university of chicago seems down for years. They publicly modeled so many air showers and more. [[Special:Contributions/162.158.159.189|162.158.159.189]] 04:26, 28 January 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
: The Doppler Effect will sound like the Sega logo sound: https://www.youtube.com/watch?v=9dIXw0OEtk4&lt;br /&gt;
&lt;br /&gt;
### AI&lt;br /&gt;
&lt;br /&gt;
Fed the comic image into two AIs: Gemini and Claude. These are their explanations; please tell me which is better: &lt;br /&gt;
&lt;br /&gt;
Gemini:&lt;br /&gt;
&lt;br /&gt;
:This xkcd comic (#2885) is a humorous take on the concept of time dilation from Einstein's theory of special relativity, specifically as it applies to muons.&lt;br /&gt;
&lt;br /&gt;
:Here's a breakdown:&lt;br /&gt;
&lt;br /&gt;
:The Setup: The comic explains that muons, subatomic particles created in the upper atmosphere, have very short lifespans. Normally, they would decay before reaching the Earth's surface. However, because they travel at speeds close to the speed of light, time dilation occurs.&lt;br /&gt;
&lt;br /&gt;
:Time Dilation: According to special relativity, time passes slower for objects moving at high speeds relative to a stationary observer. This means that from our perspective on Earth, the muons' internal clocks tick slower, allowing them to travel further before decaying.&lt;br /&gt;
&lt;br /&gt;
:The Joke: The comic takes this scientific concept and applies it to pronunciation. The presenter is shown drawing out the word &amp;quot;muons&amp;quot; (&amp;quot;MUUUUUUOOOONS&amp;quot;) to emphasize the elongated time experienced by the fast-moving particles.&lt;br /&gt;
&lt;br /&gt;
:The Punchline: The caption &amp;quot;PHYSICS TIP: REMEMBER TO ADJUST YOUR PRONUNCIATIONS TO ACCOUNT FOR TIME DILATION&amp;quot; is the punchline. It's a humorous exaggeration, suggesting that we should literally pronounce words differently depending on the relative speed of the objects they describe.&lt;br /&gt;
&lt;br /&gt;
:In essence, the comic is a clever play on words that combines a complex physics concept with a mundane everyday activity (pronunciation). It highlights the counterintuitive nature of special relativity in a lighthearted way.&lt;br /&gt;
&lt;br /&gt;
:Here's why this might be tricky to explain on explainxkcd:&lt;br /&gt;
&lt;br /&gt;
:It's concise: The joke is very compact and doesn't require a lot of background information beyond a basic understanding of time dilation.&lt;br /&gt;
:It's visual: The drawn-out &amp;quot;MUUUUUUOOOONS&amp;quot; is crucial to the humor, and it's difficult to fully capture that in a purely textual explanation.&lt;br /&gt;
:It's somewhat self-explanatory: The comic itself does a good job of setting up the joke and delivering the punchline.&lt;br /&gt;
&lt;br /&gt;
Dunno why it thinks this is comic 2885.&lt;br /&gt;
&lt;br /&gt;
Claude:&lt;br /&gt;
&lt;br /&gt;
:The comic is explaining how muons (subatomic particles) created in the upper atmosphere are able to reach Earth's surface despite their short half-lives.&lt;br /&gt;
:The humor comes from the way &amp;quot;muons&amp;quot; is written with stretched-out letters (&amp;quot;MUUUUUOOOOONS&amp;quot;), which is a play on time dilation in special relativity.&lt;br /&gt;
:Time dilation is a real physics phenomenon where time moves slower for objects moving at very high speeds relative to a stationary observer. This is why fast-moving muons can survive longer than their normal half-life would suggest - from their perspective, due to time dilation, less time has passed.&lt;br /&gt;
:The comic suggests, as a &amp;quot;physics tip,&amp;quot; that you should stretch out your pronunciation of words to account for time dilation - as if the word itself experiences the same relativistic effects as the particle it describes.&lt;br /&gt;
&lt;br /&gt;
:It's a particularly nerdy physics joke because it combines accurate physics (muons really do reach the surface due to time dilation) with a playful misapplication of the concept to human speech. The stick figure appears to be teaching or presenting this concept, complete with what looks like equations on a board, making it feel like a legitimate physics lesson with a humorous twist.&lt;br /&gt;
:This is characteristic of xkcd's style of humor, which often combines accurate scientific concepts with absurdist interpretations.&lt;br /&gt;
&lt;br /&gt;
{{unsigned|AK24Ammit}}&lt;br /&gt;
&lt;br /&gt;
:Claude's is better, by far. [[Special:Contributions/172.70.215.54|172.70.215.54]] 01:49, 28 January 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
The point is that we observe muons that have time slowed down coming from the sky. Cueball is differentiating normal muons from muons that appear to have time slowed down for them, by slowing down his speech when referring to the slowed muons. It's a strange idea, refering to something that has time slowed for it. It's not something one often does outside fantasy. [[Special:Contributions/162.158.158.168|162.158.158.168]] 04:41, 28 January 2025 (UTC)&lt;/div&gt;</summary>
		<author><name>172.68.205.178</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=3043:_Muons&amp;diff=363723</id>
		<title>3043: Muons</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=3043:_Muons&amp;diff=363723"/>
				<updated>2025-01-28T10:24:19Z</updated>
		
		<summary type="html">&lt;p&gt;172.68.205.178: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 3043&lt;br /&gt;
| date      = January 27, 2025&lt;br /&gt;
| title     = Muons&lt;br /&gt;
| image     = muons_2x.png&lt;br /&gt;
| imagesize = 284x388px&lt;br /&gt;
| noexpand  = true&lt;br /&gt;
| titletext = Update: I've been banned from the physics department for the way I pronounce &amp;quot;Doppler effect.&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
{{incomplete|Created by a MOOOOOOOOOOOOOOOOOOOOOOOOOOOOOON moving at 99.97% of the speed of light resulting in 45x battery life. Do NOT delete this tag too soon.}}&lt;br /&gt;
&lt;br /&gt;
{{w|Muon|Muons}} are particles released in {{w|air shower (physics)|air showers}} from high-energy {{w|cosmic ray}} protons causing nuclear decay in our upper atmosphere. These protons come from all over the universe from various interstellar events and have energies in excess of anything our species has created. Some of the muons created in these collisions are deflected away from us and decay quickly in the upper atmosphere. Other muons retain the high energy of the colliding protons effectively and travel so fast that they emit {{w|Cherenkov radiation}} from outpacing photons in air, which is used to visualize air showers with telescopes. Muons usually decay very quickly, but in part because of time dilation these high-energy muons are able to penetrate deep into the earth densely and are also used as a natural radiation source more powerful than x-rays for internal imaging especially of large opaque structures.&lt;br /&gt;
&lt;br /&gt;
{{w|Time dilation}} is the concept from {{w|special relativity}} where faster moving objects travel through time faster than proportional, resulting in an appearance of it slowing down for them to an observer, as well as an ability to cross greater distances. Because the ‘regular speed’ {{w|Muon|muons}} are moving at a relatively normal speed, Cueball pronounces it properly, but because time slows down for the faster moving muons, Cueball adjusts this, and pronounces it much slower, as if he is being slowed down from talking about them.&lt;br /&gt;
&lt;br /&gt;
Cueball is implying that when he says &amp;quot;muons&amp;quot;, he is speaking in the same reference frame as them, with time traveling at the same speed for the listener and for the muon. In the same reference frame, muons decay very quickly. He implies that when he says &amp;quot;muuuoooons&amp;quot; very slowly, that he is now speaking in a reference frame where the muons have time dilated relative to the observer and appear to be aging very very slowly. If a relativistic muon were saying its own name, or if Cueball were in the same reference frame as the muon and the observer were not, (and there were a way to transmit sound at relativistic speeds), then the muon might sound like this, stretched out. This is the kind of reference frame in which muons are detected at the surface. We observe them, and we observe that time is passing slower for them than it is for us.&lt;br /&gt;
&lt;br /&gt;
On average, a stationary muon decays after a bit over two microseconds. While moving at 99.97% of the speed of light, their lifespan (from our perspective) stretches to nearly ninety microseconds. If Cueball speaks at four syllables per second (a typical {{w|Speech tempo|speech tempo}} for English), it will take him about half of a second to name the &amp;quot;muons&amp;quot; created in the upper atmosphere; it will take him more than twenty seconds to name the fast-moving &amp;quot;muuuuuoooons.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
The title text references the {{w|Doppler effect}}, the change in frequency of a wave when the observer is moving relative to the source. One common example of this is how the sound of a fast car or airplane starts at a high pitched note but then drops to a low droning noise as it passes the observer. By analogy with the time dilation example, Cueball likely imitates this change in pitch whenever pronouncing the phrase &amp;quot;Doppler effect&amp;quot;; as he has been banned for this we must assume that the first syllable or two were pronounced at an obnoxiously high volume and pitch.&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
{{incomplete transcript|Do NOT delete this tag too soon.}}&lt;br /&gt;
:[Cueball is standing in front of a whiteboard, which contains a diagram depicting a muon passing through the atmosphere, a distance labeled with a cursive letter, the equation for the Lorentz factor, and some illegible text. He's facing away from the whiteboard and holding a pointer that points towards the diagram.]&lt;br /&gt;
:Cueball: ''Muons'' created in the upper atmosphere decay immediately, but fast moving ''muuuuuoooons'' are able to reach the surface due to their longer half-lives.&lt;br /&gt;
&lt;br /&gt;
:[Caption below the panel:]&lt;br /&gt;
:Physics tip: Remember to adjust your pronunciations to account for time dilation.&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Comics featuring Cueball]]&lt;br /&gt;
[[Category:Physics]]&lt;br /&gt;
[[Category:Tips]]&lt;/div&gt;</summary>
		<author><name>172.68.205.178</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=1212:_Interstellar_Memes&amp;diff=363623</id>
		<title>1212: Interstellar Memes</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=1212:_Interstellar_Memes&amp;diff=363623"/>
				<updated>2025-01-27T13:31:35Z</updated>
		
		<summary type="html">&lt;p&gt;172.68.205.178: Added a short explanation for the daleks.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 1212&lt;br /&gt;
| date      = May 15, 2013&lt;br /&gt;
| title     = Interstellar Memes&lt;br /&gt;
| image     = interstellar memes.png&lt;br /&gt;
| titletext = The strongest incentive we have to develop faster-than-light travel is that it would let us apologize in advance.&lt;br /&gt;
}}&lt;br /&gt;
A [http://xkcd.com/1212/large/ larger version] of this picture can be found by clicking the comic on xkcd.&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
{{incomplete| Needs explanations for memes}}&lt;br /&gt;
&lt;br /&gt;
[[Randall]] highlights various memes from popular culture. A {{w|meme}} is a phenomenon, often in this scenario in the form of a movie quote, a musical reference, a catchphrase or other notable saying that spreads quickly by word-of-mouth. Memes become popular because people hear about them and repeat them to others. Randall points out that if the assumed intelligent life from other star systems were listening to the things we said, then they would just now be hearing and popularizing memes started years ago on earth. The delay is due to the time that it takes for expressions of the meme to travel (presumably via radio waves) to distant star systems.&lt;br /&gt;
&lt;br /&gt;
Our solar system, from where the electromagnetic waves are emitted, is located just left of the center of the picture. The other star systems are arranged roughly according to their distance from the sun, while their size corresponds to the size of the star compared with that of the sun.&lt;br /&gt;
&lt;br /&gt;
The meme for Sirius is a pun; it refers to Harry Potter and the Order of the Phoenix, in which Bellatrix Lestrange kills Sirius Black.&lt;br /&gt;
&lt;br /&gt;
Radio waves travel at the {{w|speed of light}}. The title text jokes that these memes are so annoying that it would give us further incentive to develop the technology to travel {{w|faster than light}}, just simply to be able to outrun the radio waves, reach a distant star system, and apologize in advance to the &amp;quot;residents&amp;quot; about the memes, before the memes arrive.&lt;br /&gt;
&lt;br /&gt;
===Table with memes===&lt;br /&gt;
The table below lists all the memes described, and the star at which the comics states those memes should be heard by the time when the comic was released in 2013. The year of the meme plus the number of light years to the star should end up close to 2013. &lt;br /&gt;
&lt;br /&gt;
Most end up within the range 2011-2013 which may indicate the meme became popular one or two years later (on Earth or at the distant star system.) Two memes reach the targets in 2014. Some of those errors may be caused by the inaccuracy of the distances.&lt;br /&gt;
&lt;br /&gt;
The ''The Spanish Inquisition'' from Monty Python would have reached its destination in 2006. Because they're still watching ''Monty Python's Flying Circus'' in 2013 it must be very popular or maybe it took seven years to decipher that {{w|British humour}}.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Meme !! Star !! Origin !! Year !! Distance to star !! Sum year !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Yabba dabba doo! || {{w|Castor (star)|Castor}} || ''{{w|The Flintstones}}'' || 1960 || 51 ± 3 ly || 2011 ± 3 ||this is the catchphrase used by ''{{W|Fred Flintstone}}'' in the series ''{{W|The Flintstones}} whenever something good happens (like a work shift ending)&lt;br /&gt;
|-&lt;br /&gt;
| You've got to ask yourself one question: &amp;quot;Do I feel lucky?&amp;quot; || {{w|Lambda Aurigae}} || ''{{w|Dirty Harry}}'' || 1971 || 41.2 ± 0.1 ly || 2012 ||&lt;br /&gt;
|-&lt;br /&gt;
| {{w|Where's the beef|Where's the beef?}} || {{w|HR 1614}} || Slogan for {{w|Wendy's}} || 1984 || 28 ly || 2012 ||&lt;br /&gt;
|-&lt;br /&gt;
| And now for something completely different. || {{w|Capella (star)|Capella}}|| ''{{w|Monty Python's Flying Circus}}'' || 1969 || 42 ly || 2011 ||&lt;br /&gt;
|-&lt;br /&gt;
| Here's lookin' at you, kid. || {{w|Kappa Reticuli}} || ''{{w|Casablanca (film)|Casablanca}}'' || 1942 || 70 ly || 2012 ||&lt;br /&gt;
|-&lt;br /&gt;
| My spoon is too big! || {{w|Kapteyn's Star}} || ''{{w|Rejected}}'' || 2000 || 12 ly || 2012 ||&lt;br /&gt;
|-&lt;br /&gt;
| May the force be with you. || {{w|Delta Trianguli}} || ''{{w|Star Wars}}''|| 1977 || 35 ly || 2012 || This is a phrase used a lot in the Star Wars franchise. It is a benediction used to bid a hopeful farewell, mostly by/to/between those who are aligned to the {{w|Jedi}} creed, &lt;br /&gt;
|-&lt;br /&gt;
| Peanut butter jelly time! || {{w|Luyten's Star}} || [http://knowyourmeme.com/memes/peanut-butter-jelly-time an Internet meme] || 2002 || 12 ly || 2014 ||&lt;br /&gt;
|-&lt;br /&gt;
| Rosebud. || {{w|Alpha Hydri}} || ''{{w|Citizen Kane}}'' || 1941 || 71 ly || 2012 ||&lt;br /&gt;
|-&lt;br /&gt;
| Oh my god, {{w|They killed Kenny|they killed Kenny!}} – You bastards! || {{w|AD Leonis}} || ''{{w|South Park}}'' || 1997 || 15.9 ± 0.2 ly || 2013 ||&lt;br /&gt;
|-&lt;br /&gt;
| ...God kills a kitten! – A what? || {{w|Procyon}} || {{w|Every time you masturbate... God kills a kitten|an Internet meme}} || 2002 || 11.5 ly || 2013 || The reply for this meme notes that kittens aren't on any other planets{{Citation needed}}, so the other person is confused about what a kitten is.&lt;br /&gt;
|-&lt;br /&gt;
| I ''still'' can't believe Bellatrix– – Dude, get over it. || {{w|Sirius}} || ''{{w|Harry Potter}}'' ({{w|Harry Potter and the Order of the Phoenix|book 5}}) || 2003 || 8.6 ly || 2012 || In the Battle of the {{w|Ministry of Magic|Department of Mysteries}}, {{w|Bellatrix Lestrange}} fires a spell at {{w|Sirius Black}}, {{w|Harry Potter (character)|Harry's}} {{w|Godparent|godfather}}. This spell knocks Sirius backwards through an archway which is a physical doorway into the {{w|Afterlife|afterlife}} such that, when Sirius fell through it, he left the relm of the living and died. The star Sirius is obvously upset about this, as Sirius Black was named after him.  &lt;br /&gt;
|-&lt;br /&gt;
| Ninjas fight ''all the time!'' || {{w|Epsilon Eridani}} || {{w|The Official Ninja Webpage}} || 2002 || 10 ly || 2012 ||&lt;br /&gt;
|-&lt;br /&gt;
| {{w|D'oh!|D'oh!}} || {{w|HR 753}} || ''{{w|The Simpsons}}'' || 1989 || 23 ly || 2012 || This is what {{w|Homer Simpson| Homer}} exclaims whenever he's annoyed.&lt;br /&gt;
|-&lt;br /&gt;
| {{w|The Spanish Inquisition (Monty Python)|''Nobody'' expects the Spanish Inquisition!}} || {{w|Beta Virginis}} || ''{{w|Monty Python's Flying Circus}}'' || 1970 || 35,6 ly || 2006 ||&lt;br /&gt;
|-&lt;br /&gt;
| {{w|All your base are belong to us}}. || {{w|Tau Ceti}} || ''{{w|Zero Wing}}'' || 2001 || 11.9 ly || 2013 ||&lt;br /&gt;
|-&lt;br /&gt;
| Take me to your leader! – No, Steve. || {{w|Beta Cassiopeiae|Caph}} || {{w|Take me to your leader (phrase)}} || 1957 || 55 ly || 2012 ||&lt;br /&gt;
|-&lt;br /&gt;
| Chuck Norris doesn't sleep. He ''waits.'' || {{w|Wolf 359}} || {{w|Chuck Norris facts}} || 2005 || 7.8 ly || 2013 ||&lt;br /&gt;
|-&lt;br /&gt;
| ♬ Numa numa ♪ || {{w|Lalande 21185}} || {{w|Dragostea Din Tei|Numa Numa song}} || 2004 || 8.3 ly || 2012 ||&lt;br /&gt;
|-&lt;br /&gt;
| I can haz? || {{w|WISE 1049-5319|Luhman 16}} || {{w|Lolcats}} || 2006 || 6.6 ± 0.5 ly || 2013 ||&lt;br /&gt;
|-&lt;br /&gt;
| ''Internets!'' || {{w|Luyten 726-8|Gliese 65}} || {{w|George W. Bush}} [http://knowyourmeme.com/memes/internets Internet meme] || 2004 || 8.7 || 2013||&lt;br /&gt;
|-&lt;br /&gt;
| Look at the tiny dancing Earth mammals! || {{w|Gliese 1}} || {{w|Hampsterdance}} and/or {{w|Dancing Baby}} || 1998 || 14 ly || 2012 ||&lt;br /&gt;
|-&lt;br /&gt;
| ''Wasssuup!?!'' || {{w|Van Maanen's star}} || {{w|Budweiser (Anheuser-Busch)|Budweiser Beer}} advertising campaign || 1999 || 14 ly || 2013 ||&lt;br /&gt;
|-&lt;br /&gt;
| Yippie-ki-yay, motherfucker. || {{w|Beta Hydri}} || ''{{w|Die Hard}}'' || 1988 || 24 ly || 2012 ||&lt;br /&gt;
|-&lt;br /&gt;
| I pity the fool! || {{w|Groombridge 1830}} || ''{{w|Rocky III}}'' ({{w|Mr. T}}) || 1982 || 30 ly || 2012 ||&lt;br /&gt;
|-&lt;br /&gt;
| The cake is a lie! || {{w|Alpha Centauri|Alpha Centauri A/B}} || ''{{w|Portal (video game)|Portal}}'' || 2007 || 4.3 ly || 2011 || This is a common phrase in &amp;lt;i&amp;gt;Portal&amp;lt;/i&amp;gt; meaning &amp;quot;you are chasing after an unattainable goal.”&lt;br /&gt;
|-&lt;br /&gt;
| ♪ Never gonna give you up ♫ || {{w|Alpha Centauri|Alpha Centauri A/B}} || {{w|Rickrolling}} || 2007 || 4.3 ly || 2011 || This is a reference to an act of tricking someone to watch/listen to the song &amp;quot;Never Gonna Give You Up&amp;quot; involuntarily&lt;br /&gt;
|-&lt;br /&gt;
| I'm on a boat! || {{w|Proxima Centauri}} || {{w|The Lonely Island}} || 2009 || 4.243 ± 0.002 ly || 2013 ||&lt;br /&gt;
|-&lt;br /&gt;
| ♫ Chocolate Raaaiiin ♫ || {{w|Barnard's Star}} || {{w|Tay Zonday}}: {{w|Chocolate Rain}} video || 2007 || 6 ly || 2013 ||&lt;br /&gt;
|-&lt;br /&gt;
| Leave Britney alone! || {{w|Barnard's Star}} || {{w|Chris Crocker}}: [http://knowyourmeme.com/memes/leave-britney-alone LEAVE BRITNEY ALONE!] || 2007 || 6 ly || 2013 ||&lt;br /&gt;
|-&lt;br /&gt;
| You're the man now, dog! || {{w|Epsilon Indi}} || {{w|YTMND}} || 2001 || 11.8 || 2013 ||&lt;br /&gt;
|-&lt;br /&gt;
| {{w|More cowbell|More cowbell!}} || {{w|Kruger 60}} || ''{{w|Saturday Night Live}}'' || 2000 || 13 ly || 2013 || Saturday Night Live is a famous show that creates comedy sketchs every Saturday night. One of these sketches was the &amp;quot;More cowbell&amp;quot; sketch. This sketch was about the recording of &amp;quot;{{w|(Don't Fear) The Reaper}}&amp;quot;, a song by the  {{w|Blue Öyster Cult}}. In this skit, Gene Frenkle (a fictional character, played by {{w|Will Ferrell}}) was playing the {{w| Cowbell (instrument)|cowbell}}. However, because the cowbell was so distracting, the band stops playing and tells him to stop. This upsets Frenkel, who starts playing more and more annoyingly as the sketch goes on. {{w|Bruce Dickinson}}, played by {{w|Christopher Walken}}, encourages Frenkel to play the cowbell louder saying the iconic line, &amp;quot;Guess what! I've got a fever, and the only prescription is more cowbell!&amp;quot;.&lt;br /&gt;
Christopher Walken later said that the sketch &amp;quot;ruined his life&amp;quot;, because of how popular it became.&lt;br /&gt;
|-&lt;br /&gt;
| Hasta la vista, baby. || {{w|Gliese 892}} || ''{{w|Terminator 2}}'' || 1991 || 21 ly || 2012 ||&lt;br /&gt;
|-&lt;br /&gt;
| Let's get ready to ruuumble! || {{w|Zeta Tucanae}} || {{w|Michael Buffer}} || 1984 || 28 ly || 2012 ||&lt;br /&gt;
|-&lt;br /&gt;
| You talkin' to ''me?'' || {{w|Arcturus}} || ''{{w|Taxi Driver}}'' || 1976 || 36.7 ± 0.3 ly || 2013 ||&lt;br /&gt;
|-&lt;br /&gt;
| Did ''I'' do that? || {{w|Xi Boötis|Boötis}} || ''{{w|Family Matters}}'' ({{w|Steve Urkel}}) || 1989 || 21.89 ± 0.07 ly || 2011 ||&lt;br /&gt;
|-&lt;br /&gt;
| Welcome to Good Burger, home of the good burger. – What's a burger? – I don't know. || {{w|70 Ophiuchi}} || {{w|Good Burger}} slogan || 1997 || 16.58 ± 0.07 ly || 2014 ||&lt;br /&gt;
|-&lt;br /&gt;
| Badger badger badger badger || {{w|Ross 154}} || {{w|Badger Badger Badger}} || 2003 || 9.7 ly || 2013 ||&lt;br /&gt;
|-&lt;br /&gt;
| {{w|Vulcan salute|Live long and prosper.}} – OK. || {{w|HD 211415}} || ''{{w|Star Trek}}'' || 1967 || 44 ly || 2011 ||&lt;br /&gt;
|-&lt;br /&gt;
| Name's Bond. James Bond. || {{w|51 Pegasi}} || ''{{w|Dr. No (film)|Dr. No}}'' ({{w|James Bond}}) || 1962 || 50.9 ± 0.3 ly || 2013 ||&lt;br /&gt;
|-&lt;br /&gt;
| Frankly my dear, I don't give a damn. || {{w|Alpha Serpentis}} || ''{{w|Gone with the Wind (film)|Gone with the Wind}}'' || 1939 || 74.0 ± 0.3 ly || 2013 ||&lt;br /&gt;
|-&lt;br /&gt;
| Mr. T ate my balls! || {{w|Altair}} || [http://knowyourmeme.com/memes/ate-my-balls an Internet meme] || 1996 || 16.7 ly || 2013 ||&lt;br /&gt;
|-&lt;br /&gt;
| I want the truth. – ''You can't handle the truth!'' || {{w|Delta Pavonis}} || ''{{w|A Few Good Men}}'' || 1992 || 20 ly || 2012 ||&lt;br /&gt;
|-&lt;br /&gt;
| I'm going to make him an offer he can't refuse. || {{w|Beta Trianguli Australis}} || ''{{w|The Godfather}}'' || 1972 || 40 ly || 2012 ||&lt;br /&gt;
|-&lt;br /&gt;
| {{w|Resistance is futile|Resistance is futile.}} || {{w|Vega}} || ''{{w|Star Trek}}'' ({{w|Borg (Star Trek)|Borg}}) || 1988 || 25 ly || 2013 ||&lt;br /&gt;
|-&lt;br /&gt;
| Oh... My... Gaawd || {{w|Sigma Draconis}} || ''{{w|Friends}}'' ({{w|Janice Goralnik}}) || 1994 || 18.8 ly || 2013 ||&lt;br /&gt;
|-&lt;br /&gt;
| Ehh, what's up, Doc? || {{w|Epsilon Cygni|Gienah}} || {{w|Bugs Bunny}} || 1940 || 73 ly || 2013 ||&lt;br /&gt;
|-&lt;br /&gt;
| ''EXTERMINATE!'' || {{w|Alpha Cephei|Alderamin}} || ''{{w|Doctor Who}}'' ({{w|Dalek|The Daleks}}) || 1963 || 49 ly || 2012 || The main catchphrase of the Daleks of Doctor Who, which wasn't actually used in this context in the TV series until Power of the Daleks, three years later.{{Actual citation needed}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
:[On a black background yellow circles and white bubbles are shown. Caption above the picture:]&lt;br /&gt;
:If other star systems are listening in on our pop culture, given the speed-of-light delay, these are the jokes and catchphrases they just learned about and are currently repeating way too much:&lt;br /&gt;
&lt;br /&gt;
:[On a black background a map of star systems in relation to the Sun, which is roughly in the center, sending out radio waves is shown. Each star is a yellow circle of differing sizes, with a speech bubble (or more). The list is ordered from closest to furthest.]&lt;br /&gt;
:Proxima Centauri: I'm on a boat!&lt;br /&gt;
:Alpha Centauri A B: The cake is a lie! – ♪ Never gonna give you up ♫&lt;br /&gt;
:Luhman 16: I can haz?&lt;br /&gt;
:Barnard's star: Leave Britney alone! – ♫ Chocolate Raaaiiin ♫&lt;br /&gt;
:Wolf 359: Chuck Norris doesn't sleep. He waits.&lt;br /&gt;
:Lalande 21185: ♬ Numa numa ♪&lt;br /&gt;
:Sirius: I still can't believe Bellatrix– – Dude, get over it.&lt;br /&gt;
:Gliese 65:  INTERNETS!&lt;br /&gt;
:Epsilon Eridani: Ninjas fight all the time!&lt;br /&gt;
:Procyon: ...God kills a kitten! – A what?&lt;br /&gt;
:Epsilon Indi: You're the man now, dog!&lt;br /&gt;
:Tau Ceti: All your base are belong to us.&lt;br /&gt;
:Luyten's Star: Peanut Butter Jelly Time!&lt;br /&gt;
:Kapteyn's star: My spoon is too big!&lt;br /&gt;
:Kruger 60: MORE COWBELL!&lt;br /&gt;
:Gliese 1: Look at the tiny dancing Earth mammals!&lt;br /&gt;
:Van Maanen's star: WASSSUUP!?!&lt;br /&gt;
:Ad Leonis: Oh my God, they killed Kenny! – You bastards!&lt;br /&gt;
:70 Ophiuchi: Welcome to Good Burger, home of the Good Burger. – What's a burger? – I don't know.&lt;br /&gt;
:Altair: Mr. T ate my balls!&lt;br /&gt;
:Sigma Draconis: Oh ... my ... gaawd.&lt;br /&gt;
:Delta Pavonis: I want the truth. – You can't handle the truth!&lt;br /&gt;
:Gliese 892: Hasta la vista, baby.&lt;br /&gt;
:Xi Boötis: Did I do that?&lt;br /&gt;
:HR 753: D'oh!&lt;br /&gt;
:Beta Hydri: Yippie-ki-yay, motherfucker.&lt;br /&gt;
:Vega: Resistance is futile.&lt;br /&gt;
:Zeta Tucanae: Let's get ready to ruuumble!&lt;br /&gt;
:HR 1614: Where's the beef?&lt;br /&gt;
:Groombridge 1830: I pity the fool!&lt;br /&gt;
:Delta Trianguli: May the Force be with you.&lt;br /&gt;
:Beta Virginis: Nobody expects the Spanish Inquisition!&lt;br /&gt;
:Arcturus: You talkin' to me ?&lt;br /&gt;
:Beta Trianguli Australis: I'm going to make him an offer he can't refuse.&lt;br /&gt;
:Lamda Aurigae: You've got to ask yourself one question: 'Do I feel lucky?'&lt;br /&gt;
:Capella: And now for something completely different.&lt;br /&gt;
:HD 211415: Live long and prosper. – Ok.&lt;br /&gt;
:Alderamin: EXTERMINATE!&lt;br /&gt;
:51 Pegasi: Name's bond. James Bond.&lt;br /&gt;
:Caph: Take me to your leader! – No, Steve.&lt;br /&gt;
:Kappa Reticuli: Here's lookin' at you, kid.&lt;br /&gt;
:Alpha Hydri: Rosebud.&lt;br /&gt;
:Gienah: Ehh, what's up doc?&lt;br /&gt;
:Alpha Serpentis: Frankly, my dear, I don't give a damn.&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Comics with color]]&lt;br /&gt;
[[Category:Astronomy]]&lt;br /&gt;
[[Category:Charts]]&lt;br /&gt;
[[Category:Puns]]&lt;br /&gt;
[[Category:Songs]]&lt;br /&gt;
[[Category:Rickrolling]]&lt;br /&gt;
[[Category:Fiction]]&lt;br /&gt;
[[Category:Doctor Who]]&lt;br /&gt;
[[Category:Star Wars]]&lt;br /&gt;
[[Category:Star Trek]]&lt;br /&gt;
[[Category:Harry Potter]]&lt;br /&gt;
[[Category:Terminator]]&lt;br /&gt;
[[Category:Comics with inverted brightness]]&lt;/div&gt;</summary>
		<author><name>172.68.205.178</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=Talk:3042:_T._Rex_Evolution&amp;diff=363483</id>
		<title>Talk:3042: T. Rex Evolution</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=Talk:3042:_T._Rex_Evolution&amp;diff=363483"/>
				<updated>2025-01-24T20:31:15Z</updated>
		
		<summary type="html">&lt;p&gt;172.68.205.178: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--Please sign your posts with ~~~~ and don't delete this text. New comments should be added at the bottom.--&amp;gt;&lt;br /&gt;
too soon bro 😭😭😭😭 [[User:CalibansCreations|'''&amp;lt;span style=&amp;quot;color:#ff0000;&amp;quot;&amp;gt;Caliban&amp;lt;/span&amp;gt;''']] ([[User talk:CalibansCreations|talk]]) 12:49, 24 January 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
The next stage in T-Rex would be a massive lizard with incredible bite force and barely any limbs... an Alligator [[Special:Contributions/172.70.115.198|172.70.115.198]] 13:31, 24 January 2025 (UTC)&lt;br /&gt;
: Well, we do have large, legless animals with big mouths and teeth ... they're called 'snakes'. [[Special:Contributions/172.70.178.44|172.70.178.44]] 15:25, 24 January 2025 (UTC)&lt;br /&gt;
:two enter keys to form a new line [[User:CalibansCreations|'''&amp;lt;span style=&amp;quot;color:#ff0000;&amp;quot;&amp;gt;Caliban&amp;lt;/span&amp;gt;''']] ([[User talk:CalibansCreations|talk]]) 13:33, 24 January 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
So that explains the loch ness monster?&lt;br /&gt;
[[Special:Contributions/172.70.250.195|172.70.250.195]] 14:47, 24 January 2025 (UTC)&lt;br /&gt;
: Probably not. T. Rex lived in America. --[[User:Coconut Galaxy|Coconut Galaxy]] ([[User talk:Coconut Galaxy|talk]]) 14:50, 24 January 2025 (UTC)&lt;br /&gt;
::Since when has obvious contradictory facts gotten in the way of cryptids? [[Special:Contributions/108.162.238.104|108.162.238.104]] 15:04, 24 January 2025 (UTC)&lt;br /&gt;
::Not another CG account ''sigh'' '''[[User:42.book.addict|&amp;lt;span style=&amp;quot;font-family:Cormorant Garamond;font-size:9pt;color:#A9C6CA&amp;quot;&amp;gt;42.book.addict&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:42.book.addict|&amp;lt;span style=&amp;quot;font-family:Cormorant Garamond;font-size:6pt;color:#516874&amp;quot;&amp;gt;Talk to me!&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;''' 16:02, 24 January 2025 (UTC)&lt;br /&gt;
:::alright, calm down, it's just the person(s?) who tried to start a conscript ARG on this wiki IIRC [[User:CalibansCreations|'''&amp;lt;span style=&amp;quot;color:#ff0000;&amp;quot;&amp;gt;Caliban&amp;lt;/span&amp;gt;''']] ([[User talk:CalibansCreations|talk]]) 17:14, 24 January 2025 (UTC)&lt;br /&gt;
::::I guess you’re right. I should probably follow {{w|WP:GOODFAITH}} more when it comes to matters like this '''[[User:42.book.addict|&amp;lt;span style=&amp;quot;font-family:Cormorant Garamond;font-size:9pt;color:#A9C6CA&amp;quot;&amp;gt;42.book.addict&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:42.book.addict|&amp;lt;span style=&amp;quot;font-family:Cormorant Garamond;font-size:6pt;color:#516874&amp;quot;&amp;gt;Talk to me!&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;''' 17:47, 24 January 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
So this is where snakes come from! {{unsigned|Petercordia|17:01, 24 January 2025 (UTC)}}&lt;br /&gt;
&lt;br /&gt;
Looks like this is how the {{w|tsuchinoko}} came to be... [[User:TheGoomba98|TheGoomba98]] ([[User talk:TheGoomba98|talk]]) 17:12, 24 January 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
Do we have any figures on just how strong the bite force would be? [[Special:Contributions/172.68.22.223|172.68.22.223]] 17:15, 24 January 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
It seems like many here say that the T-Rex would become a snake, but it would have to simultaneously evolve to be able to move via the scales on its stomach, so I don't think it's guaranteed [[User:Sophon|Sophon]] ([[User talk:Sophon|talk]]) 18:45, 24 January 2025 (UTC)&lt;br /&gt;
:You're right. It'll become a huge slug. [[Special:Contributions/172.68.205.178|172.68.205.178]] 20:31, 24 January 2025 (UTC)&lt;/div&gt;</summary>
		<author><name>172.68.205.178</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=1017:_Backward_in_Time&amp;diff=362000</id>
		<title>1017: Backward in Time</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=1017:_Backward_in_Time&amp;diff=362000"/>
				<updated>2025-01-13T23:17:47Z</updated>
		
		<summary type="html">&lt;p&gt;172.68.205.178: /* Explanation */ You want to chat excessively about the Old Ordinary, ponder the role of the Rover Safety Bicycle, and maybe progress to John Dunlop's significant contribution... we can do that.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 1017&lt;br /&gt;
| date      = February 15, 2012&lt;br /&gt;
| title     = Backward in Time&lt;br /&gt;
| image     = backward_in_time.png&lt;br /&gt;
| titletext = People tell me I have too much time on my hands, but really the problem is that there's too much time, PERIOD.&lt;br /&gt;
}}&lt;br /&gt;
{{incomplete|Created by a Time traveling BOT. This is incomplete, look at the table. THE TABLE NEEDS TO BE FILLED OUT. Do NOT delete this tag too soon.}}&lt;br /&gt;
Clicking the image at xkcd.com links to [https://docs.google.com/spreadsheet/pub?key=0Ak43bGxHGI1adDMtOHVWVXZrYzhKd2VtbFJJMmJPTEE&amp;amp;single=true&amp;amp;gid=1&amp;amp;output=html this spreadsheet], which [[Randall]] used to calculate the times and dates for the comic. It also has a lot of other percentages and dates, so take a look if you are interested.&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
&lt;br /&gt;
[[Cueball]]/[[Randall]] creates this formula which helps him wait for long stretches of time which goes increasingly faster into the past as more time goes by, which gives him the effect of looking like the time goes by quickly. Which assists in the waiting process.&lt;br /&gt;
&lt;br /&gt;
As far as the actual math is concerned, the formula is an {{w|exponential function}} (i.e. the variable appears in the exponent). The effect that the function grows faster and faster as p grows, is due to T(p) being exponential. More precisely, when you repeatedly add some constant to the exponent, you will repeatedly multiply some (other) constant with the value of the function. Compare how &amp;quot;slow&amp;quot; a value grows by adding even high values (1, 1001, 2001, 3001, 4001, 5001…) and how fast it grows by multiplying even low values (1, 10, 100, 1000, 10000, 100000…)&lt;br /&gt;
&lt;br /&gt;
Now, the function has to be adjusted so that, as Randall put it, &amp;quot;the time spent in each part of the past is loosely proportional to how well I know it.&amp;quot; The most important adjustment is putting p to the power of three. That lowers the amount added to the exponent for low values (0.1³=0.001, 0.2³=0.008, i.e. only 7/1000 have been added for 10% workflow) and increases the amount for high values (0.8³=0.512, 0.9³=0.729, i.e. more than 1/5 has been added for 10% workflow). That means the recent past will pass even slower and the historic past even faster than it already does by choosing an exponential function.&lt;br /&gt;
The remaining adjustments are technical. The coefficient in front of p³ adjusts the constant by which the result will be multiplied while adding some constant to p, while it also roughly ensures that p=1 yields the lifetime of the universe. The 3 added to the product in the exponent further adjusts the actual values of the power without touching the slope (the multiplicative constant). In the parentheses, e³ is subtracted to put the time to 0 when p=0. Otherwise the function would start approx. 20 yrs and 1 month ago. For bigger p, this offset does not matter much. Imagine subtracting 20 yrs from the lifetime of the universe!&lt;br /&gt;
&lt;br /&gt;
Finally, the result is subtracted from the current date for aesthetical reasons. The formula could tell you &amp;quot;20 years ago&amp;quot;, or it could read &amp;quot;February 1992&amp;quot;. Randall decided the latter would be better.&lt;br /&gt;
&lt;br /&gt;
There is actually a mathematical error in this comic; the inverse function in grey writing off at the bottom right of the main formula involves a square root, when the actual inverse of Randall's main function would involve a cube root. In addition, this function does not contain the current date, meaning that T, in the inverse, refers to how long ago a point in time was, rather than the point in time itself. When the T in the inverse is 20, it means that the date referenced by T is 20 years ago.&lt;br /&gt;
&lt;br /&gt;
The punchline &amp;quot;Swoosh!&amp;quot; is about how fast the last few percents of Cueball's download happen in &amp;quot;such a rush&amp;quot;. For most humans waiting for a download to complete tends to become really boring and progress would instead seem to get slower and slower.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Percent !! Historic time&amp;lt;br/&amp;gt;(As of publication)&lt;br /&gt;
! &amp;quot;Around This Time&amp;quot; text !! Expanded description of events&lt;br /&gt;
|-&lt;br /&gt;
| 0% || Now&amp;lt;br/&amp;gt;(Feburary 15 2012)&lt;br /&gt;
| ''Not given in comic'' || It is {{w|Singles Awareness Day}}.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 7.308% || rowspan=&amp;quot;2&amp;quot; |December 18, 2011&lt;br /&gt;
| Kim Jong-il Dies. || ...&lt;br /&gt;
|-&lt;br /&gt;
| US Leaves Iraq.   || Early 2003, the majority of Americans supported the {{w|2003 invasion of Iraq|Iraq Invasion}}. However, a little more than a year later the majority of Americans thought that the invasion was a mistake. Representative {{w|John Murtha}} introduced a resolution in 2005 for U.S. soldiers in Iraq to be &amp;quot;redeployed at the earliest practicable date&amp;quot; and the {{w|Republican Party (United States)|Republicans}} called for &amp;quot;the deployment of United States forces in Iraq be terminated immediately&amp;quot;, however this was immmeditly shot down. A year later, another bill was shot down preposing a deadline for recalling soldiers. The House Majority Leader, {{w|John Boehner}}, argued that &amp;quot;achieving victory is our only option&amp;quot;. A bill finally passed congress in 2007 that called for the removal of troops within the end of the year, however it was vetoed by {{w|George W. Bush|President Bush}}. In 2008 both the American and Iraqi governments signed the {{w|U.S.–Iraq Status of Forces Agreement}}. It stated that, by June 30th of the following year, American forces would withdraw from Iraqi cities and would be completely gone by 2012. On December 18, 2011, the very last 500 solders left Iraq.&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 10% || rowspan=&amp;quot;2&amp;quot; | September, 2011&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''Not given in comic'' || This would be around the date of the tenth aniversary of the {{w|9/11 Attacks}}.&lt;br /&gt;
|-&lt;br /&gt;
|                                         Randall also got married around this time.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 20% || rowspan=&amp;quot;2&amp;quot; | 2008&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''Not given in comic'' || The {{w|Marvel Cinematic Universe|Marvel}} movie {{w|Iron Man}} is released.&lt;br /&gt;
|-&lt;br /&gt;
|                                         {{w|Barack Obama}} wins the election and becomes the 44th President of the United States.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 30% || rowspan=&amp;quot;2&amp;quot; | 1997&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''Not given in comic'' || {{w|O.J. Simpson}} was found liable for the deaths of {{W|Nicole Brown}} and {{w|Ronald Goldman}}. O.J. owed the two families $35.5 million. It is worth noting that after he was found liable, he refused to pay the money and did everything in his power to avoid giving them it. However the Goldmans eventally did end up with one of his assets, the rather scandalous book &amp;quot;If I Did It&amp;quot; (O.J. writing about HYPOTHETICALLY if he HAD killed them, how and why he'd have HYPOTHETICALLY killed them) which the Goldmans rebranded from &amp;quot;a ghost story&amp;quot;, as O.J. put it, to &amp;quot;a confession of a killer&amp;quot;.   &lt;br /&gt;
|-&lt;br /&gt;
|                                         Princess Diana died.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 31.12% || rowspan=&amp;quot;2&amp;quot; | February 1995&lt;br /&gt;
| Windows 95 Debuts   || The Windows 95 was an operating system developed by Microsoft. It was the begining of the Windows 9x operating systems. It was relesed on July 14, 1995. &lt;br /&gt;
|-&lt;br /&gt;
| OJ Found Not Guilty || The {{w|Murder trial of O. J. Simpson|O.J. Simpson trial}} was a famous trial where O.J. was tried for the murders of his ex-wife Nicole Brown Simpson and her friend Ronald Goldman. DNA evidence almost proved his guilt, however the defense pointed out the evidence wasn't collected correctly and could have been cross contaminated. Because of this, the jury found O.J. not guilty of the double murder. &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | 40% || rowspan=&amp;quot;3&amp;quot; | 1958&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | ''Not given in comic'' || The European Common Market is created.&lt;br /&gt;
|-&lt;br /&gt;
|                                         Khruschev gains control of the USSR.&lt;br /&gt;
|-&lt;br /&gt;
|                                         The first American satellite, Explorer 1, is launched into orbit.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | 47.91% || rowspan=&amp;quot;3&amp;quot; | 1844&lt;br /&gt;
| Rubber Vulcanized, || {{w|Vulcanization}} is when one heats and adds sulphur to rubber, usually {{w|Polyisoprene|polyisoprene}} (natural rubber) or {{w|Styrene-butadiene|SBR rubber}}. This helps its elasticity and improves its strength. Charles Goodyear was the inventor of vulcanization. In the early, 1800s tires quickly turned soft and sticky after they got hot (something that happens when you drive on them for miles at a time in warm weather). Charles Goodyear heated up the rubber to add various chemicals to the tires and, to his amazment, the process worked!! The strength of tire was thus improved. The only problem was that the improvement wasn't because of the chemicals but because of the heating. He would eventally learn this after dropping the rubber in a frying pan, watching the rubber not melt (as one would expect), but harden. Soon after, in 1844, he patented the process.&lt;br /&gt;
|-&lt;br /&gt;
| Bicycle Invented,  || Randell's {{w|timeline}} may be {{w|Error|wrong}} here. It could be {{w|Argument|argued}} that the {{w|1|first}} &amp;quot;{{w|Bicycle|bicycle}}&amp;quot; {{w|Name|called}} a {{w|Dandy horse|&amp;quot;dandy horse&amp;quot;}}, was {{w|Invention|invented}} in {{w|1817}} by {{w|Baron}} {{w|Karl Drais|Karl von Drais}}. However the dandy horse didn't have any {{w|Bicycle pedal|pedals}}, so another argument could be made that the {{w|Treadle bicycle|first bicycle}} was {{w|Creativity|created}} in {{w|1839}} by {{w|Kirkpatrick MacMillan}}. This bicycle didn't move by {{w|Angular momentum|spinning}} the pedals, but by {{w|Treadle|pumping them up and down}} ({{w|Similarity (geometry)|similar}} to a {{w|grindstone}} or {{w|antique}} {{w|sewing machine}}). The first time a {{w|Crank (mechanism)|mechanical crank}} was used was in the early {{w|1860}}s, when {{w|Pierre Michaux}} and {{w|Pierre Lallement}} {{w|Scaling (geometry)|enlarged}} the {{w|Direction (geometry)|front}} wheel and added the crank to that, like a very large two wheeled {{w|Tricycle|tricycle}}. In {{w|1869}} {{w|Thomas McCall (inventor)|Thomas McCall}} made a rear-wheel drive bicycle. On top of all that, the word bicycle wasn't used until {{w|1868}}, until then all bicycles (or not bicycles) were called {{w|velocipede}}. Around this time the {{w|French people|French}} vélocipède, made of {{w|iron}} and {{w|wood}}, turned into the &amp;quot;{{w|penny-farthing}}&amp;quot; (as it was later to be known) which was made from a {{w|steel} from and {{w|Tire|rubber tires}}. The invention of the bicycle wasn't just one invention, but many small inventions made by people all around a {{w|continent}}. &lt;br /&gt;
|- &lt;br /&gt;
| Wrench Patented    || ...  &lt;br /&gt;
|-&lt;br /&gt;
| 50% || 1776&lt;br /&gt;
| ''Not given in comic'' || On July 4th, the American colonies {{w|Lee Resolution|declared independence}} from Great Britain. This event started a {{w|American Revolutionary War|seven year war}}, in which the colonies won their indepence. This heralds the start of The United States of America.&lt;br /&gt;
|-&lt;br /&gt;
| 60% || 405 AD&lt;br /&gt;
| ''Not given in comic'' || The {{w|War of Radagaisus}} started. Radagaisus lead a group of about 100,000 men across the Alps into Rome. The three remaining {{w|Sibylline Books}} were burned. The Sibylline books were a series of nine prophesy books written by an old woman (it has never been found out who, but most likely a {{w|Cumaean Sibyl}}. It is said that they were offered to the last Emperor of Rome, {{w|Lucius Tarquinius Superbus}}, who refused to buy them twice, which resulted in three books getting burned for each denial. She then offered them back to the emperor for the same price and, at last, the Emperor bought them. The Roman Senate took control of the books and was extremely protective of them. The books were initially put under the care of two guardians, increasing to ten, then to fifteen. However, after eight centuries, a Roman General called {{w|Stilicho}} ordered them to be burned as they were being used to attack the government.&lt;br /&gt;
|-&lt;br /&gt;
| 70% || 22,000 Years Ago&lt;br /&gt;
| ''Not given in comic'' || ...&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | 70.33% || rowspan=&amp;quot;3&amp;quot; | 24,000 Years Ago&lt;br /&gt;
| Caves Painted,        || ...&lt;br /&gt;
|-&lt;br /&gt;
| Ceramic Art Made.     || ...&lt;br /&gt;
|-&lt;br /&gt;
| Neanderthals Extinct. || ...&lt;br /&gt;
|- &lt;br /&gt;
| 80% || 671,000 Years Ago&lt;br /&gt;
| ''Not given in comic'' || ...&lt;br /&gt;
|- &lt;br /&gt;
| 90% || 55 Million Years Ago&lt;br /&gt;
| ''Not given in comic'' || ...&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 90.42% || rowspan=&amp;quot;2&amp;quot; | 68 Million Years Ago&lt;br /&gt;
| First flowering plants.                    || ...&lt;br /&gt;
|-&lt;br /&gt;
| Chicxulub impact kills off most dinosaurs. || ...&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 100% || rowspan=&amp;quot;2&amp;quot; | 13.76 billion years ago&lt;br /&gt;
| Universe begins.    || ...&lt;br /&gt;
|-&lt;br /&gt;
| First stars ignite. || ...&lt;br /&gt;
|}&lt;br /&gt;
[[940|(Also, the workout website, Fitocracy has been mentioned previously in xkcd.)]]&lt;br /&gt;
&lt;br /&gt;
Note that as of the time that this page was last cached, the comic was uploaded at {{#expr:100*(((ln(({{#time:U}}-1329195600)/31536000+e^3)-3)/20.3444)^.5)}}% progress.&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
:When I have a boring task to get through — a three-hour lecture, a giant file download, or a long term point goal in fitocracy — I use this formula to convert the percentage completed (p) into a date:&lt;br /&gt;
&lt;br /&gt;
:T=(Current Date) - (e^(20.3444*p^3+3) - e^3) years&lt;br /&gt;
&lt;br /&gt;
:When the task is 0% done, it gives today's date, and as I make progress, I move further and further back in time&lt;br /&gt;
&lt;br /&gt;
:(inverse given in lighter colors)&lt;br /&gt;
:Inverse: p = sqrt((ln(T+e^3)-3)/20.3444)&lt;br /&gt;
&lt;br /&gt;
:[Line Graph explaining the correlation between completion percentages and temporal deltas.]&lt;br /&gt;
:0% = now (Date of comic is 2012-02-14T00:00-0500, approx. 1329195600 UNIX)&lt;br /&gt;
:10% = September 2011&lt;br /&gt;
:20% = 2008&lt;br /&gt;
:30% = 1997&lt;br /&gt;
:40% = 1958&lt;br /&gt;
:50% = 1776&lt;br /&gt;
:60% = 405 AD&lt;br /&gt;
:70% = 22,000 years ago&lt;br /&gt;
:80% = 671,000 years ago&lt;br /&gt;
:90% = 55 million years ago&lt;br /&gt;
:100% = 13.8 billion years ago&lt;br /&gt;
&lt;br /&gt;
:It moves slowly through the first few years, then steadily accelerates. I tuned the formula so the time spent in each part of the past is loosely proportional to how well I know it. This means I hit familiar landmarks with each bit of progress, giving me a satisfying sense of movement.&lt;br /&gt;
&lt;br /&gt;
:[The following are panels detailing completion percentages, correlated time periods, and notable events from this time period.]&lt;br /&gt;
&lt;br /&gt;
:7.308% December 18, 2011&lt;br /&gt;
:Around this time:&lt;br /&gt;
:Kim Jong-Il dies. US leaves Iraq.&lt;br /&gt;
&lt;br /&gt;
:31.12% February 1995&lt;br /&gt;
:Around this time:&lt;br /&gt;
:Windows 95 debuts. OJ found not guilty.&lt;br /&gt;
&lt;br /&gt;
:47.91% 1844&lt;br /&gt;
:Around this time:&lt;br /&gt;
:Rubber vulcanized, bicycle invented, wrench patented.&lt;br /&gt;
&lt;br /&gt;
:70.33% 24,000 years ago&lt;br /&gt;
:Around this time:&lt;br /&gt;
:Caves painted, ceramic art made. Neanderthals extinct.&lt;br /&gt;
&lt;br /&gt;
:90.42% 68 million years ago&lt;br /&gt;
:Around this time:&lt;br /&gt;
:First flowering plants. Chicxulub impact kills off most dinosaurs.&lt;br /&gt;
&lt;br /&gt;
:100% 13.76 billion years ago&lt;br /&gt;
:Around this time:&lt;br /&gt;
:Universe begins. First stars ignite.&lt;br /&gt;
&lt;br /&gt;
:Download complete.&lt;br /&gt;
&lt;br /&gt;
:[Cueball watches a download progress on a laptop in amazement and happiness. Megan stands nearby and looks at Cueball with a bemused posture.]&lt;br /&gt;
:Cueball: Swoosh! Watching all that time blur past is such a rush!&lt;br /&gt;
:Megan: So...you've tried to make an extreme sport out of...''waiting''.&lt;br /&gt;
:Cueball: ''Swoosh!''&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Comics featuring Cueball]]&lt;br /&gt;
[[Category:Comics featuring Megan]]&lt;br /&gt;
[[Category:Charts]]&lt;br /&gt;
[[Category:Timelines]]&lt;br /&gt;
[[Category:Math]]&lt;/div&gt;</summary>
		<author><name>172.68.205.178</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=887:_Future_Timeline&amp;diff=361997</id>
		<title>887: Future Timeline</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=887:_Future_Timeline&amp;diff=361997"/>
				<updated>2025-01-13T22:44:03Z</updated>
		
		<summary type="html">&lt;p&gt;172.68.205.178: Undo revision 361886 by 162.158.178.222 (talk) Yes, still incomplete (may be for some time, of course).&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 887&lt;br /&gt;
| date      = April 18, 2011&lt;br /&gt;
| title     = Future Timeline&lt;br /&gt;
| before    = [[#Explanation|↓ Skip to explanation ↓]]&lt;br /&gt;
| image     = future timeline.png&lt;br /&gt;
| titletext = Not shown: the approximately 30,000 identical, vaguely hysterical articles titled &amp;quot;WHITE PEOPLE IN [THE US/BRITAIN] TO BECOME MINORITY BY [YEAR]!&amp;quot;, which came up for basically any year I put in.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{TOC}}==Explanation==&lt;br /&gt;
This comic uses the same strategy as comic [[715: Numbers]], in which [[Randall]] uses Google to search for phrases and then charts the results. This one is charted as a timeline, whereas 715 was charted as line graphs.&lt;br /&gt;
It is a list of things predicted or announced by anyone at any time (the ones you see on Google search using &amp;quot;by the year...&amp;quot; or similar statements).&lt;br /&gt;
&lt;br /&gt;
&amp;quot;2101 - War Was Beginning&amp;quot; is a reference to the opening narration of video game ''Zero Wing''; the same narration is famous for the internet meme &amp;quot;{{w|All your base are belong to us}}&amp;quot;. As there are not any other out and out references in the comic, and the rest are actually results that you can find using Randall's methods, &amp;quot;War Was Beginning&amp;quot; was probably the only thing he got when he googled 2101 as well.&lt;br /&gt;
&lt;br /&gt;
Certain events in this comic, e.g., &amp;quot;Social Security stops running surplus&amp;quot;, are repeated multiple times. Also, certain bizarre events, like &amp;quot;Apocalypse occurs&amp;quot;, or &amp;quot;Flying cars reach market&amp;quot;, happen before rather plausible things, like &amp;quot;'Big one' hits California&amp;quot;. Certain events, like &amp;quot;Japan is a robot-only country&amp;quot; or &amp;quot;Gillette introduces 14-blade razor&amp;quot; may be related to the recurring theme [[605: Extrapolating]].&lt;br /&gt;
&lt;br /&gt;
According to [https://www.census.gov/content/dam/Census/library/publications/2020/demo/p25-1144.pdf some official projections], (non Hispanic) {{w|White people}} will no longer be the majority in the United States by 2045 due to low birth rates and high rates of immigration. The title text is Randall's statement that, for both the US and Great Britain, there are so many sources that mention this, for any year he cared to search for and many using more far more doubtful sources (if any), that he decided that it was not worth flooding the chart with all these spurious repetitions, even though he did include other less prolific recurring themes.&lt;br /&gt;
&lt;br /&gt;
This comic has similar features to [[1413: Suddenly Popular]], [[1093: Forget]], and [[891: Movie Ages]].&lt;br /&gt;
&lt;br /&gt;
==The predictions==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Year&lt;br /&gt;
! Prediction&lt;br /&gt;
! Further Details&lt;br /&gt;
! Outcome&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| 2012&lt;br /&gt;
| World population&lt;br /&gt;
| Ever since the advent of modern medicine and the more efficient agricultural processes developed since the Industrial Revolution, the human population had been growing at an unprecedented rate. This has caused some people to {{w|Human overpopulation|worry about overpopulation}}, which would cause a scarcity of resources and overcrowding, and propose various solutions, most of which involve some form of eugenics. 7 billion is a landmark number because it is a multiple of 1 billion.&lt;br /&gt;
| Close; Earth reached 7 billion in late 2011.&lt;br /&gt;
|-&lt;br /&gt;
| Flying cars&lt;br /&gt;
| For decades, flying cars have been a staple of futuristic sci-fi and technological predictions. So far very few of these predictions, which to tend to hover around 5–10 years from whatever the current date is, have come true.&lt;br /&gt;
| Too early; a flying car designed for consumer use was [https://www.suasnews.com/2021/04/announcing-aska-the-electric-take-off-and-landing-flying-car-for-consumers first demonstrated in July 2021] , but has yet to go into production. You could argue that helicopters count as flying cars, but these are not affordable{{citation needed}} and hence not widely used by the general public.&lt;br /&gt;
|-&lt;br /&gt;
| Canada cuts greenhouse emissions&lt;br /&gt;
| Currently, the Earth is experiencing an unprecedented period of warming we call global warming, caused in part by greenhouse emissions, which are gases that help trap heat in the atmosphere. Countries have repeatedly gotten together and promised to stop emitting greenhouse gases, but so far they have failed to meet their targets.&lt;br /&gt;
| False. Canada withdrew from the Kyoto treaty in late 2011, and its emissions in 2012 were 18% ''above'' 1990 levels (though its population had grown 26% and its GDP had grown 67% in that period).&lt;br /&gt;
|-&lt;br /&gt;
| Apocalypse occurs&lt;br /&gt;
| The end of a cycle of the Mayan calendar on December 22, 2012 has been used in popular culture as a basis for predicting the end of the world. Amongst other things, this included the film '2012'. Some people took this rather more seriously, and actually believed that the world would end on this date. &lt;br /&gt;
| False.{{Citation needed}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| 2013&lt;br /&gt;
| National debt paid off&lt;br /&gt;
| For years, the subject of national debt (in the USA) has been a political point of contention.  While both parties theoretically support reducing the debt or paying it off entirely, Democrats are more willing to spend to pull the country out of recessions in the economy and Republicans to cut taxes. The last time that spending did not exceed revenue begin under Clinton, a Democrat, and ended after George W. Bush, a Republican, said that this amounted to taxpayers being &amp;quot;overcharged&amp;quot; and taxes were lowered, followed by the Great Recession.  Clinton at one point proposed [https://money.cnn.com/1999/06/28/economy/clinton/ paying off the debt by 2015].&lt;br /&gt;
| False.&lt;br /&gt;
|-&lt;br /&gt;
| Microchipping all Americans&lt;br /&gt;
| Microchips are small computer chips, typically embedded in pets in case they get lost, that contain information about the pet. Some, more paranoid, people worry about the government microchipping everyone in an effort to monitor their activities.&lt;br /&gt;
| False, although voluntary RFID implants do exist.&lt;br /&gt;
|-&lt;br /&gt;
| Homelessness ended in MA&lt;br /&gt;
| In 2008, the Commission To End Homelessness in Massachusetts, under Governor Deval Patrick, proposed a plan to all but eliminate homelessness over the next five years (hence the 2013 end-date on the comic).&lt;br /&gt;
| False.&lt;br /&gt;
|-&lt;br /&gt;
| Health care reform law repealed&lt;br /&gt;
| A health care reform law, popularly known as Obamacare, was signed into law in 2010. Ever since, many Republicans have tried (in vain) to repeal it, disliking the idea that government should provide and require healthcare. However, President [[Joe Biden]] has stated to restore Obamacare.&lt;br /&gt;
| Too early; almost repealed in 2017.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| 2014&lt;br /&gt;
| US leaves Afghanistan&lt;br /&gt;
| After the {{w|September 11 attacks|terrorist attack}} on the {{w|World Trade Center (1973–2001)|World Trade Center}} (WTC) in New York on September 11, 2001, the United States invaded Afghanistan, due to the Taliban allegedly hosting al-Qaeda, the terrorist organization behind the attacks. The war has gone on since then, with the public growing increasingly tired of it. Public support then favoured a withdrawal, but for military and logistical reasons, the government could not simply move all the US troops in Afghanistan to their home. Therefore, the government promised to eventually withdraw all troops, initially planned to do so by the end of 2014.&lt;br /&gt;
| Too early; the remaining US troops [https://www.ndtv.com/world-news/afghanistan-afghan-troops-struggle-to-replace-americans-at-key-bagram-air-base-2480356 left Afghanistan in June 2021.]&lt;br /&gt;
|-&lt;br /&gt;
| GNU/Linux dominant OS&lt;br /&gt;
| An operating system, or OS, is the software that forms the structure in which applications on you computer function. Some typical OSs include Mac OS X, Windows 10, and Linux. The first two of those three are commercial products, sold as a copy by a company. The last is an open-source OS, one that anyone can download and modify free. Typically, open-source software is used by a small number of socially conscious people. &lt;br /&gt;
| False, although Linux-based Android dominated phones since 2011.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| 2015&lt;br /&gt;
| New Horizon reaches Pluto&lt;br /&gt;
| The New Horizon spacecraft is a U.S. space mission designed to go to Pluto and take photographs, collect samples, etc. &lt;br /&gt;
| True. [https://pluto.jhuapl.edu It reached Pluto on July 14, 2015].&lt;br /&gt;
|-&lt;br /&gt;
| Healthcare law causes hyperinflation&lt;br /&gt;
| The National Inflation Association warned that the [https://www.prnewswire.com/news-releases/healthcare-bill-to-cause-us-hyperinflation-by-2015-88711032.html healthcare bill would cause U.S. hyperinflation by 2015.]&lt;br /&gt;
| False.&lt;br /&gt;
|-&lt;br /&gt;
| Millennium development goals achieved&lt;br /&gt;
| {{w|Millennium Development Goals}}&lt;br /&gt;
| False.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| 2016&lt;br /&gt;
| Baby boomers begin turning 65&lt;br /&gt;
| {{w|Baby boomers}} are individuals conceived in the years following World War Two, roughly defined as those born from 1946-1959. This isn't so much a prediction as basic math; if you were born in 1946, you turned 65 in 2011.&lt;br /&gt;
| True.&lt;br /&gt;
|-&lt;br /&gt;
| Android takes 38%/45% of market share&lt;br /&gt;
| {{w|Android (operating system)|Android}} is a popular operating system for smartphones and tablets, created by Google. Market share is the percentage of all devices that use the product, in this case the Android operating system. These entries together are humorous because they cannot both happen at the same time.&lt;br /&gt;
| Too late; passed these marks in 2010. {{w|Android OS}}'s [https://www.idc.com/prodserv/smartphone-os-market-share.jsp market share was already 84.4% as of the third quarter of 2014,] showing that both estimates were overly conservative.&lt;br /&gt;
|-&lt;br /&gt;
| Windows phone overtakes iOS&lt;br /&gt;
| {{w|iOS}} is the operating system used by Apple iPhones. At the time of the comic, Apple's mobile OS is much more popular than Microsoft's. The article Randall found predicts that the tables will turn. However, Windows Phone was discontinued in 2017, with support for the last version (Windows Phone 10) ending on December 10, 2019.&lt;br /&gt;
| False.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| 2017&lt;br /&gt;
| China completes lunar mission&lt;br /&gt;
| The {{w|Chinese space program}} has plans for extraterrestrial exploration, including a manned mission to the moon.&lt;br /&gt;
| False. The first sample-return mission was completed in November 2020.&lt;br /&gt;
|-&lt;br /&gt;
| Social Security stops running surplus&lt;br /&gt;
| The first of many predictions about the United States {{w|Social Security (United States)|Social Security}} trust fund program, all predicting its decline due to a variety of factors.&lt;br /&gt;
| Too early. Occurred in 2021.&lt;br /&gt;
|-&lt;br /&gt;
| US budget balanced&lt;br /&gt;
| The {{w|United States federal budget}} outlines how much the US government spends on what in a given fiscal year. The budget is not required to be balanced, and so often more money is spent than is earned in revenue, causing the national debt to rise.&lt;br /&gt;
| False. Still pretty negative.&lt;br /&gt;
|-&lt;br /&gt;
| Newspapers become obsolete and die out&lt;br /&gt;
| The increasing popularity of social media and online news has caused a steady decline in the popularity of print media.&lt;br /&gt;
| False. Though newspapers (especially printed ones) are in decline, they are certainly not obsolete as of 2017, or 2022, for that matter.&lt;br /&gt;
|-&lt;br /&gt;
| Cosmetic surgery doubles&lt;br /&gt;
| {{w|Cosmetic Surgery}}&lt;br /&gt;
| False. According to the ASPS (American Society of Plastic Surgeons), 1.6 million cosmetic surgeries were performed in 2011, while 1.8 million were performed in 2017, an increase of only 0.2 million.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| 2018&lt;br /&gt;
| Social Security stops running surplus&lt;br /&gt;
| {{w|Social Security (United States)|Social Security}} again.&lt;br /&gt;
| Still too early.&lt;br /&gt;
|-&lt;br /&gt;
| Jesus returns to Earth&lt;br /&gt;
| A number of Christians have attempted to predict the return of Christ (a.k.a. the {{w|second coming}} or the rapture) using clues from The Bible, even though the Bible and other religious texts says that &amp;quot;no man can know the date&amp;quot; and that it would be within the lifetime of some who witnessed Jesus's first appearance. Several predicted dates have come and gone.&lt;br /&gt;
| False.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| 2019&lt;br /&gt;
| Social Security stops running surplus&lt;br /&gt;
| {{w|Social Security (United States)|Social Security}} again.&lt;br /&gt;
| Still too early.&lt;br /&gt;
|-&lt;br /&gt;
| Every baby has genes mapped at birth&lt;br /&gt;
| {{w|Gene Mapping}}&lt;br /&gt;
| False.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| 2020&lt;br /&gt;
| Solar power becomes cheaper than fossil fuels&lt;br /&gt;
| Scientists estimate that more than half of the {{w|fossil fuels}} in existence have already been found and that fossil fuel production will begin to decline due to the scarcity, causing prices to increase. At the same time, improvements in {{w|Solar Power|solar technology}} are causing the prices for solar energy to steadily decrease.&lt;br /&gt;
| True, though only in {{w|Cost of electricity by source#Recent_global_studies|certain cases}}.&lt;br /&gt;
|-&lt;br /&gt;
| Keyboards and mice become obsolete&lt;br /&gt;
| {{w|Computer input device|Computer input devices}} are beginning to adopt other inputs, such as trackpads, voice commands, touch screens, and eye tracking. While touch screens in particular are gaining widespread use with the rise of smartphones and tablets, as of 2022 desktop computers that use mice are still fairly common. And while voice-to-text has greatly improved, it still doesn't have the accuracy to replace typing. None of the other text inputs are as fast as a keyboard, and none are suitable for writing program code.&lt;br /&gt;
| False. While touchscreen devices ''are'' increasingly common, desktop computers are still very much in use. Mice continue to be used alongside touchscreens and trackpads, and keyboards remain the dominant method of writing on computers. &lt;br /&gt;
|-&lt;br /&gt;
| New Tappan Zee bridge constructed&lt;br /&gt;
| A {{w|Tappan_Zee_Bridge#Replacement_bridge|replacement bridge}} was announced in 2008.&lt;br /&gt;
| Too late; completed in 2017.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| 2021&lt;br /&gt;
| US debt reaches 97% of GDP&lt;br /&gt;
| {{w|US Debt}}&lt;br /&gt;
| Too late; reached in 2011.&lt;br /&gt;
|-&lt;br /&gt;
| US unemployment falls to 2.8%&lt;br /&gt;
| {{w|Unemployment in the United States}}&lt;br /&gt;
| False: because of the COVID-19 pandemic, unemployment has actually ''increased''.&lt;br /&gt;
|-&lt;br /&gt;
| Restored caliphate unifies Middle East&lt;br /&gt;
| A {{w|caliphate}} is a form of {{w|Islam|Islamic}} theocracy, centred around a Caliph, or successor to the prophet {{w|Muhammad}}. This prediction foreshadows the Islamic State of Iraq and Syria (ISIS), which attempted but failed to create a caliphate in the Levant.&lt;br /&gt;
| False.&lt;br /&gt;
|-&lt;br /&gt;
| Lake Mead evaporates&lt;br /&gt;
| Formed by the {{w|Hoover Dam}} on the {{w|Colorado River}}, {{w|Lake Mead}} is the largest reservoir in the United States (measured by maximum capacity). It hasn't reached its capacity since 1983, due to drought and increased demand for water. This is linked to {{w|global warming}}.&lt;br /&gt;
| False, although water levels continue to fall.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| 2022&lt;br /&gt;
| Kilimanjaro snow-free&lt;br /&gt;
| At 5,895 metres, {{w|Kilimanjaro}} is the highest mountain in {{w|Africa}}, and the highest free-standing mountain in the world. Around 85% of its ice cover disappeared between 1912 and 2011, and it continues to recede.&lt;br /&gt;
| False.&lt;br /&gt;
|-&lt;br /&gt;
| HTML 5 finished&lt;br /&gt;
| The World Wide Web Consortium (W3C) began work on {{w|HTML 5}} in 2004.&lt;br /&gt;
| Too late; 5.0 specification released in 2014, but incremental updates continue.&lt;br /&gt;
|-&lt;br /&gt;
| Newspapers become obsolete and die out&lt;br /&gt;
| This is the second time this prediction has appeared.&lt;br /&gt;
| False.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| 2023&lt;br /&gt;
| Jesus returns to Earth (again)&lt;br /&gt;
| Again.&lt;br /&gt;
| False.&lt;br /&gt;
|-&lt;br /&gt;
| US debt passes 100% of GDP&lt;br /&gt;
| This references the common fear that {{w|US Debt}} will exceed GDP, possibly causing {{w|Economic bubble|economic turmoil}}.&lt;br /&gt;
| Too late; reached in 2012.&lt;br /&gt;
|-&lt;br /&gt;
| All unprotected ancient forests gone from Pacific Northwest&lt;br /&gt;
| Likely due to a combination of wildfire and {{w|deforestation}}.&lt;br /&gt;
| False.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| 2024&lt;br /&gt;
| Atlantis begins to reappear&lt;br /&gt;
| {{w|Atlantis}} is the name of a fictional/hypothetical island, which is supposed to have been lost beneath the sea. It's not clear why ''rising'' sea level would make it reappear.&lt;br /&gt;
| False.&lt;br /&gt;
|-&lt;br /&gt;
| Orangutans extinct in wild&lt;br /&gt;
| {{w|Orangutan|Orangutans}} are a species of great ape, currently classed as an {{w|endangered species}}, and found only in the {{w|Rainforest|rainforests}} of {{w|Borneo}} and {{w|Sumatra}}.&lt;br /&gt;
| False.&lt;br /&gt;
|-&lt;br /&gt;
| China lands men and women on the moon&lt;br /&gt;
| The {{w|Chinese space program}} has plans for extraterrestrial exploration, including a manned mission to the moon.&lt;br /&gt;
| False; the Chinese government planned a manned mission to the moon for the 2030s.&lt;br /&gt;
|-&lt;br /&gt;
| NASA sets up permanent moon base&lt;br /&gt;
| There has been a lot of hype recently about finally returning to the moon, vis-a-vis Orion.&lt;br /&gt;
| Too early; the {{w|Artemis program}} plans to put the {{w|Lunar Gateway}} in orbit around the moon, which will be flown up in [https://www.nasa.gov/gateway-frequently-asked-questions four launches over the course of six years, beginning &amp;quot;no earlier than 2025&amp;quot;]&lt;br /&gt;
|-&lt;br /&gt;
| Female professionals pass males in pay&lt;br /&gt;
| This prediction is an erroneous extrapolation from the current (at the time this comic was made) rate at which female incomes were catching up to male incomes.&lt;br /&gt;
| False.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| 2025&lt;br /&gt;
| World population reaches 8 billion&lt;br /&gt;
| Given current rates, it seems unlikely it will take this long to hit 8 billion, but advances in birth control options and especially their availability in developing nations may slow the current rate considerably.&lt;br /&gt;
| Too late. This number was reached in late 2022, although it may have been reached later as some countries overcount their population.&lt;br /&gt;
|-&lt;br /&gt;
| Two billion people face water shortages&lt;br /&gt;
| https://english.pravda.ru/science/earth/28-01-2008/103693-water_crisis-0/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 62 MPG cars introduced&lt;br /&gt;
| 62 miles per gallon, ~3.8 L/100km. 62 MPG is a very good mileage rate at today's standard, even though [https://abcnews.go.com/Business/story?id=5231050&amp;amp;page=1 some cars can be driven carefully so as to attain over 100 MPG].&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| US power fades&lt;br /&gt;
| https://www.cbsnews.com/news/report-us-power-will-fade-by-2025/&lt;br /&gt;
| Hard to know what the precise metric for this would be.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| 2026&lt;br /&gt;
| Atlantis emerges completely&lt;br /&gt;
| {{w|Atlantis}} is the name of a fictional/hypothetical island, which is supposed to have been lost beneath the sea. It seems that it has taken 2 years for it to emerge completely.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Rock Bands die out&lt;br /&gt;
| https://bestbands.wordpress.com/2009/01/25/rock-bands-to-die-out-by-2026/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| US debt paid off&lt;br /&gt;
| [https://www.nytimes.com/2011/03/27/business/27view.html It’s 2026, and the Debt Is Due.]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Car accidents cease&lt;br /&gt;
| Presumably, cars will be fully automated and able to pilot themselves at this point and will have fail-safes that prevent collisions currently attributed to user error. Car accidents will always be possible, however, due to mechanical and electrical failures.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| West coast falls into ocean&lt;br /&gt;
| Most likely due to {{w|San_Andreas_Fault#The_next_.22Big_One.22|a significant seismic event}}.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| 2027&lt;br /&gt;
| Japan introduces new fastest Maglev train&lt;br /&gt;
| Japan's railway systems are famous for their &amp;quot;bullet trains&amp;quot;, or {{w|Shinkansen}}. The Chūō Shinkansen is planned to be opened in this year.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Lyndon Larouche-planned Mars colony is established&lt;br /&gt;
| https://totse.mattfast1.com/en/technology/space_astronomy_nasa/moonmars.html&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Social Security stops running surplus&lt;br /&gt;
| {{w|Social Security (United States)|Social Security}} again.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| 2028&lt;br /&gt;
| Tobacco outlawed&lt;br /&gt;
| Tobacco products (cigarettes and chewing tobacco) have become more and more taboo in modern culture, with most public places and private businesses forbidding their use indoors and near places children congregate.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 40% of coral reefs gone&lt;br /&gt;
| Many factors have been attributed to the decline of {{w|Coral_reef#Threats|coral reefs}}, including mining, over fishing, and rising ocean tempteratures.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| US debt paid off&lt;br /&gt;
| {{w|US Debt}} &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Social Security stops running surplus&lt;br /&gt;
| {{w|Social Security (United States)|Social Security}} again&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| 2029&lt;br /&gt;
| Social Security trust fund exhausted&lt;br /&gt;
| The next stage of the collapse of {{w|Social Security (United States)|Social Security}}. After years of deficits deplete the trust fund, the program will only be able to pay out as much in benefits as it takes in each year.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Computers pass the Turing test&lt;br /&gt;
| It is no coincidence that 2029 is the timeline for Terminator Movies.&lt;br /&gt;
| Some computer programs already clear the Turing Test about 30% of the time.&lt;br /&gt;
|-&lt;br /&gt;
| Aging reversed&lt;br /&gt;
| [https://www.zdnet.com/article/manhattan-beach-project-to-reverse-aging-by-2029/ Manhattan Beach Project to reverse aging by 2029]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Wikipedia reaches 30 million articles&lt;br /&gt;
| &lt;br /&gt;
| As of July 2024, Wikipedia has over [https://meta.wikimedia.org/wiki/List_of_Wikipedias#Grand_Total 63.2 million total articles], if all languages are included. The source being cited may have meant the English language Wikipedia, which has only {{w|Special:Statistics|6.8 million articles}}.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| 2030&lt;br /&gt;
| Half of Amazon rain forest lost to logging&lt;br /&gt;
| WWF press release - [https://www.worldwildlife.org/press-releases/climate-change-speeds-up-amazon-s-destruction-says-wwf Climate Change Speeds Up Amazon’s Destruction] referring to a report on the [https://assets.panda.org/downloads/amazonas_eng_04_12b_web.pdf Amazon's vicious cycles].&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Cancer deaths double from 2008 levels&lt;br /&gt;
| From the [https://www.cancer.org/myacs/newengland/global-cancer-burden-to-double-by-2030 Global Cancer Burden to Nearly Double by 2030] article about the article from page 37 of [https://www.cancer.org/research/cancerfactsfigures/globalcancerfactsfigures/global-facts-figures-2nd-ed Global Cancer Facts &amp;amp; Figures 2nd edition].&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Arctic ice-free in summer&lt;br /&gt;
| https://news.nationalgeographic.com/news/2009/10/091015-arctic-ice-free-gone-video-ap.html&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| 2031&lt;br /&gt;
| Computers controlled by thought&lt;br /&gt;
| https://www.gizmag.com/future-mobile-technology/17554/&lt;br /&gt;
| As of 2017, this is {{w|Brain–computer interface|already possible}}, but still not used in any mass available devices as of 2024.&lt;br /&gt;
|-&lt;br /&gt;
| Realtors replaced by technology&lt;br /&gt;
| https://agbeat.com/editorials/will-realtors-be-replaced-by-technology-by-the-year-2031/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Social Security trust fund exhausted&lt;br /&gt;
| https://crfb.org/blogs/cbo-95-percent-confident-social-security-trust-fund-runs-out-25-years&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| 2032&lt;br /&gt;
| &amp;quot;Big One&amp;quot; hits San Francisco&lt;br /&gt;
| {{w|San Franscisco}} is located on the {{w|San Andreas Fault}}, which is predicted to produce a magnitude 7+ earthquake in the 'near future'. This event is referred to as {{w|San_Andreas_Fault#The_next_.22Big_One.22|&amp;quot;The Big One&amp;quot;}}.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| US elects first married lesbian President&lt;br /&gt;
| https://4chandata.org/g/In-what-major-ways-do-you-think-the-world-of-2032-will-be-different-from-that-of-today-a20155&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Entire world converted to Christianity&lt;br /&gt;
| https://www.goddiscussion.com/38920/christian-domininionsts-to-take-over-the-world-by-2032/&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| 2033&lt;br /&gt;
| Kilimanjaro ice disappears&lt;br /&gt;
| https://www.reuters.com/article/2009/11/02/idUSL2210825&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| India becomes superpower&lt;br /&gt;
| https://www.facebook.com/pages/India-A-SuperPower-by-2033/151177191568098&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Europe reaches Mars&lt;br /&gt;
| [https://www.spacedaily.com/news/esa-general-03zb.html Specifically, a manned European mission]. ESA's {{w|Mars Express}} probe landed in 2003.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| 2034&lt;br /&gt;
| US diabetes cases double, treatment costs triple&lt;br /&gt;
| [https://www.reuters.com/article/2009/11/27/us-diabetes-usa-costs-idUSTRE5AQ0C220091127 U.S. diabetes cases to double, costs triple by 2034]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| US builds autonomous robot army&lt;br /&gt;
| The concept of robots built for military service is another common element of science fiction stories. [https://www.aos-inc.com/index.php/medialias/press-releases?id=112 Unmanned Systems] article, about the [https://www.dtic.mil/cgi-bin/GetTRDoc?AD=ADA522247 2009-2034 Unmanned Systems Integrated Roadmap] publication ([https://www.amazon.com/2009-Unmanned-Integrated-Aircraft-Technologies-ebook/dp/B0047743A0 details at Amazon]).&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| 2035&lt;br /&gt;
| 80% of America's energy comes from renewable sources&lt;br /&gt;
| From fact sheet on Obama's [https://www.whitehouse.gov/the-press-office/2011/01/25/fact-sheet-state-union-president-obamas-plan-win-future State of the Union.]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Himalayan glaciers down 80% in size&lt;br /&gt;
| From an IPCC report on [https://web.archive.org/web/20100116132657/https://www.ipcc.ch/publications_and_data/ar4/wg2/en/ch10s10-6-2.html The Himalayan glaciers] that has been analysed in quite some depth. See for example detailed article on an [https://www.yaleclimateconnections.org/2010/02/anatomy-of-ipccs-himalayan-glacier-year-2035-mess/ anatomy of IPCC’s mistake].&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Arctic sea lane opens&lt;br /&gt;
| [https://www.ft.com/cms/s/0/730ef8fe-27e1-11e0-8abc-00144feab49a.html#axzz3OBgEHYNY Arctic sea lane could open by 2035]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| 2036&lt;br /&gt;
| 80% of US has access to high-speed rail&lt;br /&gt;
| [https://www.wnyc.org/story/284946-obama-80-percent-of-americans-should-have-access-to-high-speed-rail-by-2036/ Obama: 80 Percent of Americans Should Have Access to High Speed Rail By 2036]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Asteroid Apophis misses/hits Earth&lt;br /&gt;
| 99942 Apophis is a near-Earth asteroid that caused a brief period of concern in December 2004 because initial observations indicated a probability of up to 2.7% that it would hit Earth on April 13, 2029.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| 2037&lt;br /&gt;
| Arctic ice-free in September&lt;br /&gt;
| {{w|Arctic sea ice decline}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Social Security trust fund exhausted&lt;br /&gt;
| {{w|Social Security (United States)|Social Security}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| 2038&lt;br /&gt;
| 32-bit timestamps roll over, causing Y2K-level chaos&lt;br /&gt;
| On 03:14:07 UTC on 19 January 2038, the value of time_t rolls over, that is it will return to zero.  time_t is a computing standard measurement of time; it is a count of the number of seconds since 00:00:00 UTC on 1 January 1970.  time_t is used by most computer systems to store date and time information.  It is recommended that new software should convert to a 64 bit time_t; indeed, most operating systems designed to run on 64-bit hardware already use signed 64-bit time_t integers. This would give an epoch of 15:30:08 UTC on 4 December 292,277,026,596 (292 billion years away).  Of course, legacy systems may not be upgradable so action taken now should prevent this becoming a problem closer to 2038...&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;Big One&amp;quot; hits California&lt;br /&gt;
| [https://www.presstelegram.com/technology/20080414/the-big-one-likely-to-hit-by-2038 `The big one' likely to hit by 2038]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| 2039&lt;br /&gt;
| US population hits 400 Million&lt;br /&gt;
| [https://www.prb.org/Publications/Articles/2008/us400million.aspx U.S. Population Projected to Hit 400 Million in 2039]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Severe heat waves become commonplace&lt;br /&gt;
| [https://news.stanford.edu/news/2010/july/extreme-heat-study-070810.html Heat waves and extremely high temperatures could be commonplace in the U.S. by 2039, Stanford study finds]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Scientology becomes majority religion in US&lt;br /&gt;
| [https://home.snafu.de/tilman/2039.html Essay: Scientology in the year 2039]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| 2040&lt;br /&gt;
| Arctic summers ice-free&lt;br /&gt;
| [https://www.livescience.com/9419-arctic-summer-ice-free-2040.html Arctic Summer Could be Ice-Free by 2040]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Nanotechnology makes humans immortal&lt;br /&gt;
| [https://www.computerworld.com/article/2528330/app-development/nanotech-could-make-humans-immortal-by-2040--futurist-says.html Nanotech could make humans immortal by 2040, futurist says]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 2041&lt;br /&gt;
| Social Security trust fund exhausted&lt;br /&gt;
| {{w|Social Security (United States)|Social Security}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 2043&lt;br /&gt;
| World population passes 9 Billion&lt;br /&gt;
| {{w|Population growth}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| 2044&lt;br /&gt;
| Mankind genetically engineered to be happy&lt;br /&gt;
| Premise of the movie [https://www.imdb.com/title/tt1363468/ Zenith] - further details are in the [https://www.filmjournal.com/filmjournal/content_display/esearch/e3i25130cd57f1590bda4527c098ac85b01 film review for Zenith.]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Childhood obesity reaches 100%&lt;br /&gt;
| [https://www.ivanhoe.com/channels/p_channelstory.cfm?storyid=11414 100-Percent Childhood Obesity Predicted by 2044]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 2045&lt;br /&gt;
| Humans and machines merge&lt;br /&gt;
| {{w|Ray Kurzweil}} predicts of a 'singularity' which will lead to a race of super intelligent beings.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 2046&lt;br /&gt;
| World's natural resources depleted&lt;br /&gt;
| [https://raphaelvanlaer.wordpress.com/2012/02/22/peak-uncertainty-when-will-we-run-out-of-fossil-fuels/ Peak uncertainty, when will we run out of fossil fuels?]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| 2047&lt;br /&gt;
| World ruled by banks and corporations&lt;br /&gt;
| [https://www.amazon.co.uk/Future-Schlock-2047-RM-Krakoff-ebook/dp/B0039IT37Q Future Schlock - the story of a world turned upside down in 2047]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Tobacco industry fails&lt;br /&gt;
| [https://www.news.wisc.edu/16857 Experts: Big Tobacco dead by 2047, possibly sooner]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| US begins using autonomous attack drones&lt;br /&gt;
| [https://www.theguardian.com/world/2009/aug/22/us-air-force-drones-pilots-afghanistan US Air Force prepares drones to end era of fighter pilots]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| 2048&lt;br /&gt;
| Salt-water fish extinct from overfishing&lt;br /&gt;
| WWF report on [https://wwf.panda.org/about_our_earth/blue_planet/problems/problems_fishing/ unsustainable fishing.]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Unisex bathing suits cover body from shoulder to ankle&lt;br /&gt;
| [https://future.wikia.com/wiki/RyansWorld:_Bathing_Suits_of_the_Future RyansWorld: Bathing Suits of the Future]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Entire US population overweight&lt;br /&gt;
| [https://web.archive.org/web/20090321075605/https://thestatsblog.wordpress.com/2008/07/29/scientists-say-thin-people-face-extinction-in-united-states-everyone-will-be-overweight-by-2048-%E2%80%93-and-less-smart Scientists Say Thin People Face Extinction in United States: Everyone Will Be Overweight by 2048 – And Less Smart (archive)]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| 2049&lt;br /&gt;
| $1,000 computer exceeds computational ability of humanity&lt;br /&gt;
| [https://www.americanbar.org/content/newsletter/publications/technology_e_report_home/2007_may_technotes.html TechNotes: Trends in Technology]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Singularity occurs&lt;br /&gt;
| [https://www.prismdecision.com/the-singularity-is-near The Singularity Is Near]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Fishing industry collapses&lt;br /&gt;
| This tends to happen when your food-stock is extinct{{citation needed}} - see WWF report on [https://wwf.panda.org/about_our_earth/blue_planet/problems/problems_fishing/ unsustainable fishing.]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| 2050&lt;br /&gt;
| 80% of Earth's population lives in urban centers&lt;br /&gt;
| [https://infochangeindia.org/population/books-a-reports/80-of-world-population-will-soon-be-in-urban-areas.html 80% of world population will soon be in urban areas]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| China controls space&lt;br /&gt;
| [https://books.google.com/books?id=op851Uf99LQC&amp;amp;dq=China+controls+space+2050&amp;amp;source=gbs_navlinks_s Space Science &amp;amp; Technology in China: A Roadmap to 2050]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sex with robots possible&lt;br /&gt;
| [https://www.livescience.com/1951-forecast-sex-marriage-robots-2050.html Forecast: Sex and Marriage with Robots by 2050]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Cars banned from European cities&lt;br /&gt;
| [https://www.telegraph.co.uk/motoring/news/8411336/EU-to-ban-cars-from-cities-by-2050.html EU to ban cars from cities by 2050]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| One million species extinct from climate change&lt;br /&gt;
| [https://news.nationalgeographic.com/news/2004/01/0107_040107_extinction.html By 2050 Warming to Doom Million Species, Study Says]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 2051&lt;br /&gt;
| Atmosphere escapes into space&lt;br /&gt;
| [https://www.thehulltruth.com/boating-outdoor-photos/255705-have-you-ever-seen-fallstreak-hole.html Conspiracy theory] relating to {{w|Fallstreak hole}} or hole punch clouds.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 2052&lt;br /&gt;
| Medicare, Medicaid, and Social Security spending exceed total US revenue&lt;br /&gt;
| {{w|Social Security (United States)|Social Security}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| 2053&lt;br /&gt;
| US budget balanced&lt;br /&gt;
| [https://crfb.org/blogs/omb-releases-long-term-projections-fy2015-budget-proposal OMB releases long-term projections for the FY2015 budget proposal]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Majority of Americans in prison&lt;br /&gt;
| [https://articles.philly.com/1992-06-14/news/26032105_1_prison-officials-prison-time-prison-commissioners 'Beyond Bricks And Bars' As Jails Overflow, The Lock-'em-up Credo Is Drawing Unlikely Criticism - From Prison Officials Themselves]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Cars driven by dogs&lt;br /&gt;
| &lt;br /&gt;
| This has [https://www.youtube.com/watch?v=BWAK0J8Uhzk already occurred] in 2012! However, it is not as widespread as the prediction may be implying.&lt;br /&gt;
|-&lt;br /&gt;
| 2054&lt;br /&gt;
| Hunger becomes unimaginable global problem&lt;br /&gt;
| [https://www.albionmonitor.com/0403a/earth2054.html Hunger Could Be 'Unimaginable' Global Problem By 2054]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| 2055&lt;br /&gt;
| Atmospheric CO2 doubled&lt;br /&gt;
| [https://cmi.princeton.edu/wedges/flash_intro.php Carbon Mitigation Initiative: Stabilization Wedges]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Oil runs out&lt;br /&gt;
| [https://raphaelvanlaer.wordpress.com/2012/02/22/peak-uncertainty-when-will-we-run-out-of-fossil-fuels/ Peak uncertainty, when will we run out of fossil fuels?]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Copper, tin, lead, gold, and nickel all exhausted&lt;br /&gt;
| [https://www.environmentalgraffiti.com/environment/5-valuable-metals-that-could-vanish-by-2055 5 Valuable Metals That Could Vanish by 2055]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| 2056&lt;br /&gt;
| RFID-tagged driverless cars&lt;br /&gt;
| [https://www.zdnet.com/article/rfid-tagged-driverless-cars-on-roads-by-2056/ RFID-tagged driverless cars on roads by 2056]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Robots given same rights as humans&lt;br /&gt;
| [https://www.cc.gatech.edu/news/robots-given-same-rights-humans-2056 Robots Given Same Rights As Humans By 2056]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| 2057&lt;br /&gt;
| 150 Japanese settlers on Mars&lt;br /&gt;
| [https://connection.ebscohost.com/c/articles/9011051292/will-japan-colonize-mars Will Japan colonize Mars?]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Colorado River runs dry&lt;br /&gt;
| [https://news.agu.org/press-release/colorado-river-reservoirs-could-bottom-out-from-warming-business-as-usual/ Colorado River Reservoirs Could Bottom Out From Warming]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 2058&lt;br /&gt;
| Smoking ends in New Zealand&lt;br /&gt;
| [https://www.nzherald.co.nz/nz/news/article.cfm?c_id=1&amp;amp;objectid=10698966 Smoking to die out in NZ by 2058]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 2059&lt;br /&gt;
| Humans have domesticated robots&lt;br /&gt;
| [https://diehardempiricist.blogspot.co.nz/2012/05/6-may-2011-virtual-necking-demography.html Virtual necking, demography, and robots]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| 2060&lt;br /&gt;
| Human race lives in peace&lt;br /&gt;
| [https://www.arasfoundation.org/vision.html ARAS vision/mission]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Extreme droughts across much of Earth&lt;br /&gt;
| [https://wdas.cosmosmagazine.com/news/extreme-drought-across-most-earth-30-years/ Extreme drought across most of Earth by 2060]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Global temperature rise reaches 4&amp;amp;nbsp;°C&lt;br /&gt;
| {{w|Avoiding dangerous climate change}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Oil runs out again&lt;br /&gt;
| [https://business.financialpost.com/2011/04/01/oil-may-run-out-by-2060-hsbc/?__lsa=98a7-5c61 Oil may run out by 2060: HSBC]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 2061&lt;br /&gt;
| Halley's comet returns&lt;br /&gt;
| Halley's comet returns to the inner solar system (the vicinity of earth and the sun) every 75.3 years.  The last time it was near earth was in 1985-1986.  When it next returns, its closest approach to the sun will occur on [https://ssd.jpl.nasa.gov/horizons.cgi 28 July 2061.]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| 2062&lt;br /&gt;
| Uganda hosts World Cup&lt;br /&gt;
| [https://shillingscents.blogspot.co.nz/2010/07/uganda-to-host-world-cup-in-2062.html Uganda to host world cup in 2062]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| The Jetsons&lt;br /&gt;
| {{w|The Jetsons}} was an animated science fiction sitcom that first aired in 1962. The show was set in the year 2062.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| 2063&lt;br /&gt;
| First human clones reach adulthood&lt;br /&gt;
| [https://au.ign.com/articles/2004/04/28/the-fall-last-days-of-gaia-diary-2 The Fall - Last Days of Gaia Diary #2]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Population of Moon reaches 100,000&lt;br /&gt;
| Reading Eagle newspaper article from July 17, 1963 - [https://news.google.com/newspapers?nid=1955&amp;amp;dat=19630717&amp;amp;id=PhgrAAAAIBAJ&amp;amp;sjid=B50FAAAAIBAJ&amp;amp;pg=4055,6599008 Moon Population of 100,000 Is Predicted for 2063] and [https://www.paleofuture.com/blog/2008/3/14/air-force-predictions-for-2063-1963.html Air Force Predictions for 2063 (1963)]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Population of Mars reaches 10,000&lt;br /&gt;
| [https://www.paleofuture.com/blog/2008/3/14/air-force-predictions-for-2063-1963.html Air Force Predictions for 2063 (1963)]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Spacecraft exceed speed of light&lt;br /&gt;
| Physics as currently understood states that it is impossible to exceed the speed of light. A monumental shift in our physics would have had to have occurred for this to come true. This is a reference to the 8th Star Trek feature Film: &amp;quot;Star Trek:  First Contact&amp;quot; where Zefram Cochrane performs the first human Warp Flight on April 5, 2063.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 2064&lt;br /&gt;
| Clean Air Act finishes reducing haze in national parks to natural levels&lt;br /&gt;
| [https://www.cleanhouston.org/air/features/hazyfuture.htm State plan guarantees a hazy future for Texas’ wilderness areas]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| 2065&lt;br /&gt;
| Last coral reefs die out&lt;br /&gt;
| From an [https://www.edgeofexistence.org/coral_reef_conservation/coral_reef_video.php article about a video called Reefs on the Edge] set in 2065 where a 15-year-old girl tells her grandfather's stories of coral reefs, and their demise.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Chernobyl cleanup complete&lt;br /&gt;
| [https://rt.com/politics/chernobyl-clean-in-55-years-time/ Chernobyl clean in 55 years time?]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 2066&lt;br /&gt;
| Cyprus achieves its goal&lt;br /&gt;
| This is from some [https://www.cyprus-forum.com/cyprus33608-110.html#p665612 forum posts on the decendants of Cypriots] that lends support to the autonomy of Cyprus from Greek or Turkey.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| 2067&lt;br /&gt;
| Americans live in domed cities and watch 3D TV&lt;br /&gt;
| The article at [https://blogs.lib.unc.edu/ncm/index.php/2013/11/15/artifact-of-the-month-slide-rule-1916/ Artifact of the Month: Slide rule, 1916] includes information from the International Slide Rule Museum that &amp;quot;in 1967, Keuffel &amp;amp; Esser Co. commissioned a study of the future, predicting that Americans in 2067 would live in domed cities and watch 3D television.&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Redheads go extinct&lt;br /&gt;
| [https://science.howstuffworks.com/life/genetic/redhead-extinction.htm Are redheads going extinct?]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| 2068&lt;br /&gt;
| Ozone hole over Antarctic finishes recovering&lt;br /&gt;
| [https://www.theozonehole.com/recovery.htm NASA Study Finds Clock Ticking Slower On Ozone Hole Recovery]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Lord Jesus rules the Earth from Throne in Jerusalem.&lt;br /&gt;
| [https://myth-one.com/chapter_8.htm The Resurrections -- What Really Happens]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Entire world population gay due to chemicals in the water&lt;br /&gt;
| [https://thedailybanter.com/2013/01/alex-jones-the-government-is-trying-to-make-more-gay-people/ Alex Jones talks about chemicals that make people gay]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 2069&lt;br /&gt;
| Public masturbation legalized&lt;br /&gt;
|  [https://uncyclopedia.com/wiki/UnNews:It's_still_not_okay_to_Pull_Your_Penis_out_in_Public It's still not okay to Pull Your Penis out in Public]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| 2070&lt;br /&gt;
| World population peaks&lt;br /&gt;
| [https://www.newscientist.com/article/dn1108-global-population-to-peak-in-2070.html Global population to peak in 2070]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| City-scale flooding disasters&lt;br /&gt;
| [https://www.telegraph.co.uk/news/earth/earthnews/3317033/City-scale-flooding-disasters-predicted-by-2070.html City-scale flooding disasters predicted by 2070]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 60% of world's energy comes from renewable sources&lt;br /&gt;
| [https://www.ssisolarenergy.com/solar-alternative-energy/ What Is Alternative Energy All About?]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| 2071&lt;br /&gt;
| Europe's temperatures rise by 3&amp;amp;nbsp;°C&lt;br /&gt;
| [https://www.umweltbundesamt.de/en/topics/climate-energy/climate-change-adaptation/adaptation-tools/project-catalog/peseta-projection-of-economic-impacts-of-climate Projection of Economic impacts of climate change in Sectors of the European Union based on bottom-up Analysis]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| World summer temperatures rise by 5&amp;amp;nbsp;°C&lt;br /&gt;
| [https://www.climateadaptation.eu/denmark/climate-change/ See &amp;quot;Air temperature changes in the 21st century&amp;quot;]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 2072&lt;br /&gt;
| US retirement age is set to 75&lt;br /&gt;
| [https://money.usnews.com/money/retirement/articles/2012/06/11/how-high-will-the-retirement-age-go Up to 70-80 years]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 2073&lt;br /&gt;
| Oceans do not rise one foot&lt;br /&gt;
| [https://www.skepticalscience.com/sea-level-rise-predictions.htm More like 2 feet]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| 2074&lt;br /&gt;
| Number of 100-year-olds reaches one million&lt;br /&gt;
| [https://www.highbeam.com/doc/1P2-8848188.html UK to have 1 million centenarians by 2074]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Supertyphoons hit Japan&lt;br /&gt;
| [https://www.japantimes.co.jp/news/2009/09/08/national/super-typhoons-in-store-as-seas-warm/ Super typhoons in store as seas warm]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 2075&lt;br /&gt;
| US retirement age set to 69&lt;br /&gt;
| [https://www.csmonitor.com/Business/Latest-News-Wires/2010/1112/Retirement-age-at-69-Deficit-plan-hits-Social-Security Retirement age at 69? Deficit plan hits Social Security]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| 2076&lt;br /&gt;
| Average scientific paper has more than 24 authors&lt;br /&gt;
| [https://doclib.uhasselt.be/dspace/bitstream/1942/871/1/yitzhaki373.PDF Multiple Authorship in Biochemistry and Other Fields] (PDF)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Social Security trust fund exhausted&lt;br /&gt;
| {{w|Social Security (United States)|Social Security}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 2078&lt;br /&gt;
| Newspapers become obsolete and die out&lt;br /&gt;
| The same prediction was made for 2017 and 2022.  Even when most prognosticators agree that something will happen, there can still be much disagreement about ''when'' it will happen.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| 2079&lt;br /&gt;
| US debt reaches 716% of GDP&lt;br /&gt;
| {{w|US Debt}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Lodgepole pines disappear from Northwest&lt;br /&gt;
| [https://oregonstate.edu/ua/ncs/archives/2011/feb/climate-change-causing-demise-lodgepole-pine-western-north-america Climate change causing demise of lodgepole pine in western North America]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Floods commonplace&lt;br /&gt;
| [https://www.sciencedaily.com/releases/2009/01/090108101627.htm Floods To Become Commonplace By 2080]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Religion marginalized&lt;br /&gt;
| https://www.bbc.com/news/uk-11347073&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| 2080&lt;br /&gt;
| Federal spending reaches 70% of GDP&lt;br /&gt;
| [https://crfb.org/sites/default/files/our_debt_problems_are_far_from_solved_updated_2.pdf Our debt problems are far from solved] (PDF)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| UK population doubles&lt;br /&gt;
| [https://forums.canadiancontent.net/international-politics/69603-britains-population-hit-110-million.html Britain's population to hit 110 million]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 2082&lt;br /&gt;
| World population declines to one billion&lt;br /&gt;
| [https://www.paulchefurka.ca/Population.html Population: The Elephant in the Room]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 2084&lt;br /&gt;
| Robot policemen introduced&lt;br /&gt;
| [https://www.thetechherald.com/articles/Robotic-cops-set-to-stamp-out-crime-by-2084 Robotic cops set to stamp out crime by 2084]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 2085&lt;br /&gt;
| US deficit reaches 62% of GDP&lt;br /&gt;
| [https://moneybob.com/2010/06/28/paul-krugman-throws-in-towel-says-were-headed-for-another-depression/ Paul Krugman Throws In Towel, Says We’re Headed For Another Depression]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 2088&lt;br /&gt;
| Japan becomes all-robot country&lt;br /&gt;
| [https://www.theretributioners.tv/erics-blog/2009/11/25/-japan-to-become-all-robot-country-by-2088.html Japan To Become All Robot Country By 2088]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 2089&lt;br /&gt;
| World halts fossil fuel use&lt;br /&gt;
| {{w|Fossil Fuels}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| 2090&lt;br /&gt;
| Global warming hits 7&amp;amp;nbsp;°C &lt;br /&gt;
| [https://www.reportingclimatescience.com/news-stories/article/models-warn-of-7c-dangerous-climate-change-by-2090.html Models warn of 7C dangerous climate change by 2090]. Climate change, especially global warming, is a [[:Category:Climate change|recurring theme]] in xkcd.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Global warming hits 4&amp;amp;nbsp;°C&lt;br /&gt;
| Summarized [https://www.global-warming-forecasts.com/2090-climate-change-global-warming-2090.php here]. In reference to Andy Bowers, “Analysis: Scientists say global warming could affect California's drinking water supply,” NPR All Things Considered, June 22, 2001&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;11&amp;quot;| 2100&lt;br /&gt;
| Global warming around 5-7&amp;amp;nbsp;°C&lt;br /&gt;
| [https://grist.org/article/bau-fd/ Hadley Center study warns of ‘catastrophic’ 5-7°C warming by 2100 on current emissions path]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sea levels have risen by a meter or more&lt;br /&gt;
| {{w|Future sea level}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Joshua trees nearly extinct&lt;br /&gt;
| [https://news.discovery.com/earth/joshua-trees-climate-change-110325.htm Joshua Trees Nearly Wiped Out by 2100?]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Earth's climate resembles that of the Cretaceous&lt;br /&gt;
| [https://www.pnas.org/content/107/2/576 Atmospheric CO2 concentrations during ancient greenhouse climates were similar to those predicted for A.D. 2100]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Germany tropical&lt;br /&gt;
| [https://www.spiegel.de/international/spiegel/climate-change-predictions-a-tropical-germany-by-2100-a-463378.html Climate Change Predictions: A Tropical Germany by 2100?]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Emperor penguins extinct&lt;br /&gt;
| [https://news.bbc.co.uk/2/hi/science/nature/7851276.stm Emperor penguins face extinction]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Arctic permafrost thaws&lt;br /&gt;
| [https://www.scientificamerican.com/article/surface-permafrost-could/ Surface Permafrost Could Disappear by 2100]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Rising seas flood coastal cities&lt;br /&gt;
| [https://uanews.org/story/rising-seas-will-affect-major-us-coastal-cities-2100 Rising Seas Will Affect Major U.S. Coastal Cities by 2100]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Rain forests mostly gone due to climatic shifts&lt;br /&gt;
| [https://www.dailykos.com/story/2010/08/06/890970/-Massive-Loss-of-Rainforest-Species-by-2100-eKos-Earthship-Friday Massive Loss of Rainforest Species by 2100]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| All coral reefs gone &lt;br /&gt;
| [https://planetsave.com/2010/10/15/coral-reefs-gone-by-2100/ Coral Reefs Gone by 2100?]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Gillette introduces 14-bladed razor&lt;br /&gt;
| Each iteration of the Gillette line of safety razors has one more blade than the previous one. MadTV has also [https://www.youtube.com/watch?v=2FAP8o5ZEo0 parodied] this. Over five years before MadTV did so, the Australian comedy group the D-Generation parodied the first two-bladed razor as the [https://www.youtube.com/watch?v=YleuLyCUx28 Gillette 3000] with 16 blades.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 2101&lt;br /&gt;
| WAR WAS BEGINNING&lt;br /&gt;
| References {{w|Zero Wing}}, a 1989 Japanese computer game set in 2101, famous for poorly translated English and the source for &amp;quot;{{w|All your base are belong to us}}&amp;quot;. See [[286: All Your Base]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;big&amp;gt;'''THE FUTURE'''&amp;lt;/big&amp;gt;&lt;br /&gt;
:'''According to Google search results'''&lt;br /&gt;
:Events for each year determined by the first page of Google search results for the phrases:&lt;br /&gt;
:&amp;lt;small&amp;gt;&amp;quot;By &amp;lt;year&amp;gt;&amp;quot; &amp;quot;In year&amp;quot;&amp;lt;/small&amp;gt;&lt;br /&gt;
:&amp;lt;small&amp;gt;&amp;quot;By the year &amp;lt;year&amp;gt;&amp;quot; &amp;quot;In the year &amp;lt;year&amp;gt;&amp;quot;&amp;lt;/small&amp;gt;&lt;br /&gt;
:&amp;lt;small&amp;gt;&amp;quot;Will * by the year &amp;lt;year&amp;gt;&amp;quot; &amp;quot;Will * in the year &amp;lt;year&amp;gt;&amp;quot;&amp;lt;/small&amp;gt;&lt;br /&gt;
:&amp;lt;small&amp;gt;&amp;quot;In &amp;lt;year&amp;gt;, * will&amp;quot; &amp;quot;By &amp;lt;year&amp;gt;, * will&amp;quot;&amp;lt;/small&amp;gt;&lt;br /&gt;
:&lt;br /&gt;
:;2012&lt;br /&gt;
::World population reaches 7 billion&lt;br /&gt;
::Flying cars reach market&lt;br /&gt;
::Canada cuts greenhouse emissions to 6% below 1990 levels as per Kyoto&lt;br /&gt;
::Apocalypse occurs&lt;br /&gt;
:;2013&lt;br /&gt;
::National debt paid off through President Clinton's plans&lt;br /&gt;
::Microchipping of all Americans begins&lt;br /&gt;
::Homelessness ended in Massachusetts&lt;br /&gt;
::Health care reform law repealed&lt;br /&gt;
:;2014&lt;br /&gt;
::US leaves Afghanistan&lt;br /&gt;
::GNU/Linux becomes dominant OS&lt;br /&gt;
:;2015&lt;br /&gt;
::New Horizons reaches Pluto&lt;br /&gt;
::Health care law causes hyperinflation&lt;br /&gt;
::192 UN member nations achieve millennium development goals:&lt;br /&gt;
::*Extreme poverty and hunger eradicated&lt;br /&gt;
::*Universal primary education implemented&lt;br /&gt;
::*Women empowered, gender equality reached&lt;br /&gt;
::*Environmental stability ensured&lt;br /&gt;
:;2016&lt;br /&gt;
::Baby boomers begin turning 65&lt;br /&gt;
::Android takes 38% of the smartphone market&lt;br /&gt;
::Android takes 45% of the smartphone market&lt;br /&gt;
::Windows Phone overtakes iOS in smartphones&lt;br /&gt;
:;2017&lt;br /&gt;
::China completes unmanned Lunar sample-return mission&lt;br /&gt;
::Social Security stops running surplus&lt;br /&gt;
::US budget balanced&lt;br /&gt;
::Newspapers become obsolete and die out&lt;br /&gt;
::Cosmetic surgery doubles&lt;br /&gt;
:;2018&lt;br /&gt;
::Social Security stops running surplus&lt;br /&gt;
::Jesus returns to Earth&lt;br /&gt;
:;2019&lt;br /&gt;
::Social Security stops running surplus&lt;br /&gt;
::Every baby has genes mapped at birth&lt;br /&gt;
:;2020&lt;br /&gt;
::Solar power becomes cheaper than fossil fuels&lt;br /&gt;
::Keyboards and mice become obsolete&lt;br /&gt;
::New Tappan Zee bridge constructed&lt;br /&gt;
:;2021&lt;br /&gt;
::US debt reaches 97% of GDP&lt;br /&gt;
::US unemployment falls to 2.8%&lt;br /&gt;
::Restored caliphate unifies Middle East&lt;br /&gt;
::Lake Mead evaporates&lt;br /&gt;
:;2022&lt;br /&gt;
::Kilimanjaro snow-free&lt;br /&gt;
::HTML 5 finished&lt;br /&gt;
::Newspapers become obsolete and die out&lt;br /&gt;
:;2023&lt;br /&gt;
::Jesus returns to Earth (again)&lt;br /&gt;
::US debt passes 100% of GDP&lt;br /&gt;
::All unprotected ancient forests gone from Pacific Northwest&lt;br /&gt;
:;2024&lt;br /&gt;
::Atlantis begins to reappear&lt;br /&gt;
::Orangutans extinct in wild&lt;br /&gt;
::China lands men and women on the moon&lt;br /&gt;
::NASA sets up permanent moon base&lt;br /&gt;
::Female professionals pass males in pay&lt;br /&gt;
:;2025&lt;br /&gt;
::World population reaches 8 billion&lt;br /&gt;
::Two billion people face water shortages&lt;br /&gt;
::62 MPG cars introduced&lt;br /&gt;
::US power fades&lt;br /&gt;
:;2026&lt;br /&gt;
::Atlantis emerges completely&lt;br /&gt;
::Rock Bands die out&lt;br /&gt;
::US debt paid off&lt;br /&gt;
::Car accidents cease&lt;br /&gt;
::West coast falls into ocean&lt;br /&gt;
:;2027&lt;br /&gt;
::Japan introduces new fastest maglev train&lt;br /&gt;
::Lyndon Larouche-planned Mars colony established&lt;br /&gt;
::Social Security stops running surplus&lt;br /&gt;
:;2028&lt;br /&gt;
::Tobacco outlawed&lt;br /&gt;
::40% of coral reefs gone&lt;br /&gt;
::US debt paid off&lt;br /&gt;
::Social Security stops running surplus&lt;br /&gt;
:;2029&lt;br /&gt;
::Social Security trust fund exhausted&lt;br /&gt;
::Computers pass the Turing Test&lt;br /&gt;
::Aging reversed&lt;br /&gt;
::Wikipedia reaches 30 million articles&lt;br /&gt;
:;2030&lt;br /&gt;
::Half of Amazon rain forest lost to logging&lt;br /&gt;
::Cancer deaths double from 2008 levels&lt;br /&gt;
::Arctic ice-free in summer&lt;br /&gt;
:;2031&lt;br /&gt;
::Computers controlled by thought&lt;br /&gt;
::Realtors replaced by technology&lt;br /&gt;
::Social Security trust fund exhausted&lt;br /&gt;
:;2032&lt;br /&gt;
::&amp;quot;Big One&amp;quot; hits San Francisco&lt;br /&gt;
::US elects first married lesbian president&lt;br /&gt;
::Entire world converted to Christianity&lt;br /&gt;
:;2033&lt;br /&gt;
::Kilimanjaro ice disappears&lt;br /&gt;
::India becomes superpower&lt;br /&gt;
::Europe reaches Mars&lt;br /&gt;
:;2034&lt;br /&gt;
::US diabetes cases double, treatment costs triple&lt;br /&gt;
::US builds autonomous robot army&lt;br /&gt;
:;2035&lt;br /&gt;
::80% of America's energy comes from renewable sources&lt;br /&gt;
::Himalayan glaciers down 80% in size&lt;br /&gt;
::Arctic sea lane opens&lt;br /&gt;
:;2036&lt;br /&gt;
::80% of US has access to high-speed rail&lt;br /&gt;
::Asteroid Apophis hits/misses Earth&lt;br /&gt;
:;2037&lt;br /&gt;
::Arctic ice-free in September&lt;br /&gt;
::Social Security trust fund exhausted&lt;br /&gt;
:;2038&lt;br /&gt;
::32-bit timestamps role over, causing Y2K-level chaos&lt;br /&gt;
::&amp;quot;Big One&amp;quot; hits California&lt;br /&gt;
:;2039&lt;br /&gt;
::US population hits 400 million&lt;br /&gt;
::Severe heat waves become commonplace&lt;br /&gt;
::Scientology becomes majority religion in US&lt;br /&gt;
:;2040&lt;br /&gt;
::Arctic summers ice-free&lt;br /&gt;
::Nanotechnology makes humans immortal&lt;br /&gt;
:;2041&lt;br /&gt;
::Social Security trust fund exhausted&lt;br /&gt;
:;2042&lt;br /&gt;
:;2043&lt;br /&gt;
::World population passes 9 billion&lt;br /&gt;
:;2044&lt;br /&gt;
::Mankind genetically engineered to be happy&lt;br /&gt;
::Childhood obesity reaches 100%&lt;br /&gt;
:;2045&lt;br /&gt;
::Humans and machines merge&lt;br /&gt;
:;2046&lt;br /&gt;
::World's natural resources depleted&lt;br /&gt;
:;2047&lt;br /&gt;
::World ruled by banks and corporations&lt;br /&gt;
::Tobacco industry fails&lt;br /&gt;
::US begins using autonomous attack drones&lt;br /&gt;
:;2048&lt;br /&gt;
::Salt-water fish extinct from overfishing&lt;br /&gt;
::Unisex bathing suits cover body from shoulder to ankle&lt;br /&gt;
::Entire US population overweight&lt;br /&gt;
:;2049&lt;br /&gt;
::$1.000 computer exceeds computational ability of humanity&lt;br /&gt;
::Singularity occurs&lt;br /&gt;
::Fishing industry collapses&lt;br /&gt;
:;2050&lt;br /&gt;
::80% of Earth's population lives in urban centers&lt;br /&gt;
::China controls space&lt;br /&gt;
::Sex with robots possible&lt;br /&gt;
::Cars banned from European cities&lt;br /&gt;
::One million species extinct from climate change&lt;br /&gt;
:;2051&lt;br /&gt;
::Atmosphere escapes into space&lt;br /&gt;
:;2052&lt;br /&gt;
::Medicare, Medicaid, and Social Security spending exceed total US revenue&lt;br /&gt;
:;2053&lt;br /&gt;
::US budget balanced&lt;br /&gt;
::Majority of Americans in prison&lt;br /&gt;
::Cars driven by dogs&lt;br /&gt;
:;2054&lt;br /&gt;
::Hunger becomes unimaginable global problem&lt;br /&gt;
:;2055&lt;br /&gt;
::Atmospheric CO2 doubled&lt;br /&gt;
::Oil runs out&lt;br /&gt;
::Copper, tin, lead, gold, and nickel all exhausted&lt;br /&gt;
:;2056&lt;br /&gt;
::RFID-tagged driverless cars&lt;br /&gt;
::Robots given same rights as humans&lt;br /&gt;
:;2057&lt;br /&gt;
::150 Japanese settlers on Mars&lt;br /&gt;
::Colorado River runs dry&lt;br /&gt;
:;2058&lt;br /&gt;
::Smoking ends in New Zealand&lt;br /&gt;
:;2059&lt;br /&gt;
::Humans have domesticated robots&lt;br /&gt;
:;2060&lt;br /&gt;
::Human race lives in peace&lt;br /&gt;
::Extreme droughts across much of Earth&lt;br /&gt;
::Global temperature rise reaches 4°C&lt;br /&gt;
::Oil runs out again&lt;br /&gt;
:;2061&lt;br /&gt;
::Halley's comet returns&lt;br /&gt;
:;2062&lt;br /&gt;
::Uganda hosts World Cup&lt;br /&gt;
::The Jetsons&lt;br /&gt;
:;2063&lt;br /&gt;
::First human clones reach adulthood&lt;br /&gt;
::Population of Moon reaches 100,000&lt;br /&gt;
::Population of Mars reaches 10,000&lt;br /&gt;
::Spacecraft exceed speed of light&lt;br /&gt;
:;2064&lt;br /&gt;
::Clean Air Act finishes reducing haze in national parks to natural levels&lt;br /&gt;
:;2065&lt;br /&gt;
::Last coral reefs die out&lt;br /&gt;
::Chernobyl cleanup complete&lt;br /&gt;
:;2066&lt;br /&gt;
::Cyprus achieves its goal&lt;br /&gt;
:;2067&lt;br /&gt;
::Americans live in domed cities and watch 3D TV&lt;br /&gt;
::Redheads go extinct&lt;br /&gt;
:;2068&lt;br /&gt;
::Ozone hole over Antarctic finishes recovering&lt;br /&gt;
::Lord Jesus rules the Earth from Throne in Jerusalem.&lt;br /&gt;
::Entire world population gay due to chemicals in the water&lt;br /&gt;
:;2069&lt;br /&gt;
::Public masturbation legalized&lt;br /&gt;
:;2070&lt;br /&gt;
::World population peaks&lt;br /&gt;
::City-scale flooding disasters&lt;br /&gt;
::60% of world's energy comes from renewable sources&lt;br /&gt;
:;2071&lt;br /&gt;
::Europe's temperatures rise by 3°C&lt;br /&gt;
::World summer temperatures rise by 5°C&lt;br /&gt;
:;2072&lt;br /&gt;
::US retirement age is set to 75&lt;br /&gt;
:;2073&lt;br /&gt;
::Oceans do not rise one foot&lt;br /&gt;
:;2074&lt;br /&gt;
::Number of 100-year-olds reaches one million&lt;br /&gt;
::Supertyphoons hit Japan&lt;br /&gt;
:;2075&lt;br /&gt;
::US retirement age set to 69&lt;br /&gt;
:;2076&lt;br /&gt;
::Average scientific paper has more than 24 authors&lt;br /&gt;
::Social Security trust fund exhausted&lt;br /&gt;
:;2077&lt;br /&gt;
:;2078&lt;br /&gt;
::Newspapers become obsolete and die out&lt;br /&gt;
:;2079&lt;br /&gt;
::US debt reaches 716% of GDP&lt;br /&gt;
::Lodgepole pines disappear from Northwest&lt;br /&gt;
::Floods commonplace&lt;br /&gt;
::Religion marginalized&lt;br /&gt;
:;2080&lt;br /&gt;
::Federal spending reaches 70% of GDP&lt;br /&gt;
::UK population doubles&lt;br /&gt;
:;2081&lt;br /&gt;
:;2082&lt;br /&gt;
::World population declines to one billion&lt;br /&gt;
:;2083&lt;br /&gt;
:;2084&lt;br /&gt;
::Robot policemen introduced&lt;br /&gt;
:;2085&lt;br /&gt;
::US deficit reaches 62% of GDP&lt;br /&gt;
:;2086&lt;br /&gt;
:;2087&lt;br /&gt;
:;2088&lt;br /&gt;
::Japan becomes all-robot country&lt;br /&gt;
:;2089&lt;br /&gt;
::World halts fossil fuel use&lt;br /&gt;
:;2090&lt;br /&gt;
::Global warming hits 7°C&lt;br /&gt;
::Global warming hits 4°C&lt;br /&gt;
:;2091&lt;br /&gt;
:;2092&lt;br /&gt;
:;2093&lt;br /&gt;
:;2094&lt;br /&gt;
:;2095&lt;br /&gt;
:;2096&lt;br /&gt;
:;2097&lt;br /&gt;
:;2098&lt;br /&gt;
:;2099&lt;br /&gt;
:;2100&lt;br /&gt;
::Global warming around 5-7°C&lt;br /&gt;
::Sea levels have risen by a meter or more&lt;br /&gt;
::Joshua trees nearly extinct&lt;br /&gt;
::Earth's climate resembles that of the Cretaceous&lt;br /&gt;
::Germany tropical&lt;br /&gt;
::Emperor penguins extinct&lt;br /&gt;
::Arctic permafrost thaws&lt;br /&gt;
::Rising seas flood coastal cities&lt;br /&gt;
::Rain forests mostly gone due to climatic shifts&lt;br /&gt;
::All coral reefs gone	&lt;br /&gt;
::Gillette introduces 14-bladed razor&lt;br /&gt;
:;2101&lt;br /&gt;
::WAR WAS BEGINNING&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Large drawings]]&lt;br /&gt;
[[Category:Timelines]]&lt;br /&gt;
[[Category:Google Search]]&lt;br /&gt;
[[Category:Earthquakes]]&lt;br /&gt;
[[Category:Climate change]]&lt;br /&gt;
[[Category:Singularity]]&lt;br /&gt;
[[Category:Renewable energy]]&lt;br /&gt;
[[Category:Smartphones]]&lt;br /&gt;
[[Category:Wikipedia]]&lt;/div&gt;</summary>
		<author><name>172.68.205.178</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=1608:_Hoverboard&amp;diff=361996</id>
		<title>1608: Hoverboard</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=1608:_Hoverboard&amp;diff=361996"/>
				<updated>2025-01-13T22:42:24Z</updated>
		
		<summary type="html">&lt;p&gt;172.68.205.178: Undo revision 361883 by 162.158.178.223 (talk) Looks to be possible gaps t be filled. (Also, corrected an obvious columning error.)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 1608&lt;br /&gt;
| date      = November 24, 2015&lt;br /&gt;
| title     = Hoverboard&lt;br /&gt;
| image     = hoverboard.png&lt;br /&gt;
 &amp;lt;!--DO NOT ADD the title text: Return to the play area. This is not shown in the comic. See trivia--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{TOC}} &lt;br /&gt;
*To experience the interactivity of the game, visit the {{xkcd|1608|original comic}}.&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
This is an [[:Category:Interactive_comics|interactive comic]] made to celebrate the release of [[Randall|Randall's]] new book, ''[[Thing Explainer]]'', which was released on the same day as this comic: Tuesday, November 24, 2015. The comic thus appeared on a Tuesday, replacing that week's normal Wednesday release to coincide with the release day. The [[Header text|header text]] also [[Header text#2015-11-24_-_Thing_Explainer_is_out_today|changed that day]] to shout out that the book was released on that day. This is a platforming minigame, in which you collect coins while riding on a hoverboard.&lt;br /&gt;
&lt;br /&gt;
The title refers to a {{w|hoverboard}} (which resembles a hovering skateboard without wheels) which has been most [https://www.youtube.com/watch?v=z1ZdMOMUgXE prominently featured] in the movie {{w|Back to the Future Part II}}. {{w|Marty McFly}} traveled to the future in this second installment, more precisely to [https://www.facebook.com/October212015BTTF 2015-10-21], and this comic was released just over one month later 2015-11-24. Hoverboards are just one of many things predicted in Back to the Future Part II that [http://www.bbc.com/news/technology-33785285 have] [https://www.youtube.com/watch?v=4HI137m7XA4 come] [https://www.youtube.com/watch?v=SLwNGBB_Yb0 to] [http://www.wired.com/2016/03/hendo-2-hoverboard/ pass] before reaching the date from the movie, but are more uncommon in our world, along with other inventions like [http://www.terrafugia.com/ flying] [https://www.youtube.com/watch?v=7-1pXbW5wVg cars] and [http://www.soundandvision.com/content/wear-your-music-thinkgeeks-soundtrack-shirt#jo8J1DassbWxlptj.97 musical clothing]. Randall is known to have had [[:Category:Electric skateboard|electric skateboards]], which is also thematically related, although another type of hoverboard would be mentioned just five weeks later in [[1623: 2016 Conversation Guide]].&lt;br /&gt;
&lt;br /&gt;
Given Randall's enjoyment of movies and time travel it is very likely that this game is also a tribute to the {{w|Back to the Future}} movies. But the release day of the game has been used to promote his new book (as is clear with the text in the start screen of the game), and this explains why it was not released on the Back to the Future date. Apart from the date of release and the text about the book, the game does not seem to have any direct relation to the book; there are, however, several scenes in the game that could be seen as [[#Reference to Thing Explainer|references to ''Thing Explainer'']]. Instead, the main part of the game is all the references to several movies and other stuff that has often been featured in xkcd as well as many of the other comics.&lt;br /&gt;
&lt;br /&gt;
===The game feature===&lt;br /&gt;
{{notice|&amp;lt;big&amp;gt;'''SPOILER ALERT!'''&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;The best way to enjoy this comic is to {{xkcd|1608|play the game}}! If you didn't do that already, reading anything below will spoil you from truly enjoying the comic.|image=warning!!.png}}&lt;br /&gt;
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The game features an {{w|animated}} [[Cueball]] riding on a hoverboard which can take [[#Animation|several different positions]]. The controls are the left, up, and right arrows, as written on the start screen until you begin the game, after which the text disappears. There are alternatives as explained in the [[#Controls|Controls]] section. The player can jump repeatedly mid-jump to reach increasing heights, and can move left and right both while jumping and descending (see more under controls).&lt;br /&gt;
&lt;br /&gt;
The player begins in a line-drawing maze (called the [http://www.explainxkcd.com/wiki/images/a/a9/All_play_area_hanging_all_coins.PNG Play Area]) with 17 gold coins located throughout and a &amp;quot;deposit&amp;quot; terminal. The ostensible goal of the game is to collect as many coins as possible and return them to the deposit in the fastest possible time, which returns [[#Messages in Play Area|text messages]] describing the result. Players consumed with obtaining the best possible time result for collecting the coins may not realize there is anything more to the game.&lt;br /&gt;
&lt;br /&gt;
Beyond the maze on either side (just far enough that players who remain within the maze will not see) are [http://www.explainxkcd.com/wiki/images/8/8b/1680_Play_Area_Full_Size_Coins_Hoverboard_and_View.png tall walls seemingly designed to contain the player]. However, the walls have a finite height and, combined with the ability to double-jump, the player can leave the purported &amp;quot;play area&amp;quot; either to the sides or above the initial maze. This returns a flashing red [[#Messages in Play Area|error message]]: &amp;quot;'''[http://www.explainxkcd.com/wiki/images/a/ae/Return_to_the_play_area.PNG Return to the Play Area]'''&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
But if the player overcomes the desire to comply and return to the play area and disregards this message, they can take hoverboard Cueball outside beyond the tall walls surrounding the initial play area. And here they will discover an entire world that can be explored left and right (and above), including numerous points of interest and {{w|Easter egg (media)|Easter eggs}} similar in style to comic [[1110: Click and Drag]]. There are also many more [[#Coins|coins]] to collect, 169 coins overall, so 152 more than those from the play area. There are also 116 in the right side alone, and 36 on the left.&lt;br /&gt;
&lt;br /&gt;
Although this game is reminiscent of Click and Drag, this was the first time an actual game, where the user moves an object in front of the drawing, has been released on xkcd. In previous &amp;quot;games&amp;quot; this has not been the case. In Click and Drag the user only moves the drawing into the view section. And in for instance the two previous [[:Category:April fools' comics|April fools' comics]], [[1350: Lorenz]] and [[1506: xkcloud]], the user does not move anything, but only supplies choices, text and drawings. However, already on the next {{w|April Fools' Day}} a new game, [[1663: Garden]], was released where the users also actively moved items around on the screen and could make items disappear (like taking coins in this game.). The ability to infinitely doubles jump allows us to reach beyond just the ground.&lt;br /&gt;
&lt;br /&gt;
===The main themes===&lt;br /&gt;
There are many themes and references throughout the game, but the two main themes are '''{{w|Star Wars}}''' and '''{{w|The Lord of the Rings}}'''. Below there is a [[#List of details and references|table]] listing all references to both of these movies and much more. For instance, there are 19 references to SW and 6 to LOTR.&lt;br /&gt;
&lt;br /&gt;
The largest part of the game is located on the '''right side''' of the play area and is mainly a world dominated by references to ''Star Wars''. Most noticeable is a recreation of [https://youtu.be/yHfLyMAHrQE?t=112 the opening scene] in the {{w|Star Wars (film)|first film}}, where {{w|Princess Leia|Princess Leia's}} space ship ''{{w|Tantive IV}}'', also known as ''[http://www.explainxkcd.com/wiki/images/8/82/1608_1015x1078y_Entire_Rebel_Blockade_Runner_zoom_out.png The Rebel Blockade Runner]'', is flying over [http://www.explainxkcd.com/wiki/images/3/33/1608_1015x1073y_Ponytail_in_the_dunes_zoom_out.png the desert] planet {{w|Tatooine}}. Here it is followed by the {{w|Star Destroyer}}, ''[http://starwars.wikia.com/wiki/Devastator Devastator]''. The [http://www.explainxkcd.com/wiki/images/0/04/1608_1015x1078y_Entire_Rebbel_Blockade_Runner_zoom_out_to_torpedoes_and_ground.png desert ground with these two space ships] above is the first you find to the right. Although in the game they are located inside the atmosphere, not as in the movie out in space, a fact that is [http://www.explainxkcd.com/wiki/images/1/1d/1608_1049x1090y_Atmosphere_worry_and_car_room_at_bottom_of_hull.png commented on] by [[Megan]] who looks out from an opening in the bottom of the Destroyer's hull. &lt;br /&gt;
:Megan: Is this ship designed to fly in the atmosphere like this? &lt;br /&gt;
&lt;br /&gt;
Both ships are high above the ground, but there are three [http://www.explainxkcd.com/wiki/images/7/76/1608_1014x1076y_Entire_wires_from_ground_to_Runner.png wires from the ground] that connect (and thus guide you) up to ''The Runner'' and from there [http://www.explainxkcd.com/wiki/images/8/87/1608_1023x1085y_Entire_torpedoes_rain_from_Runner_to_Destroyer.png 100+ torpedoes], which are fired [http://www.explainxkcd.com/wiki/images/f/f1/1608_1018x1079y_Top_rear_end_of_the_Rebel_Blockade_Runner.png down on the Runner] coming [http://www.explainxkcd.com/wiki/images/5/5f/1608_1034x1091y_Torpedo_canon_below_Destroyer.png from the Destroyer] above, gives away the location of the Destroyer itself. The Destroyer is so high up in the air, that you would not be likely to find it by chance without these leads (or at least some of the several other hints from people on the ground [http://www.explainxkcd.com/wiki/images/f/f2/1608_1010x1073y_Cliff_with_rock_and_cactus.png looking up and reacting] or like [[White Hat]] looking from the tip of the [http://www.explainxkcd.com/wiki/images/2/21/1608_0995x1079y_Entire_Washington_monument_extra_zoom_out.png Washington Monument] and reacting [http://www.explainxkcd.com/wiki/images/6/6f/1608_0995x1083y_Tip_of_Washington_monument.png by saying]: &amp;quot;Uh, what the heck is ''that?!''.&amp;quot;). There is also a giant island floating very high above the flagpost in the left side of the world, with no indication of its existence.&lt;br /&gt;
&lt;br /&gt;
One of the main points (The Joke) of the entire game is the extreme size of [http://www.explainxkcd.com/wiki/images/c/cd/1608_Entire_Star_Destroyer.png such a Destroyer]. It takes up more space than the rest of the game (and most of the coins are located there). Inside the Destroyer there are many, many rooms, long corridors and deep shafts, even a [http://www.explainxkcd.com/wiki/images/5/58/1608_Entire_Cave.png huge cave] with trees and animals. At [http://www.explainxkcd.com/wiki/images/c/c7/1608_Vader_twice_and_emperor_on_and_near_bridge.png the bridge] we meet both {{w|Darth Vader}} and the Emperor himself, {{w|Palpatine}}. There are many other jokes related both to Star Wars and other movies and xkcd comics inside the Destroyer. For instance, Darth Vader discusses {{w|Steven Universe}}, bringing up Rose Quartz and Steven himself ([http://www.explainxkcd.com/wiki/images/3/39/1608_1031x1095y_Steven_Universe_family_and_ice_cream_prediction.png who can be found with the Crystal Gems] in a different part of the Destroyer).&lt;br /&gt;
:Darth Vader: But Steven's ''mother'' is a Crystal Gem...&lt;br /&gt;
There are also interesting things and references along the ground beneath the Destroyer, some of these are also Star Wars related like [http://www.explainxkcd.com/wiki/images/c/c9/1608_1038x1073y_Wedding_and_picnic.png the wedding scene] where {{w|Jabba the Hutt}} is mentioned. &lt;br /&gt;
&lt;br /&gt;
To the '''left side''' is an entirely different world, although much smaller (shorter) than the one to the right. Here the main theme is ''The Lord of the Rings'' mainly with the presence of a [http://www.explainxkcd.com/wiki/images/6/6a/Entire_Volcano_zoom_out.png volcano] where for instance [http://www.explainxkcd.com/wiki/images/7/77/1608_0952x1087y_Ring_of_power_and_lave_floor_at_the_right_crater_top.png Megan tries to throw] in {{w|One Ring|''rings'' of power}}, as in [https://www.youtube.com/watch?v=FXpF3SUFaDw the scene] from the {{w|The Lord of the Rings: The Return of the King|last LOTR film}} where {{w|Frodo Baggins|Frodo}} fails and {{w|Gollum}} attacks inside the volcano {{w|Mount Doom}}, thus making it clear that the volcano in the xkcd game represents Mt. Doom. Frodo, {{w|Sauron}}, and {{w|Gandalf}} are all mentioned in the game. The first two by name in the text. Two {{w|Eagle (Middle-earth)|great eagles}} are [http://www.explainxkcd.com/wiki/images/c/cb/1608_0956x1088y_Eagles_over_right_crater_top.png talking about Frodo] and {{w|J. R. R. Tolkien|Tolkien}}, Sauron's name is [http://www.explainxkcd.com/wiki/images/6/66/1608_0964x1078y_Megan_reading_for_children_about_Saurons_ring.png read up by Megan from a book], and [http://www.explainxkcd.com/wiki/images/a/a5/1608_0944x1083y_Rock_with_Gandalf_in_Lava_lake.png Gandalf is drawn as a wizard figure] in the crater and also his name is used in the [[#Messages in Play Area|message]] you receive if you collect [http://www.explainxkcd.com/wiki/images/f/f7/169_coins_fastest_way.PNG all possible coins].  &lt;br /&gt;
&lt;br /&gt;
The two worlds do conflict though, as an {{w|X-wing fighter}} is [http://www.explainxkcd.com/wiki/images/4/44/1608_0982x1077y_Gas_station_with_x-wing.png parked at a gas station] to the left in LOTR world, and Gandalf's famous quote ''You shall not pass!'' from his fight against the {{w|Balrog}} is modified by [[Cueball]] who is [http://www.explainxkcd.com/wiki/images/a/ad/1608_1026x1093y_Shall_not_not_pass_room_and_parachutes_at_one_of_two_ledges_at_bottom_of_hull.png ''not'' trying to block your path] to a coin inside a room in the Destroyer. This conflict could very well be a reference to the fact that {{w|Andy Serkis}} who played {{w|Gollum}} in LOTR, now plays the {{w|Supreme Leader Snoke}} in the new Star Wars movie, and [http://vignette3.wikia.nocookie.net/villains/images/6/64/Supremeleader.png/revision/latest/scale-to-width-down/270?cb=20151223201852 his appearance] as Snoke is not that much different from Gollum's. Snoke also delivers a line in the movie (about &amp;quot;bringing someone to me&amp;quot;) that reminds one of Gollum when he talks about &amp;quot;the ring coming to me&amp;quot;. Randall would not have known this last part at the time that this comic was released, but he would likely be aware of Andy Serkis' involvement.&lt;br /&gt;
&lt;br /&gt;
Other themes are related to other movies, like a [http://www.telegraph.co.uk/film/star-wars-the-force-awakens/star-trek-fans-rivalry-george-lucas-roddenberry/ naughty reference] to {{w|Star Trek}} from inside [http://www.explainxkcd.com/wiki/images/b/bc/1608_1012x1078y_Bridge_on_the_Rebel_Blockade_Runner.png the bridge] of the Rebel Blockade Runner where a long-haired woman (maybe [[Danish]] since she obviously does this to annoy Star Wars fans and [[Hairbun]] behind her, which could represent Princess Leia with her [https://upload.wikimedia.org/wikipedia/en/1/1b/Princess_Leia%27s_characteristic_hairstyle.jpg special hair style]) delivers the following line taken from the Star Trek universe: &lt;br /&gt;
:Long haired woman: Captain's log, stardate November 24th, 2015...&lt;br /&gt;
:Hairbun: ''Augh!'' No!&lt;br /&gt;
&lt;br /&gt;
Also references to video games are seen, best shown with the maze towards the back end of the Destroyer which are an almost [http://www.explainxkcd.com/wiki/images/e/e2/1608_Comparing_Prince_of_Persia_maze_with_real_level_1.png complete depiction] of ''[http://cdn.wikimg.net/strategywiki/images/a/a2/Princeofpersia_dos_level1.png Level 1]'' of the computer game ''{{w|Prince of Persia}}'' down to the three coins being in the place of three items to take in that game, and at least two of the opposing sword fighters in the correct places as well. &lt;br /&gt;
&lt;br /&gt;
The comic/game and book were released only 3 weeks before the 7th Star Wars movie ''{{w|Star Wars: The Force Awakens}}'' was released on December 14, 2015. And this movie had already been referenced by Randall 7½ weeks earlier in [[1585: Similarities]], when another movie ({{w|The Martian (film)|The Martian}}) were released. It was a reference in the title text to the new robot ''BB-8'' that are featured in the Force Awakens. That the Star Wars section is thus so much larger than the LOTR section could be a hint to the fact that it is now 12 years ago that the last of those films were released, and although {{w|the Hobbit}} has been released as {{w|The Hobbit (film series)|three films}} over the previous three Christmases it was Star Wars that dominated the Christmas a month after this comic's release.&lt;br /&gt;
&lt;br /&gt;
===Reference to Thing Explainer===&lt;br /&gt;
Some of the scenes in this game are references to pictures in the new book that it celebrates. Here are some examples:&lt;br /&gt;
*The original comic that was the impetus for ''[[Thing Explainer]]'' in the first place, [[1133: Up Goer Five]], is also included in the book. These are both referenced in this game by the [http://www.explainxkcd.com/wiki/images/e/e2/1608_0976x1079y_Space_capsule_with_parachutes.png space capsule] used for reentry by the astronauts that flew to the moon using the {{w|Saturn V|Saturn Five}} rocket. This capsule is floating down over the plateau before the volcano to the left. &lt;br /&gt;
*In ''Sky Toucher'', the last entry explaining a skyscraper, there are several references to the game, one of these being the space capsule just mentioned above. Other references:&lt;br /&gt;
**Ponytail throwing a paper plane out, which she also does [http://www.explainxkcd.com/wiki/images/2/20/1608_1077x1107y_Tarkin_on_the_bridge_and_Ponytail_with_paper_plane.png below the bridge] of the Destroyer. (This is also a reference to [http://explainxkcd.com/1110 Click and Drag] where [http://imgs.xkcd.com/clickdrag/6n2w.png Cueball does the same], here even from a skyscraper).&lt;br /&gt;
**Cueball is setting up a kite and Ponytail is crawling up in the line. In the comic a small girl looking like Megan [http://www.explainxkcd.com/wiki/images/a/ae/1608_0970x1077y_Kite_and_weird_bug.png also has a kite]. Being up in a kite is also referenced in both [[235: Kite]] and in the title text of [[1614: Kites]] (from just a few weeks after the release of this comic.)&lt;br /&gt;
**There is a floor in the middle of the building with trees, just like there is a cave inside the Destroyer [http://www.explainxkcd.com/wiki/images/7/75/1608_1053x1093y_Lake_with_tree_birds_and_puma_on_rock_at_exit_in_the_bottom_left_side_of_the_cave.png with a tree &amp;quot;inside&amp;quot;].&lt;br /&gt;
**Cueball is holding a fishing rod out over the side of the building letting the hook hand in the air. The same [http://www.explainxkcd.com/wiki/images/5/58/1608_1014x1078y_Three_wires_and_reaching_up_to_anchors_in_Runner.png can be seen] under the Rebel Blockage Runner.&lt;br /&gt;
**Megan is using a skateboard in a strange ellipsoid-shaped room. This can be a reference both to where Megan is seen on a [http://www.explainxkcd.com/wiki/images/8/89/1608_1038x1095y_Hamsterball_and_stilts_room.png skateboard inside a hamster ball] and to the [http://www.explainxkcd.com/wiki/images/7/7b/1608_1078x1111y_Globe_of_Death_at_the_top_of_the_Destroyer.png globe of death] at the top of the bridge on the Destroyer.&lt;br /&gt;
**There is a car in the top section of the tower (long away from the parking cellar in the basement). There are two [http://www.explainxkcd.com/wiki/images/1/1d/1608_1049x1090y_Atmosphere_worry_and_car_room_at_bottom_of_hull.png cars inside] the Destroyer, [http://www.explainxkcd.com/wiki/images/d/d4/1608_1048x1099y_Cueball_on_hood_of_car_room_and_a_giant_step_with_coins_at_top_of_hull.png one of them] deep inside with no easy access to the outside.&lt;br /&gt;
**Two people are standing on a cloud, one of them (Megan) jumps out from it. This is similar to the [http://www.explainxkcd.com/wiki/images/9/92/1608_0993x1112y_Top_of_floating_rock_island_with_base_jumpers.png two base jumpers] on the [http://www.explainxkcd.com/wiki/images/5/5c/1608_0994x1110y_Entire_floating_rock_island_zoom_out.png rock island].&lt;br /&gt;
*In the ''Red world space car'' explaining (about the {{w|Curiosity Rover}} on {{w|Mars}}) there are two references to the scenes around the Rebel Blockade Runner:&lt;br /&gt;
**Curiosity toasts a marshmallow over a fire as does Megan and Cueball over the exhaust pipe at [http://www.explainxkcd.com/wiki/images/f/f1/1608_1018x1079y_Top_rear_end_of_the_Rebel_Blockade_Runner.png the rear of the Runner].&lt;br /&gt;
**When Curiosity is set down on Mars by the {{w|Mars Science Laboratory}} (MSL), lowered down in wires below the MSL, the wires were released once the rover was down and then it flies away. In the book Megan is hanging from one of these wires when it flies away. This is similar to [http://www.explainxkcd.com/wiki/images/7/76/1608_1014x1076y_Entire_wires_from_ground_to_Runner.png Megan hanging in one of the anchor lines] going from the ground up to the Runner.&lt;br /&gt;
*In ''The USS Laws of the Land'' about the ship called {{w|USS Constitution}} (named after the {{w|United States Constitution}} which is explained in the entry just before this one), there are two references to this comic:&lt;br /&gt;
**There is both a giant octopus' arm (marked as ''not real'') and a very large octopus under the ship. The shape of the octopus is the same as the [http://www.explainxkcd.com/wiki/images/b/b5/1608_1038x1094y_Giant_octopus_in_Destroyer.png silhouette of a giant octopus] inside the Destroyer. &lt;br /&gt;
***Octopuses like this are often used in xkcd, and they are also included in the explanation about ''Writing sticks'' (as the source of ink for the pens), as a motive in ''Picture taker'' and in ''Tree of life''. As an example, from another xkcd comic with octopuses see for instance [[435: Purity]].&lt;br /&gt;
**There is also a bowling alley in the hull of the ship - a reference to the [http://www.explainxkcd.com/wiki/images/5/53/1608_0987x1075y_Hamsterball_bowling.png hamster ball bowling] in the left part of the world.&lt;br /&gt;
***Bowling is also used two other places in the book, namely on the suspension of the longest bridge in ''Tall roads'' and a bowling alley is used for measuring length in ''How to count things''. &lt;br /&gt;
*Ants are used three times in the book. A zoom-in on an ant is used to indicate size in ''Earth's past'' about geological ages of the Earth, and under the ''Tree'' in that explanation there is an ant colony where one ant is much bigger than the others; an ant queen, a clear reference to the [http://www.explainxkcd.com/wiki/images/d/d2/1608_1078x1095y_Ant_Queen_in_Destroyer.png ant queen] in the Destroyer. They are of course also in the ''Tree of life''.&lt;br /&gt;
*Basketball is shown twice in this comic ([http://www.explainxkcd.com/wiki/images/a/a4/1608_0936x1084y_Basketball_on_the_volcano.png left of volcano] and [http://www.explainxkcd.com/wiki/images/1/1d/1608_1067x1104y_Basket_ball_on_top_of_Destroyer.png on top of Destroyer]). In the book the size of different ''Playing Fields'' is one of the stories, and it included the field for basketball (i.e. ''circle ball'').&lt;br /&gt;
*The [http://www.explainxkcd.com/wiki/images/d/d0/1608_1046x1074y_Huge_foot.png huge foot] before the pyramid look like the foot used in the explanation for ''How to count things'' to describe the wight &amp;quot;one kilo&amp;quot; using a picture labeled ''one foot'' (i.e. not the length one foot, as the length is given in meters). A similar experience to the one in [[526: Converting to Metric]].&lt;br /&gt;
*The [http://www.explainxkcd.com/wiki/images/d/d2/1608_1084x1090y_Giant_light_bulb_room.png giant light bulb] towards the bottom rear end of the Destroyer is a reference to the entry on {{w|tungsten}} in the explanation for ''The pieces everything is made of'' (i.e. the {{w|periodic table}}). In the book a {{w|Incandescent_light_bulb|light bulb}} is shown and then an arrow points to the {{w|Incandescent_light_bulb#Filament|filament}} which is made of tungsten in the typical {{w|Thomas Edison|Edison}} light bulbs.&lt;br /&gt;
*In the explanation for ''Box that cleans food holders'' (Dishwasher) Ponytail yells ''Wheee!'' as she slides through a pipe inside the machine on her stomach (bottom left). This is similar to her position and movement in the [http://www.explainxkcd.com/wiki/images/c/c6/1608_Entire_Corridor_peristalsis_and_colon.png colon like structure] inside the Destroyer and Cueball also sliding in this colon yells ''Wheee!''&lt;br /&gt;
*In the explanation for ''Bending computer'' Ponytail comes racing on her bike with a laptop on top of the handlebars. She is also seen [http://www.explainxkcd.com/wiki/images/c/cd/1608_0958x1083y_Ponytail_racing_down_the_steep_slope_on_a_bike.png racing a bike down the slope of the volcano].&lt;br /&gt;
&lt;br /&gt;
===Reference to other comics===&lt;br /&gt;
There are also many references to other xkcd comics, like the room at the front end of the Destroyer [http://www.explainxkcd.com/wiki/images/a/a7/1608_1004x1095y_Very_front_with_playpen_balls_pit_at_top_of_hull.png ball pit] filled with '''[[:Category:Playpen balls|playpen balls]]''', and two adults playing in it, like in [[150: Grownups]]. Also [http://www.explainxkcd.com/wiki/images/2/2e/1608_0980x1075y_Entire_well_zoom_out.png the well] in the left part of the world with [http://www.explainxkcd.com/wiki/images/8/82/1608_0980x1073y_Well_bottom.png a girl and a coin] at the bottom is likely a reference to the movie ''The Ring'', which has been referenced before in xkcd. Wells have also come up in xkcd in the early '''[[:Category:Well|Well series]]'''.&lt;br /&gt;
&lt;br /&gt;
There have been many comics with electric skateboards as mentioned, which do not appear in this comic, but there is one example of a normal '''skateboard'''. This is [http://www.explainxkcd.com/wiki/images/8/89/1608_1038x1095y_Hamsterball_and_stilts_room.png used by Megan] in a room in the Destroyer, while she is inside a {{w|hamster ball}}. There is also [http://www.explainxkcd.com/wiki/images/5/53/1608_0987x1075y_Hamsterball_bowling.png another hamster ball], with a kid (looking like Megan) inside. It is used in a more than human sized {{w|ten pin bowling}} game to the left. '''Hamster balls''' is another item that has been [[:Category:Hamster Ball|prominently featured]] in xkcd.&lt;br /&gt;
&lt;br /&gt;
In the weeks before, and especially the weeks after there were also other comics that had a subject which could refer back to Hoverboard in some ways. Maybe these comics were either influenced by the game, or the other way around so that relevant items were added to the game because of these other comics:&lt;br /&gt;
*[[1600: MarketWatch]] - the {{w|Washington Monument}} (an obelisk) is part of the skyline depicted, and this monument is the [http://www.explainxkcd.com/wiki/images/2/21/1608_0995x1079y_Entire_Washington_monument_extra_zoom_out.png first that is encountered] in the picture when going left from the play area, plus a [http://www.explainxkcd.com/wiki/images/d/dc/1608_0994x1074y_Base_of_Washington_monument.png comment at the base] of the monument to make sure we know it is the Washington monument, and another [http://www.explainxkcd.com/wiki/images/6/6f/1608_0995x1083y_Tip_of_Washington_monument.png comment at the top] of the monument referring to the {{w|Washington_Monument#Aluminum_apex|aluminum apex}} that constitutes the very tip of the monument, which was very expensive at the time it was installed in 1884, when aluminum was a rare metal as valuable as silver. Today it would not make anyone rich from the metal alone, although the tip would be worth a lot for other historical reasons, but this is not what Cueball's comment is about.&lt;br /&gt;
::Cueball to Megan at the bottom: Honestly, it doesn't even look that much like Washington.&lt;br /&gt;
::Cueball to White Hat at the tip: Look at that- solid aluminum! We're gonna be rich! &lt;br /&gt;
*[[1610: Fire Ants]] - in this game there is a [http://www.explainxkcd.com/wiki/images/d/d2/1608_1078x1095y_Ant_Queen_in_Destroyer.png giant ant queen] inside the Destroyer talking with Cueball about laying eggs.&lt;br /&gt;
**See also [[1641: Hot Dogs]] where Cueball has a similar style conversation, with the same ''Eww'' ending as with the ant queen:&lt;br /&gt;
::Cueball: What's up?&lt;br /&gt;
::Ant queen: The usual. Poopin' out ants.&lt;br /&gt;
::Cueball: Eww.&lt;br /&gt;
*[[1611: Baking Soda and Vinegar]] - this is about super volcanoes, vs. [http://www.explainxkcd.com/wiki/images/6/6a/Entire_Volcano_zoom_out.png the Volcano], Mount Doom in the game as indicated by Megan [http://www.explainxkcd.com/wiki/images/7/77/1608_0952x1087y_Ring_of_power_and_lave_floor_at_the_right_crater_top.png throwing rings into the lava]: &lt;br /&gt;
::Megan at the edge of the volcano crater: One of these is probably a ring of power or whatever.&lt;br /&gt;
*[[1614: Kites]] - Megan is seen with a kite, and in this comic a small girl looking like Megan [http://www.explainxkcd.com/wiki/images/a/ae/1608_0970x1077y_Kite_and_weird_bug.png also has a kite] to the left towards Mount Doom.&lt;br /&gt;
*[[1620: Christmas Settings]] - another Star Wars reference to {{w|lightsaber}} noises in the title text. Lightsabers are featured twice in this comic, with [http://www.explainxkcd.com/wiki/images/b/bc/1608_1012x1078y_Bridge_on_the_Rebel_Blockade_Runner.png Ponytail practicing] on the Rebel Blockade Runner, and with a [http://www.explainxkcd.com/wiki/images/2/20/1608_1006x1095y_Pinata_and_Cueball_with_lightsaber_at_top_of_hull.png kid about to hit a Piñata] in the Destroyer.&lt;br /&gt;
*[[1623: 2016 Conversation Guide]] - a direct hoverboard reference, and complaint that they are not yet real (only [http://www.explainxkcd.com/wiki/images/0/01/1608_1048x1095y_Two_hoverboards_room.png in this game]).&lt;br /&gt;
*[[1630: Quadcopter]] - in this comic three quadcopters act together to abduct Cueball. Thus, making them sentient, like the [http://www.explainxkcd.com/wiki/images/7/7c/1608_0950x1084y_Quadcopters_over_lava_lake_right.png quadcopter who is speaking to another] over the lava lake in the Mount Doom crater to the left.&lt;br /&gt;
::Right quadcopter: Remember: There's no such thing as good volcano footage taken by a quadcopter that survived. &lt;br /&gt;
*[[1632: Palindrome]] - a reference to the famous palindrome about the Panama canal: &amp;quot;''A Man, A Plan, A Canal: Panama''&amp;quot;, and thus also to the [http://www.explainxkcd.com/wiki/images/0/0d/1608_1026x1073y_Ruins_with_Cueball_singing_of_Spiders_and_Panama.png song that Cueball sings] at the ruin to the right, where the first four lines is mashup of the palindrome and {{w|Spider-Man_(theme_song)|the Spider-Man theme song}} (see this [https://www.youtube.com/watch?v=SUtziaZlDeE video]):&lt;br /&gt;
::Cueball singing: &lt;br /&gt;
:::Spider-man &lt;br /&gt;
::::Spider-plan&lt;br /&gt;
:::Spider-canal&lt;br /&gt;
::::Spider-Panama&lt;br /&gt;
:::Gates let in&lt;br /&gt;
::::Spider boats&lt;br /&gt;
:::Flood the locks&lt;br /&gt;
::::Spiders float&lt;br /&gt;
:::''Look out!''&lt;br /&gt;
:::Spiders in both oceans.&lt;br /&gt;
&lt;br /&gt;
*[[735: Floor]] Instead of pretending the floor is lava as in the comic, they stand by the lava pretending that it is the floor.&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
Almost all main [[:Category:Characters|characters]] in the xkcd gallery are used more than once, especially there are three characters that are used several times. Number one is of course [[Cueball]] (with close to 90 appearances) who is already shown at the [http://www.explainxkcd.com/wiki/images/6/6c/1608_1000x1074y_The_Play_Area.png starting point]. He is also the first character seen when walking both [http://www.explainxkcd.com/wiki/images/c/c0/1608_1004x1074y_Cueball_outside_play_area.png right] and [http://www.explainxkcd.com/wiki/images/d/dc/1608_0994x1074y_Base_of_Washington_monument.png left] (where he speaks the first line to the left).&lt;br /&gt;
&lt;br /&gt;
Then follows [[Megan]] with at least 40 appearances, she is even shown twice in the same location three times, one of these three even occurs within one of the [http://xkcd.com/1608/1090:-1088+s.png small images]. She is also shown with Cueball in his first appearance to the left, and she is the first to speak a line to the right [http://www.explainxkcd.com/wiki/images/f/f2/1608_1010x1073y_Cliff_with_rock_and_cactus.png here]. &lt;br /&gt;
&lt;br /&gt;
Also [[Ponytail]] is well represented with 26 appearances (for instance [http://www.explainxkcd.com/wiki/images/2/2d/1608_0947x1073y_Antenna_cave_in_lair.png here)]. &lt;br /&gt;
&lt;br /&gt;
[[Hairy]] (with different hair styles) is used 7 times (for instance [http://www.explainxkcd.com/wiki/images/5/54/1608_Actual_Bridge_with_Vader_and_Tarkin.png here]) and [[Hairbun]] is used 5 times (for instance [http://www.explainxkcd.com/wiki/images/e/e4/1608_1054x1099y_Corridor_peristalsis_and_two_coin_rooms_at_top_of_hull.png here)]. &lt;br /&gt;
&lt;br /&gt;
Two of the main characters are used twice: [[Beret Guy]] ([http://www.explainxkcd.com/wiki/images/4/4f/1608_0990x1074y_If_loving_you_is_wrong_I_dont_want_to.png here] and [http://www.explainxkcd.com/wiki/images/2/21/1608_1020x1083y_Torpedoes_two_steps_above_Runner_with_Beret_Guy.png here]) and [[White Hat]] ([http://www.explainxkcd.com/wiki/images/6/6f/1608_0995x1083y_Tip_of_Washington_monument.png here] and [http://www.explainxkcd.com/wiki/images/d/d9/1608_1093x1074y_White_Hat_hiding_in_the_grass.png here]).&lt;br /&gt;
&lt;br /&gt;
The only exception is that the main villain of xkcd [[Black Hat]] who is very hard to find. He is only [http://www.explainxkcd.com/wiki/images/6/68/1608_1069x1093y_Deer_and_exit_below_lamp_coin_and_Black_Hat_in_the_bottom_right_side_of_the_cave.png shown once] in the comic where he very uncharacteristically just sits and snores at the right wall in the cave inside the Destroyer (is it really him...?). The only other hint that he is not forgotten is that his hat can be seen [http://www.explainxkcd.com/wiki/images/b/bc/1608_1073x1074y_Ponytail_and_bird_black_hat_on_a_stick_and_Cueball_whistling.png on a stick] under the Destroyer after the three large T-like structures.  And this is not that kind of stick characters Randall usually draws. But at least we now know where Danish has hidden it from him this time (see [[405: Journal 3]]). Given that his hat is stuck there, he could also be any of the Cueballs close by…&lt;br /&gt;
&lt;br /&gt;
Also [[Blondie]] seems to be only represented once, while in her reporter mode while discovering a bug before the volcano as can be seen [http://www.explainxkcd.com/wiki/images/a/ae/1608_0970x1077y_Kite_and_weird_bug.png here]. &lt;br /&gt;
&lt;br /&gt;
There are also several characters that are not recognizable as either any of the standard xkcd characters or in any other way (see for instance a few of the [http://www.explainxkcd.com/wiki/images/a/a6/1037x1073y_Wedding.png wedding guests]). But there are possibly some of the minor characters are used like [[Danish]] at the bridge in the Blockade Runner ([http://www.explainxkcd.com/wiki/images/b/bc/1608_1012x1078y_Bridge_on_the_Rebel_Blockade_Runner.png here]) but this cannot be confirmed, she just looks like her and has some similarities teasing the Star Wars fan.&lt;br /&gt;
&lt;br /&gt;
Several places in the comic it is clear from the size and the behavior that some of the characters are kids, see for instance the Blondie image mentioned above, where two kids looking like Megan and Hairy stand behind her, but they would in principle not be Megan or Hairy despite appearance, as these named characters are adults.&lt;br /&gt;
&lt;br /&gt;
There are also many fictive people from different movies, books, and shows; for instance Darth Vader ([http://www.explainxkcd.com/wiki/images/f/fa/1608_1077x1109y_Darth_Vaders_talks_about_Steven_Universe_on_the_bridge_Megan_adjust_antenna.png here]), Gandalf ([http://www.explainxkcd.com/wiki/images/a/a5/1608_0944x1083y_Rock_with_Gandalf_in_Lava_lake.png here]) and Steven Universe ([http://www.explainxkcd.com/wiki/images/3/39/1608_1031x1095y_Steven_Universe_family_and_ice_cream_prediction.png here]) all three mentioned above, and some real life people: you can find [[Elon Musk]], who has a [[#Secret passages and hidden places|hidden lair]] under the Volcano (see [http://www.explainxkcd.com/wiki/images/7/73/1608_0945x1074y_Elon_Musks_cave_in_lair.png here]), and Gregor Mendel, hanging out on a Star Destroyer with a pea plant.&lt;br /&gt;
&lt;br /&gt;
Furthermore, there are many animals (like [http://www.explainxkcd.com/wiki/images/b/b0/1608_1067x1094y_Gazebo_puma_deer_Cueball_with_bow_and_talk_of_Palpatine_in_the_middle_of_the_cave.png the puma and the deer]) in the cave, some even rather big like this [http://www.explainxkcd.com/wiki/images/b/b5/1608_1038x1094y_Giant_octopus_in_Destroyer.png octopus] or even gigantic like this [http://www.explainxkcd.com/wiki/images/d/d2/1608_1078x1095y_Ant_Queen_in_Destroyer.png ant queen] (all three from inside the Destroyer). There are also a couple of small Star Wars robots, one in a corridor in each spaceship ([http://www.explainxkcd.com/wiki/images/d/df/1608_1034x1091y_Photon_canon_Tetris_piece_and_mini_robot_at_bottom_of_hull.png here from the Destroyer]).&lt;br /&gt;
&lt;br /&gt;
===Extra Hoverboard pages===&lt;br /&gt;
Since this comic is so big and complicated extra pages have been created to include much more information than is wished for on this main page (which is already of considerable size). These pages are listed here for convenience, but they are also listed in the relevant sections below:&lt;br /&gt;
*[[1608: Hoverboard/Transcript]] - The full transcript of the entire comic, as if you played the game can be found here. It is linked from the [[#Transcript|Transcript]] section.&lt;br /&gt;
*[[1608: Hoverboard/The whole image]] - A collection of different compilations of the whole Image. It is linked from the [[#Whole Image|Whole Image]] section.&lt;br /&gt;
*[[1608: Hoverboard/Images of secret passages]] - Images with an overview of the secret passages in the game. It is linked from the [[#Secret passages and hidden places|Secret passages and hidden places]] section.&lt;br /&gt;
*[[1608: Hoverboard/All image links]] It is linked from the [[#All images|All images]] section.&lt;br /&gt;
*[[1608: Hoverboard/Images coins]] It is linked from the [[#Coins|Coins]] section.&lt;br /&gt;
*[[1608: Hoverboard/Screen-shots]] It can be linked from several sections, but among others from the [[#Messages in Play Area|Messages in Play Area]] section.&lt;br /&gt;
*[[1608: Hoverboard/Images of individual scenes]] It will be linked from the [[#List of details and references|List of details and references]] section which will be using these images in the explanation.&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
:[This transcript only covers the starting page as shown on xkcd: {{xkcd|1608}}. A full transcript of the entire comic can be found on this [[1608: Hoverboard/Transcript|page]].]&lt;br /&gt;
&amp;lt;!-- There is also an official transcript here: https://xkcd.com/1608/info.0.json on xkcd. But on Explain xkcd these xkcd transcripts are not used. This transcript covers what is on the first image you see when opening the comic on xkcd --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:[Cueball is shown on a hoverboard in the center of the comic. Around him is a simple maze with 12 yellow coins. Another Cueball without hoverboard is shown standing on one of the platforms to the right. The bottom half of the window is black. Right of where Cueball stands is a ramp. Behind the ramp is a terminal. There is lots of space left of the maze, outside the maze. Text is only written in white below in the black area. The first part of the text is written below Cueball on hoverboard. Then there is an arrow pointing to the terminal and a label. Finally, there is a line of text at the bottom of the black area.]&lt;br /&gt;
&lt;br /&gt;
:[Under Cueball:]&lt;br /&gt;
:My new book,&lt;br /&gt;
:''Thing Explainer,''&lt;br /&gt;
:comes out today!&lt;br /&gt;
:To celebrate, here's&lt;br /&gt;
:a small game.&lt;br /&gt;
&lt;br /&gt;
:[Under the arrow below the terminal.]&lt;br /&gt;
:Deposit&lt;br /&gt;
:coins here&lt;br /&gt;
&lt;br /&gt;
:[At the bottom:]&lt;br /&gt;
:Use the arrow keys to move&lt;br /&gt;
&lt;br /&gt;
:['''For the full transcript of the entire comic as it could be played see [[1608: Hoverboard/Transcript]].''']&lt;br /&gt;
:['''For a transcript only of the text for the scenes with text in the comic see the [[#Table with references|table]] below.''']&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*This interactive comic has [[:Category:No title text|no title text]]. Although there is one listed in the [http://xkcd.com/1608/info.0.json info page] on xkcd (&amp;quot;Return to the play area&amp;quot;), it's not a title text and will erroneously be shown in unofficial mobile versions of the site. This is actually the [[#Messages in Play Area|text that is shown blinking red]] at the bottom of the screen when leaving the Play Area.&lt;br /&gt;
* There's a leaderboard at [https://www.speedrun.com/xkcd_hoverboard speedrun.com]. There are two speedrun categories: &amp;quot;All Coins&amp;quot; and &amp;quot;17 Coins&amp;quot;. At the beginning of 2023, the best time in &amp;quot;All Coins&amp;quot; was 19m 27s, and the best time in &amp;quot;17 Coins&amp;quot; was 7s 167ms.&lt;br /&gt;
&lt;br /&gt;
==Viewers==&lt;br /&gt;
*{{xkcd|1608|1608: Hoverboard}} (native game, use arrows)&lt;br /&gt;
&lt;br /&gt;
Apart from using one of the full maps below there are also other [[#Cheats and Exploits|cheating possibilities]] where people (or the game) have implemented ways to explore the game world more easily.&lt;br /&gt;
&lt;br /&gt;
*Though you can download the full view, the easiest way to browse it is through a {{w|Zooming user interface}}:&lt;br /&gt;
**[http://1101b.com/xkcd1608/ Fully zoomable map w/ toggleable coins and passages]. '''[Recommended]''' - includes all of the game, zoom-able and with toggle-able passages and coins. Courtesy of [https://www.reddit.com/user/lanzaa lanzaa] on this [https://www.reddit.com/r/xkcd/comments/3u4sy1/xkcd_1608_hoverboard/cxbyn86 reddit thread]&lt;br /&gt;
**[http://codepen.io/KyleDavidE/full/605dc87b614ff6b2bd716f4c6f640203/ Quickly hacked overview]. Missing the rock island in the sky. Courtesy of [https://www.reddit.com/user/kyledavide kyledavide] on the same [https://www.reddit.com/r/xkcd/comments/3u4sy1/xkcd_1608_hoverboard/cxbyn86 reddit thread].&lt;br /&gt;
*Below are several examples of full pictures:&lt;br /&gt;
**[http://www.explainxkcd.com/wiki/images/9/92/thumb_1608.jpg Incomplete compilation] of the entire game area (note the missing pinnacle of the Washington Monument and the missing right side of the starship. It also missed the floating island above the monument).&lt;br /&gt;
**[https://i.imgur.com/uYryxss.png Full png-map]. Simple picture of the entire game without coins - courtesy of [https://www.reddit.com/user/luke_in_the_sky luke_in_the_sky] on the same reddit [https://www.reddit.com/r/xkcd/comments/3u4sy1/xkcd_1608_hoverboard/cxbyn86 thread].&lt;br /&gt;
**[https://i.imgur.com/rNU9ZgN.png Full png-map green for non-existing tiles]. Here's the transparent spaces in green - also courtesy of [https://www.reddit.com/user/luke_in_the_sky luke_in_the_sky] on the another [https://www.reddit.com/r/xkcd/comments/3u4sy1/xkcd_1608_hoverboard/cxc1245 reddit thread].&lt;br /&gt;
**[https://dl.dropboxusercontent.com/content_link/6wIRprxQ7rh3EQGEPer7zCdiaCDeXFM3m2tW9aDd3ECJu9Kgz4s5LPLjjHnJN6SR/file Black areas that you can walk through in red]. This includes the walls and ceilings or other surfaces that you can stand on or hit into. So not only the secret passages are in red.&lt;br /&gt;
*See also under the [[#Whole Image|Whole Image]].&lt;br /&gt;
**And see also the collection of different versions of [[1608: Hoverboard/The whole image|the whole image]]!&lt;br /&gt;
&lt;br /&gt;
===Standalone application===&lt;br /&gt;
*Standalone cross-platform open-source remake of hoverboard is available, with some extra features:&lt;br /&gt;
** Off-line play&lt;br /&gt;
** Arbitrary game window size&lt;br /&gt;
** Persistent games state on exit&lt;br /&gt;
** Ability to save up to ten locations and teleport to them at will&lt;br /&gt;
** Explorable world map&lt;br /&gt;
* Links:&lt;br /&gt;
** [https://github.com/AMDmi3/hoverboard-sdl Project on GitHub]&lt;br /&gt;
** [https://github.com/AMDmi3/hoverboard-sdl/releases Downloads] (Windows binaries available)&lt;br /&gt;
&lt;br /&gt;
===Metroid XK===&lt;br /&gt;
*Satirical crossover with the classic game Super Metroid. Explore the world as Samus in search of powerups and secrets, while encountering danger at every turn.&lt;br /&gt;
[[File:1608_MetroidXK.png]]&lt;br /&gt;
* [http://forums.xkcd.com/viewtopic.php?f=7&amp;amp;t=113083&amp;amp;start=120#p3913102 more information]&lt;br /&gt;
* [http://www.xeloh.com/Releases#MetroidXK download]&lt;br /&gt;
&lt;br /&gt;
==Messages in Play Area==&lt;br /&gt;
*Different amounts of coins collected in the play area, will give different messages in yellow on the black part at the bottom of the screen when delivered to the coin collector.&lt;br /&gt;
*Below is a table with examples of what may be written depending on the number of coins. The time (and the amount when there is a range with similar rating) is just chosen at random (although in a realistic range). To get above 17 you of course have to leave the play area and come back again... &lt;br /&gt;
**In Chrome and Firefox there is not message for those above 9 coins, except 17, 42 and 169. But in Internet Explorer there is still a message for those cases: &amp;quot;Undefined&amp;quot;.&lt;br /&gt;
**See [[1608: Hoverboard/Screen-shots#Coin collecting messages|screen-shots]] or click on the links from the number of coins in the table below:&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!# coins&lt;br /&gt;
!Text when depositing this number of coins&lt;br /&gt;
&amp;quot;X&amp;quot; is the number of coins collected&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/e/e3/0_coins.PNG 0 coins]&lt;br /&gt;
|style=&amp;quot;background-color:black;&amp;quot;| &amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;'''You got 0 coins in 1 second'''&amp;lt;br&amp;gt;You successfully avoided all the coins.&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/0/00/1_coin.PNG 1 coin]&lt;br /&gt;
|style=&amp;quot;background-color:black;&amp;quot;| &amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;'''You got a single coin in 1 second'''&amp;lt;br&amp;gt;It's a start.&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/8/83/2_coins.PNG 2]-[http://www.explainxkcd.com/wiki/images/0/05/4_coins.PNG 4 coins]&lt;br /&gt;
|style=&amp;quot;background-color:black;&amp;quot;| &amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;'''You got X coins in 3 seconds'''&amp;lt;br&amp;gt;Not bad!&amp;lt;/font&amp;gt;	&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/f/fc/5_coins.PNG 5]-[http://www.explainxkcd.com/wiki/images/3/30/9_coins.PNG 9 coins]&lt;br /&gt;
|style=&amp;quot;background-color:black;&amp;quot;| &amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;'''You got X coins in 12 seconds'''&amp;lt;br&amp;gt;Terrific!&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/7/74/10_coins.PNG 10]-[http://www.explainxkcd.com/wiki/images/5/55/16_coins.PNG 16 coins]&lt;br /&gt;
|style=&amp;quot;background-color:black;&amp;quot;| &amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;'''You got X coins in 10 seconds'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/7/7e/17_coins.PNG 17 coins]&lt;br /&gt;
|style=&amp;quot;background-color:black;&amp;quot;| &amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;'''You got 17 coins in 15 seconds'''&amp;lt;br&amp;gt;You found all the coins! Great job!&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/b/bd/18_coins.PNG 18-41 coins]&lt;br /&gt;
|style=&amp;quot;background-color:black;&amp;quot;| &amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;'''You got X coins in 430 seconds'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/1/1c/42_coins.PNG 42 coins]&lt;br /&gt;
|style=&amp;quot;background-color:black;&amp;quot;| &amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;'''You got 42 coins in 460 seconds'''&amp;lt;br&amp;gt;No answers here.&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/d/d8/45_coins.PNG 43-168 coins]&lt;br /&gt;
|style=&amp;quot;background-color:black;&amp;quot;| &amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;'''You got X coins in 460 seconds'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/f/f7/169_coins_fastest_way.PNG All 169 coins]&lt;br /&gt;
|style=&amp;quot;background-color:black;&amp;quot;| &amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;'''You got 169 coins in 1457 seconds'''&amp;lt;br&amp;gt;Are you Gandalf?&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Once you leave the area you get a [http://www.explainxkcd.com/wiki/images/a/ae/Return_to_the_play_area.PNG flashing warning message] in red letters at the bottom of the screen:&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|style=&amp;quot;background-color:black;&amp;quot;| &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''Return to the play area'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
*This message flashes three times over 1.2 seconds (the message only disappears for about 150 ms each time)&lt;br /&gt;
*Then there is a pause for about 1.3 seconds and then it repeats for a total of 5 repetitions, a total of 15 flashes in just about 11.3 second seconds. &lt;br /&gt;
*The message will stop immediately if you re-enter the play area during this period. &lt;br /&gt;
*If you re-enter later, it will flash once you leave again.&lt;br /&gt;
*For the program, the play area is anything within and below the walls just outside the starting maze. &lt;br /&gt;
**More precisely you first leave the play area if you pass over the middle part at the top of the walls&lt;br /&gt;
**Or if you make one jump from standing on top of the walls.&lt;br /&gt;
&lt;br /&gt;
==Animation==&lt;br /&gt;
*There have before been several interactive comics and also a few with animations. But these animations have typically been something along the lines of flashing text or changing lights.&lt;br /&gt;
**This comic is the first with a character that is specifically changing position in animation style.&lt;br /&gt;
**Apart from this there are also flashing text when leaving the play-area and text that appears and disappears when handing in coins at the terminal as described above under [[#Messages in Play Area|Messages in Play Area]].&lt;br /&gt;
**This also happens with the text written to begin with explaining how to play the game: ''Use the arrow keys to move'' which disappears when touching the keys.&lt;br /&gt;
*Here are two images showing two kinds of animation of the hoverboard Cueball. &lt;br /&gt;
**The first image shows the eight standard animation that can easily be seen. They are&lt;br /&gt;
***Standing still facing right (starting position)&lt;br /&gt;
***Standing still facing left&lt;br /&gt;
***Moving left along flat ground (lifting arms)&lt;br /&gt;
***Moving right along flat ground (lifting arms)&lt;br /&gt;
***Jumping while facing left looking up with hoverboard pointing down&lt;br /&gt;
***Jumping while facing right looking up with hoverboard pointing down&lt;br /&gt;
***Falling while facing left looking down with hoverboard pointing up&lt;br /&gt;
***Falling while facing right looking down with hoverboard pointing up&lt;br /&gt;
[[File:1608 Hoverboard Cueball standard animation.png]]&lt;br /&gt;
*But there are several in between drawings of the hoverboard Cueball turning from left to right and even more from right to left. &lt;br /&gt;
**The second image shows eight in between animations (together with four from above)-&lt;br /&gt;
**Not all possible positions are necessarily caught in this collage here, but there is only a limited amount of them and none of them last for more than a split second.&lt;br /&gt;
**They have been sorted so it could look like Cueball has just turned to the right standing still, then jumping while turning right, then turning right while in jump, to finish the turn while falling. &lt;br /&gt;
**Image 2, 3, 5 and the last are the same used in the image of standard animations&lt;br /&gt;
[[File:1608 Hoverboard Cueball turning animation.png]]&lt;br /&gt;
&lt;br /&gt;
==Whole Image==&lt;br /&gt;
[[File:1608 full tiny.png|none|frame|Whole Image zoomed very much out, without coins. The part visible at the beginning is marked red.]]&lt;br /&gt;
*See also a collection of different versions of [[1608: Hoverboard/The whole image|the whole image]]!&lt;br /&gt;
&lt;br /&gt;
==Secret passages and hidden places==&lt;br /&gt;
There are many places where you can disappear behind black areas, as not all of these are solid. You might have discovered this yourself if you stayed in the play area, as the platform below the inverted parentheses is only solid at the edges. Some of these places out of the play area even hide secret passages or hidden rooms. You can reveal them by [https://explainxkcd.com/wiki/index.php/1608:_Hoverboard#Cheats_and_Exploits activating goggles mode].&lt;br /&gt;
&lt;br /&gt;
One notable hidden area is Elon Musk's volcano lair, which is located beneath the lava in the crater of Mount Doom. It can be difficult to find your way in here without using goggles mode even if you know it is there. (For more details, see [[1608: Hoverboard/Images of secret passages|secret passages]].)&lt;br /&gt;
&lt;br /&gt;
Another hidden place is the floating rock island that floats high above the {{w|Washington Monument}}, which is almost the highest point with solid ground. It is located just outside the left edge of the play area. This island is almost impossible to find by chance, as it takes around 30 seconds of repeatedly pressing the Up Arrow key to reach it from the top of the Monument. Even if you go up enough, you will almost miss it, as the Monument is not aligned to the island. (The [[#Viewers|maps]] can help you if you're having trouble finding it.)&lt;br /&gt;
&lt;br /&gt;
As there are two coins on the floating rock island and four coins in the lair below the lava, it is very hard to find all the coins. There are even several coins that are hard to find because they just float in the air nowhere near any drawn things, or at least no things you can see before seeing the coin. They may hang in the air a few jumps above the ground, or in one case more than a seconds drop below the Destroyer. Getting all coins without help from a map would truly make you a [http://www.explainxkcd.com/wiki/images/f/f7/169_coins_fastest_way.PNG Gandalf-like wizard]. (See more regarding [[#Coins|coins]] below.)&lt;br /&gt;
&lt;br /&gt;
==Boundaries==&lt;br /&gt;
The larger game world is physically bounded in the left, right, and down directions, with invisible walls to each side and the ground preventing you from going any further down than the deepest depression or hidden caves. In the upward direction there is theoretically also an invisible wall, but while jumping, [[Cueball]] and his hoverboard will appear to continue upwards as long as you jump; in addition, the longer the up arrow is pressed repeatedly, the longer it will take for Cueball to fall down again once the button is released. So, although there are no new things above, you can keep jumping as high as you like and will then fall proportionally longer to get back to where you started out. When the comic was first released, it could have been possible that there were some hidden unexplored parts. Shortly after it was posted, however, a [[#Viewers|map]] was created which covered the entire game.&lt;br /&gt;
&lt;br /&gt;
To the far right is a platform at the top of a high pole. This platform turns out to be a nest (like a stork nest).&lt;br /&gt;
&lt;br /&gt;
To the far left is a blond woman wearing her hair in a bun, looking right. She tells you about the Destroyer, should you have gone this way without finding it yet.&lt;br /&gt;
:Woman: In the sky, beyond the mountain, I saw a starship.&lt;br /&gt;
&lt;br /&gt;
The highest straight rise into the air to something other than white is Rock Island, just left of and very high over the Washington monument. Standing on the large rock on top of the Island, you are standing almost as high up as possible (the very top of the bridge on the Destroyer is just a tad higher). There is a coin here one step next to the rock. This is the highest located coin in the game. Going over Rock Island's edge also represents the largest possible drop in the game.&lt;br /&gt;
&lt;br /&gt;
As for the deepest parts of the image, the volcano lair and the deep well (halfway to the volcano on the left) are tied. The deepest part where you can stand, however, is in the ocean below the Destroyer where a rogue wave is talking to Cueball:&lt;br /&gt;
:Wave: I know rogue waves seem implausible, but we're a straightforward consequence of the equations of fluid dynamics.&lt;br /&gt;
:Cueball: ... But you can talk?&lt;br /&gt;
:Wave: The equations are really complicated.&lt;br /&gt;
&lt;br /&gt;
Taking a route through all the extremes mentioned here-- the lowest, highest, leftmost, and rightmost solid positions within the game-- can be done in about 9 minutes and 30 seconds.&lt;br /&gt;
&lt;br /&gt;
==All images==&lt;br /&gt;
*Coordinates for the images are given in (X, Y) coordinates with the starting point at [http://xkcd.com/1608/1000:-1074+s.png (1000, 1074)]. &lt;br /&gt;
*In total there are 3440 images on xkcd that can be accessed via links of this format: http://xkcd.com/1608/1000:-1074+s.png [This link is for the (1000, 1074) starting point image.]&lt;br /&gt;
**'''Here is a page with a table of all the links to images: [[1608: Hoverboard/All image links|All image links]].'''&lt;br /&gt;
**'''Note:''' This is a large page which may take some time to load.&lt;br /&gt;
*The individual images are so small and cut off at &amp;quot;random&amp;quot; so they do often go straight down through a person, and you can rarely see both a person and the (full) text belonging to them in the same image.&lt;br /&gt;
**See for instance this [http://www.explainxkcd.com/wiki/images/a/a6/1037x1073y_Wedding.png wedding scene] to the right under the Destroyer, which only makes sense when these four images are put together (as they are in the link): &lt;br /&gt;
***[http://xkcd.com/1608/1037:-1073+s.png (1037, 1073)]&lt;br /&gt;
***[http://xkcd.com/1608/1037:-1074+s.png (1037, 1074)]&lt;br /&gt;
***[http://xkcd.com/1608/1038:-1073+s.png (1038, 1073)]&lt;br /&gt;
***[http://xkcd.com/1608/1038:-1074+s.png (1038, 1074)]&lt;br /&gt;
**It will thus not make sense to make a transcript of all individual images, but instead, only of a complete setting (or maybe a part of a setting.)&lt;br /&gt;
*Maximum possible number of images in the x-direction is 180.&lt;br /&gt;
**Going left will decrease X down to 928 (so 82 pictures left of the starting point in X-direction)&lt;br /&gt;
**Going right will increase X up to 1107 (so 107 pictures left of the starting point in X-direction)&lt;br /&gt;
*Total number of (possible) images in the y-direction is 44. &lt;br /&gt;
**Going down will decrease Y down to 1069 (so 5 pictures down from the starting point in Y-direction)&lt;br /&gt;
**Going up will increase Y up to 1112 (so 38 pictures up from the starting point in Y-direction)&lt;br /&gt;
***The &amp;quot;(possible)&amp;quot; is included because the number of possible active Y-images depends on the X-coordinate, as there are several non-existing images that are not just totally white (i.e. blank images), but which does not even have a number/or active link on xkcd. &lt;br /&gt;
***But the top active image over the floating island and over the top of the bridge section of the Destroyer all have Y coordinate 1112. There are only 20 active images at this Y-coordinate.&lt;br /&gt;
***The same by the way also goes for the x coordinate. Above X=1076 there are also many non-existing images with not active link.&lt;br /&gt;
* All possible images are thus spread over a 180 x 44 grid, with a possible 7920 images. But 4480 of these images are non-existing on xkcd, but you can travel through them in the game, as they are just shown as completely blank/white empty air in the game.&lt;br /&gt;
**If you try to load one of the completely blank images like [http://xkcd.com/1608/1000:-1077+s.png (1000, 1077)], three images above the starting point, you will get an error message. There are only 76 (vs 180) images at this Y-coordinate.&lt;br /&gt;
***Note there are several completely empty/white images that are active, but those can be loaded on xkcd like the one below the missing picture mentioned above: [http://xkcd.com/1608/1000:-1076+s.png (1000, 1076)].&lt;br /&gt;
**There are no blank images in completely black areas, like inside structures or underground. And below Y = 1077 all 180 possible Y-images exist for all X-coordinates, from Y = 1069 to 1076. &lt;br /&gt;
***For instance, the image below the starting point is completely black [http://xkcd.com/1608/1000:-1073+s.png (1000, 1073)], and so are the next three below. &lt;br /&gt;
***The bottom images at Y = 1069 has a white border at the bottom: [http://xkcd.com/1608/1000:-1069+s.png (1000, 1069)]. &lt;br /&gt;
***All the images at Y = 1069 are the same except the one at the very right edge because at this edge there is also a white border to the right [http://xkcd.com/1608/1107:-1069+s.png (1107, 1069)] (this is not the case to the far left at [http://xkcd.com/1608/928:-1069+s.png (928, 1069)]).&lt;br /&gt;
***You will never see the images at Y = 1069 in the game. Actually, you will neither see anything of the images with Y = 1070 or 1071. And there is nothing that is not completely black for Y = 1069 to 1072. First from Y = 1073 are there active images which includes white. &lt;br /&gt;
***This picture with the wave at [http://xkcd.com/1608/1022:-1073+s.png (1022, 1073)] gives the lowest point where the hoverboard Cueball can actually stand. &lt;br /&gt;
***Since you will sink into the water here, you are almost standing on the top of the Y = 1072 image: [http://xkcd.com/1608/1022:-1072+s.png (1022, 1072)], which is of course completely black. &lt;br /&gt;
***In places where you can stand in a low position on Y = 1073 images you will actually see some part of the images with Y = 1072, not that it makes any difference since they are all black.&lt;br /&gt;
*Here is a list of the places where there are most images at a given X coordinate:&lt;br /&gt;
**At X = 1078, right under the highest point of the Destroyers bridge [http://xkcd.com/1608/1078:-1112+s.png (1078, 1112)] there are 36 active images. Thus, even here 8 images are missing between the bottom active image below the Destroyer and the first active near the ground level at Y=1076. (Y = 1077 to 1084 are missing).&lt;br /&gt;
**These missing Y coordinates are active in other places, for instance under the torpedo rain at X = 1020 where all Y images are active up until 1100 - 32 images. But since the last twelve images above this are missing it is still four less than under the bridge.&lt;br /&gt;
**Under the floating island, where there are active images at the top Y = 1112, like [http://xkcd.com/1608/990:-1112+s.png (990, 1112)], there is also the Washington monument below which goes high up, but still there are only 20 active Y images, as there are no active images between 1084 and 1109 (24 missing in between).&lt;br /&gt;
**Over the volcano's edges the highest images directly connecting to solid ground is found at Y = 1087. One image above this is also active making the height here going up to 1088, thus also making it twenty active Y images. The only '''not''' completely white image over the volcano at Y = 1088 is the one with the eagles [http://xkcd.com/1608/956:-1088+s.png (956, 1088)].&lt;br /&gt;
&lt;br /&gt;
==Dimensions==&lt;br /&gt;
*It takes 1 minute 52 s to reach from the starting point to the left edge. While we do not have a definite speed for the hoverboard, we can obtain the dimensions of the map by using the Washington monument. Since it is referenced by name, we can assume that the dimension is properly applied. In this case, the monument is 100 pixels tall (when viewed on my photo editor) and the actual monument is 555' meaning that 1 pixel= 5.55'. The whole map is 1920 pixels wide, for a length of 10,656' or 3247.9488m.&lt;br /&gt;
&lt;br /&gt;
==List of details and references==&lt;br /&gt;
*On this page [[1608: Hoverboard/Images of individual scenes]], images covering all individual scenes (in full size and with coins) has been saved and uploaded to be used for reference in the [[#Table with references|table]] below from where they are linked directly.&lt;br /&gt;
**There are also several overviews in smaller resolution&lt;br /&gt;
**Almost all these images have been made using this [http://1101b.com/xkcd1608/ Fully zoomable map w/ toggleable coins and passages] which includes all of the game, zoom-able and with toggle-able passages and coins. &lt;br /&gt;
***Courtesy of [https://www.reddit.com/user/lanzaa lanzaa] on this [https://www.reddit.com/r/xkcd/comments/3u4sy1/xkcd_1608_hoverboard/cxbyn86 reddit thread]&lt;br /&gt;
&lt;br /&gt;
===Explanation of the table===&lt;br /&gt;
*The contents of the comic are documented in the [[#Table with references|table]] below.&lt;br /&gt;
**It first goes through the entire image from left to right along the ground&lt;br /&gt;
***I.e. going up the volcano and down in the lair, down the well and up to the top of the Washington Monument. Only exception so far is that it here goes to the rocky island in the sky. Then it continues right along the ground, only following the wires up to the bottom of the Rebel Runner and then after going over the pyramid it ends up at the far right&lt;br /&gt;
**Then it goes back to the Rebel Runner, and after that follows the torpedoes up to the Star Destroyer-&lt;br /&gt;
**Finally, it goes through the Star Destroyer from tip to rear in four sections, taking everything within each section top to bottom, before moving on to the next section.&lt;br /&gt;
**The table can be sorted on all columns, so the above is only valid until any sorting takes place.&lt;br /&gt;
*In the table are the following columns:&lt;br /&gt;
**Descriptions of the scene depicted in the overview links.&lt;br /&gt;
***If the scene is a zoomed-out overview that covers the images below this scene's description has been written in '''bold text'''.&lt;br /&gt;
***This can be used as a guide to where in the image the scenes are located.&lt;br /&gt;
***That is, until any sorting begins.&lt;br /&gt;
**Transcript.&lt;br /&gt;
***Any text has only been transcribed once. If some scenes overlap, the text has only been written in the first or the one where the text is most central.&lt;br /&gt;
***Also, any overview that has been zoomed out never has any transcript - these have been listed as (N/A)&lt;br /&gt;
***Scenes with no text has written (None) in the transcript. &lt;br /&gt;
***The use of parenthesis for those with no transcript makes it possible to sort on the transcript to get all the scenes with text to the top.&lt;br /&gt;
**Overview links.&lt;br /&gt;
***There can be more than one, even many, but the first will always be the overview.&lt;br /&gt;
***If there are secret passages or other situations where it will be interesting to see why the hoverboard can disappear beneath the surface (like in the ocean) then two versions of the images have been included. &lt;br /&gt;
***The second version is called ''Hidden passages in red'' as it has these passages changed to appear in red instead of black.&lt;br /&gt;
**Tile images on xkcd.&lt;br /&gt;
***For those images that are zoomed to 100% (i.e., not the zoomed-out overviews) there is also a link to the defining image tile on xkcd.&lt;br /&gt;
***In cases where there is more than one interesting image tile in one scene (maybe because there is actually two or more distinct scenes), there can be one more link in the ''Other'' tile column.&lt;br /&gt;
**References.&lt;br /&gt;
***Three things are referenced many times, and each has their own column so the table can be sorted on these&lt;br /&gt;
****SW: Star Wars&lt;br /&gt;
****LOTR: The Lord of the Rings&lt;br /&gt;
****TE: Thing Explainer&lt;br /&gt;
***Other. There is also a column for &amp;quot;other&amp;quot; types of references so they can also be sorted, without drowning in the three recurring types of references.&lt;br /&gt;
****These have some further sorting by starting with Comics: or Movies: etc.&lt;br /&gt;
**Explanations is in the last column.&lt;br /&gt;
***So far lots of scenes still miss explanations, and some are not complete. &lt;br /&gt;
***Red text has been used to make this clear. &lt;br /&gt;
***If updating this and making a good enough explanation delete the red text.&lt;br /&gt;
&lt;br /&gt;
===Table with references===&lt;br /&gt;
*See [[#Explanation of the table|explanation of the table]] above.&lt;br /&gt;
**Hint: Open the overview links in a new window and return to this one for the next image and for reading the text.&lt;br /&gt;
*Abbreviations:&lt;br /&gt;
**'''SW''': Star Wars&lt;br /&gt;
**'''LOTR''': The Lord of the Rings&lt;br /&gt;
**'''TE''': Thing Explainer&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;|Tiles (X, Y)&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot;|References&lt;br /&gt;
! &lt;br /&gt;
|-&lt;br /&gt;
! Description&lt;br /&gt;
! Transcript&lt;br /&gt;
! Overview links&lt;br /&gt;
! Defining&lt;br /&gt;
! Other&lt;br /&gt;
! S&amp;lt;br&amp;gt;W&lt;br /&gt;
! L&amp;lt;br&amp;gt;O&amp;lt;br&amp;gt;T&amp;lt;br&amp;gt;R&lt;br /&gt;
! T&amp;lt;br&amp;gt;E&lt;br /&gt;
! Other&lt;br /&gt;
! Explanation&lt;br /&gt;
|-&lt;br /&gt;
|'''Everything Left of play area.'''&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/d/d4/1608_Everything_Left_of_play_area.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/e/e4/1608_Everything_Left_of_play_area_red.png Hidden passages in red]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Section of the image revealed when going left of the starting point.&lt;br /&gt;
|-&lt;br /&gt;
|Entire Volcano plateau.&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/d/d5/1608_Entire_Volcano_plateau_zoom_out_extra.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/3/3d/1608_Entire_Volcano_plateau_zoom_out_extra_red.png Hidden passages in red]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|About halfway from the Play Area to the volcanos slope, there is a steep plateau. This is the part left of this plateau.&lt;br /&gt;
|-&lt;br /&gt;
|Woman with white hair bun at the left end of world looking right.&lt;br /&gt;
|&lt;br /&gt;
:Woman: In the sky,&lt;br /&gt;
:Woman: beyond the mountain,&lt;br /&gt;
:Woman: I saw a starship.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/6/63/1608_0928x1082y_At_the_end_of_all_things.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/928:-1082+s.png (928, 1082)]&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|The woman at the left end of the world tells about the Star Destroyer in the right part of the world. There are four coins in front of her to anyone coming this far.&lt;br /&gt;
|-&lt;br /&gt;
|Coin and boulders.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/6/63/1608_0933x1083y_Coin_and_boulders.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/933:-1083+s.png (933, 1083)]&lt;br /&gt;
|[http://xkcd.com/1608/935:-1083+s.png (935, 1083)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|A single coin hangs in the air above the rocky ground with giant boulders.&lt;br /&gt;
|-&lt;br /&gt;
|'''Entire Volcano.'''&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/6/6a/Entire_Volcano_zoom_out.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/0/01/1608_Entire_Volcano_zoom_out_red.png Hidden&amp;amp;nbsp;passages&amp;amp;nbsp;in&amp;amp;nbsp;red]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|Comic: [[1611: Baking Soda and Vinegar]]&lt;br /&gt;
|The comic released a week after this one is about a super volcano made in a science fair experiment. As can be seen there is a lair beneath the lava lake. The entrance is revealed by the other link that turns the hidden passages to red. It is for sure possible to get stuck in the lava lake, as everything becomes black in the game when going beneath the surface.&lt;br /&gt;
|-&lt;br /&gt;
|'''Left Volcano Top.'''&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/4/4e/1608_0943x1087y_Left_Volcano_Top_zoom_out.png Overview]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|A zoom out of the left rim of the volcanic crater.&lt;br /&gt;
|-&lt;br /&gt;
|Basketball on the volcano.&lt;br /&gt;
|&lt;br /&gt;
:Ponytail: OK, as soon as it erupts, go for the dunk. Our sweet moves will be preserved for all eternity!&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/a/a4/1608_0936x1084y_Basketball_on_the_volcano.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/936:-1084+s.png (936, 1084)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|This is a reference to {{w|Pompeii}} a Roman town-city near modern Naples, which has become famous when it was discovered that it had been preserved in the ash when it was mostly destroyed and buried under 4 to 6&amp;amp;nbsp;m (13 to 20&amp;amp;nbsp;ft.) of volcanic ash in the eruption of {{w|Mount Vesuvius}} in AD 79. When it was {{w|Pompeii#Rediscovery|found again}} it turned out that people had been surprised by the ash, and thus buried alive. During the excavation, plaster was used to fill in the voids in the ash layers that once held human bodies. This allowed one to see the exact position the person was in when they died. This is what Ponytail wishes for her and Megan, when the volcano they are standing on erupts, a rather morbid wish. She wants their sweet basketball moves to be preserved for eternity. In ''Playing Fields'' in TE basketball is mentioned. It is also played on top of the Destroyer close to the bridge. In this case the coin is on top of the basket, but too large to go into the hoop.&lt;br /&gt;
|-&lt;br /&gt;
|Old man walking up the volcano.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/5/5d/1608_0937x1085y_Old_man_walking_up_the_volcano.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/937:-1085+s.png (937, 1085)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Is it an old man who just walks up a mountain, or a young man using a walking stick? It makes quite a difference to how this scene is viewed.&lt;br /&gt;
|-&lt;br /&gt;
|Duck at the left crater top.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/4/41/1608_0940x1087y_Duck_at_the_left_crater_top.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/940:-1087+s.png (940, 1087)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|A duck is sitting at the top of the crater. There are several birds in this comic. Another duck looking the other way is found on top of the flag pole near the base of the Washington Monument.&lt;br /&gt;
|-&lt;br /&gt;
|Megan’s treasure hoard.&lt;br /&gt;
|&lt;br /&gt;
:Megan: Gooooold!&lt;br /&gt;
:Megan: Goold!&lt;br /&gt;
:Bags: $ $&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/4/43/1608_0941x1084y_Megans_treassure_hoarde.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/941:-1084+s.png (941, 1084)]&lt;br /&gt;
|[http://xkcd.com/1608/941:-1083+s.png (941, 1083)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|In the side of the crater there is a small cave where Megan has found a treasury hoard and she is celebrating all the gold she has found, including two coins.&lt;br /&gt;
|-&lt;br /&gt;
|'''Entire Lava lake.'''&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/b/b1/1608_0946x1083y_Entire_Lava_lake_zoom_out.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/0/09/1608_0946x1083y_Entire_Lava_lake_zoom_out_red.png Hidden passages in red]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/f/f4/1608_0942x1081y_Lava_lake_left.png Zoom in left part]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/8/82/1608_0942x1081y_Lava_lake_left_red.png Hidden passages in red]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/0/02/1608_0943x1083y_Left_Lava_lake_zoom_out.png Entire left part]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/7/75/1608_0943x1083y_Left_Lava_lake_zoom_out_red.png Hidden passages in red]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/d/d6/1608_0946x1080y_Lava_lake_Upper_shaft_red.png Shaft in lake in red]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/9/94/1608_0947x1081y_Lava_lake_center.png Zoom in central part]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/2/25/1608_0947x1081y_Lava_lake_center_red.png Hidden passages in red]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/f/f7/1608_0949x1083y_Right_Lava_lake_zoom_out.png Entire Right part]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/b/ba/1608_0949x1083y_Right_Lava_lake_zoom_out_red.png Hidden passages in red]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/3/3f/1608_0944x1076y_Lava_lake_very_bottom_of_shaft_and_shaft_in_lair.png Shaft into lair below]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/c/c0/1608_0944x1076y_Lava_lake_very_bottom_of_shaft_and_shaft_in_lair_red.png Hidden passages in red]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|These images only cover the part beneath the surface where there is actually still lava, as can be seen in the images where ''Hidden passages in red''. Only the top of the lair below is shown here. From the hidden passage it is here possible to see how to enter this lair. In the images that shows the hidden part the two loose boulders that float (or are outcrops) in the right part of the lake can be seen as well as the two other holes in the lava lakes floor, which all explain why it is easy to get stuck in the lake once you go below the surface and move around. Since everything is black, you do not even know if the game still works and many people may have given up, maybe reloading after not being able to get on with the game.  There is no place in the lake where you can get really stuck, as long as you just push upwards while changing direction from left to right, you are bound to get out sooner or later.&lt;br /&gt;
|-&lt;br /&gt;
|Rock with Gandalf in Lava lake.&lt;br /&gt;
|&lt;br /&gt;
:Megan: If you breathe out through you nose a little as you jump in, it can keep you from getting lava in you nasal passages.&lt;br /&gt;
:Cueball: Artex!&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/a/a5/1608_0944x1083y_Rock_with_Gandalf_in_Lava_lake.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/f/fa/1608_0944x1083y_Rock_with_Gandalf_in_Lava_lake_red.png Hidden passages in red]&lt;br /&gt;
|[http://xkcd.com/1608/944:-1083+s.png (944, 1083)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|Film: {{w|The Neverending Story}}&lt;br /&gt;
|The wizard on the rock represents Gandalf from LOTR. What Megan tells Cueball works fine with water, not so much with lava. The horse Artax (pronounced Artex in the film) [https://www.youtube.com/watch?v=y688upqmRXo drowns in the swamp of sadness] while Atreyu tries to save it and yells its name. Drowning in a swamp sucks, but doing so in lava will make death swifter. Both situations, however, indicate that you can actually go into the lava. If playing for the first time and becoming uncertain what would happen if the hoverboard touched the lava, the player might actually not even try to go into the lava, thus for certain would miss finding the lair beneath the lava.&lt;br /&gt;
|-&lt;br /&gt;
|Quadcopters over lava lake right.&lt;br /&gt;
|&lt;br /&gt;
:Right quadcopter:  Remember: There's no such thing as good volcano footage taken by a quadcopter that survived.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/7/7c/1608_0950x1084y_Quadcopters_over_lava_lake_right.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/b/b2/1608_0950x1084y_Quadcopters_over_lava_lake_right_red.png Hidden passages in red]&lt;br /&gt;
|[http://xkcd.com/1608/950:-1084+s.png (950, 1084)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Comics: [[1630: Quadcopter]] and in general those about [[:Category:Robots|Robots]] and [[:Category:Artificial Intelligence|AI]]&lt;br /&gt;
|The comic was released shortly after this one, and is about AI quadcopters that abduct Cueball. One of these {{w|quadcopters}} tells the other that no one will think much of their volcano footage if they actually survive. I.e. they have to get too close to the bubbling surface to survive before they actually obtain the footage wished for. It sounds like it tries to instill courage in them to perform this deadly task. There is a coin below the left copter. Drones has become a [[:Category:Drones|recurrent subject]] xkcd.&lt;br /&gt;
|-&lt;br /&gt;
|'''Entire Lava lair.'''&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/6/69/1608_0946x1075y_Entire_Lava_lair_zoom_out.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/e/e0/1608_0946x1075y_Entire_Lava_lair_zoom_out_red.png Hidden passages in red]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|The three rooms of the volcanic lair (and the entrance haft in the image with hidden passages in red).&lt;br /&gt;
|-&lt;br /&gt;
|Trending on twitter cave in lair and Lava lake bottom shaft.&lt;br /&gt;
|&lt;br /&gt;
:Cueball: What news of the world above? Please, tell me- what's hot and viral? ''What's trending on Twitter?!!''&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/6/6e/1608_0944x1079y_Trending_on_twitter_cave_in_lair_and_Lava_lake_bottom_shaft.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/2/2a/1608_0944x1079y_Trending_on_twitter_cave_in_lair_and_Lava_lake_bottom_shaft_red.png Hidden passages in red]&lt;br /&gt;
|[http://xkcd.com/1608/944:-1079+s.png (944, 1079)]&lt;br /&gt;
|[http://xkcd.com/1608/945:-1079+s.png (945, 1079)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Comics with [[:Category:Social networking|Social networking]]&lt;br /&gt;
|Cueball has been stuck below the lava for some times without access to the internet, and he now craves news from the world above. But it is not really news stories he craves but only the hot and viral videos and what is trending on {{w|Twitter}}. To be addicted to social networks and viral videos is probably a real infliction and it is a pain for Cueball to not be able to get on-line. Two coins are behind him.&lt;br /&gt;
|-&lt;br /&gt;
|Elon Musk’s cave in lair.&lt;br /&gt;
|&lt;br /&gt;
:Left Cueball: I always assumed Elon Musk's volcano lair would be like... Tropical. And ...Well, ''pleasant''.&lt;br /&gt;
:[[Elon Musk]] in the high chair: Back to your desks, swine!&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/7/73/1608_0945x1074y_Elon_Musks_cave_in_lair.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/945:-1074+s.png (945, 1074)]&lt;br /&gt;
|[http://xkcd.com/1608/946:-1074+s.png (946, 1074)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Comics with [[:Category:Comics featuring Elon Musk|Elon Musk]]&lt;br /&gt;
|It turns out that this is Elon Musk's}lair. Having a secret lair with a hidden entrance is an often uses trope in films. Often it would be the villain (like in a {{w|James Bond}} film) that has such a place, but also heroes, like {{w|Batman}}, uses such hiding places. The joke here is that Cueball has assumed that Elon Musk, an extraordinarily rich and enterprising man, which could be one of these megalomaniacs that might end up being a super villain, would have a bit more class over his secret lair. It also turns out that Elon sits in the cave and shouts at his workers to get back to work, even calling them names. There is also a coin here.&lt;br /&gt;
|-&lt;br /&gt;
|Ground symbol in lair.&lt;br /&gt;
|&lt;br /&gt;
:Ponytail: So ''this'' is where it is.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/2/2d/1608_0947x1073y_Antenna_cave_in_lair.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/947:-1073+s.png (947, 1073)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|The antenna looking item hanging from the ceiling is the embodiment of the {{w|Ground_%28electricity%29#Electronics|Earth ground symbol}} commonly used in circuit diagrams for electronics. So this is where the Earth is grounded in &amp;quot;real life&amp;quot; and finally Ponytail has found it. To protect themselves i their long search for this Ponytail and Megan seem to be wearing {{w|Antistatic_wrist_strap|antistatic wrist straps}}. This may also be a reference to the Circuit Diagram comic in which a ground is labeled as &amp;quot;bury deep, but not too deep&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|'''Right Volcano Top'''&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/7/70/1608_0953x1087y_Right_Volcano_Top_zoom_out.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/b/b8/1608_0953x1087y_Right_Volcano_Top_zoom_out_extra.png Extra zoom out]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/7/75/1608_0953x1087y_Right_Volcano_Top_zoom_out_extra_red.png Hidden passages in red]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|A zoom out of the right rim of the volcanic crater. In the extra zoom out the eagles can be seen as well, they are high enough to be missed entirely when moving along the crater surface.&lt;br /&gt;
|-&lt;br /&gt;
|Ring of power and lave floor at the right crater top.&lt;br /&gt;
|&lt;br /&gt;
:Megan: One of these is probably a ring of power or whatever.&lt;br /&gt;
:Girl with hair bun: Let's play a game where the lava is the floor of a house.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/7/77/1608_0952x1087y_Ring_of_power_and_lave_floor_at_the_right_crater_top.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/952:-1087+s.png (952, 1087)]&lt;br /&gt;
|[http://xkcd.com/1608/953:-1087+s.png (953, 1087)]&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Megan tells Cueball that one of the many rings she throws into the crater is probably a {{w|One Ring|''ring'' of power}}, a reference to [https://www.youtube.com/watch?v=FXpF3SUFaDw the scene] from the {{w|The Lord of the Rings: The Return of the King|last LOTR film}} where {{w|Frodo Baggins|Frodo}} fails and {{w|Gollum}} attacks inside the volcano {{w|Mount Doom}}, thus making it clear that the volcano in the game represents this volcano. From her last comment, ''or whatever'',  it seems she doesn't care too much, which make it clear, from the LOTR universe, that neither of these rings in the one ring. It would not have be this easy throwing them into the lava if it had been. There seems to be 16 rings, which is less than the other rings that are ruled by the one ring, the 9 for the humans, the 7 for the dwarfs and the 3 for the elves (19 plus the one ring 20 rings in total).&lt;br /&gt;
&lt;br /&gt;
The two girls are playing a dangerous game, the exact opposite of the normal version of the children’s game {{w|Hot lava (game)|Hot lava}}, where they pretend the floor in the house is made out of lava, and that you die if you touch it. However, in this version of the game they pretend to play that the lava is the floor in a house, and they may then just walk out into the lava pool, where they would die.&lt;br /&gt;
|-&lt;br /&gt;
|Megan sliding down slope on snow sleigh.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/1/15/1608_0956x1085y_Megan_sliding_down_slope_on_snow_sleigh.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/956:-1085+s.png (956, 1085)]&lt;br /&gt;
|[http://xkcd.com/1608/956:-1086+s.png (956, 1086)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Megan is sliding fast down the crater side. She will hit a jump near the coin, and would probably fly a considerable  distance given the speed she seems to have.&lt;br /&gt;
|-&lt;br /&gt;
|Eagles over right crater top.&lt;br /&gt;
|&lt;br /&gt;
:Left eagle: Tolkien said Frodo left the cloak somewhere over here.&lt;br /&gt;
:Right eagle: Can't ''he'' just fix it?&lt;br /&gt;
:Left eagle: He doesn't want to rewrite that chapter.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/c/cb/1608_0956x1088y_Eagles_over_right_crater_top.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/956:-1088+s.png (956, 1088)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Frodo's mithril cloak was taken from him at Cirith Ungol, which, along with other items, was recovered by Gandalf and returned to him at Minas Tirith. Some readers have been confused by this turn of events however, due to it not being present in some versions of the movie adaptation. Two of the {{w|Eagle (Middle-earth)|great eagles}} from LOTR flies above the right crater top. In this situation the eagles are being used to find {{w|Frodo|Frodo's}} cloak, with one eagle complaining that &amp;quot;he&amp;quot;, meaning {{w|J. R. R. Tolkien}} the author of LOTR, should just fix the issue without the eagles. This is a reference to the eagles use in LOTR as a {{w|Deus ex machina|deus ex machina}} and the [http://periannath.com/feature/why-doesnt-frodo-just-ride-an-eagle-to-mount-doom/ supposed plot hole] of the eagles not [http://tolkiengateway.net/wiki/Eagles#Flying_the_Ring_to_Mount_Doom flying the ring to mordor]. However, this was of course not possible before Sauron and his ringwraiths were defeated. &lt;br /&gt;
|-&lt;br /&gt;
|Ponytail racing down the steep slope on a bike.&lt;br /&gt;
|&lt;br /&gt;
:Ponytail: 114 mph!&lt;br /&gt;
:Ponytail: Suck it, previous downhill volcano record-holder!&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/c/cd/1608_0958x1083y_Ponytail_racing_down_the_steep_slope_on_a_bike.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/958:-1083+s.png (958, 1083)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Ponytail is trying to break the world record for downhill race on a bike on a volcano. The {{w|Cycling_records#History_of_downhill_records|record}} at the time of this comic was from 2002 and was 107&amp;amp;nbsp;mph (172&amp;amp;nbsp;km/h) easily beaten by the 114&amp;amp;nbsp;mph (183&amp;amp;nbsp;km/h) that Ponytail reaches as she mocks the previous record holder. There were two different records, one for prototype bike by {{w|Éric Barone}} (the 107&amp;amp;nbsp;mph (172&amp;amp;nbsp;km/h)) and one for serial production bicycle (102.5&amp;amp;nbsp;mph (164.95&amp;amp;nbsp;km/h) set in 2011 by {{w|Markus Stöckl}}). She beat them both and it looks like a very ordinary bike she rides. The all-time record for downhill racing is not using the ashy slopes on volcanos but from racing on snow, and here the record is not in danger from Ponytail as it is a staggering 138&amp;amp;nbsp;mph (222&amp;amp;nbsp;km/h) again with a lesser record for serial produced bikes of 130&amp;amp;nbsp;mph (210&amp;amp;nbsp;km/h). She will soon hit a rock outcrop so hopefully she has very good brakes...&lt;br /&gt;
|-&lt;br /&gt;
|Tell my wife why you left me there, and Megan and Cueball with a device&lt;br /&gt;
|&lt;br /&gt;
:Right Cueball: If I don't make it back...&lt;br /&gt;
:Right Cueball: ...Tell my wife...&lt;br /&gt;
:Right Cueball: ...Where I am...&lt;br /&gt;
:Right Cueball: ...And why you left me there…&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/c/ce/1608_0960x1081y_Tell_my_wife_why_you_left_me_there.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/960:-1081+s.png (960, 1081)]&lt;br /&gt;
|[http://xkcd.com/1608/961:-1081+s.png (961, 1081)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|''If I don't make it back'' is a common [http://tvtropes.org/pmwiki/pmwiki.php/Main/IfIDoNotReturn trope] in films and books used when the speaker is about to make a noble sacrifice. The speaker will then usually tell the other to go tell his wife that he died bravely or that his friends should remember him. There is even a [https://vimeo.com/58319575 song] with the same title by {{w|Tracy Lawrence}}. In Cueball's case, both him and his companion are attempting to scale a dangerous mountain and neither are inclined to sacrifice their own lives for the other. Cueball appears to be struggling, climbing on all fours while his friend is standing. Subverting the trope, he attempts to guilt trip his friend into helping him. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also here are Megan with some kind of device and Cueball on top of a large boulder. Maybe they are investigating the environment on the volcanic slope. Cueball has just discovered the coin hanging above them.&lt;br /&gt;
|-&lt;br /&gt;
|It becomes a V7 if the volcano erupts and Ponytail and Cueball on the slope&lt;br /&gt;
|&lt;br /&gt;
:Megan: This is currently a V2, but it becomes a V7 if the volcano erupts.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/7/75/1608_0962x1080y_It_becomes_a_V7_if_the_volcano_erupts.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/962:-1080+s.png (962, 1080)]&lt;br /&gt;
|[http://xkcd.com/1608/963:-1079+s.png (963, 1079)]&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|Megan and Cueball climb a very steep part of the mountain slope. In {{w|bouldering}}, the relative difficulty of a bouldering problem is graded using the {{w|Grade (bouldering)|V scale}}. She exclaims that at the moment the climb is only a V2, but if the volcano erupts this would increase to V7. The joke is that the shaking ground and the lava resulting from the eruption would obviously make it harder to complete the bouldering problem without getting killed. In reality, passing environmental conditions do not affect the grade that a bouldering problem receives.&lt;br /&gt;
|-&lt;br /&gt;
|Megan reading for children about Sauron’s ring.&lt;br /&gt;
|&lt;br /&gt;
:Megan: &amp;quot;The time has come&amp;quot; the Walrus said, and put on a Sauron's ring…&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/6/66/1608_0964x1078y_Megan_reading_for_children_about_Saurons_ring.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/964:-1078+s.png (964, 1078)]&lt;br /&gt;
|[http://xkcd.com/1608/964:-1079+s.png (964, 1079)]&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|The line &amp;quot;&amp;quot;The time has come&amp;quot; the Walrus said, to talk of many things&amp;quot; is from the poem {{w|The Walrus and the Carpenter}} by {{w|Lewis Carroll}}'s book {{w|Through the Looking-Glass}}, the sequel to {{w|Alice's Adventures in Wonderland}}. {{w|Sauron}} is the main enemy in LOTR, the one who has made the ring, and now needs it to gain his powers back. In this mixed poem the second line is changed but follows the same rhyme scheme. But although ''rings'' would have rhymed with ''things'', it of course have to ''ring'' as the {{w|walrus}} can only put the {{w|One Ring|one ring of power}} on, while uttering the now much more ominous sounding phrase ''The time has come''. Megan is reading this poem/story at the base of the volcano Mount Doom where the ring was created and later destroyed. Like Frodo, Sauron is one of the characters from LOTR who is only mentioned, not shown, in the comic.&lt;br /&gt;
|-&lt;br /&gt;
|Vaping Earth.&lt;br /&gt;
|&lt;br /&gt;
:Cueball: The Earth is vaping.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/b/bd/1608_0969x1077y_Vaping_Earth.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/969:-1077+s.png (969, 1077)]&lt;br /&gt;
|[http://xkcd.com/1608/968:-1077+s.png (968, 1077)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|{{w|Vaping}} is a term used instead of smoking for the use of electronic cigarettes. There is even a game called the {{w|Vaping game}} for blowing extra large clouds of vapor out while using these substitutes for cigarettes. Cueball remarks that here it is the Earth that does so, due to the volcanic activity of the nearby volcano.&lt;br /&gt;
|-&lt;br /&gt;
|'''Left of play area to Kite.'''&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/a/a9/1608_Left_of_play_area_to_Kite.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/8/80/1608_Left_of_play_area_to_Kite_red.png Hidden passages in red]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|This is the area from below the volcano's slope and towards the play area. There are several hidden places and pools that can be seen in the second image link.&lt;br /&gt;
|-&lt;br /&gt;
|Kite and weird bug.&lt;br /&gt;
|&lt;br /&gt;
:Mom: Check out this one weird bug, discovered by a local mom.&lt;br /&gt;
:Girl: Oh my God, mom, stop saying everything like that.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/a/ae/1608_0970x1077y_Kite_and_weird_bug.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/a/a4/1608_0970x1077y_Kite_and_weird_bug_red.png Hidden passages in red]&lt;br /&gt;
|[http://xkcd.com/1608/970:-1077+s.png (970, 1077)]&lt;br /&gt;
|[http://xkcd.com/1608/972:-1077+s.png (972, 1077)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|Comic [[1614: Kites]] and in general the [[:Category:Kites|kite category]]. Also the [[:Category:Clickbait|Clickbait category]]&lt;br /&gt;
|The comic was released only two weeks after this game, and although it is clearly a girl in this comic, she looks like Megan who sets up the kite in the next comic. There is also a kite in ''Sky Toucher'' in TE and kites is a recurring theme in xkcd.&lt;br /&gt;
&lt;br /&gt;
The mother that discovers the bug is [[Blondie]]. She talks like she is one of the {{w|clickbait}} headlines used for getting people to click in on the link generally aimed at generating online advertising revenue, which fits nicely with her recurring theme of as a news anchor. Her daughter is tired of this, especially as it seems like the mother speaks like that all the time. This may embarrass the girl, especially if she is with a friend rather than a brother. Maybe the mother has been reading too many clickbait news on-line? As noted in the other references ''clickbait'' is a recurring theme in xkcd. The mother is near a small lake, so it is likely that there is plenty of insects and other bugs. It is possible to sink into the lake as can be seen in the second image with the hidden parts shown in red.&lt;br /&gt;
|-&lt;br /&gt;
|Space capsule with parachutes.&lt;br /&gt;
|&lt;br /&gt;
:Bird thinking: I don't remember laying these but ''wow'' they're already flying. Gonna be awesome when they hatch.&lt;br /&gt;
&lt;br /&gt;
:Cueball: Yes! My phone has a signal.&lt;br /&gt;
:Voice from inside: How many new likes did we get during reentry?&lt;br /&gt;
:Cueball: I'm checking!&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/e/e2/1608_0976x1079y_Space_capsule_with_parachutes.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/976:-1079+s.png (976, 1079)]&lt;br /&gt;
|[http://xkcd.com/1608/976:-1080+s.png (976, 1080)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|Comic : [[1133: Up Goer Five]]&lt;br /&gt;
|The book TE was based on the comic ''Up Goer Five'' which was about the rocket that took this space capsule to the moon. When it lands it uses three large parachutes to slow down after the main brake-down during reentry. On top of these sits a bird looking like a hen. It is a hen that can think, but it is still not very clever. It believes that this is three eggs, and is amazed that they are already flying before they hatch, which is of course ridiculous, but they do float in the air...&lt;br /&gt;
&lt;br /&gt;
The astronauts inside (two at least, but there should be three if it was one of the moon landing missions) has just been waiting to get close enough to Earth again that they can get a signal on their smart phones. Cueball is even opening the hatch during descend to increase this chance, which would be highly dangerous. Also normally they would land in water (which will though not be the case this time). The reason he does this is that they wish to know how many more likes they (and their mission) has received during the reentry. This would have been relevant if the moon landings had taken place today. There where no social media or internet back in 1969. This is similar to the Cueball who is trapped in the lava lair without connection to Twitter.&lt;br /&gt;
|-&lt;br /&gt;
|Girl running to other girl and small forest.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/3/30/1608_0978x1077y_Girl_running_to_other_girl_and_small_forrest.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/978:-1077+s.png (978, 1077)]&lt;br /&gt;
|[http://xkcd.com/1608/976:-1077+s.png (976, 1077)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Just two young girls playing near a forest of low trees. But with the space capsule above the forest.&lt;br /&gt;
|-&lt;br /&gt;
|Entire well - zoom out.&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/2/2e/1608_0980x1075y_Entire_well_zoom_out.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/0/06/1608_0980x1075y_Entire_well_zoom_out_red.png Hidden passages in red]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Comics in the [[:Category:Well|Well series]].&lt;br /&gt;
|There are many similarities in this well to the well series. Someone is looking into a well that has the same general appearance and there is a person inside which turned out to be the case in [[568: Well 2]]. People throw coins into it and there is a coin at the bottom in the game (although above the water.)&lt;br /&gt;
|-&lt;br /&gt;
|Well top.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/7/70/1608_0980x1077y_Well_top.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/980:-1077+s.png (980, 1077)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Cueball looks into the deep well.&lt;br /&gt;
|-&lt;br /&gt;
|Well bottom.&lt;br /&gt;
|&lt;br /&gt;
:Girl: I'm not a ghost. I just like wells.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/8/82/1608_0980x1073y_Well_bottom.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/a/aa/1608_0980x1073y_Well_bottom_red.png Hidden passages in red]&lt;br /&gt;
|[http://xkcd.com/1608/980:-1073+s.png (980, 1073)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|At the bottom of the well in the water (see also the hidden passages image) is a girl. Above to the left of her is a coin. Maybe thrown in by Cueball at the top. Ghost living in wells is a common theme, for instance there is a Japanese movie {{w|Banchō Sarayashiki}} whose [http://www.imdb.com/title/tt0202946/releaseinfo English title] is ''Ghost in the Well''. So, this is why this real girl explains that she is actually not a ghost, she just like wells and thus likes to sit in the cold water at the bottom of wells. This could be very dangerous, and she will probably have a hard time getting up. It is also a very deep well, so falling into this well might very well be lethal. There are also many stories (in this case also real stories like the one about {{w|Jessica McClure}}) about kids that fall into wells, some of them surviving being stuck for several days in the wells. Also, in movies this story is often used, for instance in {{w|Batman Begins}} the young Bruce Wayne falls down a dry well and is attacked by a swarm of bats, subsequently developing a fear of bats.&lt;br /&gt;
|-&lt;br /&gt;
|Entire gas station with birds above&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/b/b3/1608_0982x1079y_Gas_station_with_birds_above_with_coin_on_string.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/8/83/1608_0982x1079y_Gas_station_with_birds_above_without_coin_on_string.png Without coin]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|The two birds with a coin between them flying above the gas station is way too high up, to be discovered when just moving normally over the gas station, even jumping once up from the highest spot. This is thus one of several coins that are easily missed. There is more explanation this scene where these two individual scenes are described.&lt;br /&gt;
|-&lt;br /&gt;
|Gas station with x-wing.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/4/44/1608_0982x1077y_Gas_station_with_x-wing.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/982:-1077+s.png (982, 1077)]&lt;br /&gt;
|[http://xkcd.com/1608/983:-1077+s.png (983, 1077)]&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Megan has managed to land her {{w|x-wing}} fighter from the rebel fleet in Star Wars right next to a standard gas station. And she has planned to fill her spaceship up. That it could run on petrol for cars seems highly unlikely. The question is if she has already filled it up and is heading back with the handle to the gas stander, or if she has just discovered that the hose is not long enough to reach all the way under the wing to the fighter. It will have taken considerable skills to land this close to the station without hitting the cover over the stander. Ponytail is sitting in the shop with a coin. This is the first coin to be discovered when going left from the play-area. There is a long stretch without coins to begin with. The coins on the rock island in the sky it on this stretch, but so far above that most people would miss them altogether. There is also a coin with two birds straight above the right wing on the X-wing. But about three jumps up, so it is easy to miss. To get into the shop you need to go over the stander and back. Why Cueball have crawled up in the roof is not clear. But maybe he is enjoying the view over the cliff that is to the right of the station. There is a stop sign to the left, but there seems to be no road that way. Maybe that is why you should stop...&lt;br /&gt;
|-&lt;br /&gt;
|Birds with coin.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/7/7e/1608_0982x1079y_Birds_with_coin.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/9/9e/1608_0982x1079y_Birds_without_coin.png Without coin]&lt;br /&gt;
|[http://xkcd.com/1608/982:-1079+s.png (982, 1079)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Film: {{w|Monty Python and the Holy Grail}}&lt;br /&gt;
|In the film it is discussed if two swallows could carry a coconut between them on a string as the two birds do with the coin here. First when the coin has been taken, can the string between the birds be seen (see the other image). The birds are three jumps above the X-wing below, and this coin is thus easily missed by the players. In the film the horses are simulated with the sound of two coconuts shells being hit together. Someone asks how they happened to be in England and there is discussion about migratory birds like {{w|swallows}} and the possibility that they have brought the coconuts along with them. But the consensus is that they cannot do this by themselves the coconut being too heavy, but then it is suggested that two swallows could carry it on a string between them. Later in the film someone is seen actually tying two birds together to a coconut. In this comic, we now know how the coins have been transported through the image...&lt;br /&gt;
|-&lt;br /&gt;
|Our kingdom from a cliff.&lt;br /&gt;
|&lt;br /&gt;
:Cueball: Everything the light touches is our kingdom.&lt;br /&gt;
:Girl: What's with the shadowy place over there?&lt;br /&gt;
:Cueball: That is beyond our borders.&lt;br /&gt;
:Girl: No, I mean what object casts a shadow over a whole region?&lt;br /&gt;
:Cueball: Oh, that's god. He lives over there.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/a/a0/1608_0986x1076y_Our_kingdom_from_a_cliff.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/986:-1076+s.png (986, 1076)]&lt;br /&gt;
|[http://xkcd.com/1608/986:-1075+s.png (986, 1075)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Film: {{w|The Lion King}} and comic: [[1504: Opportunity]] as well as [[:Category:The Lion King|The Lion King category]]&lt;br /&gt;
|Cueballs lines is from The Lion King and has been used directly before in the comic Opportunity. Randall has made several references to the film in xkcd, and it is obvious that he was very affected by this film that came out when he was just the right age.&lt;br /&gt;
&lt;br /&gt;
Cueball is talking to a child version of Ponytail, whose mother may be the one climbing up the cliff side below. The first three lines of the quote goes as in the film, but then it turns out that the girl is properly referring to the Star Destroyer that would be clearly visible from this cliff as it covers almost the entire right part of this world from just beyond the play-area. (They do not look high enough to see the rock island in the sky, and it would also not cast shadow over an entire region.) As it is not certain players coming here have already been to the right to see the Destroyer it is not necessarily clear that the reply from Cueball should apply to the Destroyer. But if it does then it would be the Emperor Palpatine that he refers to as God. The emperor is on board the Destroyer near the bridge at the very top rear end of the spaceship and has God like powers. It could however also just be a general reference to the {{w|God}} and thus be inferred as if God cast a shadow over an entire region (country). Maybe just in general as if he has a place in the sky that cast a shadow (like sitting on a cloud). Alternatively, it could be the people who believe too much in any God, which can be viewed as living under a shadow, as they will not try to see any reality if it does not fit with their religious beliefs.&lt;br /&gt;
|-&lt;br /&gt;
|Hamster ball bowling.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/5/53/1608_0987x1075y_Hamsterball_bowling.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/987:-1075+s.png (987, 1075)]&lt;br /&gt;
|[http://xkcd.com/1608/989:-1074+s.png (989, 1074)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|Comics: [[:Category:Hamster Ball|Hamster Ball category]]&lt;br /&gt;
|There have been several xkcd comics with human sized hamster balls, and there is even one more in this comic up in the Destroyer. In this scene it is two young girls that use the hamster ball as a bowling ball in a human sized {{w|ten pin bowling}} game. Hopefully, the little girl with the hair bun behind the pins get away in time if it is a strike. It is the first time hamster ball and bowling has been matched, but in TE there are bowling alleys both on the ship ''The USS Laws of the Land'' and on the suspension of the longest bridge in ''Tall roads'' and such an alley is also used for measuring length in ''How to count things''. One of the many large trees that are found in the drawing is standing alone in this scene. Most other places there are more than one tree together.&lt;br /&gt;
|-&lt;br /&gt;
|If loving you is wrong I don’t want to and Beret Guy following insects&lt;br /&gt;
|&lt;br /&gt;
:Cueball: If loving you is wrong, I don't want to.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/4/4f/1608_0990x1074y_If_loving_you_is_wrong_I_dont_want_to.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/990:-1074+s.png (990, 1074)]&lt;br /&gt;
|[http://xkcd.com/1608/991:-1074+s.png (991, 1074)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Song (or quote): {{w|(If Loving You Is Wrong) I Don't Want to Be Right}}&lt;br /&gt;
|A reference to either the [http://krexy.com/if-loving-you-is-wrong general love quote] or maybe more likely to the song [https://www.youtube.com/watch?v=FvJj7SN9EWI performed most notably] by {{w|Luther Ingram}}. Recently (2014), there has also been a TV series produced called {{w|If Loving You Is Wrong (TV series)|If Loving You Is Wrong}}.&lt;br /&gt;
&lt;br /&gt;
The quote is very romantic, because the speaker is stating that if it is wrong to love a specific person, the speaker chooses to be in love and does not wish to be right. However, Cueball twist the quote quite a lot, saying instead that if it is wrong to love Ponytail then he does not want to love her at all - taking all romance out of the statement.&lt;br /&gt;
&lt;br /&gt;
Also in this scene is one of only two instances where Beret Guy appears. Typical of his past appearances, he seems to be occupied by following a small flying insect through the tall grass.&lt;br /&gt;
|-&lt;br /&gt;
|'''Entire Washington monument'''&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/2/21/1608_0995x1079y_Entire_Washington_monument_extra_zoom_out.png Overview] &lt;br /&gt;
[http://www.explainxkcd.com/wiki/images/a/ae/1608_0995x1079y_Entire_Washington_monument_extra_zoom_out_red.png Hidden passages in red]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/7/7a/1608_0995x1078y_Middle_of_Washington_monument_zoom_out.png Central hidden passage]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/6/6d/1608_0995x1078y_Middle_of_Washington_monument_zoom_out_red.png Hidden passages in red] &lt;br /&gt;
&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Comic: [[1600: MarketWatch]]&lt;br /&gt;
|The tallest manmade structure on the ground in this game is the {{w|Washington Monument}} which recently before the release of this comic was referred to in the mentioned comic. As can be seen in the hidden passages images there are two secret passages, one at the bottom (see this scene for more) and one in the middle of the monument. The one in the central part of the monument is actually quite large, and as can be seen in the images zooming in on the central part there is also a fault line in the monument at the base of this hidden passage. But it doesn't really lead to anywhere interesting. The fault line could be a reference to the {{w|Washington_Monument#2011_earthquake_damage|earthquake damage}} from 2011 where several stones cracked.&lt;br /&gt;
|-&lt;br /&gt;
|Base of Washington monument with Cueball and Megan&lt;br /&gt;
|&lt;br /&gt;
:Cueball: Honestly, it doesn't even look that much like Washington.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/d/dc/1608_0994x1074y_Base_of_Washington_monument.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/1/16/1608_0994x1074y_Base_of_Washington_monument_red.png Hidden passages in red]&lt;br /&gt;
|[http://xkcd.com/1608/994:-1074+s.png (994, 1074)]&lt;br /&gt;
|[http://xkcd.com/1608/995:-1074+s.png (995, 1074)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|At the base of the Washington Monument Megan and Cueball is looking up at it, and Cueball complains that it doesn't even look like {{w|Washington, D.C.|Washington}}. By &amp;quot;Washington&amp;quot; he could be referring to the city of Washington DC or to the real Washington monument, but he is probably referring to the first US President George Washington, since monuments often depict (look like) the person they are dedicated to, but the real Washington monument is not meant to look like Washington himself. Cueball seems to have expected all presidential monuments to include a statue of the honored president and is confused and disappointed when the monument fails to meet his expectations. Of course, since this is the only Washington based building in the game it is true that the place doesn't look like the city. If he refers to the monument, then it can be questioned if this is because the monument is not an exact replica (in proportions and/or scale). In any case it is clearly meant as an indicator that this is supposed to look like the monument, and with the tip's apex being made of aluminum (see that scene) as on the real monument, there can be no doubt what is referenced. It is possible to get to the left side of the monument without going up to see the tip, if the player immediately understands the sign with the white arrow that points to a hidden passage through the base of the monument, as can be seen in the second image with the hidden passages shown in red.&lt;br /&gt;
&lt;br /&gt;
To the left of the monument there is a flagpole with a blown-out flag. It is all black, but it should be the {{w|Flag of the United States|the Stars and Stripes}} as there are fifty flag poles with the US flag (one for each [[1653: United States Map|state]]) surrounding the monument in a circle. On top of the pole there sits a duck looking left. Towards the end of the world to the left on top of the left volcanic rim there also sits a similar duck looking right.&lt;br /&gt;
|-&lt;br /&gt;
|Tip of Washington monument with Cueball and White Hat&lt;br /&gt;
|&lt;br /&gt;
:Cueball: Look at that- Solid aluminum!&lt;br /&gt;
:Cueball: We´re gonna be rich!&lt;br /&gt;
:White Hat: Uh, what the heck is ''that?!''&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/6/6f/1608_0995x1083y_Tip_of_Washington_monument.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/995:-1083+s.png (995, 1083)]&lt;br /&gt;
|[http://xkcd.com/1608/995:-1084+s.png (995, 1084)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|The tip of the monument is actually {{w|Washington_Monument#Aluminum_apex|made of solid aluminum}} and at the time this {{w|aluminum}} apex was installed it was a rare metal as valuable as {{w|silver}}, but today it is maybe about 1/300 as valuable as silver. So Cueball and White Hat will not become rich based on the metal value. Of course, if they did steal the tip of such a famous monument, they might actually be able to sell it to a scrupulous collector at a value comparable to if was just a lump of silver of that weight.&lt;br /&gt;
&lt;br /&gt;
White Hat looking over his shoulder spots the Star Destroyer and thus help guide a player that has started going left towards the Destroyer to the right. How they have managed the climb, getting the ropes over the tip, or how Cueball intends to get down with the tip is left to the readers imagination...&lt;br /&gt;
|-&lt;br /&gt;
|'''Entire floating rock island.'''&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/5/5c/1608_0994x1110y_Entire_floating_rock_island_zoom_out.png Overview]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Film: {{w|Avatar (2009 film)|Avatar}}&lt;br /&gt;
|This floating rock island may be a reference to the film Avatar where floating rocks is part of the scenery of the fictive moon {{w|Fictional_universe_of_Avatar#Astronomy_and_geology|Pandora}}. The rock in the game is very hard to find by chance, it is kind of unobtainable, which may be a further reference to the film since the reason the rocks do float is a combination of a weak gravity, a strong magnetic field and a mineral whose {{w|Superconductivity|superconductive properties}} allow it to float in magnetic fields. Of course, the levitating Hallelujah Mountains in the film contain significant quantities of the mineral which is called {{w|Unobtanium}}. Only thing pointing towards it is the Washington Monument and even if you go up from there, pushing the up arrow continuously for more than half a minute you may almost miss it, as only the far-right girl would move through the view. And with two coins around this island, it is important to find it in order to get all coins. Apart from the coins and the surprise there is little of interest here, and not even any spoken text.&lt;br /&gt;
&lt;br /&gt;
To the right just beneath the rear end of the Destroyer there is a small lump of earth that has floated up from the ground, hovering over the corresponding hole in the ground. Maybe this is caused by the same force that have created this floating island.&lt;br /&gt;
|-&lt;br /&gt;
|Top left of floating rock island with coin.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/f/f5/1608_0989x1112y_Top_of_floating_rock_island_with_coin.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/990:-1112+s.png (990, 1112)]&lt;br /&gt;
|[http://xkcd.com/1608/990:-1111+s.png (990, 1111)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|The large rock on top of the floating island is one of only two places where there is anything at a coordinate of Y=1112. On top of the globe of Death over the bridge of the destroyer, there are three images at the top of this that enters 1112. And there [http://xkcd.com/1608/1078:-1112+s.png the very top] is just slightly higher up. But there is no coin there, so the coin that would be in the tile used for main reference here that holds the coin is the highest location for any coin in the game, as the Globe of Death has its coin in its center below the top.&lt;br /&gt;
|-&lt;br /&gt;
|Top right of floating rock island with base jumpers.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/9/92/1608_0993x1112y_Top_of_floating_rock_island_with_base_jumpers.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/994:-1111+s.png (994, 1111)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|In ''Sky Toucher'' in TE two people jump of a cloud, like the base jumpers Megan and Ponytail does here from the floating rock, but at least these two girls do have parachutes on (as opposed to the cloud jumpers in TE). How they got here is a good question, but of course they could have flown here in for instance the X-wing from below at the gas station.&lt;br /&gt;
|-&lt;br /&gt;
|Bottom of floating rock island with coin.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/e/e1/1608_0992x1109y_Bottom_middle_of_floating_rock_island_with_coin.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/992:-1109+s.png (992, 1109)]&lt;br /&gt;
|[http://xkcd.com/1608/993:-1109+s.png (993, 1109)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|At the bottom of the island several small and large boulders can be seen hanging only loosely on to the bottom. At the center the largest rock can be seen, but even this is slipping a little as can be seen by the small white speck high over the very bottom of this boulder. Right of this is the other coin that belongs to this hidden place in the sky.&lt;br /&gt;
|-&lt;br /&gt;
|'''Entire Play Area - zoom out.'''&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/7/7b/1608_1001x1074y_Entire_Play_Area_Zoom_out.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/8/8b/1680_Play_Area_Full_Size_Coins_Hoverboard_and_View.png With starting view]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|The entire play area with the walls and their outer foundation. See also the insert with the starting view shown in red in the second image link and see more about the buildup of scenes from the individual image tiles using the [[#Play Area used as example|play area down below]]. It is easy to see how a player of the game, with no knowledge of Randall's way of thinking, may not even think about exploring outside this area, even if they do try to go outside the maze. Because it is possible to jump around in the maze without discovering that you can actually fly rather than just jump. If you only jump once, you cannot see the too op the walls. On top of this there is the large [http://www.explainxkcd.com/wiki/images/a/ae/Return_to_the_play_area.PNG red warning letters] telling you to go back if you try to leave the confines of the wall.&lt;br /&gt;
|-&lt;br /&gt;
|The Play Area.&lt;br /&gt;
|&lt;br /&gt;
:My new book,&lt;br /&gt;
:''Thing Explainer,''&lt;br /&gt;
:comes out today!&lt;br /&gt;
:To celebrate, here's&lt;br /&gt;
:a small game.&lt;br /&gt;
&lt;br /&gt;
:Deposit coins here&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/6/6c/1608_1000x1074y_The_Play_Area.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/3/30/1608_1000x1074y_The_Play_Area_red.png Hidden passages in red]&lt;br /&gt;
|[http://xkcd.com/1608/1000:-1074+s.png (1000, 1074)]&lt;br /&gt;
|[http://xkcd.com/1608/1000:-1075+s.png (1000, 1075)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|This is the starting area where the game begins. There is even some extra text telling you to ''Use arrow keys to move'' but as soon as you do, this text disappears, just like the [[#Messages in Play Area|message you can receive]] below in the view depending on your action in this area. The text below the starting point of the hoverboard Cueball that you control, explains that the game is released on this day to celebrate the release of Randall's new book [[Thing Explainer]] and thus directly references the book. And also explains why this comic has been made, and furthermore why it was released on a Tuesday rather than the usual Wednesday release, which was then skipped this week. It also explains that if you collect coins, you can deposit them at the terminal, and when you do it list the score (number of coins and the time used) and rates your achievement. By noting that [http://www.explainxkcd.com/wiki/images/7/7e/17_coins.PNG you got all the coins] if you collect all seventeen coins in the play area maze, then it is one more trick to try to make you stay inside the walls of the maze. There is only one small feature that can be spotted from within the maze that breaks the symmetry and may give away the clue of the game. And that is the small stone that lies on the ground to the left. Because why should it be there, if this was just a platform/maze game. The walls cannot be seen if you stay in or just around the outer wall of the maze. But if you go to them, you may think this is the end. Another detail about the game to be learned already here is that there can be &amp;quot;solid&amp;quot; black parts of the surroundings which are not solid at all. This can be seen in the image showing the hidden passages in red. Here it can be seen that the ledge beneath the two inverted parenthesis &amp;quot; )( &amp;quot; is not solid, and that you can fall or jump up through this section. This could forewarn you of the hidden passages, especially to the lair beneath the volcano which are the only real hidden place based on hidden passages, but also for those in the Washington Monument and in the cotton trap in the Destroyer and the glitch floor also on the Destroyer.&lt;br /&gt;
|-&lt;br /&gt;
|'''Everything Right of Washington monument.'''&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/6/66/1608_Everything_Right_of_washington_monument.png Overview]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Most of the details in the image is found to the right of the play-area, mainly in the form of the rooms in the Destroyer. On the ground only a few artifacts are large enough to be seen in this zoomed out version. The three T's and the forest, and then of course the pyramid. Interestingly enough there are almost more to be seen inside the Destroyer with the two large rooms (the cave and the Glitch floor room) both being large enough to [http://www.explainxkcd.com/wiki/images/b/bf/1608_Entire_Cave_With_entire_pyramid_for_scale.png accommodate the entire pyramid].&lt;br /&gt;
|-&lt;br /&gt;
|Cueball outside play area.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/c/c0/1608_1004x1074y_Cueball_outside_play_area.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1004:-1074+s.png (1004, 1074)]&lt;br /&gt;
|[http://xkcd.com/1608/1003:-1074+s.png (1003, 1074)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Typically reading direction would lead a player to this location first after escaping the play area. Is this is indeed the case then the grass and after that Cueball is the first hint that something more is going to happen in this game. Apart from the Cueball standing inside the play area, this is the closest person to the play area. He is just standing there doing nothing, so it is still not clear how big this is going to be.&lt;br /&gt;
|-&lt;br /&gt;
|Megan points at Runner after forest.&lt;br /&gt;
|&lt;br /&gt;
:Megan: Wow.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/5/53/1608_1008x1074y_Megan_points_at_Runner_after_forest.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1008:-1074+s.png (1008, 1074)]&lt;br /&gt;
|[http://xkcd.com/1608/1006:-1074+s.png (1006, 1074)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|The small forest with two large trees and several small ones is the first really interesting to show up if exiting the play area to the right for the first time and finally a person actually speaking shows up (although Cueball at the base of the Washington Monument to the right would be closer). Megan is not saying much, but she is clearly reacting to something. It could be to one or both the space ships above her. Since the Destroyer is already on top of her, as the front end of that ship is just short of being above the right wall of the play area, then it could also be the Rebel Runner she is pointing out. No matter what, following her arm going up and right it is likely that the runner will enter the view, but it is possible to miss it, in which case there would be a long way up to the Destroyer. Megan and Cueball is standing on the edge of a cliff, offering them an excellent view. Stepping down on the plateau below the cliff takes the player close to the lowest possible level to be at in the game. There are no tiles with any white below that level (1073). But the lowest point is first in the Ocean.&lt;br /&gt;
|-&lt;br /&gt;
|Cliff with rock and cactus.&lt;br /&gt;
|&lt;br /&gt;
:(None, or rather the text has been written in the previous scene)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/f/f2/1608_1010x1073y_Cliff_with_rock_and_cactus.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/c/c4/1608_1010x1073y_Cliff_with_rock_and_cactus_red.png Hidden passages in red]&lt;br /&gt;
|[http://xkcd.com/1608/1010:-1073+s.png (1010, 1073)]&lt;br /&gt;
|[http://xkcd.com/1608/1008:-1073+s.png (1008, 1073)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|After the grassy ground and the forest above the cliff to the left this marks the beginning of a long stretch of barren land ending in a dessert before reaching the ocean. Here a cactus and two large boulders display this inhospitable terrain. It seems like something is sitting on top of the smaller boulder, this could be a lizard, but it is too small to be certain. But that it is not part of the rock can be seen in the other image showing the parts of the image that you can walk through in red. And this small &amp;quot;lizard&amp;quot; is obviously sitting on top of the boulder.&lt;br /&gt;
|-&lt;br /&gt;
|Entire wires from ground to Runner.&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/7/76/1608_1014x1076y_Entire_wires_from_ground_to_Runner.png Overview]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Here is the first direct link from the ground to the Destroyer. This specific link takes the player from the ground level up along one of the three wires to the bottom of the hull of the Rebel Runner. If you went straight for the runner without going further right, the first coin you would find to the right would be one of the three at the runner. Else the first coin to the right (along the ground) would be in the dunes before Ponytail to the right.As can be seen the three wires are held by people and are then attached with anchors to the hull. Megan is climbing up the last of the three wires. See more in the specific scenes. &lt;br /&gt;
|-&lt;br /&gt;
|Three wires and people holding on on the ground&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/c/c9/1608_1013x1073y_Three_wires_and_people_holding_on.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1013:-1073+s.png (1013, 1073)]&lt;br /&gt;
|[http://xkcd.com/1608/1011:-1073+s.png (1011, 1073)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Three pairs of people are trying to hold on the three wires going straight up. Cueball and Megan holds on leaning left on the left wire, another Cueball and Hairy hold on to each side of the middle wire and finally yet a Cueball holds on to the last, while a small girl with a hair bun steps on the end of the wire, like she would be able to walk it like a tightrope. This should not be physically possible as the ropes do not seem to be attached to the ground, at least not the one to the left. But there can be no doubt that the drawing shows her standing with both feet on the rope. She is thus not helping Cueball. From here it is not yet known to the player that it is the Rebel Runner they have caught (with anchors) above, but when this becomes clear it will also be clear that they have no chance of holding on to the space ship. But here it seems they are doing a great job. The ground is barren between these wires and a {{w|tumbleweed}} is blowing along to make this even more clear. This part of a plant was also mentioned in a toast in [[1645: Toasts]].&lt;br /&gt;
|-&lt;br /&gt;
|Three wires Megan hanging on that reaches up to three anchors in the bottom hull of the Runner.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/5/58/1608_1014x1078y_Three_wires_and_reaching_up_to_anchors_in_Runner.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1015:-1076+s.png (1015, 1076)]&lt;br /&gt;
|[http://xkcd.com/1608/1014:-1078+s.png (1014, 1078)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|Megan tries to climb up the last of the wires going from the ground, and it turns out that it leads up to the bottom of the hull of the Rebel Runner. Not to a really good spot in her wires case, as there seems to be nothing to help her get inside the runner from there. The other two wires comes up to a cannon close to an entrance, where Cueball is fishing birds with a crumb of bread or a cracker on the end of the hook. (The bird fishing scene is also depicted when going through the Runner [http://www.explainxkcd.com/wiki/images/b/bc/1608_1012x1078y_Bridge_on_the_Rebel_Blockade_Runner.png down below]). All three wires ends in anchors that are here used the reverse way of a normal anchor, with the anchor attached to the ship instead of to the bottom of the sea (or at least the ground below an air ship). In ''Red world space car'' in TE, Megan is also seen hanging on to a rope like this.&lt;br /&gt;
|-&lt;br /&gt;
|Ponytail in the dunes - zoom out.&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/3/33/1608_1015x1073y_Ponytail_in_the_dunes_zoom_out.png Overview]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Ponytail is standing in the dunes of the desert that continues after the barren landscape to the left of the desert. Here a zoom out of the entire desert with the first three coins along the ground to the right. The Rebel Runner flying above this dune landscape is a reference to the desert planet {{w|Tatooine}} where the opening scene is taking place.&lt;br /&gt;
|-&lt;br /&gt;
|Ponytail in the dunes.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/c/c4/1608_1015x1073y_Ponytail_in_the_dunes.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1015:-1073+s.png (1015, 1073)]&lt;br /&gt;
|[http://xkcd.com/1608/1016:-1073+s.png (1016, 1073)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Ponytail is standing in the desert on top of a small dune, as these get increasingly higher further right into the desert. The coin to the left of her at the tip of a dune is the first along the ground when going right. It is soon followed by a second one at the base of the largest dune in desert.&lt;br /&gt;
|-&lt;br /&gt;
|The largest dune.&lt;br /&gt;
|&lt;br /&gt;
:(None - the text is written in the scene centered on the ocean)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/0/0a/1608_1017x1073y_The_largest_dune.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1017:-1073+s.png (1017, 1073)]&lt;br /&gt;
|[http://xkcd.com/1608/1018:-1073+s.png (1018, 1073)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|The largest dune in the desert, also shown partly in the scene with Ponytail, also has a coin at the other base. After this there is only one smaller dune and then the desert stops at the shore of a small sea or ocean.&lt;br /&gt;
|-&lt;br /&gt;
|Entire ocean.&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/0/0e/1608_1022x1073y_Entire_ocean.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/0/0c/1608_1022x1073y_Entire_ocean_red.png Hidden passages in red]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|The sea/ocean consist of a rather large body of water with a tall wave in the center. It is quite deep as can be seen in the other image with the water shown in red. Where the sea is deepest, is also the point that is the lowest hoverboard Cueball can get in the entire image. It is the closest that anything other than completely black comes to the level with Y=1072.&lt;br /&gt;
|-&lt;br /&gt;
|Megan rates the Sea.&lt;br /&gt;
|&lt;br /&gt;
:Megan: This is an OK sea.&lt;br /&gt;
:Megan:★★⯪☆☆&lt;br /&gt;
:[a rating of 2.5 stars].&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/9/99/1608_1019x1073y_Megan_rates_the_Sea.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/c/c8/1608_1019x1073y_Megan_rates_the_Sea_red.png Hidden passages in red]&lt;br /&gt;
|[http://xkcd.com/1608/1019:-1073+s.png (1019, 1073)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|It is very unusually to rate a sea, like you would a film or book, or a restaurant or museum. But today it is also common to rate anything you have used on-line like an internet shop or a company you have used. So, this may be a jab at all the people that rate everything in stars. According to [[1098: Star Ratings]] 2½ stars as an online star rating means that the sea is a crab sea, so this indicates that Megan's rating should not be viewed as such, since she also exclaims that it is an OK sea, as in an acceptable. Overall, another joke about online behavior, like the reference to Twitter and likes in the volcanic lair and the space shuttle, respectively.&lt;br /&gt;
|-&lt;br /&gt;
|Rouge wave.&lt;br /&gt;
|&lt;br /&gt;
:Wave: I know rogue waves seem implausible, but we're a straightforward consequence of the equations of fluid dynamics.&lt;br /&gt;
:Cueball: ...But you can talk?&lt;br /&gt;
:Wave: The equations are really complicated.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/1/11/1608_1022x1073y_Rouge_wave.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/b/bf/1608_1022x1073y_Rouge_wave_red.png Hidden passages in red]&lt;br /&gt;
|[http://xkcd.com/1608/1022:-1073+s.png (1022, 1073)]&lt;br /&gt;
|[http://xkcd.com/1608/1023:-1073+s.png (1023, 1073)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Comic: [[1315: Questions for God]]&lt;br /&gt;
|{{w|Fluid dynamics}} is a complex subdiscipline of {{w|fluid mechanics}} that deals with fluid flow.  Although it is not their main target they can also be used for {{w|surface waves}} which would be like the {{w|rogue wave}} in this scene. This kind of waves is also known as freak waves, monster waves etc. They are large and spontaneous surface waves that occur far out in open water and can be extremely dangerous. But as the wave describes to Cueball these big waves can be predicted from the equations in fluid dynamics. Of course, Cueball is less afraid of the wave (even though it is {{w|Rogue (vagrant)|rouge}}), than he is fascinated by the fact that it speaks. The wave just replies that the equations are really complicated. That this is the case was for instance part of [[1315: Questions for God]] where a famous quote regarding turbulent motion of fluids is mentioned. {{w|Turbulence}} is also described by fluid dynamics, so they are part of the equations and the  {{w|Horace_Lamb#Career| quote}} by {{w|Horace Lamb}} was: &amp;quot;I am an old man now, and when I die and go to heaven there are two matters on which I hope for enlightenment. One is {{w|quantum electrodynamics}}, and the other is the turbulent motion of fluids. And about the former I am rather optimistic.&amp;quot; He turned out to be correct as nowadays we have a much clearer understanding of QED, while our understanding of turbulence has improved little. {{w|Richard Feynman}}, who was himself largely responsible for explaining QED, famously {{w|Turbulence|described turbulence}} as &amp;quot;the most important unsolved problem of classical physics&amp;quot;. So who knows if these formulas could describe a talking wave? A coin crowns the wave.&lt;br /&gt;
|-&lt;br /&gt;
|Ruins with Cueball singing of Spiders and Panama.&lt;br /&gt;
|&lt;br /&gt;
:Cueball singing:&lt;br /&gt;
::Spider-man &lt;br /&gt;
:::Spider-plan&lt;br /&gt;
::Spider-canal&lt;br /&gt;
:::Spider-Panama&lt;br /&gt;
::Gates let in&lt;br /&gt;
:::Spider boats&lt;br /&gt;
::Flood the locks&lt;br /&gt;
:::Spiders float&lt;br /&gt;
::''Look out!''&lt;br /&gt;
::Spiders in both oceans.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/0/0d/1608_1026x1073y_Ruins_with_Cueball_singing_of_Spiders_and_Panama.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1026:-1073+s.png (1026, 1073)]&lt;br /&gt;
|[http://xkcd.com/1608/1027:-1073+s.png (1027, 1073)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Comic: [[1632: Palindrome]] and the [[:Category:Spiders|Spiders category]]&lt;br /&gt;
|The palindrome comic was released shortly after this and used a palindrome about the {{w|Panama canal}} which is the first four lines with ''Spider-'' changed with &amp;quot;A&amp;quot; the first three times and then with nothing before Panama as in ''&amp;quot;A Man, A Plan, A Canal: Panama''. The song is inspired by the {{w|Spider-Man (theme song)|Spider-Man theme song}} (see this [https://www.youtube.com/watch?v=SUtziaZlDeE video]), but takes it in a rather different direction. Spiders have been a recurring theme and as the rest of the song tells that the spiders have now breached through the Panama Canal using spider-boats and by flooding the gates (in the canal) so now there are spiders in both oceans. If they came from the {{w|Atlantic ocean}} to the {{w|Pacific ocean}} or the other way around is not clear, but there are now spiders on both sides of the {{w|Central America|Central American}} strip of land. If the line ''Spiders float'' refer to actually floating spiders or just because they float on their boat is unclear. But we are forewarned about these spreading spiders with a '''''Look out!''''' (another lyric from the Spider-Man theme song). This threat continues the theme of the [[:Category:Red Spiders|Red Spiders]] especially those from [[126: Red Spiders Cometh]].&lt;br /&gt;
&lt;br /&gt;
There is a coin inside the ruin beneath Cueball who sits on top of the ruin, and both sings the song and plays the guitar. Megan just stands inside the ruin at ground level and listens. It is not difficult to get to the coin, but there is only entrance into the little coin room between the ledge under Cueball and the ceiling of the lower room. But it is possible to walk directly in them from the left. Maybe the ruin is in this state of affair because the spiders have crossed the ocean just to the left, the shore of this can be seen at the edge of the scene. But there is no indication of any spiders anywhere else in the comic, in spite of the many animals throughout the comic.&lt;br /&gt;
|-&lt;br /&gt;
|Ponytail flying.&lt;br /&gt;
|&lt;br /&gt;
:Ponytails arms: Flap Flap Flap Flap Flap Flap Flap&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/3/3b/1608_1029x1073y_Ponytail_flying.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1029:-1073+s.png (1029, 1073)]&lt;br /&gt;
|[http://xkcd.com/1608/1030:-1073+s.png (1030, 1073)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Ponytail manages to fly by just flapping her arms violently, a feat that is of course not possible. It keeps he above the coin on the ground, so the player can get to it first... In the Destroyer another Ponytail seems to be [http://www.explainxkcd.com/wiki/images/7/76/1608_1053x1091y_Ponytail_flying_up_a_shaft_towards_a_coin.png flying straight up in a shaft] towards a coin this time without using her arms as wings. So, her flying is a small theme in the game. (It is not close to being directly above the Ponytail on the ground as the Ponytail in the Destroyer is just past the pyramid on the ground).&lt;br /&gt;
|-&lt;br /&gt;
|Entire forest - zoom out.&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/3/3a/1608_1032x1074y_Entire_forest_zoom_out.png Overview]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|This is the largest collection of such tall trees, and if all smaller trees are counted probably also the largest collection of trees in general. In the left part of the world there is a scene with lots of trees, but they are all smaller than even the two medium-sized trees besides the five really large. the last tree to the right somehow belongs more to the wedding scene just right of it, but there are smaller trees all the way up to it, making it part of this forest. Drawing trees like this is often used in xkcd and in particularly also allot in ''click and drag''.&lt;br /&gt;
|-&lt;br /&gt;
|Left part of forest.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/5/56/1608_1032x1074y_Left_part_of_forest.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1032:-1074+s.png (1032, 1074)]&lt;br /&gt;
|[http://xkcd.com/1608/1033:-1074+s.png (1033, 1074)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|The left part of the forest has the largest trees and also the two coins, one in the fork of the first big trees and another some way above the first substantial tree to the left. It is just high enough that it will be missed by just sliding along the ground, and even when jumping to get the other coin it will still not necessarily enter into the viewing frame, so it can be considered one of the slightly hidden coins in the game.&lt;br /&gt;
|-&lt;br /&gt;
|Right part of forest.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/3/37/1608_1034x1073y_Right_part_of_forest.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1034:-1073+s.png (1034, 1073)]&lt;br /&gt;
|[http://xkcd.com/1608/1035:-1073+s.png (1035, 1073)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|The right part of the forest has the last two trees in the clump of four large ones, and then small to tiny trees continue the &amp;quot;forest&amp;quot; until the final tree, just beyond which the wedding takes place, and this tree also seems to be part of that scene.&lt;br /&gt;
|-&lt;br /&gt;
|Wedding and picnic.&lt;br /&gt;
|&lt;br /&gt;
:Priest: And if any here can give cause why these two should not be wed,&lt;br /&gt;
:Priest: The Great Jabba the Hutt will now listen to your pleas.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/c/c9/1608_1038x1073y_Wedding_and_picnic.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1038:-1073+s.png (1038, 1073)]&lt;br /&gt;
|[http://xkcd.com/1608/1040:-1074+s.png (1040, 1074)]&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Megan, in a black wedding dress, and Cueball, with a tie, is married by a female priest in front of a crowd of five sitting in chairs in front of them. In the crowd there are yet another Cueball, Hairy and Ponytail, but the last two are not the familiar versions in xkcd: one has a cap on backwards and then a person (M/W?) with black. Just before a {{w|wedding}} it is sometimes customary to ask if any in the crowd could give a cause why these two people should not be wed. What is not customary is to threaten those who do have any objections that they would then have to plead these in front of the great gangster boss from Star Wars, {{w|Jabba the Hutt}}. In case he has condoned this wedding, you may end up pleading for him to kill you mercifully if you did object anyway. The normal form of the priest's question goes more [http://justus.anglican.org/resources/bcp/marriage.pdf like this]: &amp;quot;If any of you can show just cause why they may not lawfully be married, speak now; or else for ever hold your peace.&amp;quot; (See the top of page 4 of the pdf file in the link (page 424) and a discussion about this sentences use [http://boards.straightdope.com/sdmb/showthread.php?t=635317 in real life]).&lt;br /&gt;
&lt;br /&gt;
Beyond the wedding, another Megan is sitting on a large boulder facing the wedding, and behind her a third Cueball is having a picnic with a second Ponytail. The question here is if Megan looks at the wedding or turns her back to the picnic. Depending if the player went right along the ground to begins with and saw the wedding first or went through the Destroyer and came back the other way and saw the picnic first the players preconceptions on these questions may be completely different. In either case it still looks like Megan would have liked to be with Cueball (either the one in the tie or the one at the picnic. Of course, with characters drawn &amp;quot;randomly&amp;quot; in many places she may bot even belong to either scene. Standing on the rock with Megan hoverboard Cueball cannot see either of the scenes, but standing between Megan and either scene, she can be seen together with either of the relevant Cueball and another girl. In the first case with the wedding, she might have wished she had the courage to speak up in spite of the Jabba threat. In the other case she may feel rejected by the happy picnic couple and has turned her back to them. Poor Megan. Ponytail and Cueball seems to enjoy their picnic lunch in the open air though.&lt;br /&gt;
|-&lt;br /&gt;
|Cemetery.&lt;br /&gt;
|&lt;br /&gt;
:Megan: They're inscribed with our family motto, &amp;quot;Cur ego committitur dictar latinae,&amp;quot; which means &amp;quot;Why did I just start speaking Latin?&amp;quot;&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/7/7b/1608_1042x1074y_Cemetary.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1042:-1074+s.png (1042, 1074)]&lt;br /&gt;
|[http://xkcd.com/1608/1043:-1074+s.png (1043, 1074)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|It is so common to have your motto translated into the dead language {{w|Latin}} that there even is an entire category for {{w|Category:Latin mottos|Latin mottos}} on Wikipedia. Since no one really speaks the language anymore, and only few learn it well enough to just read any sentence, by doing so you actually hide this motto that you probably would like to tell people about. The only Latin that has entered popular usage are generally idioms, like {{w|Carpe diem}} (seize the day), etc. (et cetera, meaning &amp;quot;and the rest&amp;quot;). However, most of the time, like the one Megan is explaining to her friend, it would make much more sense to just write it in your native language (English in this case); but then of course there would be no need for a motto, where you ask yourself why you are speaking Latin. In this way, the joke is quite self-referential. There is also a cemetery in Click and Drag.&lt;br /&gt;
&lt;br /&gt;
The Latin in the motto is not correct, but close, and it could both be Randall's accidental errors or purposeful errors (as there are probably many &amp;quot;private&amp;quot; mottoes out there that are not completely correct. &amp;lt;br&amp;gt; The original sentence:&lt;br /&gt;
&lt;br /&gt;
'''Cur''' - why. &amp;lt;br&amp;gt;'''Ego''' - I.&amp;lt;br&amp;gt;'''Committitur''' - can be translated as &amp;quot;start&amp;quot;, but is incorrectly conjugated; in view of the proper translation, a more acceptable word would be &amp;quot;commisi&amp;quot;.&amp;lt;br&amp;gt;'''Dictar''' - likely a misspelling of &amp;quot;dictare&amp;quot;, an acceptable translation of &amp;quot;to speak&amp;quot;. &amp;lt;br&amp;gt;'''Latinae''' - Latin, but in the wrong case; a more correct translation would probably be &amp;quot;Latinam&amp;quot;.&amp;lt;br&amp;gt;A possible translation of this sentence is therefore &amp;quot;Why did I start to speak Latin?&amp;quot;. The word ''just'' is completely missing and could have been included by using ''modo''. However, Megan could have added it to make it more &amp;quot;natural&amp;quot; in English. In this way, the family motto given here is a slightly misused satirical statement on Latin family mottoes.&lt;br /&gt;
|-&lt;br /&gt;
|Huge foot.&lt;br /&gt;
|&lt;br /&gt;
:Cueball: It says &amp;quot;Yo, future dirtbags! Check out my huge foot!&amp;quot;&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/d/d0/1608_1046x1074y_Huge_foot.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1046:-1074+s.png (1046, 1074)]&lt;br /&gt;
|[http://xkcd.com/1608/1047:-1074+s.png (1047, 1074)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|In ''How to count things'' in TE there is also a drawing of a huge foot, used to count mass, not length... The two Cueballs check out an inscription at the foot ([[559: No Pun Intended|pun intended]]) of a monument. Typically old relics from the past has been demolished, and if only part of a human body is displayed (at least when it is not just a {{w|Bust (sculpture)|bust}} supposed to only have head and shoulders), then it is often assumed that the rest of the statue has been lost. Just like the missing arms of the ancient Greek statue {{w|Venus de Milo}}. These arms were there originally. But as it turns out as Cueball reads the transcription someone in the past just wished to show the future his huge foot. Suggesting that this is either actual size, or just that he was very proud of at least one of his feet. He also mocks anyone reading the inscription by calling them the derogating word [http://www.urbandictionary.com/define.php?term=dirtbag dirtbags]. This is a recent work so if this were an ancient monument it would be highly unlikely that it said that. Of course, it could be Cueballs translation of what is actually written, or as this is not necessarily old, it is not just part of the original monument but the entire unbroken statue of a foot, then it could be a contemporary artist who made it. However, it is just in front of the pyramid to the right, and in front of the real pyramid {{w|Pyramid of Khafre}} the {{w|Great Sphinx of Giza}}, also much larger than life size lies. (It has lost its nose by the way). So, this could be the games version of such a large statue in front of a pyramid.&lt;br /&gt;
&lt;br /&gt;
As from the scene to the left of this giant foot, the inscription that Cueball reads is probably in Latin, in which case it could have read something along the lines of: ''Io, de futuro sacculo terra! Reprehendo sicco meus ingens radices!'' (which could be translated back to ''Io, for the future of the bag, earth Check out my huge foot!'', since there were no words for ''Yo dirtbags'' in Latin.&lt;br /&gt;
&lt;br /&gt;
This is likely to be a reference to Percy Bysshe Shelley's poem ''{{w|Ozymandias}}'', which starts:&lt;br /&gt;
 I met a traveller from an antique land,&lt;br /&gt;
 Who said: &amp;quot;Two vast and trunkless legs of stone&lt;br /&gt;
 Stand in the desert. Near them, on the sand,&lt;br /&gt;
 [...&amp;quot;]&lt;br /&gt;
|-&lt;br /&gt;
|Entire Pyramid.&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/1/1d/1608_1050x1075y_Pyramid_Entire_zoom_out.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/b/bf/1608_Entire_Cave_With_entire_pyramid_for_scale.png Size scale of Destroyer]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|A smooth pyramid with Ponytail in front of the left side and a coin at the tip. It is large but not compared to the Destroyer above it. To illustrate the other image shows that the pyramid could comfortably be placed inside the cave in the Destroyer. There is also a pyramid in Click and Drag.&lt;br /&gt;
|-&lt;br /&gt;
|Pyramid protip.&lt;br /&gt;
|&lt;br /&gt;
:Ponytail: Protip:&lt;br /&gt;
:Ponytail: Don't stop climbing just because you reach the top.&lt;br /&gt;
:Ponytail: ☑  Show tips on startup&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/5/50/1608_1048x1074y_Pyramid_protip.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1048:-1074+s.png (1048, 1074)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Comics: [[:Category:Protip|Protip category]]&lt;br /&gt;
|Ponytail greets the player as (if) they approach the pyramid from the left. She points up the side of the pyramid and gives a protip (a feature often used in xkcd). The tip is yet another indication that the Destroyer is above (the tip) of the pyramid. She tells the player to keep &amp;quot;climbing&amp;quot; after the top (that is not usually possible, but the hoverboard can keep on flying). By doing so the player may reach up to the entrance leading into the spiral corridor (although it will be difficult to keep the same incline as the pyramid on the way up). Ponytails last remark about showing tips on startup makes her sound like she is some kind of program, which can give you interesting hints and tips every time you start the program. If you do not wish this, you can just leave the [http://help.formulatrix.com/rock-maker/3.4/Content/Resources/Images/RM%203.0.3/StartUp%20Tips.png check box unchecked]. This is the last scene with spoken words (or other text) along the right ground, although it is only halfway from the play area to the right end of this world.&lt;br /&gt;
|-&lt;br /&gt;
|Pyramid tip.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/f/f6/1608_1050x1076y_Pyramid_tip.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1051:-1076+s.png (1051, 1076)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|At the very tip of the pyramid there is a coin. This is the highest point in the right part of the world, which is directly connected with the ground through a fixed structure (i.e. not a wire). In most of the left part of the world even the ground level is higher, and the Washington Monument is much taller. The next coins are five scenes longer to the right as nothing much happens on the remaining stretch along the ground towards the end of the right part of the world from here.&lt;br /&gt;
|-&lt;br /&gt;
|Pyramid Right bottom.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/c/c5/1608_1053x1074y_Pyramid_Right_bottom.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1053:-1074+s.png (1053, 1074)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|As opposed to the left side of the pyramid with a protip, there is nothing on the right side of the pyramid, even the ground is completely featureless, and actually continuous to be so for a while as can be seen in the next two scenes. It is the longest stretch along the ground with no features of interest and also almost completely flat ground. Even the third scene from here is still without characters although there at least is some ground features. For certain the entertainment of the right side is up above in the Destroyer.&lt;br /&gt;
|-&lt;br /&gt;
|Flat and bare ground.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/1/19/1608_1056x1074y_Flat_and_bare_ground.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1056:-1074+s.png (1056, 1074)]&lt;br /&gt;
|[http://xkcd.com/1608/1057:-1074+s.png (1057, 1074)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|The first of several &amp;quot;boring&amp;quot; scenes without much feature. This though, even without much plant life probably takes the prize as the most featureless scene in the game. &lt;br /&gt;
|-&lt;br /&gt;
|Flat grassy ground.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/d/d2/1608_1059x1074y_Flat_grassy_ground.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1059:-1074+s.png (1059, 1074)]&lt;br /&gt;
|[http://xkcd.com/1608/1060:-1074+s.png (1060, 1074)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|The second in a row of several &amp;quot;boring&amp;quot; scenes without much feature. This though have a little more grass than the previous scene...&lt;br /&gt;
|-&lt;br /&gt;
|Small cliff or hill.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/9/99/1608_1063x1075y_Small_cliff_or_hill.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1063:-1075+s.png (1063, 1075)]&lt;br /&gt;
|[http://xkcd.com/1608/1062:-1074+s.png (1062, 1074)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Almost as boring as the previous two scenes, but at least there is a little cliff. &lt;br /&gt;
|-&lt;br /&gt;
|The three T's.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/1/15/1608_1066x1075y_The_three_Ts.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1066:-1075+s.png (1066, 1075)]&lt;br /&gt;
|[http://xkcd.com/1608/1067:-1075+s.png (1067, 1075)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Computer games&lt;br /&gt;
|These three Ts with Megan on top of the first, looks similar to scenes from many {{w|Platform game|platform computer games}}, like for instance [http://tvtropes.org/pmwiki/pmwiki.php/Main/PlatformGame this example] from {{w|Mario Bros.}}.&lt;br /&gt;
|-&lt;br /&gt;
|Coin over grass hole.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/7/71/1608_1071x1074y_Coin_over_grass_hole.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/b/b6/1608_1071x1074y_Coin_over_grass_hole_red.png Hidden passages in red]&lt;br /&gt;
|[http://xkcd.com/1608/1071:-1074+s.png (1071, 1074)]&lt;br /&gt;
|[http://xkcd.com/1608/1072:-1074+s.png (1072, 1074)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|The fourth &amp;quot;boring&amp;quot; scene in a row at least have a coin. The grass is rather tall in this location and there are also two small hills to the left, and behind the coin another small bump to the right. The coin is located over a small hole that is filled with grass, so when the player takes the coin hoverboard Cueball will [http://www.explainxkcd.com/wiki/images/5/58/Grasshole_under_coin.PNG sink to his waist].&lt;br /&gt;
|-&lt;br /&gt;
|Ponytail and bird black hat on a stick and Cueball whistling.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/b/bc/1608_1073x1074y_Ponytail_and_bird_black_hat_on_a_stick_and_Cueball_whistling.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1073:-1074+s.png (1073, 1074)]&lt;br /&gt;
|[http://xkcd.com/1608/1074:-1074+s.png (1074, 1074)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Ponytail is walking towards a small cliff with a flying bird following behind her. She approaches a black hat on a stick, looking like Black Hats hat. He usually never leaves without it, so it seems a little strange to find i hanging there. It is actually quite hard to find any Black Hat's in the comic, but above in the Destroyer, just slightly to the left of this hat the only instance of Black Hat in the game sits and snores in the Cave. So, he is not only represented by this hat. A kid looking like Cueball stand to the right below the cliff. He seems to be either singing or whistling.&lt;br /&gt;
|-&lt;br /&gt;
|Small stone pile.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/0/04/1608_1078x1074y_Small_stone_pile.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1078:-1074+s.png (1078, 1074)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|After a small step down in the terrain height the only feature of this fifth boring scene is a small stone pile that seems to be made of 5-6 small stones with different size not ordered after size, so it looks like it could easily fall over. The pile is solid, so the player needs to jump to get past it and hoverboard Cueball can stand on top of it.&lt;br /&gt;
|-&lt;br /&gt;
|Two birds and coin above them.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/3/33/1608_1081x1074y_Two_birds_and_coin_above_them.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1081:-1074+s.png (1081, 1074)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Once again two birds are seen together, this time they are not (as over the gas station to the left) tied together with string. But also, here there is a coin, and just like there it is hidden. Not so much as over the gas station, as here the birds can be seen from the ground, but the coin can only be seen by jumping once. Walking along the ground would let the birds enter into the view but not the coin right above them.&lt;br /&gt;
|-&lt;br /&gt;
|Pedestal.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/b/bf/1608_1086x1074y_Pedestal.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1086:-1074+s.png (1086, 1074)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Once again a very boring scene (6th) but at least there is a small pedestal to the right. In itself not very interesting, but if the player drops straight down out of the rear entry of the Destroyer above, hoverboard Cueball will land on this pedestal.&lt;br /&gt;
|-&lt;br /&gt;
|Medusa and floating earth.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/e/e5/1608_1088x1074y_Medusa_and_floating_earth.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1088:-1074+s.png (1088, 1074)]&lt;br /&gt;
|[http://xkcd.com/1608/1090:-1075+s.png (1090, 1075)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|The first character in four scenes is no one else but {{w|Medusa}} coming towards the player (if going right) arms outstretched and what appears to be about 10 snakes jutting out of her head which Medusa is known for. The snakes are venomous and people who gaze upon her face would be turned to stone. So not so nice to come by and it for sure relates to the coming end of the world, at least of this world right end.&lt;br /&gt;
&lt;br /&gt;
The floating earth to the right may be of similar origin as the floating rock island above the Washington Monument, maybe the same forces are at work. Seems like it has just been torn up from the hoke in the ground below it, like it is now floating up. If the player drops straight down from the very end of the Destroyer up above, hoverboard Cueball will land on this floating earth. Anything right of the start of the hole is no longer under the Destroyer, which anything else right of the play area until this hole has been. Could be the Destroyer's influence that creates this hole? (But not just because it passes over, because then the earth should be floating up all the way behind it).&lt;br /&gt;
|-&lt;br /&gt;
|White Hat hiding in the grass.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/d/d9/1608_1093x1074y_White_Hat_hiding_in_the_grass.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1093:-1074+s.png (1093, 1074)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Another flat scenery but at least White Hat is hiding in the grass to the right, only his head showing above the high grass, so her must be either sitting or even lying down propped up on his arms. This is one of only two scenes with White Hat throughout the game.&lt;br /&gt;
|-&lt;br /&gt;
|Lollipop plant and coin.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/0/09/1608_1095x1075y_Lollipop_plant_and_coin.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1095:-1075+s.png (1095, 1075)]&lt;br /&gt;
|[http://xkcd.com/1608/1094:-1074+s.png (1094, 1074)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|The seventh boring scene is lit up by a coin that hangs in the air slightly before the only feature of the scene, which appears to be a plant, with a strange lollipop shape.&lt;br /&gt;
|-&lt;br /&gt;
|Drifting Cueball.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/9/9d/1608_1098x1074y_Drifting_Cueball.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1098:-1074+s.png (1098, 1074)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Another completely flat grassy landscape but with a strangely elongated Cueball drifting in the wind. Characters flying is depicted in two scenes where Ponytail flies, but she does this of her own will. Here is seems like Cueball is just drifting with the wind towards the end of the world, which is only two scenes away, and he is the last character along the ground towards the end. This is in some way reminiscent of Click and Drag, where the Cueball floating with the balloon to begin with, can also be seen at the very right end of the world. But then again here it more seems like Cueball doesn't have a choice, and he also seems to be out of shape. The shape he is in, and the relation to the end of the world could be a (loose) reference to the sixth and seventh day in [[1245: 10-Day Forecast]].&lt;br /&gt;
|-&lt;br /&gt;
|Just grass.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/3/30/1608_1103x1074y_Just_grass.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1103:-1074+s.png (1103, 1074)]&lt;br /&gt;
|[http://xkcd.com/1608/1104:-1074+s.png (1104, 1074)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|The eight boring scene since the pyramid, with a rolling hill of grass, but only the 2nd most boring, as the most boring scene was the first scene after the pyramid because that one did not even have grass. &lt;br /&gt;
|-&lt;br /&gt;
|Storks nest at right end of the world with 10 coins.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/c/ce/1608_1107x1075y_Storks_nest_at_right_end_of_the_world_with_10_coins.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1107:-1075+s.png (1107, 1075)]&lt;br /&gt;
|[http://xkcd.com/1608/1107:-1074+s.png (1107, 1074)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|This is the right end of the world, marked by a high pole raising up from a foundation, and on the top of the pole there is a large {{w|White stork|stork}} nest with three eggs in it. Maybe it is not a stork nest (though it looks like a {{w|White_stork#Conservation|man-made nest platform}} for storks), but an eagle nest, though they do not usually use mad made structures for their nest as do storks. But if it were an eagle's nest, it could be for those two that are flying over the right tip of the volcano crater in the far of left part of the world.&lt;br /&gt;
&lt;br /&gt;
With ten coins on top of the three eggs in the nest this is the place with the highest coin density in the game, but not most coins over a single image tile as that price goes to the starting tile with eleven coins. There are also seventeen coins in the play area scene, but they are not as closely gathered as here, where all 10 coins are almost as close together as possible, and all of them in the same [http://xkcd.com/1608/1107:-1076+s.png completely white image tile] right above the tile with the nest and eggs.&lt;br /&gt;
|-&lt;br /&gt;
|'''Entire Rebel Blockade Runner'''&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/8/82/1608_1015x1078y_Entire_Rebel_Blockade_Runner_zoom_out.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/f/fd/1608_1015x1078y_Entire_Rebbel_Blockade_Runner_and_wires_zoom_out.png Also with wires]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/0/04/1608_1015x1078y_Entire_Rebbel_Blockade_Runner_zoom_out_to_torpedoes_and_ground.png Also with torpedoes]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|An overview of the entire Rebel Blockade Runner ''{{w|Tantive IV}}'' from the opening scene of the original Star Wars movie. It has four rooms (one blown open), a small cannon room that cannot be entered by the hoverboard and two corridors. The rear is the large engines. There are three coins. There is a clear symmetry along the center, as the two cannons and the two parabolic antennas are placed symmetrical on the top and bottom hull, and also the curve of the hull is symmetric. In the second image link the way to find the runner from the ground via the wires can be seen (six coins). And in the third the way to find the Destroyer above via the torpedoes can be seen (14 coins). The Destroyer is thus not hidden, like for instance the Floating Rock Island or the Hidden Lair beneath the lava lake, and there are many less direct indications that there is a runner from all the people who comment on them or even directly or indirectly point the way to the Destroyer. The Runner is supposed to be 150 m long.&lt;br /&gt;
|-&lt;br /&gt;
|Bridge on the Rebel Blockade Runner.&lt;br /&gt;
|&lt;br /&gt;
:First scene:&lt;br /&gt;
:Long haired woman: Captain's log, stardate November 24th, 2015...&lt;br /&gt;
:Hairbun: ''Augh!'' No!&lt;br /&gt;
:Second scene:&lt;br /&gt;
:Megan: Good against remotes is one thing, but a ''true'' Jedi train with a T-shirt cannon.&lt;br /&gt;
:Box: Shirts&lt;br /&gt;
:Third scene:&lt;br /&gt;
:Box: Bullets&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/b/bc/1608_1012x1078y_Bridge_on_the_Rebel_Blockade_Runner.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1012:-1078+s.png (1012, 1078)]&lt;br /&gt;
|[http://xkcd.com/1608/1013:-1078+s.png (1013, 1078)]&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|Film: The {{w|Star Trek}} universe&lt;br /&gt;
|The bridge of the Rebel Blockade Runner is crammed with interesting scenes. First on the bridge itself a long-haired woman (the captain) is mocking both Star Wars and Star Trek fans alike by using the [https://www.youtube.com/watch?v=vcRX0Gw1aaw opening line] from the Star Trek series about stating the {{w|stardate}} for the captain's log on board the first spaceship ever shown in the Star Wars franchise. Hairbun behind her (it could be {{w|Princess Leia}} who also has buns but above each ear) is clearly distressed by this &amp;quot;mistake&amp;quot;. This could either be because she is a Star Wars fan that dislike Star Trek or because the stardate used is the real date, November 24, 2015, on which the comic was released (as well as the book ''Thing Explainer'') instead of using the normal convention for stardates with a four or five digit number plus a decimal like 1513.1. Given that the long-haired woman has the appearance of [[Danish]], this may be intentionally rather than a mistake. There is another reference to the Star Trek universe in the scene where the torpedoes are fired from the Destroyer above, so no less than two Trek infiltrations in the opening scene of Star Wars.&lt;br /&gt;
&lt;br /&gt;
Beneath the bridge there is a smaller room where Ponytail and Megan spoofs [https://www.youtube.com/watch?v=X69NCLxwLEY Luke's Lightsaber Training] from the original Star Wars movie where {{w|Luke Skywalker}} practices under {{w|Ben Kenobi}}'s guidance while {{w|Han Solo}} comes with snide remarks. Ponytail (in Luke's place) holds a {{w|lightsaber}} above which floats a sphere which represents the small remote controlled {{w|Jedi}} training device from that scene. Megan both guides like Ben and comments like Han. She holds some kind of cannon that she obviously loads with T-shirts from the box behind her. As she tells Ponytail, a true Jedi trains with a [https://www.youtube.com/watch?v=FgCz7C6jEIk t-shirt cannon]. Han Solo's quote begins like it but ends quite differently: [https://www.youtube.com/watch?v=tOuCbDkKIs4 Good against remotes is one thing good against the living it's something else]. He would also prefer a {{w|Blaster (Star Wars)|blaster}} as he explains: [https://www.youtube.com/watch?v=V268Qk6-xsw Hokey religions and ancient weapons are no match for a good blaster at your side kid]. There is a coin behind Ponytail.&lt;br /&gt;
&lt;br /&gt;
Above the bridge there is a hatch open where hoverboard Cueball may enter and a Cueball is standing behind the hatch looking down along the hull.&lt;br /&gt;
&lt;br /&gt;
There are cannons both above and below the hull, the one on top has a coin in front of the barrel. There is a similar cannon with a coin in front on top of the Destroyer. Beneath this cannon is a tiny room where another Cueball is pouring several small bullets from a bucket into a black box labeled bullets (for the cannon). From this room there is a small shaft down to the main corridor in the Runner. But this shaft is too slim for hoverboard Cueball to pass up through it, or rather for the board to get in. Cueball can pass into the hole, but the board holds him back from reaching up in the small room. The cannon below has two of the anchors from the wires going to the ground attached around its barrel. The third anchor is stuck in the bottom hull further down the hull. It is unclear how this last has become attached to the hull!&lt;br /&gt;
&lt;br /&gt;
In the corridor that runs away from the bridge a small robot on wheels drive towards left. Similar types of robots are often seen in the Star Wars universe and there is also [http://www.explainxkcd.com/wiki/images/5/5f/1608_1034x1091y_Torpedo_canon_below_Destroyer.png another robot] looking like two of these on top of each other in the Destroyer above where the torpedoes connecting them ends up. Further down the corridor Ponytail is walking to the right while singing indicated with two notes.&lt;br /&gt;
&lt;br /&gt;
Above the cannon at the bottom of the hull on a ledge with an entry to the ship is a third Cueball holding a fishing rod out over the ledge, so the hook hangs in the air. Maybe he is fishing for either of the two birds that are flying around the line. What appears to be a loaf of bread or [http://www.explainxkcd.com/wiki/images/5/58/1608_1014x1078y_Three_wires_and_reaching_up_to_anchors_in_Runner.png a cracker is attached to the hook] at the end of the line. A similar scene is also found in TE in ''Sky Toucher''.&lt;br /&gt;
|-&lt;br /&gt;
|Death Star Plans in the Rebel Blockade Runner.&lt;br /&gt;
|&lt;br /&gt;
:First scene:&lt;br /&gt;
:First Cueball: The Death Star plans are ''not'' in the main computer.&lt;br /&gt;
:Second Cueball: Darn.&lt;br /&gt;
:Second Cueball: See, if we had found them in the main computer, which would be good news, since it would mean no one else had them.&lt;br /&gt;
:Second Cueball: But since we didn’t find them, we need to keep searching for anyone with a copy.&lt;br /&gt;
:Second Cueball: That all makes sense and I ''definitely'' understand how computers work.&lt;br /&gt;
:Second scene:&lt;br /&gt;
:Third Cueball: So you just came down and made a hole in our ship without permission?&lt;br /&gt;
:Fourth Cueball: Yup&lt;br /&gt;
:Third Cueball: Wow, Rude.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/f/fa/1608_1017x1078y_Death_Star_Plans_in_the_Rebel_Blockade_Runner.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1017:-1078+s.png (1017, 1078)]&lt;br /&gt;
|[http://xkcd.com/1608/1016:-1079+s.png (1016, 1079)]&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|The reference to the Death Star plans is from [https://youtu.be/yHfLyMAHrQE?t=340 the opening scene] in the first Star Wars movie. The sentence uttered by First Cueball is said by a Storm Trooper to Darth Vader. The [http://m.imdb.com/title/tt0076759/quotes?qt=qt0440708 rest of the quote] is not quite like in the comic. Rather is goes like this:&lt;br /&gt;
:Darth Vader: [addressing the Tantive IV's captain, whom he is interrogating] Where are those transmissions you intercepted? WHAT have you DONE with those plans?&lt;br /&gt;
:Captain Antilles: We intercepted no transmissions... This is a consular ship... We're on a diplomatic mission...&lt;br /&gt;
:Darth Vader: [shouting] If this is a consular ship, WHERE is the ambassador?&lt;br /&gt;
:Darth Vader: Commander, tear this ship apart until you find those plans! And bring me all passengers, I want them ALIVE! &lt;br /&gt;
The comic jokes with the way Darth Vader seems to assume that if the plans had been found on the computer, then no one else would have had access to them. The second Cueball, although not Vader, represents a superior that have absolutely no idea about how computers work, in spite of his insistence that he actually do. If the data has once been intercepted, they could have been shared or copied to several other computers or devices or even been printed. By finding them in the main computer they would only make sure that they were indeed intercepted, but not be certain that they have not been delivered to the rebel base.&lt;br /&gt;
&lt;br /&gt;
The other two Cueballs on top of the ship stand over a hole in the hull going into a small room above and left of the large room. It seems that the fourth Cueball has made this hole directly from the outside (i.e. it is not caused by an exploding torpedo from the Destroyer above). Because he confirms when the third Cueball asks if he just came down to make the hole without permission. The third Cueball thinks this is rude. This is, of course, hilarious as if a space pirate or any other attacker of a spaceship would ask permission before attacking. And also, the idea that he might get permission for asking is likewise crazy. To call this rude is also a weird way to look at such an attack. {{w|C3PO}} uses [https://www.youtube.com/watch?v=FWoG9tKf1lA this as reply] to a comment made to him by a similar droid in the second movie.&lt;br /&gt;
|-&lt;br /&gt;
|Top rear end of the Rebel Blockade Runner.&lt;br /&gt;
|&lt;br /&gt;
:First scene:&lt;br /&gt;
:First Cueball: That thing is ''huge. Imperial''-class?&lt;br /&gt;
:Second Cueball: Yeah. Maybe a MK-1. Depends on whether this is the expanded universe or not.&lt;br /&gt;
:Second scene:&lt;br /&gt;
:Third Cueball's bow: Twang&lt;br /&gt;
:Torpedo: Boom&lt;br /&gt;
:Third scene:&lt;br /&gt;
:Fourth Cueball: Why are they still firing?&lt;br /&gt;
:Fifth Cueball: Oh, the turret operators pretty much do their own thing.&lt;br /&gt;
:Fifth Cueball: It's definitely a pain sometimes.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/f/f1/1608_1018x1079y_Top_rear_end_of_the_Rebel_Blockade_Runner.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1018:-1079+s.png (1018, 1079)]&lt;br /&gt;
|[http://xkcd.com/1608/1019:-1080+s.png (1019, 1080)]&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
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|In this overview of the top rear of the hull of the Runner, there are four scenes with two persons in each, with no less than six Cueballs. Beginning with the scene to the far left the two first Cueballs discuss what type of Star Destroyer is shooting at their ship from above them. They are clearly tilting their head far back to look up. The first Cueball comments on how huge it is and asks if it is an {{w|Star_Destroyer#Imperial_class|''Imperial'' class}} Destroyer. &amp;quot;''Imperial'' class&amp;quot; is the designation of the Destroyer ''[http://starwars.wikia.com/wiki/Devastator Devastator]'' that followed the Rebel Runner ''Tantive IV'' in the opening scene. There is also and more than 10 times as large version called a {{w|Star_Destroyer#Super_Star_Destroyer|Super Star Destroyer}}, which were featured in the two sequels in the original trilogy. But even the original Star Destroyers were improved during the movies, so when the improved Destroyers came out, they became known as ([http://starwars.wikia.com/wiki/Imperial_II-class_Star_Destroyer Mark II], Mk-II or plainly II, and the original (as Devastator) became known as [http://starwars.wikia.com/wiki/Imperial_I-class_Star_Destroyer Mk-1]. The second Cueball agrees with the first and suggest that it is a Mk-1 and thus makes it even more clear that this scene is actually the opening scene of the original Star Wars movie. But then again, he continues, it depends weather this is the {{w|Star Wars expanded universe|expanded universe}} (now known as ''Star Wars Legends'') where all  authorized media (books etc.) released based on the Star Wars franchise should be counted in, or if it is only the movies sanctioned directly by George Lucas (and now Disney). What he says is that in all those works there could be so many other types os ships mentioned, that he could mistake for a Mk-1, that in that universe he would not be certain at all. But in the &amp;quot;official&amp;quot; universe he would claim that it was a Mk-1 ''Imperial'' class Star Destroyer.&lt;br /&gt;
&lt;br /&gt;
In the next scene Ponytail and a third Cueball fight with bows and arrows against the Destroyers 100+ torpedoes raining down from above. Ten of these can be seen falling, one hits the ship, and one has just exploded in a big ''boom'', to be compared with the feeble ''twang'' made by Cueballs bow when he fires the arrow. When later discovering how far there is up to the bottom of the Destroyer it only becomes even more silly.&lt;br /&gt;
&lt;br /&gt;
In the third scene two more Cueballs (four and five) look up at the torpedoes falling down in an arch over their heads. The fourth Cueball asks why they still keep firing. And the fifth Cueball tries to explain. A {{w|Gun turret|turret}} is generally a weapon mount that houses the crew and a projectile-firing weapon and lets the weapon be aimed and fired in a given cone of fire. So, it is this crew, that are the turret operators. There is also such [http://www.explainxkcd.com/wiki/images/b/bc/1608_1012x1078y_Bridge_on_the_Rebel_Blockade_Runner.png an operator] on the Rebel Runner below the top cannon (or turret), in the scene with the bridge. The reason they keep fighting is given that they just do their own thing and that is annoying. This indicates that these two Cueballs do no longer think that the Destroyer needs to fire anymore on the Runner, and thus also indicates that they are part of the crew from the Destroyer send down to take over the Runner. Thus, it is annoying that the shooting has not stopped as it puts them in danger. If they belong to the Runner, then they would not think it weird that the shooting continued. It turns out to be Megan who is the [http://www.explainxkcd.com/wiki/images/5/5f/1608_1034x1091y_Torpedo_canon_below_Destroyer.png turret operator in the Destroyer]! At least they can be happy that it is regular torpedoes. (See the explanation of the scene regarding the Torpedo cannon below Destroyer).&lt;br /&gt;
&lt;br /&gt;
In the final scene at the very end of the hull is the sixth Cueball together with Megan. She holds on to him as he tries to toast a giant marshmallow on a stick by holding it in front of the exhaust pipe of the Runner. This would most likely melt the marshmallow instantaneously... In ''Red world space car'' in TE the Mars rower also toasts a marshmallow on a stick over a small fire.&lt;br /&gt;
|-&lt;br /&gt;
|Bottom rear end of the Rebel Blockade Runner.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/5/5b/1608_1020x1078y_Bottom_rear_end_of_the_Rebel_Blockade_Runner.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1020:-1078+s.png (1020, 1078)]&lt;br /&gt;
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|The rear end of the Rebel Runner with the last part of the big Death Star plan room to visible to the left. Three engines are visible, with the top one being cut of (Cueball is roasting a marshmallow above the cut off - see previous scene). This is consistent with the three rows of engines as [http://cdn-static.denofgeek.com/sites/denofgeek/files/styles/insert_main_wide_image/public/2016/04/tantive_iv_over_tatooine.png?itok=1k3g3pFH can be seen in the film], with four engines in top and bottom row and three in the middle. There is a coin behind the lowest of the engines. There appear to be {{w|truck nuts}} attached to the rear of the ship beneath the hull. These are plastic or metal accessories, typically for cars, which resemble a pair of dangling testicles/balls. They are attached under the rear bumper of the vehicle, so they are visible from behind as a practical joke. Some find it is in so bad a taste that it should be banned or fined.&lt;br /&gt;
|-&lt;br /&gt;
|'''Entire torpedoes rain from Runner to Destroyer.'''&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/8/87/1608_1023x1085y_Entire_torpedoes_rain_from_Runner_to_Destroyer.png Overview]&lt;br /&gt;
|Overview&lt;br /&gt;
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|An overview of the entire rain of torpedoes fired down from the Star Destroyer to the Runner. There are one hundred undamaged torpedoes in the air, two that are hitting each other exploding, one that has just contacted the hull and one that has just exploded on the hull of the Runner. A total of 104 torpedoes has thus been fired at this moment in time. The rain is not so much there for jokes but to guide the player up to the Destroyer. Only interesting scene on the way up is Beret Guy riding a torpedo, and apart from that and the two torpedoes hitting each other and exploding, there is nothing else to see. But there are two coins to collect.&lt;br /&gt;
|-&lt;br /&gt;
|Torpedoes just above Runner with coin.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/a/a7/1608_1019x1081y_Torpedoes_just_above_Runner_with_coin.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1019:-1081+s.png (1019, 1081)]&lt;br /&gt;
|[http://xkcd.com/1608/1020:-1081+s.png (1020, 1081)]&lt;br /&gt;
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|11 torpedoes just above the Runner with a coin.&lt;br /&gt;
|-&lt;br /&gt;
|Torpedoes two steps above Runner with Beret Guy.&lt;br /&gt;
|&lt;br /&gt;
:Beret Guy: Horsey!&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/2/21/1608_1020x1083y_Torpedoes_two_steps_above_Runner_with_Beret_Guy.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1020:-1083+s.png (1020, 1083)]&lt;br /&gt;
|[http://xkcd.com/1608/1021:-1083+s.png (1021, 1083)]&lt;br /&gt;
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|Film: {{w|Dr. Strangelove}}&lt;br /&gt;
|Beret Guys only second appearance in this comic. He is flying down from the Destroyer sitting astray a torpedo riding it like it was a horse. In the film Dr. Stangelove a man is also flying down like this riding a bomb like it is a horse (a nuclear bomb in that case though). Beret Guy will likely survive due to his [[:Category:Strange powers of Beret Guy|strange powers]]. With his torpedo there are eight torpedoes in this scene&lt;br /&gt;
|-&lt;br /&gt;
|Torpedoes three steps above Runner.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/a/a7/1608_1023x1085y_Torpedoes_three_steps_above_Runner.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1023:-1086+s.png (1023, 1086)]&lt;br /&gt;
|[http://xkcd.com/1608/1024:-1086+s.png (1024, 1086)]&lt;br /&gt;
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|21 torpedoes are shown. This image is so large that it goes outside the &amp;quot;active&amp;quot; images, and thus the lower right part is in gray. In the game this part will be displayed as white, but there is no image below to save (but many all-white images are active though!)&lt;br /&gt;
|-&lt;br /&gt;
|Torpedoes two steps below Destroyer with exploding torpedoes.&lt;br /&gt;
|&lt;br /&gt;
:Torpedoes: Boom&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/a/a8/1608_1025x1087y_Torpedoes_two_steps_below_Destroyer_with_exploding_torpedoes.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1025:-1087+s.png (1025, 1087)]&lt;br /&gt;
|[http://xkcd.com/1608/1026:-1087+s.png (1026, 1087)]&lt;br /&gt;
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|21 torpedoes are shown, but two of them are hitting each other exploding. Where you can stand on the torpedoes, you cannot stand on the &amp;quot;boom&amp;quot;, but still on the black part of the exploding torpedoes. If the two exploding torpedoes are the same and if they have no means of self-propelling, then they should not hit each other under normal conditions. Only if a wind gust slowed down the one and not the other (which could of course be the case.) But else they would follow the same parabolic path from cannon to target without getting closer.&lt;br /&gt;
|-&lt;br /&gt;
|Torpedoes one step below Destroyer with coin.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/2/2b/1608_1029x1089y_Torpedoes_one_step_below_Destroyer_with_coin.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1029:-1089+s.png (1029, 1089)]&lt;br /&gt;
|[http://xkcd.com/1608/1031:-1090+s.png (1031, 1090)]&lt;br /&gt;
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|19 torpedoes just below the Destroyer with a coin.&lt;br /&gt;
|-&lt;br /&gt;
|Torpedo cannon below Destroyer.&lt;br /&gt;
|&lt;br /&gt;
:Megan: We have no photon torpedoes, so I'm firing regular ones&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/5/5f/1608_1034x1091y_Torpedo_canon_below_Destroyer.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1034:-1091+s.png (1034, 1091)]&lt;br /&gt;
|[http://xkcd.com/1608/1033:-1091+s.png (1033, 1091)]&lt;br /&gt;
|Y&lt;br /&gt;
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|Film: The {{w|Star Trek}} universe&lt;br /&gt;
|The 12 last torpedoes lead up to the cannon below the Destroyer that has fired them all towards the runner far below. In the control room (or turret room see explanation of scene where the torpedoes hit the Runner) is Megan and Cueball. She explains that she used regular torpedoes rather than the much more powerful {{w|Weapons_in_Star_Trek#Projectile_weapons|'''photon''' torpedoes}}. This may cheat some to think this is a reference to the weapon Luke Skywalker used when destroying the Death Star in the original Star Wars movie. But they were called {{w|List_of_Star_Wars_weapons#Ship-mounted|'''proton''' torpedoes}}. Photon torpedoes are a standard ship-based weapon armed with an {{w|antimatter}} warhead and one of those alone would probably take a ship like the Runner out if it was not shielded... However, they are used by the {{w|Starship Enterprise}} in the Star Trek universe. So, this is the second (but more subtle) mixing of the two competing franchises connected with the torpedoes in the opening scene of Star Wars. The first being on the bridge of the Runner below. Above the control room there is a shaft up to a corridor in which a small robot of the types typically seen on spaceships in Star Wars is seen. There is a [http://www.explainxkcd.com/wiki/images/b/bc/1608_1012x1078y_Bridge_on_the_Rebel_Blockade_Runner.png similar robot] down in the Runner but only half this one's height.&lt;br /&gt;
|-&lt;br /&gt;
|'''Entire Star Destroyer.'''&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/c/cd/1608_Entire_Star_Destroyer.png Overview]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
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|This is the only reference to Star Wars just because of the Destroyer. Anything inside the spaceship will only be listed as SW reference if there is something in relation to SW, or at least to part of the ship itself (like using special outcrops on the ship for a special room, like the Globe of Death at the top of the bridge).&lt;br /&gt;
|-&lt;br /&gt;
|'''Entire front end.'''&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/e/e1/1608_Entire_front_end.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/2/22/1608_Entire_front_end_red.png Hidden passages in red]&lt;br /&gt;
|Overview&lt;br /&gt;
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|This overview is shown to illustrate how far apart the rooms are even in the very front end of the Destroyer where it is slimmest. The image with hidden passages shows how deep the swimming pool is and that the hoverboard can also sink into the playpen pit. Moving just a little further right than this overview, and the Destroyer becomes wider than the zoom scale for these overviews.&lt;br /&gt;
|-&lt;br /&gt;
|Overview of the very tip of the front end.&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/9/92/1608_Zoom_out_of_the_very_front_end.png Overview]&lt;br /&gt;
|Overview&lt;br /&gt;
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|The front has both a mouth a nose and an eye with a pupil. It has just eaten a coin and can smell the one above its nose. See more on this interpretation under the ''Colon like structure'' below.&lt;br /&gt;
|-&lt;br /&gt;
|Very front with Cueball looking out at bottom of hull.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/6/60/1608_1002x1094y_Very_front_with_Cueball_looking_out_at_bottom_of_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1002:-1094+s.png (1002, 1094)]&lt;br /&gt;
|[http://xkcd.com/1608/1003:-1094+s.png (1003, 1094)]&lt;br /&gt;
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|The closest entrance to the Destroyer from the starting point is guarded by Cueball. Going straight up from the right wall in the play area will take the hoverboard straight up in front of Cueball. There is a coin behind him where this first corridor turns up into a shaft.&lt;br /&gt;
|-&lt;br /&gt;
|Very front with playpen balls pit at top of hull.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/a/a7/1608_1004x1095y_Very_front_with_playpen_balls_pit_at_top_of_hull.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/3/35/1608_1004x1095y_Very_front_with_playpen_balls_pit_at_top_of_hull_red.png Hidden passages in red]&lt;br /&gt;
|[http://xkcd.com/1608/1004:-1095+s.png (1004, 1095)]&lt;br /&gt;
|[http://xkcd.com/1608/1005:-1095+s.png (1005, 1095)]&lt;br /&gt;
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|[[150: Grownups]] and the [[:Category:Playpen balls|Playpen balls Category]].&lt;br /&gt;
|The top part of the front of the Star Destroyer also has an entrance as does the bottom section (see above). There is a coin above the hull. This first corridor leads to a playpen pit filled with playpen balls, which is a recurring subject in xkcd. Cueball and Megan is adult sized (i.e. as big as hoverboard Cueball) and it is thus a clear reference to Grownups. There could be water down below the balls as a fish is seen jumping out over the surface. But given that there are no splashes from the balls Cueball throws in the air, it could also just be a gimmick by Randall. To have something like this in a Star Destroyer kind of ruins the mood surrounding these war machines. Something seen several times throughout the spaceship.&lt;br /&gt;
|-&lt;br /&gt;
|Piñata and Cueball with lightsaber at top of hull.&lt;br /&gt;
|&lt;br /&gt;
:Cueball: No, I got this.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/2/20/1608_1006x1095y_Pinata_and_Cueball_with_lightsaber_at_top_of_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1006:-1095+s.png (1006, 1095)]&lt;br /&gt;
|[http://xkcd.com/1608/1007:-1095+s.png (1007, 1095)]&lt;br /&gt;
|Y&lt;br /&gt;
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|Comic: [[1620: Christmas Settings]]&lt;br /&gt;
|Although the original {{w|piñata}} was star shaped it is now common to use different shapes like the horse or donkey displayed in the comic. Children usually hits the piñata with a club until it breaks and falls down revealing candy or toys inside. The two Cueballs, Megan and Hairy are adults though as big as hoverboard Cueball, just like in the playpen pit. It is common for adults to participate in hitting down a piñata. But to do it with a {{w|lightsaber}} would defeat the purpose of this game as it will go right through the piñata on contact thus spilling the contest out on the floor in the first go. The Cueball with the lightsaber can thus confidently say that he got this. But it seems like the other Cueball is trying to stop him and that Hairy, holding the club they were intended to use, puts a hand protectively on Megan. A lightsaber would be a very dangerous weapon and should not be used lightly in a playful setting. As a side note any candy/toy in the path of the ligtsaber as it passes through the piñata will melt/burn immediately. Lightsaber noises are mentioned in the title text of the Christmas Settings comic coming out shortly after this one.&lt;br /&gt;
|-&lt;br /&gt;
|Shaft and corridor at bottom of hull.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/e/eb/1608_1007x1094y_Shaft_and_corridor_at_bottom_of_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1007:-1094+s.png (1007, 1094)]&lt;br /&gt;
|[http://xkcd.com/1608/1008:-1094+s.png (1008, 1094)]&lt;br /&gt;
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|Lots of sections inside the Destroyer consist of long corridors with shafts going up and down here and there, but with no interesting features or objects. This is the first example of such a corridor, near the bottom hull of the Destroyer, showing that it is not a featureless outer hull. Apart from the ever-increasing width of the Destroyer there are some steps up and down, to indicate some of the features seen in the Star Wars movie.&lt;br /&gt;
|-&lt;br /&gt;
|Swimming pool with Ponytail jumping at bottom of hull.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/b/ba/1608_1010x1094y_Swimming_pool_with_Ponytail_jumping_at_bottom_of_hull.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/e/e6/1608_1010x1094y_Swimming_pool_with_Ponytail_jumping_at_bottom_of_hull_red.png Hidden passages in red]&lt;br /&gt;
|[http://xkcd.com/1608/1010:-1094+s.png (1010, 1094)]&lt;br /&gt;
|[http://xkcd.com/1608/1011:-1094+s.png (1011, 1094)]&lt;br /&gt;
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|Another enjoyable activity to attend to by adults is located here in the front sections of the Destroyer: A swimming pool. Don't worry about Ponytail jumping head first into the water, as can be seen in the hidden passage image it is rather deep. Cueball and Megan is already in. Supposedly there is a rung ladder up again on the side, but it cannot be seen in this slice through the Destroyer. A coin hangs in the top corner of the room. When standing with the hoverboard on the bottom of the pool it will be possible to see that there is a coin on the outside of the hull in the indentation in the hull below the pool. From the outside, however, it will not be possible to see that there is a pool above as the water is the same black (to the eye) as the solid hull.&lt;br /&gt;
|-&lt;br /&gt;
|Shaft and corridor with three coins at top of hull.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/b/ba/1608_1011x1096y_Shaft_and_corridor_with_three_coins_at_top_of_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1011:-1096+s.png (1011, 1096)]&lt;br /&gt;
|[http://xkcd.com/1608/1009:-1095+s.png (1009, 1095)]&lt;br /&gt;
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|After leaving the piñata room going down the corridor there are two coins. One under the shaft going up and one further down the corridor. Going up the shaft there is also a coin on the outside of the top hull at the top of another of the small step where the hulls width increases faster than the steady slope that are always there. This coin is almost on top of the one in the corridor below.&lt;br /&gt;
|-&lt;br /&gt;
|Dead end shaft with rubbles at bottom of hull.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/0/0c/1608_1015x1093y_Dead_end_shaft_with_rubbles_at_bottom_of_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1015:-1093+s.png (1015, 1093)]&lt;br /&gt;
|[http://xkcd.com/1608/1016:-1093+s.png (1016, 1093)]&lt;br /&gt;
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|From the shaft that exits the Destroyers bottom hull there goes a corridor to the left. But only for a short while. Then there is a pile of rubble like there has either been a cave in or as if someone has been digging this tunnel and then has stopped. This is consistent with the mining company seen much further down the Destroyer. There is a coin in front of the rubble.&lt;br /&gt;
|-&lt;br /&gt;
|Zoom out of shaft and corridors with Hairy looking down a shaft at top of hull.&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/3/34/1608_1019x1095y_Zoom_out_of_shaft_and_corridors_with_Hairy_looking_down_a_shaft_at_top_of_hull.png Overview]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|This zoom-out gives an overview of a large section of the Destroyer with only a long corridor and two shafts going down from it. There are almost no features, but for Hairy standing carefully at the edge of one shaft looking down into it. So again, an example of the larger areas inside the destroyer where nothing happens.&lt;br /&gt;
|-&lt;br /&gt;
|Hairy looking down a shaft at top of hull.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/7/73/1608_1016x1095y_Hairy_looking_down_a_shaft_at_top_of_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1016:-1095+s.png (1016, 1095)]&lt;br /&gt;
|[http://xkcd.com/1608/1013:-1096+s.png (1013, 1096)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|This is the shaft that came out of the piñata room. At the end of this image is the first shaft going down where Hairy is standing carefully at the edge looking down. Before that a shaft goes up to the top hull where a coin is situated on top of a small step down. At the other end of this &amp;quot;step&amp;quot; to the left there was also a coin.&lt;br /&gt;
|-&lt;br /&gt;
|Three coins room and shafts.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/e/e6/1608_1023x1095y_Three_coins_room_and_shafts.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1023:-1095+s.png (1023, 1095)]&lt;br /&gt;
|[http://xkcd.com/1608/1022:-1095+s.png (1022, 1095)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|This is the room where the long corridor going from the piñata room ends. Although it is a quite boring room it has three coins, the highest coin density seen so far when entering the Destroyer from the front end. A shaft down outside the room prevents this from being a dead end.&lt;br /&gt;
|-&lt;br /&gt;
|Triple coins and a single coin on top of a shaft at top of hull.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/d/d0/1608_1023x1097y_Triple_coins_and_a_single_coin_on_top_of_a_shaft_at_top_of_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1023:-1097+s.png (1023, 1097)]&lt;br /&gt;
|[http://xkcd.com/1608/1025:-1097+s.png (1025, 1097)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|There is a very long straight stretch on top of the hull where nothing happens after the step down, but suddenly there are three coins in a row, and then a shaft down, with a ledge out over the shaft opening, with yet a coin, makes it worth the players while to come up there as well.&lt;br /&gt;
|-&lt;br /&gt;
|Zoom out of shaft and corridors with ledge at bottom of hull.&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/6/6f/1608_1025x1092y_Zoom_out_of_shaft_and_corridors_with_ledge_at_bottom_of_hull.png Overview]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|This overview at the bottom of the hull shows the shaft (to the right) that was covered with a ledge at the top of the hull. Although it takes a small turn left before going down and out at the bottom it thus almost runs straight through the Destroyer and also here at the bottom a thin ledge covers the shafts exit. But here are no coins. There are another shaft and two corridors.&lt;br /&gt;
|-&lt;br /&gt;
|Shall '''not not''' pass room and parachutes at one of two ledges at bottom of hull.&lt;br /&gt;
|&lt;br /&gt;
:Cueball: You shall not not pass!&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/a/ad/1608_1026x1093y_Shall_not_not_pass_room_and_parachutes_at_one_of_two_ledges_at_bottom_of_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1026:-1093+s.png (1026, 1093)]&lt;br /&gt;
|[http://xkcd.com/1608/1028:-1092+s.png (1028, 1092)]&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|The shaft going out at the bottom left is the one mentioned above. Going through the corridor above takes hoverboard Cueball into a room with a Cueball blocking his way holding a handout towards him. He almost uses the last part of a [http://www.imdb.com/title/tt0120737/quotes?item=qt0445998 famous quote by Gandalf] when facing the {{w|Balrog}} in the mines of {{w|Moria (Middle-earth)|Moria}}, but here with an '''extra not''' added to negate the &amp;quot;not&amp;quot; from the quote. So &amp;quot;You shall ''not'' '''not''' pass&amp;quot; = You '''shall''' pass, and when you do you get a coin. It is easy to miss that there are two times not in the sentence, which is for certain intentionally by Randall, as the spoken sentence thus do not match the appearance of Cueball with a handout.&lt;br /&gt;
&lt;br /&gt;
If hoverboard Cueball jump ship at the ledge to the left, he can fly over to the next ledge where Cueball and a guy with black hair is preparing to jump of the ship using parachutes. Behind them there is a shaft going up into the ship with a coin.&lt;br /&gt;
|-&lt;br /&gt;
|Two coins room and shafts.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/5/5d/1608_1026x1095y_Two_coins_room_and_shafts.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1026:-1095+s.png (1026, 1095)]&lt;br /&gt;
|[http://xkcd.com/1608/1027:-1095+s.png (1027, 1095)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|The shaft going up in the two coins room comes from a corridor below that also connects to the shaft to the left. The corridor is right above the ''you shall not not pass'' room below. The shaft to the left goes up the ledge covered exit to the top hull.&lt;br /&gt;
|-&lt;br /&gt;
|Steven Universe and Crystal Gems; and ice cream prediction.&lt;br /&gt;
|&lt;br /&gt;
:Megan: Prediction: Seconds before you die, you will remember these words.&lt;br /&gt;
:Box: Ice cream&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/3/39/1608_1031x1095y_Steven_Universe_family_and_ice_cream_prediction.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1031:-1095+s.png (1031, 1095)]&lt;br /&gt;
|[http://xkcd.com/1608/1028:-1095+s.png (1029, 1095)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|TV series: {{w|Steven Universe}}&lt;br /&gt;
|In the room to the left, Megan talks to Cueball while they walk towards an ice cream freezer (at the end of the room with a coin on top). Her comment that she can predict that he will remember those words when he dies could be quite sinister. Since they are so boring the only way, she can make this prediction come through is if she now turns around killing him. If she waits a little longer, she will not have to move him so far before she can hide his body in the freezer...&lt;br /&gt;
&lt;br /&gt;
In the room to the right is a group of four stick figures representing {{w|Steven Universe (character)|Steven Universe}} and the [https://en.wikipedia.org/wiki/List_of_Steven_Universe_characters#/media/File:StevenFinalPoster.jpg Crystal Gems]. From left to right, Steven is next to {{w|Pearl (Steven Universe)|Pearl}} (as a stick figure with shorter hair), {{w|Garnet (Steven Universe)|Garnet}} (as a taller stick figure with sunglasses and an afro), and {{w|List_of_Steven_Universe_characters#Amethyst|Amethyst}} (as a shorter stick figure with long hair). The Crystal Gems are a &amp;quot;superhero&amp;quot; team of alien &amp;quot;Gems&amp;quot; who protect the earth, with their newest member being the half-Gem, half-human Steven. (Elsewhere on the bridge of the Destroyer, Darth Vader references Steven Universe in that Steven is half Gem.) A coin is hovering over Garnet's raised left hand.&lt;br /&gt;
&lt;br /&gt;
Below these two rooms runs a corridor that goes left to the shaft going up to the top hull. The shaft going down goes to the two guys with parachutes. There is a coin next to the shaft. To get from this corridor to the rooms above hoverboard Cueball either have to go out on the top hull or move through the rotary that follows to the right.&lt;br /&gt;
|-&lt;br /&gt;
|'''Entire Rotary section.'''&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/6/67/1608_Entire_Rotary_section.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/e/e4/1608_Entire_Rotary_section_red.png Hidden passages in red]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/e/e1/1608_Entire_Rebel_Blockade_Runner_swallowed_by_Destroyer.png Swallow Runner]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|To the left in this overview is the roundabout like structure that Cueball above it calls a rotary, which has given name to this section of the ship that follows after it up to the section with the cave. The Destroyer becomes much broader here especially due to the two large steps that the top part of the hull takes in the middle and to the right in this image.&lt;br /&gt;
&lt;br /&gt;
In the hidden passage image, the cotton trap is revealed with the two entrances to the room below and to the corridor to the right that leads past different traps into the cave. At the top and bottom middle of the image there are two cars, and as it can be seen in the hidden passage image the hoverboard cannot rest on top of those.&lt;br /&gt;
&lt;br /&gt;
In the composite ''Swallow Runner'' image the Rebel Runner has been placed in the opening in the bottom hull to reveal that this is indeed the opening in the bottom of the Destroyer that swallows the entire Rebel Runner in the opening scene of the first Star Wars movie. This feature is thus a direct reference to the &amp;quot;real&amp;quot; Devastator Destroyer and thus a direct reference to the opening scene and to Star Wars. Below the individual scenes in the Rotary section will be described. &lt;br /&gt;
|-&lt;br /&gt;
|Empty room and Cueball on corridor going to rotary at top of hull.&lt;br /&gt;
|&lt;br /&gt;
:Cueball: Ugh, rotaries.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/c/cf/1608_1029x1097y_Empty_room_and_Cueball_on_corridor_going_to_rotary_at_top_of_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1032:-1096+s.png (1032, 1096)]&lt;br /&gt;
|[http://xkcd.com/1608/1030:-1097+s.png (1030, 1097)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|A big empty room near the top hull and a coin in a shaft going down from the top hull. The shaft going down will lead to both the room with the ice dream box and the one with Steven Universe and the Crystal Gems. The corridor going right will go down into the rotary, see next scene. Cueball is looking down into this and expressing his dislike of this {{w|Traffic circle|type of structures}}. Maybe he has bad experience with these in real life traffic.&lt;br /&gt;
|-&lt;br /&gt;
|The rotary.&lt;br /&gt;
|&lt;br /&gt;
:(none)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/3/3e/1608_1033x1095y_The_rotary.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1033:-1095+s.png (1033, 1095)]&lt;br /&gt;
|[http://xkcd.com/1608/1035:-1095+s.png (1035, 1095)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|This is the {{w|Traffic circle|Rotary}} that has given its name to the section of the Star Destroyer from the structure itself and right of this until the section where the cave is located. A rotary is also known as a ''traffic circle'' and is a large version of a roundabout with several roads exiting from it. At the top of the upper left passage (see the scene above) Cueball is looking down into this structure and calls it a rotary (hence the name).&lt;br /&gt;
&lt;br /&gt;
The centre contains a small room with a stick figure wearing a tonsure haircut (where only the top of the head is shaved bald), a potted plant, and a coin. The plant resembles a pea plant, and the tonsure is a haircut associated with monks, so this is likely to be Gregor Mendel. Mendel was a 19th century Czech monk who discovered the principles of genetic inheritance by crossing strains of pea plants.&lt;br /&gt;
&lt;br /&gt;
Large rotaries may have more than four roads leading away, but in this case, there are four, and neither of them are leading straight away up/down or left/right. Three of them are almost at a 45-degree angle, but the one going down is only a little of to the right, and soon turns straight down.&lt;br /&gt;
&lt;br /&gt;
Only other feature is the Cueball rushing right on his bike in the corridor leading away from the rightmost exit. There are several bikes throughout the comic, with two more in the Globe of Death above the bridge of the Destroyer and one going down the right slope of the Volcano.&lt;br /&gt;
&lt;br /&gt;
Entering the rotary for the first time there are of course three new directions to move along in, making it a special point in the users' exploration of the Destroyer.&lt;br /&gt;
|-&lt;br /&gt;
|Photon cannon Tetris piece and mini robot at bottom of hull.&lt;br /&gt;
|&lt;br /&gt;
:(None - the cannon part has been transcribed in the torpedo section)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/d/df/1608_1034x1091y_Photon_canon_Tetris_piece_and_mini_robot_at_bottom_of_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1034:-1093+s.png (1034, 1093)]&lt;br /&gt;
|[http://xkcd.com/1608/1034:-1092+s.png (1035, 1092)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Computer game: {{w|Tetris}}&lt;br /&gt;
|The bottom part of the scene has already been described in relation to the torpedo rain. But as can be seen here it is possible to enter the torpedo room almost directly from the bottom exit of the rotary above. Coming down that way is also a T-shaped {{w|Tetris#Colors_of_Tetriminos|tetriminos}} from the Tetris computer game. At the end of the corridor with the small robot there is a shaft, and in the exit from the corridor there is a coin.&lt;br /&gt;
|-&lt;br /&gt;
|Shaft corridor with coin and room with coin over ledge at bottom of hull.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/d/d3/1608_1038x1092y_Shaft_corridor_with_coin_and_room_with_coin_over_ledge_at_bottom_of_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1038:-1092+s.png (1038, 1092)]&lt;br /&gt;
|[http://xkcd.com/1608/1036:-1092+s.png (1036, 1092)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Going down from the corridor from the scene above takes the player through a small room with a coin at the bottom of the hull and then out over a thick ledge in the air beneath the Destroyer. There is a large gap starting here that ends in the ''Atmosphere worry and car room at bottom of hull''. This large section is the section in which [http://www.explainxkcd.com/wiki/images/e/e1/1608_Entire_Rebel_Blockade_Runner_swallowed_by_Destroyer.png the Destroyer swallows the Rebel Runner] in the opening scene of the first Star Wars movie, as mentioned in the overview above.&lt;br /&gt;
|-&lt;br /&gt;
|Giant octopus in Destroyer.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/b/b5/1608_1038x1094y_Giant_octopus_in_Destroyer.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1038:-1094+s.png (1038, 1094)]&lt;br /&gt;
|[http://xkcd.com/1608/1038:-1093+s.png (1038, 1093)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|A giant octopus with a dome shaped head in a dome shaped room with coins above its tentacles left and right. In TE there are several octopuses, and this animal is also often used in xkcd in general. But particularly in ''The USS Laws of the Land'' there is both a large octopus beneath the ship and one giant tentacle reaching up from the deep. If this is considered a monster, then this section of the ship may be the monster section as there also seem to be some kind of horned monster in the room to the right of this room.&lt;br /&gt;
|-&lt;br /&gt;
|Hamster ball and stilts room.&lt;br /&gt;
|&lt;br /&gt;
:Megan: ''AaaaAaaa'' &lt;br /&gt;
:Guy with hair: I can't leave.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/8/89/1608_1038x1095y_Hamsterball_and_stilts_room.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1038:-1095+s.png (1038, 1095)]&lt;br /&gt;
|[http://xkcd.com/1608/1039:-1096+s.png (1039, 1096)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|Comics: [[:Category:Hamster Ball|Hamster Ball category]]&lt;br /&gt;
|This room is the first after exiting the rotary to the upper right. The shaft goes down past the octopus room (see scene above). It is the second instance with a hamster ball in this comic, the first being a small girl (with Megan like hair) in the left part of the world just before the plateau. But in this case, it is the adult Megan that is inside the ball, not only running but actually standing on a skateboard. She is clearly not in control. As the player is on a hoverboard there is some kind of connection with a girl on skateboard. In ''Sky Toucher'' in TE Megan also uses a skateboard, inside a rounded structure.&lt;br /&gt;
&lt;br /&gt;
Megan is not alone though as there is also a guy (with a wee bit of hair) on stilts. The stilts seem to be very high and if the guy wishes to stay on these stilts his assessment, that he can't leave the room, is true. Between his stilts there is a coin. The world highest stilts are shown in [[482: Height]] and in the next &amp;quot;game&amp;quot; comic after this one, [[1663: Garden]], it is possible to &amp;quot;[http://www.explainxkcd.com/wiki/images/0/0c/1663_garden_One_color_Between_Light_yellow_and_yellow_First_thing_stilts.png grow]&amp;quot; a [http://www.explainxkcd.com/wiki/images/d/d0/Garden_Stilt_walker.png girl on stilts].&lt;br /&gt;
|-&lt;br /&gt;
|Box with horns and coin room.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/a/a2/1608_1043x1093y_Box_with_horns_and_coin_room.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1043:-1093+s.png (1043, 1093)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|In this room across from the giant octopus room there is yet a possible monster hidden in a box. Two large horns jut out of the box, but if they are standing on the box or is sitting on some horned beast inside the box is not clear. But they look rather ominously, and if it is a monster, it would with the giant octopus make this section a monster section. A coin is hovering between the horns. The shaft up is the only way to move further down inside the Destroyer without moving over or under the hull.&lt;br /&gt;
&lt;br /&gt;
Its appearance in the Star Destroyer with the coin makes it superficially similar to a holoprojector, with the coin as the holorgram - it is unclear whether this is the intended meaning, however.&lt;br /&gt;
|-&lt;br /&gt;
|Zoom out of three empty rooms near bottom of hull.&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/e/e6/1608_1046x1094y_Zoom_out_of_three_empty_rooms_near_bottom_of_hull.png Overview]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|A dead end with three empty room with no coins or any interesting features, thus only this zoomed out version is displayed here. The rooms are just right of the horned box and below is the part of the hull that is the opening where the Destroyer will swallow the Runner. It is not a complete waste to come over this way, as the room to the right with the hoverboard is central to the comic. But no need to go into these rooms if trying to pick up all the coins as fast as possible.&lt;br /&gt;
|-&lt;br /&gt;
|Corridor with coin.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/a/a2/1608_1046x1097y_Corridor_with_coin.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1046:-1097+s.png (1046, 1097)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|This is one of the longer corridors without any features. It is the only way to move right inside the destroyer in this section. The corridor goes above the three empty rooms in the scene above and also above the hoverboard room in the scene below. At the end of the corridor there is a shaft up. The only reason this segment is shown is because of the coin.&lt;br /&gt;
|-&lt;br /&gt;
|Two hoverboards room.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/0/01/1608_1048x1095y_Two_hoverboards_room.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1048:-1095+s.png (1048, 1095)]&lt;br /&gt;
|[http://xkcd.com/1608/1048:-1094+s.png (1048, 1094)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Comic: [[1623: 2016 Conversation Guide]]&lt;br /&gt;
|Self-reference to title of this comic, and the conversation guide comic released shortly after this is also referencing this entire comic as it complains that hoverboards are not real yet. There is both another hoverboard Cueball and a hoverboard Megan in this room, but compared to the players hoverboard Cueball these two are somewhat more advanced and managed to swoop around the coin in the middle. The room can only be entered from the right. To the left there is only a dead end with three completely empty rooms, so don't bother going there if you are in a hurry to pick up all the coins...&lt;br /&gt;
|-&lt;br /&gt;
|Zoom out with dead end corridor car room and shaft at top of hull.&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/f/f9/1608_1051x1097y_Zoom_out_with_dead_end_corridor_car_room_and_shaft_at_top_of_hull.png Overview]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Overview of the end of the long corridor with the coin mentioned above. It ends here in the dead end at the bottom. The corridor above has Cueball lying on the hood of a car in a small room quite a distance from any exits to the outside.&lt;br /&gt;
|-&lt;br /&gt;
|Cueball on hood of car room and a giant step with coins at top of hull.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/d/d4/1608_1048x1099y_Cueball_on_hood_of_car_room_and_a_giant_step_with_coins_at_top_of_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1048:-1099+s.png (1048, 1099)]&lt;br /&gt;
|[http://xkcd.com/1608/1049:-1099+s.png (1049, 1099)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|In this dead-end room Cueball is lying on the hood of a car. Hoverboard Cueball cannot copy this as the car is not a solid segment of the image. The hull is not far away, and the car room is right where one of the large steps in the upper hull appears. Right outside there are two coins at the bottom and top of the step. These cannot be seen from inside the room. There is no fast way to get outside from here, and actually no easy way to get a car into this room either. In ''Sky Toucher'' in TE there is also a car stuck in the middle of the skyscraper a long way from the parking cellar. In this comic there is actually even one more car in the Destroyer, but that is at least close to an exit ledge (see scene below).&lt;br /&gt;
|-&lt;br /&gt;
|Atmosphere worry and car room at bottom of hull.&lt;br /&gt;
|&lt;br /&gt;
:Megan: Is this ship designed to fly in the atmosphere like this?&lt;br /&gt;
:Blonde woman with hair bun: Whatever. Who cares it’s probably fine.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/1/1d/1608_1049x1090y_Atmosphere_worry_and_car_room_at_bottom_of_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1049:-1090+s.png (1049, 1090)]&lt;br /&gt;
|[http://xkcd.com/1608/1050:-1090+s.png (1050, 1090)]&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Megan is referring to the fact that spaceships in Star Wars often fly fast also inside the atmosphere of a planet. Not something you would normally design for. Though in the case with the Destroyer and Runner they did not go inside the atmosphere as depicted here in the comic, in the scene from the original Star Wars movie. The blonde woman comes with a comment typical for b-moves, who cares if this would work in real life, it is just a film.&lt;br /&gt;
&lt;br /&gt;
There is a large gap in the bottom hull ending here and starting in the ''Shaft corridor with coin and room with coin over ledge at bottom of hull''. This large section is the section in which [http://www.explainxkcd.com/wiki/images/e/e1/1608_Entire_Rebel_Blockade_Runner_swallowed_by_Destroyer.png the Destroyer swallows the Rebel Runner] in the opening scene of the first Star Wars movie, as mentioned in the overview above.&lt;br /&gt;
&lt;br /&gt;
Behind the two women, who are standing on a thin ledge where the large gap ends, there is another car (see scene above). At least it is clear how this car could get into this room (and out again). Above the car there is a coin. Behind the car there is a corridor going into the Destroyer, but quite high up on the wall for a normal exit. The car cannot be used as a step to jump in there, as it is not part of the solid picture. &lt;br /&gt;
|-&lt;br /&gt;
|Ponytail flying up a shaft towards a coin.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/7/76/1608_1053x1091y_Ponytail_flying_up_a_shaft_towards_a_coin.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1053:-1091+s.png (1053, 1091)]&lt;br /&gt;
|[http://xkcd.com/1608/1054:-1091+s.png (1054, 1091)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|The corridor from the room with Megan and the car is long. In the middle of it there is a shaft going up (a long way). Just inside this shaft Ponytail is seen flying up, hands in front of her like another Superman. Above her in the shaft there is a coin. This is not the only place in the comic where Ponytail is flying. Although here it seems like an automatic thing (like Superman), whereas down below on the ground below the Destroyer she has to flap her arms violently, but then actually manages to take off from the ground. In a spaceship like this Destroyer there could both be a system to let people float upwards, some gravitational effects or just plain effects of the flying itself, whereas down on the ground flying like that would be magic for sure. But at least there seems to be some correlation since it is Ponytail that flies in both cases.&lt;br /&gt;
|-&lt;br /&gt;
|Trap covered with leaves and flying Ponytail at bottom of hull.&lt;br /&gt;
|&lt;br /&gt;
:Cueball: ...And we cover it with leaves so no one sees it.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/f/fd/1608_1055x1090y_Trap_covered_with_leaves_and_flying_Ponytail_at_bottom_of_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1055:-1090+s.png (1055, 1090)]&lt;br /&gt;
|[http://xkcd.com/1608/1055:-1091+s.png (1055, 1091)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|After the shaft where Ponytail flies up (see more in the scene above) the corridor continues to a pit which Cueball and a kid have been covering with leaves and sticks. It seems like they are making a trap, which is even more likely seeing that the bottom of the pit has six sharp spikes that would likely impale any unlucky victims that fell in. Alternatively (given the words Cueball uses), they have made this hole by mistake, and now tries to cover it so no one sees it. If he meant it to be a trap, he might instead have phrased it, &amp;quot;so they won't see it until it is too late&amp;quot;. The kid looks like the kid in the room at the rotary, as they have the same hairdo.&lt;br /&gt;
|-&lt;br /&gt;
|Corridor and shaft with coin.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/8/8f/1608_1053x1094y_Corridor_and_shaft_with_coin.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1053:-1094+s.png (1053, 1094)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|The shaft going up from Ponytail below goes past the corridor to the left that goes to the hoverboards room. There is a coin in the entrance.&lt;br /&gt;
|-&lt;br /&gt;
|'''Entire Corridor peristalsis and colon.'''&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/c/c6/1608_Entire_Corridor_peristalsis_and_colon.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/b/be/1608_Entire_area_around_Corridor_peristalsis_and_colon.png Zoom out to entire area]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|With the comment from Hairbun about peristalsis - the bowel movement getting food etc. through the digestive system, and with the three chambers with coins above a colon like structure, leading into the corridor with these motions, with a coin both going down the colon and through the peristalsis, there can be no doubt that this is the digestive system for this &amp;quot;living&amp;quot; spaceship, and coins is what it lives off. This interpretation can further be extended to the very front end, where there is the appearance of a head that eats coins (see the front-end overview) and at the rear end a coin is bouncing out at the very last shaft before the very end of the ship. Suggesting where this animal gets rid of the waste products afterwards. (The rest of the ship is not part of this interpretation).&lt;br /&gt;
|-&lt;br /&gt;
|Corridor peristalsis and two-coin rooms at top of hull.&lt;br /&gt;
|&lt;br /&gt;
:Hairbun: Ah, yes. Corridor peristalsis.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/e/e4/1608_1054x1099y_Corridor_peristalsis_and_two_coin_rooms_at_top_of_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1054:-1099+s.png (1054, 1099)]&lt;br /&gt;
|[http://xkcd.com/1608/1057:-1100+s.png (1057, 1100)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Following the corridor from the room with Cueball on the hood of a car leads to a part of that corridor experiencing {{w|peristalsis}}. This is the kind of muscle movements that causes food to move through the {{w|human gastrointestinal tract}}. Hairbun is telling Cueball that this is indeed corridor peristalsis, so a way for the corridor to move stuff along. As there are coins at both end of this section it is quite clear that these coins are moved along by the corridor itself. The indentation of the corridor is so strong that the corridor is not wide enough to allow hoverboard Cueball to pass through. So, to get both coins another route needs to be found. The shortest way is to go up the shaft behind Hairbun, passing the two empty rooms with coins on the way to the top of the Destroyers hull. To get to the other side hoverboard Cueball will then have to pass through the Destroyers colon like structure to the right. See below. As mentioned in the overview above this is a clear reference to the human digestive system, or in this case the Destroyers ditto.&lt;br /&gt;
|-&lt;br /&gt;
|Corridor peristalsis and colon.&lt;br /&gt;
|&lt;br /&gt;
:Cueball: Wheee!&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/0/0a/1608_1055x1099y_Corridor_peristalsis_and_colon.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1055:-1099+s.png (1055, 1099)]&lt;br /&gt;
|[http://xkcd.com/1608/1056:-1099+s.png (1056, 1099)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|Moving a little further down right than the peristalsis scene above the bottom part of the {{w|Large intestine|colon}} like structure can be seen, closely connected to this other intestine like structure (The three coins in the left part of the image are the same as in the scene above). The reason for showing this scene is to show the closeness of these two digestive system structures. In ''Box that cleans food holders'' in TE Ponytail yells &amp;quot;Wheee!&amp;quot; as she slides through a pipe inside the machine on her stomach, a mix of the action performed by Cueball and Ponytail in the colon like structure. Ponytail is sliding towards a coin at the bottom in one of the colon loops. The top part of the colon can be seen in the next scene.&lt;br /&gt;
|-&lt;br /&gt;
|Colon like structure with Ponytail and Cueball sliding down.&lt;br /&gt;
|&lt;br /&gt;
:(None - text already transcribed in the scene above ''Corridor peristalsis and colon''.)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/b/b3/1608_1058x1100y_Colon_like_structure_with_Ponytail_and_Cueball_sliding_down.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1058:-1100+s.png (1058, 1100)]&lt;br /&gt;
|[http://xkcd.com/1608/1058:-1101+s.png (1058, 1101)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|The entrance from the top to the colon like structure have a Cueball looking down into it. The rest of the scene has been described above.&lt;br /&gt;
|-&lt;br /&gt;
|Huge step and three room with coin and Cueball looking into shaft at top of hull.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/1/14/1608_1058x1102y_Huge_step_and_three_room_with_coin_and_Cueball_looking_into_shaft_at_top_of_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1058:-1102+s.png (1058, 1102)]&lt;br /&gt;
|[http://xkcd.com/1608/1056:-1103+s.png (1056, 1103)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|This is the upper entrance to the colon like structure into which Cueball is looking. (See scenes above). To the left is the top hull of the Destroyer which takes two huge steps up at this place. Cueball is standing in a corridor with three small rooms, each with a coin in the top of the room. This seems to be a place to hold the coins until they are ready to move down the colon like structure, where another coin is already moving through, going down to the corridor peristalsis in the corridor below, where more coins are moving through the ships digestive system. Going over the hull and down this colon like structure is the fastest/shortest way between the two separated sides of the corridor peristalsis.&lt;br /&gt;
|-&lt;br /&gt;
|Coin in corridor under Buffer stop room.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/7/75/1608_1060x1099y_Coin_in_corridor_under_Buffer_stop_room.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1060:-1099+s.png (1059, 1099)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Moving away to the right from the corridor peristalsis takes hoverboard Cueball past a small shaft up into a room with two coins in front of what looks like a train {{w|buffer stop}}. One coin in front of each of the buffers. Continuing along the corridor there is another coin. The corridor continues and a shaft is going up. This part of the Destroyer is the beginning of the cave section. The cave can be entered from above by continuing along the corridor.&lt;br /&gt;
|-&lt;br /&gt;
|Cannon with coin on top of hull.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/a/a0/1608_1060x1103y_Canon_with_coin_on_top_of_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1060:-1103+s.png (1060, 1103)]&lt;br /&gt;
|[http://xkcd.com/1608/1062:-1103+s.png (1062, 1103)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|There is a similar cannon with a coin in front of the barrel on the top of the Runner below the Destroyer. This cannon is on top of the hull above and right of the three room above the colon like structure. The shaft going down right is over the next cave section.&lt;br /&gt;
|-&lt;br /&gt;
|Coin in corridor below mining company in dead end corridor.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/c/c8/1608_1062x1101y_Coin_in_corridor_below_mining_company_in_dead_end_corridor.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1062:-1101+s.png (1062, 1101)]&lt;br /&gt;
|[http://xkcd.com/1608/1063:-1101+s.png (1063, 1101)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Two Cueballs work as a mining company in this corridor which they are expanding. It could be that they are digging for gold, but if that gold should be represented by coins, it is weird that the coin hangs above the Cueball with the {{w|pickaxe}} in the higher section of this corridor, instead of being in front of him. The other Cueball drives away with a wheelbarrow full of the rubble they have dug free from the ship. This is another indication of how big the ship is. It is easier to just dig a new corridor than to build the corridor into the ship to begin with. Further to the left in the Destroyer there was another dead-end corridor that looked like it had been dug out - see the scene ''Dead end shaft with rubbles at bottom of hull.'' But here the mining company had left (even though there also was a coin there). The shaft to the left goes up to the hull right of the cannon from the scene above. The corridor below goes left (past another coin) to the shaft down to the corridor with peristalsis. To the right it goes above the cave to the dance hall room with piano.&lt;br /&gt;
|-&lt;br /&gt;
|Mining company in dead end corridor also coin on top of hull.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/c/ca/1608_1063x1102y_Mining_company_in_dead_end_corridor_also_coin_on_top_of_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1063:-1102+s.png (1063, 1102)]&lt;br /&gt;
|[http://xkcd.com/1608/1063:-1103+s.png (1063, 1103)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|The same mining company scene as described above but with the view moved to show the top hull, right of the cannon. Right of the shaft going up there is a coin. At the very top right of the hull, the basketball dropped by the Cueball like kid can be seen as it comes bouncing down the length of the hull. This basketball scene is part of the cave section and will be described below.&lt;br /&gt;
|-&lt;br /&gt;
|'''Entire cotton trap and spark gap room.'''&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/7/78/1608_Entire_cotton_trap_and_spark_gap_room.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/6/65/1608_Entire_cotton_trap_and_spark_gap_room_red.png Hidden passages in red]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/3/36/1608_Entire_area_around_cotton_trap.png Entire area around]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/a/ae/1608_Entire_area_around_cotton_trap_red.png Hidden passages in red]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Here are two different zoom out of the cotton trap room with the spark gap room below. In the first overview a zoom out is shown with only these two rooms. There are four coins inside and two on the outside of the hull. The three coins around the cotton trap is almost connected by the cotton, as can be seen in the next overview where the hidden passage through the cotton is clearly marked in red. As can be seen there is a very deep black hole beneath the surface of the cotton (which Ponytail states is cotton). From the bottom of the cotton trap going left will lead to a hidden entrance to the top of the spark gap room. Going right will lead to the hidden entrance to the corridor with traps going to the left entrance to the cave. There are coins on each exit as well as just above the cotton to the right. The third image is a further zoom out to show the entire surroundings of the cotton trap room. (And the last is with the cotton etc. turned red). Here the traps in the corridor leading to the cave can be seen as well as the opening into the cave. Below that the strange spiral corridor can be seen. Both these scenes will be described below in the cave section. To the left the shaft and corridors that connect the two rooms even if not noticing the hidden passage can be seen. It is the corridor with the trap covered by Cueball and the shaft where Ponytail flies up. Three more coins are visible in this wider zoom out for a total of nine coins in this area. The two rooms will be described in further detail below. All of the rooms that can be entered through the cotton trap can also be entered through different entrances from other routes. This means that failing to find out how the cotton trap works, will not prevent the player in reaching either the spark gap from below or the cave to the right.&lt;br /&gt;
|-&lt;br /&gt;
|Entire Cotton trap room.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/b/be/1608_1058x1094y_Zoom_out_of_Cotton_trap_room.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/1/11/1608_1058x1094y_Zoom_out_of_Cotton_trap_room_red.png Hidden passages in red]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Overview with the entire cotton trap with and without the cotton shown in red. See above and below for more details.&lt;br /&gt;
|-&lt;br /&gt;
|Coins in two corridors towards cotton trap.&lt;br /&gt;
|&lt;br /&gt;
:(None - transcript is written in the scene below.)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/1/1d/1608_1055x1095y_Coins_in_two_corridors_towards_cotton_trap.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1055:-1095+s.png (1055, 1095)]&lt;br /&gt;
|[http://xkcd.com/1608/1056:-1095+s.png (1056, 1095)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|The corridor going from the shaft with the flying Ponytail to the Ponytail warning about the cotton trap also has a coin. The coin in the exit of the other corridor to the shaft was mentioned previously as it is the exit from the room with two hoverboards. See more about the cotton trap below.&lt;br /&gt;
|-&lt;br /&gt;
|Cotton trap room with Ponytail.&lt;br /&gt;
|&lt;br /&gt;
:Ponytail: Watch out for the cotton. It's a trap for someone, I think.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/2/28/1608_1058x1094y_Cotton_trap_room_with_Ponytail.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/4/42/1608_1058x1094y_Cotton_trap_room_with_Ponytail_red.png Hidden passages in red]&lt;br /&gt;
|[http://xkcd.com/1608/1057:-1095+s.png (1057, 1095)]&lt;br /&gt;
|[http://xkcd.com/1608/1059:-1094+s.png (1059, 1094)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Entering this room along the top corridor reveals Ponytail standing at the beginning of a steep descend. She clearly warns the player about a trap made of cotton. As can be seen in the hidden passage image most of the black at the bottom of the descend is not solid floor but a hidden passage. Given Ponytails comment it must be assumed to be made of cotton. Given that hoverboard Cueball is not affected by the cotton and can move either up again, or out left or right it is not a trap for him. But other unlucky persons falling into the cotton might not be as lucky. If this is not a trap in itself, there are several traps if moving out to the right (where the coin is below the cotton level). This corridor goes to the cave, but first after passing five traps. See more about the entire surroundings in the overview scenes above. &lt;br /&gt;
|-&lt;br /&gt;
|Cotton trap room bottom.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/3/32/1608_1058x1092y_Cotton_trap_room_bottom.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/7/73/1608_1058x1092y_Cotton_trap_room_bottom_red.png Hidden passages in red]&lt;br /&gt;
|[http://xkcd.com/1608/1058:-1092+s.png (1058, 1092)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|The bottom of the cotton trap is a dark place. But as can be seen in the red hidden passage image it is possible to move both left and right to get out. In either case a coin can be obtained at the exit. The left exit leads to a shaft going into the spark gap room below, and the right exit leads through a corridor with traps into the cave. Going up in the spark gap room below will clearly reveal the shaft up. But if the cotton trap has not been discovered at this time, it is likely that the player will not attempt to breech the wall and would thus fail to enter the cotton trap from below. The coin could easily seem enough reason for this dead-end shaft above the room.&lt;br /&gt;
|-&lt;br /&gt;
|Entire spark gap room to bottom of hull.&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/7/7b/1608_1058x1090y_Zoom_out_of_spark_gap_room_to_bottom_of_hull.png Overview]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|An overview of the entire spark gap room, both showing the two coins beneath the outside hull as well as the coin in the top shaft (leading to the cotton trap to the right of this) and the coin behind the spark gap. See more below.&lt;br /&gt;
|-&lt;br /&gt;
|Spark gap room&lt;br /&gt;
|&lt;br /&gt;
:Cueball on wall: Shh.&lt;br /&gt;
:Electrode bottom: JS&lt;br /&gt;
:Electrode top: JS&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/4/4d/1608_1057x1092y_Spark_gap_room_with_Cueball_on_the_wall.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/6/6a/1608_1058x1090y_Spark_gap_room_only_with_Cueball_on_floor_and_coins_at_bottom_of_hull.png Buttom part to below hull]&lt;br /&gt;
|[http://xkcd.com/1608/1058:-1090+s.png (1058, 1090)]&lt;br /&gt;
|[http://xkcd.com/1608/1057:-1092+s.png (1057, 1092)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|This room is called the {{w|spark gap}} room, because there seems to be a spark between the two large electrode like structures marked JS. Cueball is watching this, maybe he is the evil inventor that has created this device. At least another Cueball is climbing high above him up on the wall to the left, and when the player passes him on his hoverboard he asks the player no to talk about him (''shh''). It is unclear if he is sneaking away, spying, or sneaking down to attack the other Cueball. A coin is hidden behind the spark gap, but as the spark gap is of the &amp;quot;red&amp;quot; type of black hoverboard Cueball can pass without problems into the coin. As can be seen in the other image displaying the lower part of this scene, the coin outside of the hull is close by, and actually the two coins above each other down there are in the same small image (see the first of the small images).&lt;br /&gt;
|-&lt;br /&gt;
|Corridor with fire and hammer traps.&lt;br /&gt;
|&lt;br /&gt;
:Hammers left: Chomp Chomp &lt;br /&gt;
:Hammer right: Chomp&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/a/a2/1608_1061x1093y_Corridor_with_fire_and_hammer_traps.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/1/16/1608_1061x1093y_Corridor_with_fire_and_hammer_traps_red.png Hidden passages in red]&lt;br /&gt;
|[http://xkcd.com/1608/1060:-1094+s.png (1060, 1094)]&lt;br /&gt;
|[http://xkcd.com/1608/1061:-1093+s.png (1061, 1093)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|This is the corridor exiting the cotton trap room (with a coin as mentioned previously), see the cotton in the hidden passage in red image. The corridor leads to the cave, but to get there five traps has to be passed. First there are four hammers with jagged edges that opens and closes with much force as perceived by the noises. And then a pit with a fire has to be surpassed. Of course, as can be seen in the &amp;quot;red&amp;quot; image, neither of these traps are any problem for hoverboard Cueball as they are all of the red type of black. But it is a clear indication that the player is about to enter some interesting place, which is true as the cave is one of the most interesting places in the Destroyer. Although there are two other ways to get into the cave, it is by far the most interesting way to enter the cave for the first time!&lt;br /&gt;
|-&lt;br /&gt;
|Corridor to cave opening.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/3/32/1608_1062x1094y_Corridor_to_cave_opening.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1062:-1094+s.png (1062, 1094)]&lt;br /&gt;
|[http://xkcd.com/1608/1063:-1094+s.png (1063, 1094)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Same scene as above but only the right part with the fire, to show how the corridor enters the beginning of the cave.&lt;br /&gt;
|-&lt;br /&gt;
|Zoom out with spiral corridor at bottom of the hull.&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/4/45/1608_1063x1091y_Zoom_out_with_spiral_corridor_at_bottom_of_the_hull.png Overview]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Below the corridor to the cave is a strange corridor which spirals into nothing in the middle. There are no coins in this section, so this is a zoom out without any further zoom in on this section. The room at the top seems like a starting point to go into the spiral. The corridor to the right goes into the huge glitch floor room below the cave. The shaft down goes out the bottom of the hull.&lt;br /&gt;
|-&lt;br /&gt;
|'''Entire Cave Bridge and rear end.'''&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/7/74/1608_Entire_Cave_Bridge_and_rear_end.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/e/e0/1608_Entire_Cave_Bridge_and_rear_end_red.png Hidden passages in red]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Entire cave section.'''&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/1/1d/1608_Entire_cave_section.png Overview]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Entire Cave and Glitch floor room.&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/e/ea/1608_Entire_Cave_and_Glitch_floor_room.png Overview]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|From this image it is clear that the two largest rooms in the Destroyer are almost of the same size and positioned almost on top of each other. They only need a little parallel shift to make them into one big circular room. The Glitch floor room is a feature that can be seen in the Star Wars film, as a protrusion beneath the hull of the Destroyer. In an actual Star Destroyer, this protrusion holds the hyper matter reactor that powers the ship as a whole.&lt;br /&gt;
|-&lt;br /&gt;
|'''Entire Cave.'''&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/5/58/1608_Entire_Cave.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/2/24/1608_Entire_Cave_and_shaft_above.png With shaft and room above]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/b/bf/1608_Entire_Cave_With_entire_pyramid_for_scale.png Size scale of Pyramid]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|In ''Sky Toucher'' there is also a floor in the skyscraper with trees inside, just like the tree inside the cave inside the Destroyer.&lt;br /&gt;
|-&lt;br /&gt;
|Lake with tree birds and puma on rock at exit in the bottom left side of the cave.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/7/75/1608_1053x1093y_Lake_with_tree_birds_and_puma_on_rock_at_exit_in_the_bottom_left_side_of_the_cave.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/8/81/1608_1053x1093y_Lake_with_tree_birds_and_puma_on_rock_at_exit_in_the_bottom_left_side_of_the_cave_red.png Hidden passages in red]&lt;br /&gt;
|[http://xkcd.com/1608/1065:-1093+s.png (1065, 1093)]&lt;br /&gt;
|[http://xkcd.com/1608/1067:-1094+s.png (1067, 1094)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|{{w|Puma}}, or mountain lions, are important predators in an ecosystem and would help keep the deer population in this cave under control.&lt;br /&gt;
|-&lt;br /&gt;
|Three birds in the top left side of the cave.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/5/5a/1608_1065x1095y_Three_birds_in_the_top_left_side_of_the_cave.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1065:-1095+s.png (1065, 1095)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|The {{w|National Audubon Society}} has its origins in bird conservation, and it is only natural that an Imperial Park such as this (see below) would also contain birds.&lt;br /&gt;
|-&lt;br /&gt;
|Gazebo puma deer Cueball with bow and talk of Palpatine in the middle of the cave.&lt;br /&gt;
|&lt;br /&gt;
:Cueball: I know it seems weird, but every Star Destroyer has one of these rooms.&lt;br /&gt;
:Cueball: Say what you will about Palpatine's politics, but he's a staunch supporter of the imperial parks and the Coruscant Audubon society.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/b/b0/1608_1067x1094y_Gazebo_puma_deer_Cueball_with_bow_and_talk_of_Palpatine_in_the_middle_of_the_cave.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1068:-1093+s.png (1068, 1093)]&lt;br /&gt;
|[http://xkcd.com/1608/1068:-1094+s.png (1068, 1094)]&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|The {{w|National Audubon Society}} is a non-profit environmental organization dedicated to conservation. Palpatine is the evil emperor and the capital &amp;quot;planet&amp;quot; Coruscant is a planet with city all over the solid parts of the surface. So that he is interested in keeping parks both on this planet and on all his Star Destroyers comes as a surprise...&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|The broad shaft going into the top of the cave.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/a/a5/1608_1067x1097y_The_broad_shaft_going_into_the_top_of_the_cave.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1067:-1097+s.png (1067, 1097)]&lt;br /&gt;
|[http://xkcd.com/1608/1068:-1096+s.png (1068, 1096)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Deer and exit below lamp coin and Black Hat in the bottom right side of the cave.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/6/68/1608_1069x1093y_Deer_and_exit_below_lamp_coin_and_Black_Hat_in_the_bottom_right_side_of_the_cave.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/6/69/1608_1069x1093y_Deer_and_exit_below_lamp_coin_and_Black_Hat_in_the_bottom_right_side_of_the_cave_no_coin.png Without coin]&lt;br /&gt;
|[http://xkcd.com/1608/1069:-1093+s.png (1069, 1093)]&lt;br /&gt;
|[http://xkcd.com/1608/1071:-1093+s.png (1071, 1093)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Black Hat is sitting in a cubby high above the ground and looks to be asleep.&lt;br /&gt;
|-&lt;br /&gt;
|Lamp coin and Black Hat in the top right side of the cave.&lt;br /&gt;
|&lt;br /&gt;
:Insects: ''Bzzzzz''&lt;br /&gt;
&lt;br /&gt;
:Black Hat: Zzz&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/0/0d/1608_1070x1095y_Lamp_coin_and_Black_Hat_in_the_top_right_side_of_the_cave.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/a/aa/1608_1070x1095y_Lamp_coin_and_Black_Hat_in_the_top_right_side_of_the_cave_no_coin.png Without coin]&lt;br /&gt;
|[http://xkcd.com/1608/1070:-1095+s.png (1070, 1095)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|In this image the coin is part of the scenery as it is the lamp the buzzing insects fly around. When it is gone it reveals a broken lamp, and an insect that had been hidden behind the coin.&lt;br /&gt;
|-&lt;br /&gt;
|Corridor from shaft to the two coins in corridors.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/e/e1/1608_1063x1099y_Corridor_from_shaft_to_the_two_coins_in_corridors.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1065:-1099+s.png (1065, 1099)]&lt;br /&gt;
|[http://xkcd.com/1608/1064:-1098+s.png (1064, 1098)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Two coins in corridors and four-coin room above shaft to cave.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/0/0b/1608_1067x1104y_Two_coins_in_corridors_and_four_coin_room_above_shaft_to_cave.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1067:-1100+s.png (1067, 1100)]&lt;br /&gt;
|[http://xkcd.com/1608/1067:-1098+s.png (1067, 1098)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Chandelier room with two coins above cave.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/d/d6/1608_1070x1098y_Chandelier_room_with_two_coins_above_cave.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1070:-1098+s.png (1070, 1098)]&lt;br /&gt;
|[http://xkcd.com/1608/1071:-1098+s.png (1071, 1098)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|The coins here look like lightbulbs, although it is unclear what a chandelier is doing in a room like this.&lt;br /&gt;
|-&lt;br /&gt;
|Zoom out with dance room and basketball and slinky stair at top of hull.&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/f/f3/1608_1068x1101y_Zoom_out_with_dance_room_and_basketball_and_slinky_stair_at_top_of_hull.png Overview]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Basketball on top of Destroyer - zoom out.&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/5/5a/1608_1065x1104y_Basket_ball_on_top_of_Destroyer_zoom_out.png Overview]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Coin close to basketball on top of Destroyer.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/4/4e/1608_1063x1104y_Coin_close_to_basket_ball_on_top_of_Destroyer.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1065:-1104+s.png (1065, 1104)]&lt;br /&gt;
|[http://xkcd.com/1608/1064:-1104+s.png (1064, 1104)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|This coin could also be something that's bouncing down the slope of the Star Destroyer hull - see below.&lt;br /&gt;
|-&lt;br /&gt;
|Basketball on top of Destroyer.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/1/1d/1608_1067x1104y_Basket_ball_on_top_of_Destroyer.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1067:-1104+s.png (1067, 1104)]&lt;br /&gt;
|[http://xkcd.com/1608/1066:-1104+s.png (1066, 1104)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|2 Cueballs, Megan and Ponytail are playing basketball on top of the sloped hull of the Star Destroyer. This has proven to be a bad idea, as the slope of the hull has caused the basketball to bounce and roll down the slope, while Cueball runs behind it to catch it.&lt;br /&gt;
|-&lt;br /&gt;
|Dancing room with piano.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/a/a7/1608_1069x1101y_Dancing_room_with_piano.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1069:-1101+s.png (1069, 1101)]&lt;br /&gt;
|[http://xkcd.com/1608/1070:-1101+s.png (1070, 1101)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Possibly a reference to Gene Kelly, Leslie Caron, and Oscar Levant in &amp;quot;An American in Paris.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Slinky staircase at top of hull.&lt;br /&gt;
|&lt;br /&gt;
:Slinky: Slink slink slink&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/1/1c/1608_1069x1104y_Slinky_stair_case_at_top_of_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1069:-1104+s.png (1069, 1104)]&lt;br /&gt;
|[http://xkcd.com/1608/1070:-1103+s.png (1070, 1103)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|While it is unclear why the slinky is on the star destroyer at all, the stairs are a reference to the slinky {{w|jingle}} which says &amp;quot;walks downstairs...&amp;quot; The noise is also a reference to the creation of the name &amp;quot;slinky&amp;quot; which was based on the word slink in the dictionary.&lt;br /&gt;
|-&lt;br /&gt;
|Upside down room and Giddyayup cowboy riding the ship at top of hull.&lt;br /&gt;
|&lt;br /&gt;
:Cowboy: Giddyayup!&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/7/79/1608_1073x1104y_Upside_down_room_and_Giddyayup_cowboy_riding_the_ship_at_top_of_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1072:-1104+s.png (1072, 1104)]&lt;br /&gt;
|[http://xkcd.com/1608/1074:-1103+s.png (1074, 1103)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|The man on top of the hull is a reference to riding a horse and specifically an American cowboy riding a horse. The (Cueball?) is using reins to &amp;quot;steer&amp;quot; the star destroyer much the same as one would steer a horse. In addition, &amp;quot;Giddyayup&amp;quot; is the command for a horse move. The upside-down room is most likely just a simple visual gag, but could also be a reference to the fact that star destroyers have artificial gravity in SW and thus any direction could be &amp;quot;up&amp;quot; depending on where you are.&lt;br /&gt;
|-&lt;br /&gt;
|'''Entire Glitch floor room.'''&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/5/52/1608_Entire_Glitch_floor_room.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/6/6b/1608_Entire_Glitch_floor_room_red.png Hidden passages in red]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/6/63/1608_Entire_Glitch_floor_room_and_two_close_rooms.png Including two rooms]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/d/dd/1608_Entire_Glitch_floor_room_and_two_close_rooms_red.png Hidden passages in red]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/4/49/1608_Entire_area_around_Glitch_floor_room.png Entire area around the room]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/0/00/1608_Entire_area_around_Glitch_floor_room_red.png Hidden passages in red] [http://www.explainxkcd.com/wiki/images/6/63/1608_Entire_Glitch_floor_room_and_two_close_rooms.png Also including two close rooms]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/d/dd/1608_Entire_Glitch_floor_room_and_two_close_rooms_red.png Hidden passages in red]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/4/49/1608_Entire_area_around_Glitch_floor_room.png Entire area around the room]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/0/00/1608_Entire_area_around_Glitch_floor_room_red.png Hidden passages in red]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|In the zoom outs the coin below the hidden glitch in the floor can be seen at the very bottom of the pictures. It is quite a drop to catch it, but if you did not expect it, it is likely you would reach it before going up again.&lt;br /&gt;
|-&lt;br /&gt;
|Bottom center of Glitch floor room with coin sign and Cueball.&lt;br /&gt;
|&lt;br /&gt;
:Large sign:&lt;br /&gt;
::! &lt;br /&gt;
::Caution: &lt;br /&gt;
::Glitchfloor.&lt;br /&gt;
&lt;br /&gt;
:Floor signs:&lt;br /&gt;
::!&lt;br /&gt;
::!&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/f/fa/1608_1070x1089y_Bottom_center_of_Glitch_floor_room_with_coin_sign_and_Cueball.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/7/71/1608_1070x1089y_Bottom_center_of_Glitch_floor_room_with_coin_sign_and_Cueball_red.png Hidden passages in red]&lt;br /&gt;
|[http://xkcd.com/1608/1069:-1088+s.png (1069, 1088)]&lt;br /&gt;
|[http://xkcd.com/1608/1070:-1088+s.png (1070, 1088)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|You are warned not to step onto this glitch floor! But if you do you can drop down to yet another coin far below the Destroyer, but even farther up above the ground.&lt;br /&gt;
|-&lt;br /&gt;
|Two rooms with coins right of Glitch floor room.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/2/2e/1608_1074x1090y_Two_rooms_with_coins_right_of_Glitch_floor_room.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1073:-1092+s.png (1073, 1092)]&lt;br /&gt;
|[http://xkcd.com/1608/1074:-1091+s.png (1074, 1091)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
|Cannon protruding below the hull.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/f/f4/1608_1075x1088y_Canon_protruding_below_the_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1075:-1088+s.png (1075, 1088)]&lt;br /&gt;
|[http://xkcd.com/1608/1076:-1088+s.png (1076, 1088)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|This cannon is a standard cannon seen on a star destroyer in Star Wars and is not out of place here. It is somewhat unusual that this is on the bottom, since these cannons are generally on top though they are all over the ship, and there are turrets on the bottom of the First Order star destroyer in Force Awakens. Also, the shape is more reminiscent of a real tank gun than the squarer turrets in Star Wars, though this is probably just an effect of Randall's drawing style, rather than anything significant.&lt;br /&gt;
|-&lt;br /&gt;
|Entire area around the bridge.&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/b/bd/1608_Entire_area_around_the_bridge.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/4/4b/1608_Entire_Bridge_and_rear_section.png Entire bridge area]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/f/f1/1608_Entire_Bridge_and_emperor.png Brdige and emperor]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/c/c2/1608_Entire_Bridge_and_globe_of_death.png Bridge and globe of death]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/5/54/1608_Actual_Bridge_with_Vader_and_Tarkin.png Actual bridge]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/c/c7/1608_Vader_twice_and_emperor_on_and_near_bridge.png Vader twice and emperor]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|This is the main bridge of the Star Destroyer, including the command deck. It hosts both Darth Vader and Emperor Palpantine aboard. The Globe of Death is a part of the Star Destroyer's deflector shield generators.&lt;br /&gt;
|-&lt;br /&gt;
|Ponytail with paper plane and coin below her on top hull.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/1/11/1608_1077x1107y_Ponytail_with_paper_plane_and_coin_below_her_on_top_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1078:-1106+s.png (1078, 1006)]&lt;br /&gt;
|[http://xkcd.com/1608/1077:-1105+s.png (1077, 1105)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|Cueball also throws out a plane in Click and Drag from the skyscraper. This also happens in the ''Sky Toucher'' in TE where it is Ponytail again.&lt;br /&gt;
|-&lt;br /&gt;
|Tarkin on the bridge and Ponytail with paper plane.&lt;br /&gt;
|&lt;br /&gt;
:Cueball: The fault, dear Tarkin, is not in our star destroyers, but in ourselves.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/2/20/1608_1077x1107y_Tarkin_on_the_bridge_and_Ponytail_with_paper_plane.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1077:-1107+s.png (1077, 1107)]&lt;br /&gt;
|[http://xkcd.com/1608/1077:-1108+s.png (1077, 1108)]&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|| This is most likely a reference to the book (then made into a movie) titled &amp;quot;{{w|The Fault in Our Stars}}&amp;quot;. The title of which is a reference to a line in {{w|William Shakespeare |Shakespeare's}} play {{W|Julius Caesar (play) |Julius Ceasar}}; &amp;quot;The fault, dear Brutus, is not in our stars, / But in ourselves&amp;quot;. Grand Moff Tarkin is the commander of the Death Star in Star Wars Episode IV: A New Hope.&lt;br /&gt;
|-&lt;br /&gt;
|Darth Vader talks about Steven Universe on the bridge Megan adjust antenna.&lt;br /&gt;
|&lt;br /&gt;
:Megan: Such a pain adjusting this thing every time we move&lt;br /&gt;
&lt;br /&gt;
:Darth Vader: ''Breathe''&lt;br /&gt;
:Darth Vader: But Steven's ''mother'' is a crystal gem,&lt;br /&gt;
:Darth Vader: ''Breathe'')&lt;br /&gt;
:Darth Vader: so he's half- Are you getting all this?&lt;br /&gt;
:Hairy: Yes, my Lord!&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/f/fa/1608_1077x1109y_Darth_Vaders_talks_about_Steven_Universe_on_the_bridge_Megan_adjust_antenna.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1077:-1109+s.png (1077, 1109)]&lt;br /&gt;
|[http://xkcd.com/1608/1077:-1110+s.png (1077, 1110)]&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|TV series: {{w|Steven Universe}}&lt;br /&gt;
|Darth Vader refers to Steven Universe from the TV series. His mother is a Crystal Gem, so since his father is human, he is only a half gem, which is a joke in itself. Steven and his family are located inside a room in the middle of the Destroyer. Maybe as prisoners or it could be Vader is just a big fan since he talks about them on the bridge.&lt;br /&gt;
|-&lt;br /&gt;
|Globe of Death at the top of the Destroyer.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/7/7b/1608_1078x1111y_Globe_of_Death_at_the_top_of_the_Destroyer.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1078:-1110+s.png (1078, 1110)]&lt;br /&gt;
|[http://xkcd.com/1608/1077:-1112+s.png (1077, 1112)]&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|This structure of the Globe of death is a part of the Star Destroyer's deflector shield generator globes as can be seen in the films.&lt;br /&gt;
|-&lt;br /&gt;
|Fire system with pure oxygen and two coins room.&lt;br /&gt;
|&lt;br /&gt;
:Hairbun: In the event of a fire on one of the decks, this system will seal it off and pump in pure oxygen.&lt;br /&gt;
:Ponytail: Wait, ''Oxygen?'' Not a fire suppressant like-&lt;br /&gt;
:Hairbun: Ugh, ''boring''.&lt;br /&gt;
&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/d/d0/1608_1080x1105y_Fire_system_with_pure_oxygen_and_two_coins_room.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1080:-1105+s.png (1080, 1105)]&lt;br /&gt;
|[http://xkcd.com/1608/1081:-1105+s.png (1081, 1105)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|This is a reference to a {{w|Gaseous fire suppression}} in which tanks similar to those shown are filled with an inert gas, usually nitrogen.  Similar systems are referenced in [[1737: Datacenter Scale]]. This system is generally used in large server rooms, where a room with fire will be sealed off from the rest of the servers, and the inert gas will flow into the room, extinguishing the fire, at the cost of whatever was in the room. Since this could be deadly these systems are only legal in rooms with little or no human interaction. The character on the left (Possibly Megan with hair buns) starts off by describing this system, though the system on the star destroyer has the key difference of piping in oxygen, instead of nitrogen, which Ponytail questions. Megan responds &amp;quot;Uhh, ''Boring''.&amp;quot; which is technically true. An Inert gas will have a little visible effect, and the fire will slowly die. Piping in oxygen, however, is not a valid way to extinguish flames, as it would feed the fire instead of extinguishing it, though, if you have an adequate seal, this might not be as much of a problem as it sounds. The fire will eventually consume all of the oxygen and die. Unfortunately, there are 3 problems with this. The first is simple: there are people on a star destroyer, and this system will kill them if they happen to be near the fire. The second is that in addition to simply feeding the fire the oxygen is explosive, which could potentially blow the doors that seal the decks, allowing the fire to spread. The third is in the wording of (Megan?); who says that it will seal off the affected ''deck'' which is SW generally refers to an entire level. While this may just be a wording error by Randall, given the humor of the rest of the system, it would not be a great leap to imagine a system that seals off a whole floor regardless of the size of the fire, killing everyone on that floor. In addition, given that the Empire is evil, it is also not a stretch to believe that they would kill an entire deck for a small fire just because the alternative is boring. This kind of scenario was in fact explored in the novel {{w|Star Wars: Lost Stars}} where it is described that entire decks were destroyed during the scene in {{w|The Empire Strikes Back}} where a star destroyer chases the Millennium Falcon through an asteroid field. This destruction is pointed out in the novel and dismissed, as it is in this comic.&lt;br /&gt;
|-&lt;br /&gt;
|Darth Vader’s gold bullion and Cueball and Ponytail in small room at the top of the hull.&lt;br /&gt;
|&lt;br /&gt;
:Cueball: Aha! Darth Vader's secret gold bullion reserves! We'll be rich!&lt;br /&gt;
:Megan: I'm not sure this is canon.&lt;br /&gt;
:Bags: $ $ $&lt;br /&gt;
:Boxes: $ $ $ $ $&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/7/7e/1608_1080x1108y_Darth_Vaders_gold_bullion_and_Cueball_and_Ponytail_in_small_room_at_the_top_of_the_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1080:-1108+s.png (1080, 1108)]&lt;br /&gt;
|[http://xkcd.com/1608/1079:-1109+s.png (1079, 1109)]&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Despots are generally known for having vast reserves of wealth hidden away secretly, often in the form of gold. Here, Megan remarks on finding Darth Vader's secret stash. This is obviously not canon, as Cueball remarks - Darth Vader's palaces in both canon and legacy storylines have been largely devoid of treasures and wealth, being mostly a place of meditation on the Dark Side.&lt;br /&gt;
|-&lt;br /&gt;
|Large crocodile near globe of death at the top of the hull.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/e/e8/1608_1081x1110y_Large_crocodile_near_globe_of_death_at_the_top_of_the_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1081:-1110+s.png (1081, 1110)]&lt;br /&gt;
|[http://xkcd.com/1608/1079:-1111+s.png (1079, 1111)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Crocodiles are cold-blooded creatures, and a flat, open, sunlit space such as the top of the Star Destroyer Bridge would be a great place for a crocodile to bask in the sun to warm itself.&lt;br /&gt;
|-&lt;br /&gt;
|The Emperor Palpatine and his birds at the top of the hull.&lt;br /&gt;
|&lt;br /&gt;
:Guy: My emperor...&lt;br /&gt;
:Guy: We all share in your newfound enthusiasm for birdwatching.&lt;br /&gt;
:Guy: But normally one watches them in the wild, rather than drugging and imprisoning them in a house of stairs.&lt;br /&gt;
:Emperor: ''Silence.''&lt;br /&gt;
:Bird: Chirp&lt;br /&gt;
:Bird: Chirp&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/6/6b/1608_1083x1109y_The_Emperor_Palpatine_and_his_birds_at_the_top_of_the_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1083:-1109+s.png (1083, 1109)]&lt;br /&gt;
|[http://xkcd.com/1608/1084:-1109+s.png (1084, 1109)]&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|House of Stairs may refer to the M. C. Escher {{w|House Of Stairs|lithograph}} with that title, but this is more likely to be a reference to the William Sleator novel {{w|House of Stairs (Sleator novel)|House Of Stairs}} (named for the Escher work) which features five teenage orphans who wake up inside an environment with similarities to that in the Escher print (but with normal gravity).&lt;br /&gt;
|-&lt;br /&gt;
|Coin behind the rear end at the top of the hull.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/0/01/1608_1087x1108y_Coin_behind_the_rear_end_at_the_top_of_the_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1087:-1108+s.png (1087, 1108)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''Entire Prince of Persia maze.'''&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/b/b0/1608_Entire_Prince_of_Persia_maze.png Overview]&amp;lt;br&amp;gt;[http://www.explainxkcd.com/wiki/images/f/fa/1608_Entire_Prince_of_Persia_maze_with_both_exits.png Including both exits]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Computer game: {{w|Prince of Persia}}&lt;br /&gt;
|Compare to this [http://cdn.wikimg.net/strategywiki/images/a/a2/Princeofpersia_dos_level1.png picture of level 1] taken from the game.&lt;br /&gt;
|-&lt;br /&gt;
|Corridor left of Prince of Persia maze.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/5/5b/1608_1073x1101y_Corridor_left_of_Prince_of_Persia_maze.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1073:-1101+s.png (1073, 1101)]&lt;br /&gt;
|[http://xkcd.com/1608/1072:-1101+s.png (1072, 1101)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|See above.&lt;br /&gt;
|-&lt;br /&gt;
|Left entrance to Prince of Persia maze.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/6/6c/1608_1076x1101y_Left_entrance_to_Prince_of_Persia_maze.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1076:-1101+s.png (1076, 1101)]&lt;br /&gt;
|[http://xkcd.com/1608/1077:-1101+s.png (1077, 1101)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|See above.&lt;br /&gt;
|-&lt;br /&gt;
|Left part of Prince of Persia maze.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/0/03/1608_1079x1102y_Left_part_of_Prince_of_Persia_maze.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1077:-1102+s.png (1077, 1102)]&lt;br /&gt;
|[http://xkcd.com/1608/1080:-1102+s.png (1080, 1102)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|See above.&lt;br /&gt;
|-&lt;br /&gt;
|Right part and exit of Prince of Persia maze.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/1/1d/1608_1082x1101y_Right_part_and_exit_of_Prince_of_Persia_maze.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1082:-1101+s.png (1082, 1101)]&lt;br /&gt;
|[http://xkcd.com/1608/1081:-1102+s.png (1081, 1102)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|See above.&lt;br /&gt;
|-&lt;br /&gt;
|Right exit of Prince of Persia maze and shafts.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/4/42/1608_1084x1103y_Right_exit_of_Prince_of_Persia_maze_and_shafts.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1083:-1102+s.png (1083, 1102)]&lt;br /&gt;
|[http://xkcd.com/1608/1083:-1103+s.png (1083, 1103)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|See above.&lt;br /&gt;
|-&lt;br /&gt;
|Ant Queen and alarm ante room.&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/1/10/1608_Ant_Queen_and_alarm_ante_room.png Overview]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|In this section all rooms have the same dome shaped ceiling that goes a little below the walls of the corridors.&lt;br /&gt;
|-&lt;br /&gt;
|Corridor with alarm and trapped Cueball.&lt;br /&gt;
|&lt;br /&gt;
:Alarm: …Beep…&lt;br /&gt;
:Alarm: …Beep…&lt;br /&gt;
:Alarm: …Beep…&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/0/01/1608_1075x1094y_Corridor_with_alarm_and_trapped_Cueball.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1075:-1094+s.png (1075, 1094)]&lt;br /&gt;
|[http://xkcd.com/1608/1074:-1094+s.png (1074, 1094)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Cueball appears to be trapped beneath a platform and is looking up, presumably wondering how to escape this situation. This has been made more ominous by the alarm going off nearby, which adds to the seriousness of the situation. A coin has been stored alongside some boxes nearby as well.&lt;br /&gt;
|-&lt;br /&gt;
|Ant Queen in Destroyer.&lt;br /&gt;
|&lt;br /&gt;
:Cueball: What's up?&lt;br /&gt;
:Ant queen: The usual. Poopin' out ants.&lt;br /&gt;
:Cueball: Eww.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/d/d2/1608_1078x1095y_Ant_Queen_in_Destroyer.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1078:-1095+s.png (1078, 1095)]&lt;br /&gt;
|[http://xkcd.com/1608/1077:-1094+s.png (1077, 1094)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|Comic: [[1610: Fire Ants]] and [[1641: Hot Dogs]]&lt;br /&gt;
|The ant comic was released only a week after this comic and refers how cool ants are. Ants are also used twice in TE A zoom in on an ant is used to indicate size in ''Earth's past'' and under the ''Tree'' in that explanation there is an ant colony where one ant is much bigger than the others: an ant queen, a clear reference to the ant queen in the Destroyer. The other comic is a discussion running along exactly the same template ending in ''Eww''.&lt;br /&gt;
&lt;br /&gt;
This is probably a reference to a part of Orson Scott Card's &amp;quot;Xenocide&amp;quot; in his Ender series. In it, the main character, Ender, visits a hive queen &amp;quot;bugger&amp;quot; he saved on his travels and became friends with, at a time after the queen has settled in on a new planet. At one point, Ender brings other humans to meet the queen at a time when she was giving birth to some of her drones. This is most likely meant to represent a parody of that conversation or else represent a comedic idea of his first conversation with her when she had been birthing, where Ender is alone and is speaking to the Hive Queen. In this version, when he finds out that she is in the process of birthing more ants, rather than being compassionate and understanding with the Queen (as he is in the book), Ender is weirded out like the other humans he brings along with him later. &lt;br /&gt;
|-&lt;br /&gt;
|Entire shafts from top to bottom towards the rear end.&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/c/ce/1608_Entire_shafts_from_top_to_bottom_towards_the_rear_end.png Overview]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|This is the longest shaft in the Destroyer, and with the other shaft going out at the rear end, it is possible to go from the top room at the emperor and out beneath in a very short time.&lt;br /&gt;
|-&lt;br /&gt;
|Coin in the longest shaft.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/5/5a/1608_1084x1099y_Coin_in_the_longest_shaft.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1084:-1099+s.png (1084, 1099)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Might be a reference to how the emperor fell to his first death by being thrown down a shaft in the throne room by Darth Vader onboard the 2nd Death Star in Return of the Jedi.&lt;br /&gt;
|-&lt;br /&gt;
|Cueball and Megan hanging on to each other in a shaft figuring this out.&lt;br /&gt;
|&lt;br /&gt;
:Cueball: Okay&lt;br /&gt;
:Cueball: We can figure this out.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/c/c4/1608_1084x1095y_Cueball_and_Megan_hanging_on_to_each_other_in_a_shaft_figuring_this_out.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1084:-1095+s.png (1084, 1095)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Possibly a reference to a similar scene in &amp;quot;The Emperor's New Groove&amp;quot;, although neither character here is obviously a llama.&lt;br /&gt;
|-&lt;br /&gt;
|Zoom out on light bulb with corridor and other room.&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/5/5b/1608_1084x1092y_Zoom_out_on_light_bulb_with_corridor_and_other_room.png Overview]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Giant light bulb room.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/d/d2/1608_1084x1090y_Giant_light_bulb_room.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1084:-1090+s.png (1084, 1090)]&lt;br /&gt;
|[http://xkcd.com/1608/1085:-1090+s.png (1085, 1090)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Y&lt;br /&gt;
|&lt;br /&gt;
|In ''The pieces everything is made of'' in TE a light bulb is used as reference for the entry on tungsten as the filament in such bulbs is made from this element.&lt;br /&gt;
|-&lt;br /&gt;
|Hairbun proposition room and Cueball losing his sandwich at the rear end.&lt;br /&gt;
|&lt;br /&gt;
:Hairbun: Use a proposition instead of a preposition if you need something to end a sentence with, baby.&lt;br /&gt;
&lt;br /&gt;
:Cueball: My sandwich!&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/6/63/1608_1086x1091y_Hair_Bun_Girl_proposition_room_and_Cueball_losing_his_sandwich_at_the_rear_end.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1086:-1091+s.png (1086, 1091)]&lt;br /&gt;
|[http://xkcd.com/1608/1089:-1091+s.png (1089, 1091)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|One comment is inside the other on the outside of the Destroyer. Cueballs sandwich will fall to the ground.&lt;br /&gt;
|-&lt;br /&gt;
|Coin bouncing out from a shaft below the hull.&lt;br /&gt;
|&lt;br /&gt;
:Coin: Bounce&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/4/44/1608_1086x1088y_Coin_bouncing_out_from_a_shaft_below_the_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1086:-1088+s.png (1086, 1088)]&lt;br /&gt;
|[http://xkcd.com/1608/1086:-1090+s.png (1086, 1090)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|In relation to the colon interpretation (see above) then this would literally be the rear of this living spaceship, and the coin is the waste going out the rear entry!&lt;br /&gt;
|-&lt;br /&gt;
|Megan hanging on below the bottom of the hull.&lt;br /&gt;
|&lt;br /&gt;
:Megan Hmm.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/e/ee/1608_1082x1088y_Megan_hanging_on_below_the_bottom_of_the_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1082:-1088+s.png (1082, 1088)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Megan has found herself in a precarious situation and is humorously underreacting by going 'Hmm'.&lt;br /&gt;
|-&lt;br /&gt;
|Zoom out on shaft and small dead-end room at the rear end.&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/1/11/1608_1088x1098y_Zoom_out_on_shaft_and_small_dead_end_room_at_the_rear_end.png Overview]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Zoom out on shafts and part of the rear end.&lt;br /&gt;
|&lt;br /&gt;
:(N/A)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/4/45/1608_1088x1105y_Zoom_out_on_shafts_and_part_of_the_rear_end.png Overview]&lt;br /&gt;
|Overview&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Coin in a small indentation corridor at the rear end.&lt;br /&gt;
|&lt;br /&gt;
:(None)&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/3/35/1608_1090x1102y_Coin_in_a_small_indentation_corridor_at_the_rear_end.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1090:-1102+s.png (1090, 1102)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|It is unknown what part of the Star Destroyer it could explicitly be hidden in. However, a Star Destroyer would have more than enough surface features for such an indent to exist and have a coin inside it.&lt;br /&gt;
|-&lt;br /&gt;
|Megan wants synesthesia at the rear end at bottom of the hull.&lt;br /&gt;
|&lt;br /&gt;
:Megan: I want synesthesia so bad I can ''taste'' it.&lt;br /&gt;
|[http://www.explainxkcd.com/wiki/images/9/9d/1608_1090x1088y_Megan_want_synesthesia_at_the_rear_end_at_bottom_of_the_hull.png Overview]&lt;br /&gt;
|[http://xkcd.com/1608/1090:-1088+s.png (1090, 1088)]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Comic: [[1213: Combination Vision Test]]&lt;br /&gt;
|{{w|Synesthesia}} is a neurological phenomenon in which stimulation of one sensory or cognitive pathway leads to automatic, involuntary experiences in a second sensory or cognitive pathway. One typical version is where numbers are perceived as having colors. This was used in the comic referenced. In this comic a wish for something makes Megan almost taste it. If she did indeed have this dysfunction, she might already have what she wished for... This is one of the rare incidences where there are two almost identically Megans in one scene.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Coins==&lt;br /&gt;
*There are 169 coins.&lt;br /&gt;
*For more details see here for [[1608: Hoverboard/Images coins|coins location]].&lt;br /&gt;
**The highest located coin in the game is beside the large rock on Rock Island.&lt;br /&gt;
**The lowest located coin is a toss-up between the one in the volcano lair, in the well, and on the rogue wave talking to Cueball. (There's also a coin under the lava but it's not at the bottom of the room.)&lt;br /&gt;
**On top of the eggs in the stork nest, on the far right of the image, there are ten coins. These are the most coins that can be collected in one place outside the play area.&lt;br /&gt;
&lt;br /&gt;
*The Coins are not part of the drawing. &lt;br /&gt;
**They are added later for the game, and they are superimposed on top of the image. &lt;br /&gt;
***This means they are always on top of the black parts of the image. &lt;br /&gt;
***There are no coins located over any part of the black that you cannot pass through.&lt;br /&gt;
***But in more than one occasion, the coins cover some of the black parts that you can walk through.&lt;br /&gt;
****See example here [http://www.explainxkcd.com/wiki/images/0/0b/1608_with_coin_1070_1095.png with coin] vs. [http://xkcd.com/1608/1070:-1095+s.png without coin]. The coin is here a lamp, and then when it is removed it reveals an exploded lamp and also one more insect. This means that the coins can never be hidden by anything black, and although coins can be hidden away in a secret lair, including under water or lava or holes in the Washington Monument.&lt;br /&gt;
****If there were any coins in these dark areas, the coins would still be shown on top of the image.&lt;br /&gt;
&lt;br /&gt;
*See a picture here of the coin delivery after [[1608: Hoverboard/Screen-shots#Reaching all the boundaries|reaching all coins and all the boundaries]].&lt;br /&gt;
&lt;br /&gt;
==Technical aspects==&lt;br /&gt;
The game was made by [http://chromakode.com Max Goodman] who has previously worked on [[1416: Pixels]]. The source code for the game can be found [https://xkcd.com/1608/tigl.js here].&lt;br /&gt;
&lt;br /&gt;
===Image tiles and coordinates===&lt;br /&gt;
As previously noted, the comic bears considerable resemblance to [[1110: Click and Drag]]. The comic is made in much the same way, with 'drawn' images &amp;quot;glued&amp;quot; together to form a large &amp;quot;map&amp;quot;, with the illusion of infinite bounds made possible through space saving techniques where blank tiles are not stored and are instead painted white. The boundary between blank squares and 'drawn' squares is made clear as any white space in the normal images has a very slight grey tint. Thus, seams between images and blank spaces can be discerned.&lt;br /&gt;
&lt;br /&gt;
The tiles for the map are stored as simple PNG files in the naming scheme: X:-Y+s.png. An example from the starting tile can be seen here: http://xkcd.com/1608/1000:-1074+s.png, with the coordinate (X, Y) coordinate (1000, 1074).&lt;br /&gt;
&lt;br /&gt;
Each file is 513x513 pixels in size, one pixel is reserved as overlap to ensure seamless joining of images. The image tiles names are listed as coordinates in an X - Y grid with X in the range from 928 to 1108 and Y in the range from 928 to 1112. &lt;br /&gt;
&lt;br /&gt;
Internally in the game, the position of the player is given for instance as (X: 512187, -Y: -549668) for the starting position. Then these numbers are divided by 512 and rounded down. This gives the coordinate of the tile that the hoverboard is currently in.&lt;br /&gt;
:(X: 512187, -Y: -549668)/512 =&amp;gt; (X, Y) = (1000.37, -[-1073,6]) =&amp;gt; (1000, 1074) when the numbers are rounded down. &lt;br /&gt;
The bottom left corner of the first tile, would thus be (1000, 1073), and the top left corner (1000, 1074) =&amp;gt; (512000, -549888).&lt;br /&gt;
&lt;br /&gt;
The collision map is encoded in the darkness of the black. Using an image manipulation program, one can easily find the secret pathways even in the zoomed-out maps provided below by enhancing the contrast of the dark areas. &lt;br /&gt;
&lt;br /&gt;
====Play Area used as example====&lt;br /&gt;
*Using the Play Area as an example some of the features mentioned in this section will be explained.&lt;br /&gt;
**The images used below can be seen together [[1608: Hoverboard/Screen-shots#All of Play Area|here]].&lt;br /&gt;
*The hoverboard begins in (X, Y) = [http://xkcd.com/1608/1000:-1074+s.png (1000, 1074)]. &lt;br /&gt;
**But even while staying within the Play Area, defined as the area where you will not be told to [http://www.explainxkcd.com/wiki/images/a/ae/Return_to_the_play_area.PNG Return to the Play Area], you can see all or part of twenty images. &lt;br /&gt;
***You can move one image left and right of the starting point before reaching the walls, and one image up without getting too high. But from there you can see part of the images one step further left, right and up, and from the starting level you can see part of the black images below as well.&lt;br /&gt;
***This makes it a five times four images rectangle.&lt;br /&gt;
*This first example shows a full-size image combined from these twenty images that make up the play area starting in the top left corner with image [http://xkcd.com/1608/998:-1076+s.png (998, 1076)] and finishing down the right corner with image [http://xkcd.com/1608/1002:-1073+s.png (1002, 1073)]. &lt;br /&gt;
**Here are only the images themselves, nothing with the game parts, i.e. coins and hoverboard Cueball:&lt;br /&gt;
***[http://www.explainxkcd.com/wiki/images/e/eb/1680_Play_Area_Full_Size_Images_Only.png Play Area Full Size Images Only].&lt;br /&gt;
*This next example shows both where the tiles are and what you see to begin with, i.e. the starting view when loading the comic to begin with. Still without any in game details.&lt;br /&gt;
**Here the tiles are lines out with green and the view frame is in red. From this it can be seen that the view is somewhat larger than a single image.&lt;br /&gt;
**More precisely the view is 1.43 times longer and 1.34 higher than a tile giving an area almost twice as big (1.93 times), but only going about one-third of a tile length in each direction:&lt;br /&gt;
***[http://www.explainxkcd.com/wiki/images/7/7b/1680_Play_Area_Full_Size_Tiles_and_View.png Play Area Full Size Tiles and View].&lt;br /&gt;
*This third example shows the game version, with coins and hoverboard, but still the hole Play Area and hence also the read viewing square.&lt;br /&gt;
**This is included to indicate which coins can be seen to begin with and also how the view is centered around Cueball and the hoverboard.&lt;br /&gt;
**Cueballs center is also the center of the view. His center is defined as the line of his body in the X direction and just above his hands in the Y direction.&lt;br /&gt;
**The view is twelve times as high and thirty times as wide as the Cueball on hoverboard (and compared to a tile these numbers are 9.4 and 20.8 times).&lt;br /&gt;
***[http://www.explainxkcd.com/wiki/images/8/8b/1680_Play_Area_Full_Size_Coins_Hoverboard_and_View.png Play Area Full Size Coins Hoverboard and View].&lt;br /&gt;
*The last and fourth example is the same as above, but again with the green tiles.&lt;br /&gt;
**This to indicate the size of a tile compared to Cueball&lt;br /&gt;
**It also shows that although there are twelve coins in the starting view, the one at the top left is clearly in the image above, and the three others at the top are grazing the top edge of the image:&lt;br /&gt;
***[http://www.explainxkcd.com/wiki/images/a/a3/1680_Play_Area_Full_Size_Coins_Hoverboard_Tiles_and_View.png Play Area Full Size Coins Hoverboard Tiles and View].&lt;br /&gt;
&lt;br /&gt;
===Functionality===&lt;br /&gt;
By observing page code while playing, the game grabs and displays images based on location, and subsequently clears all non-visible images. The game uses what seems to be a position syntax to retrieve the intended images live and returns an error if such an image does not exist, such as a blank area. This technically means things could be added to the world and updated live. If the player is moving sufficiently fast or if the internet connection is slow, this means that the player can get stuck in a black area that does not load in time.&lt;br /&gt;
&lt;br /&gt;
This also means that the game does not have coded top or bottom limits, so any attempt to find the ''ceiling'' of the game will be futile unless the game is tweaked. The game does however have side limits, and it is not possible to go down further than image with Y coordinate 1073 (and it goes down to 1069 in the full image), so there is a bottom limit in the game. If using a [[#Cheats and Exploits|cheat mode]] this may be different.&lt;br /&gt;
&lt;br /&gt;
===Bugs and errors===&lt;br /&gt;
*On a slow connection, it's possible to move into an 'open' area and then the black image loads in and (probably permanently, without tricks) traps you immobile.&lt;br /&gt;
*Sometimes the timing of the game is completely off. This can make the Cueball move extremely slowly. Or on the other extreme make him go faster so the images jump and makes the graphic look horrible.&lt;br /&gt;
**This error was actually used to discover something about how you move when pressing the arrows - see under [[#Controls|Controls]].&lt;br /&gt;
*If the focus switches from the game to the page, the Cueball can freeze in midair. The same thing can happen if the window border overlaps the play area.&lt;br /&gt;
&lt;br /&gt;
===Controls===&lt;br /&gt;
The keyboard controls are as follows:&lt;br /&gt;
&lt;br /&gt;
*'''Go Left''' - Left arrow key, a or h&lt;br /&gt;
*'''Go Right''' - Right arrow key, d or l&lt;br /&gt;
*'''Go Up (jump or hover)''' - Up arrow key, w, or k&lt;br /&gt;
*'''Go Down (if gravity disabled)''' - Down arrow key, s, or j&lt;br /&gt;
&lt;br /&gt;
This control scheme covers the three commonly used directional key sets: WASD a set of keys commonly used by modern games; HJKL a set of movement keys used by vi and applications which attempt to mimic vi key controls (vim); and the arrow keys, the most generic set of keys which is usually accepted by most applications which take movement as input, these were commonly used in older games.&lt;br /&gt;
&lt;br /&gt;
On devices which have a touch screen and tilt sensor (portable devices like mobile phones and tablets) the controls are as follows:&lt;br /&gt;
*'''Go Left''' - Roll the device anticlockwise&lt;br /&gt;
*'''Go Right''' - Roll the device clockwise&lt;br /&gt;
*'''Go Up (jump or hover)''' - Tap the screen&lt;br /&gt;
&lt;br /&gt;
After inspecting the source code, there appears to be no way to move down on a portable device, this is only relevant if gravity is disabled (see [[#Cheats and Exploits|Cheats and Exploits]]).&lt;br /&gt;
&lt;br /&gt;
*If you keep down the left/right control you will keep moving along in that direction as long as no object blocks you.&lt;br /&gt;
*A jump will only take you a certain height. &lt;br /&gt;
**Then you drop down. &lt;br /&gt;
**The jump is fast to begin with, then gravity stops you and revert the direction.&lt;br /&gt;
**When descending again you accelerate to begin with but quickly reach a terminal velocity.&lt;br /&gt;
*If you jump repeatedly while keeping a left/right control down you will jump in that direction.&lt;br /&gt;
**But if you only jump one time, while keeping down the direction control, then you will stop moving forward after about 2.8s, from then on you will just keep falling straight down or stop where you reached if on the ground. &lt;br /&gt;
**This makes quite a difference when you jump into an opening from a high structure. If the background is completely white, you cannot see that you do not continue to move forward and will thus not be aware that you are now falling straight down, instead of going left/right. &lt;br /&gt;
**It can actually be quite difficult to notice as you will leave any structures that can indicate this issue very quickly.&lt;br /&gt;
***Of course, if you notice that you land much too close to some high structure from where you base jumped, you will begin to understand. For instance, falling off the floating rock, and not moving away from under neath it during that long fall.&lt;br /&gt;
***The timing was discovered because of one of the [[#Bugs and errors|bugs]] in the program that sometimes makes Cueball move extremely slow, so one jump takes more than 3s. &lt;br /&gt;
**The solution: if you wish to keep moving to either side while descending, is that after the jump, you release and repress the left/right control. Then you will continue moving in that direction as long as you do not jump again. &lt;br /&gt;
**As long as you continue to jump you will also keep moving laterally if you keep one of those buttons down. This is quite counter intuitive.&lt;br /&gt;
***This also means that when you jump up over a long distance (or continue to jump hover over the landscape), you will not have this issue, since every jump reactivates the lateral movement.&lt;br /&gt;
***But if you jump over a small obstacle and then just keep another arrow down, you will soon stop, which could fool you into believing that it was an obstacle on the ground that held you back.&lt;br /&gt;
&lt;br /&gt;
===Cheats and Exploits===&lt;br /&gt;
Aside from the obvious ability to move out of bounds in the game, there are some more obscure hidden features which can't be enabled through normal gameplay, the ones found so far are as follows:&lt;br /&gt;
&lt;br /&gt;
'''Modes''' are activated by opening the Javascript Console (F12 [Or Command-Alt-I in most browsers under Mac OS X] to open Developer Tools, then Console tab) and writing corresponding commands.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Click to expand:'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed leftAlign&amp;quot; style=&amp;quot;width:100%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''Gandalf Mode:''' ''i.am.gandalf = true'' - jumps and runs further. displays a white Gandalf hat that works well in places where the avatar can't be seen.&lt;br /&gt;
*'''Speedhack:''' ''explorer.opts.speed= *Value*'' - Speed hacking, with 1 = normal speed&lt;br /&gt;
*'''Jump Hack:''' '' explorer.opts.jumpForce= -*Value*'' - Jump hacking, with -10 = normal jump (positive values cause the hoverboard guy to move down when jumping)&lt;br /&gt;
*'''Mewtwo mode:''' ''mewtwo = true'' - disables gravity&lt;br /&gt;
*'''Noclip mode:''' ''noclip = true'' - player is able to move around the map without collision. Combine with Gandalf and Mewtwo modes for free easy map traversal.&lt;br /&gt;
*'''Goggles mode:''' ''ze.goggles()'' - displays a small window showing area around the player in a pixelated manner. The goggles indicate collision boundaries (where the player touches the world) in cyan lines. Black pixels that are passable (such as other characters or text) will be highlighted red (allowing secret passages to be discovered).&lt;br /&gt;
*'''Position Tracking:''' ''explorer.pos'' - Returns the player location to the console. Can be used to track position and test to ensure you are still moving. Must be re-entered to compare positioning.&lt;br /&gt;
*'''Position Setting:''' ''explorer.pos.x = *Value* or explorer.pos.y = *Value*'' - Can be used to manually set a position within the world. The start is at x: 512106, y: -549612. The left terrain bound is at x: 475210, y: -553711. The right terrain bound is at x: 567281, y: -549712. Mewtwo and Noclip modes are necessary for exploring in this way.&lt;br /&gt;
* '''All the above:''' ''explorer.opts'' - Contains all the game's parameters. You can directly mess with ''gravity'', collision (''disableCollision''), jump force (''jumpForce'') and speed (''maxSpeed''), among others. Run ''Object.keys(explorer.opts)'' to list all available parameters you can tweak.&lt;br /&gt;
* '''List all coins:''' ''explorer.objects'' - Array containing the position of the 169 coins of the game.&lt;br /&gt;
* '''Disable tilt input:''' ''getEventListeners(window)['deviceorientation'][0].remove()'' - on Macs with motion sensor, disables tilt input which causes problems controlling the avatar&lt;br /&gt;
&lt;br /&gt;
'''Getting All Coins: ''' To instantly get all coins, input the below into the console window. Does not use standard formatting of [i] to avoid conflicts with i.am.gandalf&lt;br /&gt;
&lt;br /&gt;
    for (var T = 0; T &amp;lt; explorer.objects.length; T++) {&lt;br /&gt;
        explorer.objects[T].got = true;&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
To teleport to the next coin every time you press the left or right arrow:&lt;br /&gt;
&lt;br /&gt;
    var T = 0;&lt;br /&gt;
    document.onkeydown = function(event){&lt;br /&gt;
      if (event.keyCode == 37) { T = T-1 }&lt;br /&gt;
      else if (event.keyCode == 39) { T = T+1 }&lt;br /&gt;
      else { return }&lt;br /&gt;
      T = T % explorer.objects.length;&lt;br /&gt;
      var coin = explorer.objects[T];&lt;br /&gt;
      explorer.pos.x = coin.x1; explorer.pos.y = coin.y1;&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
For a quick tour of all the coins:&lt;br /&gt;
&lt;br /&gt;
    var delayInMilliseconds = 1000; // 1 second delay between each teleport. feel free to change this.&lt;br /&gt;
    var index = 0;&lt;br /&gt;
    explorer.objects.forEach(function(x){&lt;br /&gt;
      setTimeout(function(){&lt;br /&gt;
        explorer.pos.x = x.x1;&lt;br /&gt;
        explorer.pos.y = x.y1;&lt;br /&gt;
        x.got = true;&lt;br /&gt;
        explorer.frame(); // forces a redraw&lt;br /&gt;
      },&lt;br /&gt;
      (index + 1) * delayInMilliseconds);&lt;br /&gt;
      index++;&lt;br /&gt;
    });&lt;br /&gt;
&lt;br /&gt;
To see a list of coin coordinates you have not yet collected:&lt;br /&gt;
&lt;br /&gt;
    var coinsfound = 0;&lt;br /&gt;
   for (var T = 0; T &amp;lt; explorer.objects.length; T++) {&lt;br /&gt;
       if (explorer.objects[T].got == true) {coinsfound++}&lt;br /&gt;
   }&lt;br /&gt;
   console.log(coinsfound);&lt;br /&gt;
&lt;br /&gt;
To display the distance and direction to the closest coin (with inverted colors once you have all the coins):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
function distance(x1, y1, x2, y2) {&lt;br /&gt;
       var dx = x2 - x1;&lt;br /&gt;
       var dy = y2 - y1;&lt;br /&gt;
       return Math.sqrt(dx * dx + dy * dy);&lt;br /&gt;
   }&lt;br /&gt;
   &lt;br /&gt;
   function angle(x1, y1, x2, y2) {&lt;br /&gt;
       var dx = x2 - x1;&lt;br /&gt;
       var dy = y2 - y1;&lt;br /&gt;
       return Math.atan2(dy, dx) * 180 / Math.PI;&lt;br /&gt;
   }&lt;br /&gt;
   &lt;br /&gt;
   function renderRadar() {&lt;br /&gt;
       var mindist = 10000000000;&lt;br /&gt;
       var closest = {&lt;br /&gt;
           x1:512278.0, y1:-549613.0&lt;br /&gt;
       };&lt;br /&gt;
       var linecolor = &amp;quot;blue&amp;quot;;&lt;br /&gt;
       for (var S = 0; S &amp;lt; explorer.objects.length; S++) {&lt;br /&gt;
          var I = explorer.objects[S];&lt;br /&gt;
          if (!I.got) {&lt;br /&gt;
              var dist = distance(explorer.pos.x, explorer.pos.y, I.x1, I.y1);&lt;br /&gt;
              if (dist &amp;lt; mindist) {&lt;br /&gt;
                  mindist = dist;&lt;br /&gt;
                  closest = I;&lt;br /&gt;
              }&lt;br /&gt;
          }&lt;br /&gt;
       }&lt;br /&gt;
       if (mindist == 10000000000) {&lt;br /&gt;
           mindist = distance(explorer.pos.x, explorer.pos.y, closest.x1, closest.y1);&lt;br /&gt;
           if (document.getElementById(&amp;quot;radar&amp;quot;).style.backgroundColor != &amp;quot;blue&amp;quot;) {&lt;br /&gt;
               document.getElementById(&amp;quot;radar&amp;quot;).style.backgroundColor = &amp;quot;blue&amp;quot;;&lt;br /&gt;
           }&lt;br /&gt;
           linecolor = &amp;quot;deepskyblue&amp;quot;;&lt;br /&gt;
       } else {&lt;br /&gt;
           if (document.getElementById(&amp;quot;radar&amp;quot;).style.backgroundColor != &amp;quot;deepskyblue&amp;quot;) {&lt;br /&gt;
               document.getElementById(&amp;quot;radar&amp;quot;).style.backgroundColor = &amp;quot;deepskyblue&amp;quot;;&lt;br /&gt;
           }&lt;br /&gt;
       }&lt;br /&gt;
       var ang = angle(explorer.pos.x, explorer.pos.y, closest.x1, closest.y1);&lt;br /&gt;
       var indicator = &amp;quot;&amp;quot;;&lt;br /&gt;
       if (ang &amp;gt; 112.5 || ang &amp;lt; -112.5) {&lt;br /&gt;
           indicator += &amp;quot;left&amp;quot;;&lt;br /&gt;
       }&lt;br /&gt;
       if (ang &amp;lt; 67.5 &amp;amp;&amp;amp; ang &amp;gt; -67.5) {&lt;br /&gt;
           indicator += &amp;quot;right&amp;quot;;&lt;br /&gt;
       }&lt;br /&gt;
       if (ang &amp;gt; -157.5 &amp;amp;&amp;amp; ang &amp;lt; -22.5) {&lt;br /&gt;
           indicator += &amp;quot; up&amp;quot;;&lt;br /&gt;
       }&lt;br /&gt;
       if (ang &amp;gt; 22.5 &amp;amp;&amp;amp; ang &amp;lt; 157.5) {&lt;br /&gt;
           indicator += &amp;quot; down&amp;quot;;&lt;br /&gt;
       }&lt;br /&gt;
       document.getElementById(&amp;quot;radar&amp;quot;).innerHTML = &amp;quot;Distance: &amp;quot; + mindist.toFixed(1).toString() + &amp;quot;&amp;lt;br/&amp;gt;&amp;quot;;&lt;br /&gt;
       document.getElementById(&amp;quot;radar&amp;quot;).innerHTML += indicator + &amp;quot; (&amp;quot; + (((ang+270+180)%360+180)%360-180).toFixed(1).toString() + &amp;quot;°)&amp;quot;;&lt;br /&gt;
       document.getElementById(&amp;quot;radar&amp;quot;).innerHTML += &amp;quot;&amp;lt;div id='circle' style='border: 1px solid black; border-radius: 50px; width: 100px; height: 100px; position:absolute; top:50px; left:25px'/&amp;gt;&amp;quot;;&lt;br /&gt;
       document.getElementById(&amp;quot;radar&amp;quot;).innerHTML += &amp;quot;&amp;lt;div id='line' style='width: 50px; height: 1px; background-color: &amp;quot; + linecolor + &amp;quot;; position:absolute; top:100px; left:75px; transform:rotate(&amp;quot; + ang + &amp;quot;deg); transform-origin:0% 0%'/&amp;gt;&amp;quot;;&lt;br /&gt;
   }&lt;br /&gt;
   &lt;br /&gt;
   var d = document.createElement(&amp;quot;div&amp;quot;);&lt;br /&gt;
   d.id = &amp;quot;radar&amp;quot;;&lt;br /&gt;
   d.style.position = &amp;quot;fixed&amp;quot;;&lt;br /&gt;
   d.style.left = &amp;quot;0px&amp;quot;;&lt;br /&gt;
   d.style.top = &amp;quot;0px&amp;quot;;&lt;br /&gt;
   d.style.width = &amp;quot;150px&amp;quot;;&lt;br /&gt;
   d.style.height = &amp;quot;160px&amp;quot;;&lt;br /&gt;
   d.style.border = &amp;quot;1px solid blue&amp;quot;;&lt;br /&gt;
   d.style.zIndex = &amp;quot;2&amp;quot;;&lt;br /&gt;
   d.style.backgroundColor = &amp;quot;deepskyblue&amp;quot;;&lt;br /&gt;
   d.style.color = &amp;quot;#8f8&amp;quot;;&lt;br /&gt;
   document.body.appendChild(d);&lt;br /&gt;
   &lt;br /&gt;
   setInterval(renderRadar, 50);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To see how many coins you've collected:&lt;br /&gt;
&lt;br /&gt;
    var coinsfound = 0;&lt;br /&gt;
    for (var T = 0; T &amp;lt; explorer.objects.length; T++) {&lt;br /&gt;
        if (explorer.objects[T].got == true) {coinsfound++}&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
    console.log(coinsfound);&lt;br /&gt;
&lt;br /&gt;
To display your current coordinates:&lt;br /&gt;
&lt;br /&gt;
    function renderRadar2() {&lt;br /&gt;
        document.getElementById(&amp;quot;radar2&amp;quot;).innerHTML = &amp;quot;x: &amp;quot; + explorer.pos.x.toFixed(1).toString() + &amp;quot;&amp;amp;lt;br&amp;gt;y: &amp;quot; + explorer.pos.y.toFixed(1).toString()&lt;br /&gt;
    }&lt;br /&gt;
    &lt;br /&gt;
    var d = document.createElement(&amp;quot;div&amp;quot;)&lt;br /&gt;
    d.id = &amp;quot;radar2&amp;quot;&lt;br /&gt;
    d.style.position = &amp;quot;fixed&amp;quot;&lt;br /&gt;
    d.style.left = &amp;quot;150px&amp;quot;&lt;br /&gt;
    d.style.top = &amp;quot;0px&amp;quot;&lt;br /&gt;
    d.style.width = &amp;quot;150px&amp;quot;&lt;br /&gt;
    d.style.height = &amp;quot;35px&amp;quot;&lt;br /&gt;
    d.style.border = &amp;quot;1px solid red&amp;quot;&lt;br /&gt;
    d.style.zIndex = &amp;quot;2&amp;quot;&lt;br /&gt;
    d.style.backgroundColor = &amp;quot;green&amp;quot;&lt;br /&gt;
    d.style.color = &amp;quot;#8f8&amp;quot;&lt;br /&gt;
    document.body.appendChild(d)&lt;br /&gt;
    &lt;br /&gt;
    setInterval(renderRadar2, 1000)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
&lt;br /&gt;
[[Category:No title text]] &amp;lt;!-- See trivia --&amp;gt;&lt;br /&gt;
[[Category:Comics with color]]&lt;br /&gt;
[[Category:Large drawings]]&lt;br /&gt;
[[Category:Comics with animation]] &amp;lt;!-- Different positions of hoverboard Cueball, blinking text, appearing and disappearing text --&amp;gt;&lt;br /&gt;
[[Category:Dynamic comics]]&lt;br /&gt;
[[Category:Interactive comics]]&lt;br /&gt;
[[Category:Comics featuring Cueball]]&lt;br /&gt;
[[Category:Comics featuring Megan]]&lt;br /&gt;
[[Category:Comics featuring Ponytail]]&lt;br /&gt;
[[Category:Comics featuring Hairy]]&lt;br /&gt;
[[Category:Comics featuring White Hat]]&lt;br /&gt;
[[Category:Comics featuring Beret Guy]]&lt;br /&gt;
[[Category:Comics featuring Black Hat]] &amp;lt;!-- Well hidden in the cave --&amp;gt;&lt;br /&gt;
[[Category:Comics featuring Hairbun]]&lt;br /&gt;
[[Category:Comics featuring Blondie]]  &amp;lt;!-- Mom seeing a bug at lake before volcano --&amp;gt;&lt;br /&gt;
[[Category:Comics featuring Elon Musk]] &amp;lt;!-- Hidden in the volcanic lair on a chair --&amp;gt;&lt;br /&gt;
[[Category:Comics featuring real people]]&lt;br /&gt;
[[Category:Multiple Cueballs]] &amp;lt;!-- There are many situations with more than one Cueball, so it is not just because he is in separate locations --&amp;gt;&lt;br /&gt;
[[Category:Philosophy]]&lt;br /&gt;
[[Category:Video games]]&lt;br /&gt;
[[Category:Star Wars]]&lt;br /&gt;
[[Category:LOTR]]&lt;br /&gt;
[[Category:Star Trek]]&lt;br /&gt;
[[Category:The Lion King]] &amp;lt;!-- Cueball recites a line from the movie: http://www.explainxkcd.com/wiki/images/a/a0/1608_0986x1076y_Our_kingdom_from_a_cliff.png --&amp;gt;&lt;br /&gt;
[[Category:Animals]]&lt;br /&gt;
[[Category:Spiders]] &amp;lt;!-- No spider shown, but Cueball sings about them in this image: http://xkcd.com/1608/1026:-1073+s.png --&amp;gt;&lt;br /&gt;
[[Category:Songs]] &amp;lt;!-- Cueball sings about spider in this image: http://xkcd.com/1608/1026:-1073+s.png --&amp;gt;&lt;br /&gt;
[[Category:Protip]] &amp;lt;!-- Ponytail gives one at the base of the pyramid to the right --&amp;gt;&lt;br /&gt;
[[Category:Hamster Ball]]&lt;br /&gt;
[[Category:Playpen balls]]&lt;br /&gt;
[[Category:Kites]]&lt;br /&gt;
[[Category:Basketball]]&lt;br /&gt;
[[Category:Sport]] &amp;lt;!-- Apart from basketball there are bowling and swimming, sleighing, biking --&amp;gt;&lt;br /&gt;
[[Category:Robots]] &amp;lt;!-- Small in both spaceships to the left as well as quadcopters in the volcano--&amp;gt;&lt;br /&gt;
[[Category:Artificial Intelligence]] &amp;lt;!-- Quadcopters in the volcano --&amp;gt;&lt;br /&gt;
[[Category:Food]] &amp;lt;!-- Cueball drops his sandwich of the back of the Destroyer and he and Megan roast a Marshmallow at the back of the Runner --&amp;gt;&lt;br /&gt;
[[Category:Social networking]] &amp;lt;!--Trending and Twitter in the lava lair and &amp;quot;likes during reentry&amp;quot; for the space probe--&amp;gt;&lt;br /&gt;
[[Category:Clickbait]] &amp;lt;!--The mother who discovers a bug near the kite to the left--&amp;gt;&lt;br /&gt;
[[Category:Drones]] &amp;lt;!--The quadcopters over the lava lake--&amp;gt;&lt;br /&gt;
[[Category:Book promotion]]&lt;br /&gt;
[[Category:Volcanoes]]&lt;br /&gt;
[[Category:Ants]]&lt;br /&gt;
[[Category:Stilts]]&lt;/div&gt;</summary>
		<author><name>172.68.205.178</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=3029:_Sun_Avoidance&amp;diff=361142</id>
		<title>3029: Sun Avoidance</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=3029:_Sun_Avoidance&amp;diff=361142"/>
				<updated>2025-01-06T19:28:18Z</updated>
		
		<summary type="html">&lt;p&gt;172.68.205.178: /* Explanation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 3029&lt;br /&gt;
| date      = December 25, 2024&lt;br /&gt;
| title     = Sun Avoidance&lt;br /&gt;
| image     = sun_avoidance_2x.png&lt;br /&gt;
| imagesize = 311x403px&lt;br /&gt;
| noexpand  = true&lt;br /&gt;
| titletext = C'mon, ESA Solar Orbiter team, just give the Parker probe a LITTLE nudge at aphelion. Crash it into the sun. Fulfill the dream of Icarus. It is your destiny.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
{{incomplete|Created by a SANTA BOT FLYING TOO CLOSE TO THE SUN (SKILL ISSUE). Do NOT delete this tag too soon.}}&lt;br /&gt;
The comic humorously ranks space missions based on their ability to &amp;quot;avoid&amp;quot; the Sun, presenting it as a &amp;quot;Sun Avoidance Skill Leaderboard.&amp;quot; Most space missions remain relatively far from the Sun, with distances in the tens of millions of kilometers. However, the {{w|Parker Solar Probe}} is listed at the bottom of the leaderboard because it has come significantly closer to the Sun than any other spacecraft, at just 6.17 million kilometers. The joke lies in framing this incredible scientific achievement as a &amp;quot;failure&amp;quot; in avoiding the Sun.&lt;br /&gt;
&lt;br /&gt;
The missions listed include notable solar and planetary exploration spacecraft like {{w|Mariner 10}}, {{w|Helios 1}}, {{w|BepiColombo}}, {{w|MESSENGER}}, and {{w|Solar Orbiter}}. These missions, designed to study the Sun or its surroundings, are ranked by their closest approaches to the Sun. The comic highlights the vast difference between the Parker Solar Probe and all other missions, emphasizing its unprecedented proximity to the Sun as part of its mission to study the solar corona and solar wind.&lt;br /&gt;
&lt;br /&gt;
The inclusion of &amp;quot;All Other Expeditions in Human History&amp;quot; at the top of the leaderboard adds to the humor by lumping together all non-Sun-focused missions, which obviously maintain much greater distances from the Sun. The comic concludes with a sarcastic congratulation to the Parker Solar Probe for its &amp;quot;worst job avoiding the Sun,&amp;quot; humorously subverting the intention and achievement of the mission.&lt;br /&gt;
&lt;br /&gt;
The caption text further expands on the joke by mockingly framing the Parker Solar Probe's proximity to the Sun as a skill-based failure. It suggests that its operators have demonstrated the &amp;quot;worst Sun avoidance skill&amp;quot; ever. This playful jab contrasts with the reality that the Parker Solar Probe's engineers and scientists intentionally designed the spacecraft to approach the Sun closer than ever before, enduring extreme heat and radiation to gather groundbreaking scientific data.&lt;br /&gt;
&lt;br /&gt;
The title text references the Greek legend of {{w|Icarus}}, whose father crafted artificial wings so the two of them could fly out of the open-topped prison they were in.  Icarus, despite his father's warnings, flew too high which, according to the myth, got him appreciably closer to the Sun where it was much hotter, hot enough to destroy Icarus's wings, which caused him to plummet from a very high altitude to his death. The comic reframes this from an unfortunate consequence of his overreaching, to a glorious failure of an attempt to destroy himself by reaching the Sun itself. (As humanity has learned since then, the upper reaches of Earth's atmosphere are cold, not hot, and the distance from Earth's surface to the upper reaches of its atmosphere is only a tiny fraction of the total distance from the Earth to the Sun.)  The caption text urges the operators of another satellite to use their satellite to alter the Parker Solar Probe's orbit to send it into the Sun, which would by definition lower the Parker Solar Probe's distance from the Sun to zero.  Unfortunately, the Parker Solar Probe was only designed to get close to the Sun, not into it, and would be destroyed soon after entering the Sun if not before.  Being destroyed would prevent the Parker Solar Probe from transmitting any further data, terminating its mission. Its operators would probably object to this.{{cn}}&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
{{incomplete transcript|Do NOT delete this tag too soon.}}&lt;br /&gt;
:[Header:] Sun Avoidance Skill Leaderboard&lt;br /&gt;
&lt;br /&gt;
:[A table with three columns, all with underlined headers.]&lt;br /&gt;
:&amp;lt;u&amp;gt;Rank&amp;lt;/u&amp;gt;&lt;br /&gt;
:&amp;lt;u&amp;gt;Mission&amp;lt;/u&amp;gt;&lt;br /&gt;
:&amp;lt;u&amp;gt;Sun Nearest Miss&amp;lt;/u&amp;gt;&lt;br /&gt;
:[First 'row', 'Rank', is of extra height and over several lines, using vertical and horizontal ellipses between the two endpoints to indicate a range of ranks in the first column, the first visible digit of the larger number being cut off by the left frame edge:] 1. ⋮ … ⋮ 4303857.&lt;br /&gt;
:[Across both the 'Mission' and 'Sun Nearest Miss' columns, the first row has some text spread across two lines, within a framing pair of large square brackets to match the Rank range:] All other expeditions in human history&lt;br /&gt;
:[A simple row, with all three columns separately populated, the first column's Rank number is also cut off across the first visible digit.]&lt;br /&gt;
:4303858.&lt;br /&gt;
:Mariner-10&lt;br /&gt;
:69.0 million km&lt;br /&gt;
:[Another row, likewise.]&lt;br /&gt;
:4303859.&lt;br /&gt;
:Helios 1&lt;br /&gt;
:46.4 million km&lt;br /&gt;
:[Another row.]&lt;br /&gt;
:4303860.&lt;br /&gt;
:BepiColombo&lt;br /&gt;
:45.8 million km&lt;br /&gt;
:[Another row, with a yet more significant Ranking digit now partly visible due to non-proportional spacing, itself being cut off in the stead of the now fully visible next digit.]&lt;br /&gt;
:24303861.&lt;br /&gt;
:Messenger&lt;br /&gt;
:45.3 million km&lt;br /&gt;
:[Another row, back to the original pre-cutoff.]&lt;br /&gt;
:4303862.&lt;br /&gt;
:Solar Orbiter&lt;br /&gt;
:43.8 million km&lt;br /&gt;
:[Another row.]&lt;br /&gt;
:4303863.&lt;br /&gt;
:Helios 2&lt;br /&gt;
:43.3 million km&lt;br /&gt;
:[Final row.]&lt;br /&gt;
:4303864.&lt;br /&gt;
:Parker&lt;br /&gt;
:6.17 million km&lt;br /&gt;
&lt;br /&gt;
:[Caption below the panel:]&lt;br /&gt;
:Congratulations to the Parker Solar Probe for setting a new record for &amp;quot;Worst Job Avoiding the Sun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*This comic was released on Christmas Day of 2024, but makes no reference to Christmas. &lt;br /&gt;
**This year marks the first time in xkcd's 20 year history (of releasing comics around Christmas), that there have been no [[:Category:Christmas|Christmas comics]] released during those days. &lt;br /&gt;
**Also all nine times before this year, when a release day fell on Christmas Day, that comic has always been about Christmas.&lt;br /&gt;
**If [[Randall]] found the accomplishments of the Parker Solar Probe more interesting than Christmas itself that might explain why this comic was released on Christmas Day instead. &lt;br /&gt;
**It is not the first space exploration accomplishment mentioned during Christmas, however, in the previous case [[2559: December 25th Launch]] from 2021, the comic was give seasonal spin. &amp;lt;!-- consider links, e.g. to James Webb Advent Calendar? NO not relevant as it was released on December 3rd. But I just added the 2559: December 25th Launch which was just such a case like this one. --Kynde--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Space probes]]&lt;/div&gt;</summary>
		<author><name>172.68.205.178</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=3033:_Origami_Black_Hole&amp;diff=361016</id>
		<title>3033: Origami Black Hole</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=3033:_Origami_Black_Hole&amp;diff=361016"/>
				<updated>2025-01-03T22:52:30Z</updated>
		
		<summary type="html">&lt;p&gt;172.68.205.178: /* Explanation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 3033&lt;br /&gt;
| date      = January 3, 2025&lt;br /&gt;
| title     = Origami Black Hole&lt;br /&gt;
| image     = origami_black_hole_2x.png&lt;br /&gt;
| imagesize = 272x480px&lt;br /&gt;
| noexpand  = true&lt;br /&gt;
| titletext = You may notice the first half of these instructions are similar to the instructions for a working nuclear fusion device. After the first few dozen steps, be sure to press down firmly and fold quickly to overcome fusion pressure.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
{{incomplete|Created by a PLANET-SIZED SWARM OF SELF-REPLICATING NUCLEAR POWERED PAPER COMPRESSION ROBOTS - Please change this comment when editing this page. It needs an explanation for the title text. Do NOT delete this tag too soon.}}&lt;br /&gt;
&lt;br /&gt;
This comic shows what at first appears to be an actual page of {{w|origami}} directions, like [https://origami.me/crane/ this one] or [https://origami.guide/origami-animals/origami-rabbits/origami-sleeping-rabbit/ this one], except labeled &amp;quot;How to fold a real origami black hole&amp;quot;. The &amp;quot;real&amp;quot; part may be referring to a &amp;quot;fake&amp;quot; origami black hole, which would be a piece of origami made to look like a black hole (whatever that means). It seems black-hole-like origami does exist, as created by [https://parchmentandallthingspaper.wordpress.com/2011/11/16/folding/ Richard Sweeney]. The implication is that while the linked origami only resembles a black hole, Randall's instructions indicate a method to physically create a {{w|black hole}} out of origami paper. However, it quickly devolves into nothing other than repeating folds in half. This wouldn't really create a black hole,{{citation needed}} but it would become impossible long before the 190 folds in half that the instructions require.&lt;br /&gt;
&lt;br /&gt;
The {{w|mathematics of paper folding}} were augmented with [https://web.archive.org/web/20051102085038/http://pomonahistorical.org/12times.htm work by a California high school student in 2001] who wrote equations that [https://web.archive.org/web/20211116013626/http://teachersofindia.org/sites/default/files/folding_paper_in_half.pdf  related the size of paper to the maximum number of folds it could make], which has not yet exceeded the low teens in human competition. This could be exceeded by scoring the paper to cut and flatten the outer layers of the folds, but its thickness would immediately surpass its length, and compressing it beyond the size of its fibers would require some way to hold it together.&lt;br /&gt;
&lt;br /&gt;
This comic is likely a reference to the {{w|Schwarzschild radius}} of a piece of paper. The Schwarzchild radius is a characteristic of every object that depends on the object's mass. If an object is compressed into the volume of a sphere with its characteristic Schwarzschild radius, then that object will become a black hole. (More specifically, it will become a {{w|Schwarzschild metric|Schwarzschild black hole}}.) As such, if a piece of paper were folded sufficiently many times so as to fit within its own Schwarzschild radius, it would become a black hole. However, this would require compressing the paper into a flat sheet at every step, otherwise the paper would have a thickness greatly exceeding its Schwarzschild radius.&lt;br /&gt;
&lt;br /&gt;
If we assume standard {{w|origami paper#Kami|kami origami paper}} with a side length of 15cm and a weight of 70 grams per square meter, we get a Schwarzschild radius of 2.339×10^-30 meters corresponding to a mass of 1.575 grams. It follows that, ignoring the paper's thickness, we would need to halve each side length -log&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;((2×2.339×10&amp;lt;sup&amp;gt;-30&amp;lt;/sup&amp;gt;)/0.15)=94.69 times to fit each side length within the &amp;quot;Schwarzschild diameter&amp;quot; of the paper. Using the square folding technique in the comic, this would take approximately 95*2=190 steps to complete, the exact number given in the comic.&lt;br /&gt;
&lt;br /&gt;
In actual fact, it's not possible to fold a piece of paper this many times, because you can't compress it enough. For an ordinary letter-sized sheet (A4 or 8.5x11) the maximum number of folds is 7. The world record for the total number of folds is 12, done with a length of tissue paper 3/4 mile long. A group of MIT students demonstrated 13 folds using multiple miles of paper, but had to lay separate pieces together as it made them too thick to tape them. Materials other than paper, such as thin foil, can be folded more times. Not only that but, as the title text alludes to, prior to reaching any creation of a black hole, the pressures generated by the resulting {{w|Nuclear fusion#Confinement in thermonuclear fusion|fusion of its atoms}} must be overcome.&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
{{incomplete transcript|Do NOT delete this tag too soon.}}&lt;br /&gt;
&lt;br /&gt;
:How to fold a '''''real''''' origami black hole:&lt;br /&gt;
&lt;br /&gt;
:Step 1.&lt;br /&gt;
:[A square sheet of paper shown folded in half, with a dashed line going across the middle, and an arrow pointing from one half to the other.]&lt;br /&gt;
&lt;br /&gt;
:[In each step from Step 2. to Step 9., the paper is shown folded in half again] &lt;br /&gt;
:Step 2.&lt;br /&gt;
:Step 3.&lt;br /&gt;
:Step 4.&lt;br /&gt;
:Step 5.&lt;br /&gt;
:Step 6.&lt;br /&gt;
:Step 7.&lt;br /&gt;
:Step 8.&lt;br /&gt;
:Step 9.&lt;br /&gt;
&lt;br /&gt;
:Steps 10-189.&lt;br /&gt;
:[Text shown between tall square brackets:]&lt;br /&gt;
:Fold paper in half another 180 or so times.&lt;br /&gt;
&lt;br /&gt;
:Step 190.&lt;br /&gt;
:[A labeled arrow points to a dot]&lt;br /&gt;
:Black hole!&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Physics]]&lt;/div&gt;</summary>
		<author><name>172.68.205.178</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=Talk:3026:_Linear_Sort&amp;diff=360149</id>
		<title>Talk:3026: Linear Sort</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=Talk:3026:_Linear_Sort&amp;diff=360149"/>
				<updated>2024-12-23T21:22:42Z</updated>
		
		<summary type="html">&lt;p&gt;172.68.205.178: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--Please sign your posts with ~~~~ and don't delete this text. New comments should be added at the bottom.--&amp;gt;&lt;br /&gt;
First in linear time![[User:Mr. I|Mr. I]] ([[User talk:Mr. I|talk]]) 13:28, 18 December 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
Due to the fact that O(nlog(n)) outgrows O(n), the Linear Sort is not actually linear. [[Special:Contributions/162.158.174.227|162.158.174.227]] 14:21, 18 December 2024 (UTC)&lt;br /&gt;
:If your sleep() function can handle negative arguments &amp;quot;correctly&amp;quot;, then I guess it could work. [[Special:Contributions/162.158.91.91|162.158.91.91]] 16:27, 18 December 2024 (UTC)&lt;br /&gt;
::Yes, on a machine where sleep() allowed negative values (somewhat similarly but more limited than [https://esolangs.org/wiki/TwoDucks TwoDucks]), the algorithm would take linear time regardless of the used constant in place of 1e6. Also, with a smaller constant, the so-called linear optimization is not completely dissimilar to [https://en.wikipedia.org/wiki/Radix_sort Radix sort], which has time-complexity of O(mn), where m is the bitlength of the item, which becomes linear for any item of limited bitlength (such as int64_t). In school we were taught that this is effectively linear, but that is deceptive, since the actual sort time grows to log(n) by virtue of requiring longer memory per item to fit more items in such a list, because a radix sort of 16 bit integers would be limited to useful lists of up to 65536 unique values to sort, and you'd need to grow them to 32 bit integers. If the sleep constant was chosen precisely to match the worst case [https://en.wikipedia.org/wiki/Timosrt Timsort] would take - and I pick timsort because in addition to having O(n) best case, equal items won't be swapped or take time for such swaps - the time complexity deception would be identical to that of Radix sort: The algorithm would be linear, but only until you exceed e^(sleeping steps) unique items in the list (same as radix sort, although radix sort becomes unusable, and LinearSort() only becomes slower), and the time wasted is comparable as it in both cases bounded by a number proportional to the bitlength of the (longest) value, which is usually larger than log(n'), and never smaller, if n' are the number of distinct values. So, in some ways, 1e6 is corresponding to m in a radix sort. [[Special:Contributions/172.68.190.145|172.68.190.145]] 12:10, 23 December 2024 (UTC)&lt;br /&gt;
:It relies on 1 second being long enough to outcompete the maximum input length provided. The joke is that most sort operations that take an entire second or more are considered too slow to be worth doing. 02:30, 22 December 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
That was fast... [[User:CalibansCreations|'''&amp;lt;span style=&amp;quot;color:#ff0000;&amp;quot;&amp;gt;Caliban&amp;lt;/span&amp;gt;''']] ([[User talk:CalibansCreations|talk]]) 15:35, 18 December 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
Do I even want to know what Randall's thinking nowadays? [[User:Definitely Bill Cipher|⯅A dream demon⯅]] ([[User talk:Definitely Bill Cipher|talk]]) 16:02, 18 December 2024 (UTC)&lt;br /&gt;
:Does anyone every want to know what Randall is thinking nowadays? :P [[Special:Contributions/198.41.227.177|198.41.227.177]] 22:02, 19 December 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
The title text would be more correct if Randall used e.g. Timsort instead of Mergesort. They both have the same worst-case complexity O(n*log(n)), but the former is linear if the list was already in order, so best-case complexity is O(n). Mergesort COULD also be implemented this way, but its standard version is never linear. [[User:Bebidek|Bebidek]] ([[User talk:Bebidek|talk]]) 16:35, 18 December 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
According to my estimates extrapolated from timing the sorting of 10 million random numbers on my computer, the break-even point where the algorithm becomes worse than linear is beyond the expected heat death of the universe. I did neglect the question of where to store the input array. --[[Special:Contributions/162.158.154.35|162.158.154.35]] 16:37, 18 December 2024 (UTC)&lt;br /&gt;
:If the numbers being sorted are unique, each would need a fair number of bits to store. (Fair meaning that the time to do the comparison would be non-negligible.) If they aren't, you can just bucket-sort them in linear time. Since we're assuming absurdly large memory capacity. [[Special:Contributions/162.158.186.253|162.158.186.253]] 17:14, 18 December 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
What system was the person writing the description using where Sleep(n) takes a parameter in whole seconds rather than the usual milliseconds? [[Special:Contributions/172.70.216.162|172.70.216.162]] 17:20, 18 December 2024 (UTC)&lt;br /&gt;
: First, I don't recognize the language, but sleep() takes seconds for python, C (et. al.), and no doubt many others. Second, the units don't have to be seconds, they just have to be whatever `TIME()` returns, and multiplicable by 1e6 to yield a &amp;quot;big enough&amp;quot; delay.  Of course, no coefficient is big enough for this to actually be linear in theory for any size list, so who cares?  To be truly accurate, sleep for `e^LENGTH(LIST)`, and it really won't much matter what the units are, as long as they're big enough for `SLEEP(e)` to exceed the difference in the time it takes to sort two items versus one item. Use a language-dependent coefficient as needed. [[User:Jlearman|Jlearman]] ([[User talk:Jlearman|talk]]) 18:02, 18 December 2024 (UTC)&lt;br /&gt;
: Usual where, is that the Windows API? The sleep function in the POSIX standard takes seconds. See https://man7.org/linux/man-pages/man3/sleep.3.html . [[Special:Contributions/162.158.62.194|162.158.62.194]] 18:57, 18 December 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
If I had a nickel for every time I saw an O(n) sorting algorithm using &amp;quot;sleep&amp;quot;… But this one is actually different. The one I usually see feeds the to-be-sorted value into the sleep function, so it schedules &amp;quot;10&amp;quot; to be printed in 10 seconds, then schedules &amp;quot;3&amp;quot; to be printed in 3 seconds, etc., which would theoretically be linear time, if the sleep function was magic. [[User:Fabian42|Fabian42]] ([[User talk:Fabian42|talk]]) 17:25, 18 December 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
This comic also critiques/points out the pitfalls of measuring time complexity using Big-O notation, such as an algorithm or solution that runs in linear time still being too slow for its intended use case. [[User:Sophon|Sophon]] ([[User talk:Sophon|talk]]) 17:46, 18 December 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
Current text is incorrect, but I'm not sure how best to express the correction -- there &amp;lt;b&amp;gt;do&amp;lt;/b&amp;gt; exist O(n) sorting algorithms, they're just not general-purpose, since they don't work with an arbitrary comparison function. See [https://en.wikipedia.org/wiki/Counting_sort counting sort]. [[Special:Contributions/172.69.134.151|172.69.134.151]] 18:25, 18 December 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
Hi! I'm just gonna say this before everyone leaves and goes on their merry way. Significant comic numbers coming soon:&lt;br /&gt;
Comics 3100, 3200, 3300, etc, Comic 3094 (The total number of frames in 'time'), Comic 4000, Comic Whatever the next April fools day comic will be, and Comic 4096. Wait for it...[[User:DollarStoreBa&amp;amp;#39;al|DollarStoreBa&amp;amp;#39;al]] ([[User talk:DollarStoreBa&amp;amp;#39;al|talk]]) 20:42, 18 December 2024 (UTC)&lt;br /&gt;
:Comic 3141.592654[[Special:Contributions/172.70.163.144|172.70.163.144]] 09:16, 19 December 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
As everyone observed, the stated algorithm is not theoretically linear, but only practically linear (in that the time and space to detect O(n log n) exceeds reasonable (time, space) bounds for this universe). Munroe's solution is much deeper than that though - it trivially generalises to a _constant_ O(1) bound. [run a sort algorithm, wait 20 years, give the answer]. That's the preferred way of repaying loans, too. {{unsigned ip|172.69.195.27|21:46, 18 December 2024 (UTC)}}&lt;br /&gt;
&lt;br /&gt;
Continues comic 3017's theme of worst-case optimization. [[Special:Contributions/172.70.207.115|172.70.207.115]] 00:32, 19 December 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
It looks as though this function does not actually do the sort in Linear Time, it only returns in Linear Time.&lt;br /&gt;
The MERGESORT Function itself looks to only take one parameter and does not have an obvious return value indicating that it performs an in-place sort on the input mutable list.&lt;br /&gt;
This means that the list is sorted at the speed of the MERGESORT function, but flow control is only returned after Linear Time.&lt;br /&gt;
For a single threaded program calling this function there is no practical difference, but it would make a difference if some other thread was concurrently querying the list.&lt;br /&gt;
A clearer linear time sort might look like this:&lt;br /&gt;
&lt;br /&gt;
  function LinearSort(list):&lt;br /&gt;
    StartTime=Time()&lt;br /&gt;
    SortedList=MergeSort(list)&lt;br /&gt;
    Sleep(1e6*length(list)-(Time()-StartTime))&lt;br /&gt;
    return SortedList&lt;br /&gt;
&lt;br /&gt;
Leon {{unsigned ip|172.70.162.70|17:31, 19 December 2024}}&lt;br /&gt;
:There's such a thing as pass-by-reference, variously implemented depending upon the actual programming language used. It's even possible to accept both ''list'' (non-reference, to force a return of ''sorted_list'') and ''listRef'' (returns nothing, or perhaps a result such as ''number_of_shuffles made''), for added usefulness, though of course that'd need even more pseudocode to describe. For the above/comic pseudocode, it's not so arbitrary that a programmer shouldn't know how to implement it in their instance.&lt;br /&gt;
:I might even set about to do something like use a SetStartTime() and CheckElapsedTime() funtion, if there's possible use; the former making a persistant (private variable) note of what =Time() it is, perhaps to an arbitrary record scoped to any parameterID it is supplied, and the latter returning the 'now' time minus the stored (default or explicitly IDed) moment of record. I could then have freely pseudocoded the extant outline in even briefer format, on the understanding what these two poke/peek functions are. Which is already left open to the imagination for MergeSort(). [[Special:Contributions/172.69.43.182|172.69.43.182]] 18:04, 19 December 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
There are situations where you want to return in O(1) time or some other time that is not dependent on the input data to prevent side-channel data leaks.  While the run-time of Randall's &amp;quot;O(n)&amp;quot; algorithm has an obvious dependencies on the input data, using the &amp;quot;Randall Algorithm&amp;quot; to obscure a different algorithm can reduce the side-channel opportunities.  A more sure-fire way would be to have the algorithm return in precisely i seconds, where i is the number of seconds between now and the heat death of the universe.  [[Special:Contributions/172.71.167.89|172.71.167.89]] 17:49, 19 December 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
;Please write an explanation for non-programmers!&lt;br /&gt;
I don't understand this explainxkcd. The comic itself was less confusing. Can please someone who really gets this stuff write a section of the explanation that explains the joke to people like me who do not have a theoretical programming degree? I know that is a tall task but right now it reads as rambling and a bunch of 0(n) that makes no sense to me. I can cut and paste a bash script together and make it work. I can understand that putting a sleep for a million seconds in a loop somewhere makes it slow. But a layperson explanation of what makes a sort linear, what is linear, what is funny about that approach, would be better than all the arguing about 0(n) because we don't get it. Thanks in advance! You folks are awesome! [[Special:Contributions/172.71.147.210|172.71.147.210]] 20:51, 19 December 2024 (UTC)&lt;br /&gt;
:Maybe this would be a good start:&lt;br /&gt;
::--cut here--&lt;br /&gt;
::An algorithm is a step-by-step way of doing things.&lt;br /&gt;
::A sorting algorithm is a step-by-step way to sort things.&lt;br /&gt;
::There are several commonly used sorting algorithms.  Some have very little &amp;quot;overhead&amp;quot; (think: set-up time or requiring lots of extra memory) or what I call &amp;quot;molassas&amp;quot; (yes, I just made that up) (think &amp;quot;taking a long time or lots of extra memory for each step&amp;quot;) but they really bog down if you have a lot of things that need sorting.  These are better if you have a small list of items to sort.&lt;br /&gt;
&lt;br /&gt;
::Others have more &amp;quot;overhead&amp;quot; or &amp;quot;molasses&amp;quot; but don't bog down as much when you have a lot of things that need sorting.  These are better if you have a lot of things to sort.&lt;br /&gt;
&lt;br /&gt;
::A linear sorting algorithm would take twice as long to sort twice as many unsorted items.  If it took 100 seconds to sort 100 items, then it would take 200 seconds to sort 200, 300 seconds to sort 300, and so on.  Algorithms that take &amp;quot;twice as long to do twice as much&amp;quot; are said to run in &amp;quot;Order(n)&amp;quot; or &amp;quot;O(n)&amp;quot; time, where &amp;quot;n&amp;quot; is the number of items they are working on, or in the case of a sorting algorithm, the number of items to be sorted.&lt;br /&gt;
&lt;br /&gt;
::For traditional sorting algorithms that don't use &amp;quot;parallel processing&amp;quot; (that is, they don't do more than one thing in any given moment), a linear sorting algorithm with very little &amp;quot;overhead&amp;quot; or &amp;quot;molasses&amp;quot; would be the &amp;quot;holy grail&amp;quot; of sorting algorithms.  For example, a hypothetical linear sorting algorithm that took 1/1000th of a second to &amp;quot;set things up&amp;quot; (low &amp;quot;overhead&amp;quot;) and an additional 1 second to sort 1,000,000 numbers (not much &amp;quot;molasses&amp;quot;) would be able to sort 2,000,000 numbers in just over 2 seconds, 10,000,000 numbers in just over 10 seconds, and 3,600,000,000 numbers in a hair over an hour.&lt;br /&gt;
&lt;br /&gt;
::The reality is that there is no such thing as a general-purpose linear sorting algorithm that has very little overhead (in both time and memory) and very little &amp;quot;molasses.&amp;quot;  All practical general-purpose sorting algorithms either use parallel processing, they have a lot of overhead (set-up time or uses lots of memory), a lot of &amp;quot;molasses&amp;quot; (takes a long time or uses lots of memory for EACH item in the list) or they are &amp;quot;slower than linear,&amp;quot; which means they bog down when you give them a huge list of things to sort. For example, let's say the &amp;quot;mergesort&amp;quot; in Randall's algorithm doesn't have much &amp;quot;overhead&amp;quot; or &amp;quot;molasses&amp;quot; and it sorts 1,000,000 items in 1 second.  It's time is &amp;quot;O(nlog(n))&amp;quot; which is a fancy way of saying if you double the number, you'll more than double the time.  This means sorting 2,000,000 items will take more than 2 seconds, and sorting 4,000,000 items will take more than twice as long as it takes to sort 2,000,000.  Eventually all of those &amp;quot;more than's&amp;quot; add up and things slow to a crawl.&lt;br /&gt;
&lt;br /&gt;
::The joke is that Randall &amp;quot;pretends&amp;quot; to be the &amp;quot;holy grail&amp;quot; by being a linear sorting algorithm, but he has lots of &amp;quot;molasses&amp;quot; because his linear sorting algorithm takes 1 million seconds for each item in the list, compared to the 1,000,000 items per second in the hypothetical &amp;quot;linear sorting algorithm&amp;quot; I proposed.&lt;br /&gt;
&lt;br /&gt;
::As others in the discussion point out, Randall's &amp;quot;algorithm&amp;quot; is &amp;quot;busted&amp;quot; (breaks, doesn't work, gives undefined results) if the mergesort (which is a very fast sort if you have a large list if items) is sorting a list so big that it takes over 1 million seconds per item to sort anyways.  I'll spare you the math, but if the mergesort part of Randall's &amp;quot;algorithm&amp;quot; could do 1,000,000 numbers in 1 second with a 1/1000th of a second to &amp;quot;set things up,&amp;quot; it would take a huge list to get it to &amp;quot;bust&amp;quot; Randall's &amp;quot;algorithm.&amp;quot;&lt;br /&gt;
::--cut here--&lt;br /&gt;
:[[Special:Contributions/162.158.174.202|162.158.174.202]] 21:44, 19 December 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Layman's guide to O(n) time, second try:&lt;br /&gt;
::--cut here--&lt;br /&gt;
::First, &amp;quot;O&amp;quot; is &amp;quot;Order of&amp;quot; as in &amp;quot;order of magnitude.&amp;quot; It's far from exact.&lt;br /&gt;
::O(1) is &amp;quot;constant time&amp;quot; - the time it takes me to give you a bag that contains 5000 $1 bills doesn't depend on how many bills there are in the bag.  It would take the same amount of time if the bag had only 500, 50, or even 5 bills in it.&lt;br /&gt;
::O(log(n)) is &amp;quot;logarithmic time&amp;quot; - the time is the time it takes me to write down how many bills are in the bag.  If it's 5000, I have to write down 4 digits, if it's 500, 3, if it's 50, 2, if it's 5, only 1.&lt;br /&gt;
::O(n) is &amp;quot;linear time&amp;quot; - the time it takes me to count out each bill in the bag depends on how many bills there are.  It takes a fixed amount of time to count each bill.  If there's 5000 $1 bills it may take me 5000 seconds to count them.  If there's 500 $1 bills, it will take me only 500 seconds.&lt;br /&gt;
::O(nlog(n)) is &amp;quot;linear times logarithmic time&amp;quot; - the time it takes me to sort a pre-filled bag of money by serial number using a good general-purpose sorting algorithm (most good general-purpose sorting algorithms are O(nlog(n)) time).  If it takes me 2 seconds to sort two $1 bills, it will take me about 3 or 4 times 5000 seconds to sort 5000 $1 bills.  The &amp;quot;3 or 4&amp;quot; is very approximate, the important thing is that &amp;quot;logarithm of n&amp;quot; (in this case, logarithm of 5000) is big enough to make a difference (by a factor of 3 or 4 in this case) but far less than &amp;quot;n&amp;quot; (in this case, 5000).&lt;br /&gt;
::O(n&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;) is &amp;quot;n squared&amp;quot; time, which is a special case of &amp;quot;polynomial time.&amp;quot; &amp;quot;Polynomial time&amp;quot; includes things like O(n&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;) and O(n&amp;lt;sup&amp;gt;1,000,000&amp;lt;/sup&amp;gt;). Many algorithms including many &amp;quot;naive&amp;quot; sorting algorithms are in this category.    If I used a &amp;quot;naive&amp;quot; sorting algorithm to sort 5000 $1 bills by serial number, instead of it taking about 15,000-20,000 seconds, it would take about 5,000 times 5,000 seconds.  I don't know about you, but I've got better things to do with 25,000,000 seconds than sort paper money.&lt;br /&gt;
::It gets worse (O(2&amp;lt;sup&amp;gt;n&amp;lt;/sup&amp;gt;) anyone?  No thanks!), but you wanted to keep it simple.&lt;br /&gt;
:[[Special:Contributions/198.41.227.177|198.41.227.177]] 23:30, 19 December 2024 (UTC)&lt;br /&gt;
::Personally, I've got better things to do than sort dollar bills, full stop.[[Special:Contributions/172.70.91.130|172.70.91.130]] 09:37, 20 December 2024 (UTC)&lt;br /&gt;
:: O() notations is about behavior with large values, not small values.  Try the &amp;quot;handing a bag of bills&amp;quot; algorithm with a few million dollar bills.  You're going to need a forklift.  Getting a forklift is not, in practice, instantaneous.  Big N notation is almost always a joke for people trying to solve real problems.  It only works on an abstract machine with some really weird (not physically achievable) properties. [[Special:Contributions/162.158.155.141|162.158.155.141]] 20:54, 20 December 2024 (UTC)&lt;br /&gt;
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Friendly reminder that some users of this site are just here to learn what the joke is, and not to read the entire Wikipedia article on Big O Notation. Perhaps the actual explanation could be moved up a bit, and some of the fiddly Big-O stuff could be moved down? I'd do it myself, but I'm not really sure which is which. [[Special:Contributions/172.70.176.28|172.70.176.28]] 06:42, 20 December 2024 (UTC)&lt;br /&gt;
:I mean, it is fairly fundamental to the joke, and therefore to the explanation. It might be possible to slim it down a bit, but I don't think you can explain the joke without ''some'' explanation of Big O.[[Special:Contributions/172.70.91.130|172.70.91.130]] 09:37, 20 December 2024 (UTC)&lt;br /&gt;
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I've just come to the conclusion that I will never 100% understand 3026. [[User:Dogman15|Dogman15]] ([[User talk:Dogman15|talk]]) 10:14, 20 December 2024 (UTC)&lt;br /&gt;
:Tell me that again when you've actually tried the official process...&lt;br /&gt;
  function Understand(comic):&lt;br /&gt;
    StartTime=Time()&lt;br /&gt;
    ReadExplanation(comic)&lt;br /&gt;
    Sleep(1e12*length(comic)-(Time()-StartTime))&lt;br /&gt;
    return&lt;br /&gt;
:[[Special:Contributions/172.70.162.56|172.70.162.56]] 11:10, 20 December 2024 (UTC)&lt;br /&gt;
::The article should start off &amp;quot;This is a joke about Big-O notation and sorting algorithms, a topic in introductory computer science education.&amp;quot; then continue with something like &amp;quot;An algorithm is computer code for solving a general problem. Big-O notation is a method for describing the efficiency of algorithms.&amp;quot; and maybe something like &amp;quot;Randall has designed an algorithm that appears more efficient than commonly considered possible, claiming to solve a popular challenge of many decades, by trying to game how the Big-O approach to analysis ignores the real speed of an algorithm, instead considering how it changes when the data is changed.&amp;quot; [[Special:Contributions/172.68.54.209|172.68.54.209]] 02:43, 22 December 2024 (UTC)&lt;br /&gt;
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Here's my crack at a shorter explanation of the joke, without explaining the entirety of the Big-O notation Wikipedia article and without getting unnecessarily pedantic. (&amp;lt;em&amp;gt;Please keep this in mind when critiquing this explanation!&amp;lt;/em&amp;gt; I probably know whatever simplification you notice.)&lt;br /&gt;
:The joke here consists of two parts: (1) a linear-time sort of a list is mathematically impossible, and yet (2) a linear-time algorithm is presented, with it being roughly correct because Big-O notation hides the full picture on purpose. The title-text joke is that someone realizes (1) and investigates (2) &amp;lt;em&amp;gt;because&amp;lt;/em&amp;gt; of the purposeful full-picture-hiding.&lt;br /&gt;
:Let's start with part (2): how Big-O notation is a bit handwavy and inexact. This is not to say it's not useful in computer science research and explaining differences between algorithms, but it inherently and on purpose hides the full picture. It's kind of like rounding away unnecessary digits when doing a back-of-the-envelope physics calculation, except in Big-O, the thing that is rounded is a mathematical formula. The formula is for calculating the time it takes for an algorithm to run (whether in (nano)seconds or something abstract like &amp;quot;number of operations&amp;quot;), and it will be in terms of ''n'', which is basically &amp;quot;how many things does your algorithm need to process&amp;quot; (in this case, it's the size of a list). An algorithm might be calculated to have a running time of something complicated like 32''n''&amp;lt;sup&amp;gt;2.796&amp;lt;/sup&amp;gt;+1.31''n''+6500, but it's Big-O &amp;quot;rounding&amp;quot; would be expressed as O(''n''&amp;lt;sup&amp;gt;2.796&amp;lt;/sup&amp;gt;). This is because as ''n'' grows larger and larger (into the billions), the extra stuff is irrelevant: except in special cases, an algorithm with a running time of O(''n'') will take less time than an algorithm taking O(''n''&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;) time, because no matter what the stuff you &amp;quot;rounded away&amp;quot; was, the former will eventually be less than the latter once ''n'' grows big enough.&lt;br /&gt;
:With the relevant bits of Big-O notation explained, we can look at the problem of sorting a list. This is a classic problem in computer science and it comes up in coursework all the time, so Randall assumes a lot of his audience will be familiar with it. Part (1) of the joke is that a linear, ''i.e.'' O(''n'') time, sorting of a list is mathematically impossible: just checking whether a list is sorted in the first place requires comparing every pair of elements at least once, taking O(''n'') time, and after this you have to swap elements that are out of place and check again. If you build an algorithm carefully you can get away with doing log(''n'') &amp;quot;scans&amp;quot; back and forth along the list, ending up doing log(''n'') scans of ''n'' time each, which comes to O(''n''&amp;amp;nbsp;×&amp;amp;nbsp;log(''n'')) time. This &amp;quot;O(''n''&amp;amp;nbsp;log&amp;amp;nbsp;''n'')&amp;quot; time is accepted as the lowest general sorting algorithm average-case run-time, and all improvements to sorting algorithms are in improving the stuff that Big-O notation hides – remember how we rounded away all those factors as unnecessarily complicated and irrelevant? Turns out they're actually relevant in practice! They can be fine-tuned for real computers and practical inputs; the mergesort in the comic is special because it's guaranteed to always take the same time, no matter the input.&lt;br /&gt;
:Putting both parts together: the &amp;quot;linear sort&amp;quot; presented is &amp;quot;linear&amp;quot;, taking O(''n'') time, not because it has actually magically found a way to cheat at math and do sorting faster than is possible, but because O(''n'') notation hides the fact that it just waits for a million (milli)seconds for each item in the list: O(''n'') &amp;lt;em&amp;gt;looks&amp;lt;/em&amp;gt; faster than O(''n''&amp;amp;nbsp;log&amp;amp;nbsp;''n''), but what's actually going on is that 1,000,000''n'' is way slower than mergesort's O(''n''&amp;amp;nbsp;log&amp;amp;nbsp;''n'').&lt;br /&gt;
:Curiously, this is actually a thing that [[wikipedia:Galactic algorithm|does happen in computer science]], although not as blatantly as this: there are some problems for which there exists an algorithm with a &amp;quot;better&amp;quot; Big-O-notated time, but which for whatever technical reason run worse in practice on real computers than apparently-slower algorithms.&lt;br /&gt;
(And again, please remember that I've on purpose left out irrelevant technical details! I know about radix sort etc., and I know the difference between O, Θ and Ω, and I know about space complexity also; I do actually have a master's degree in this stuff and know what I'm talking about.) [[Special:Contributions/172.69.136.141|172.69.136.141]] 16:09, 23 December 2024 (UTC)&lt;br /&gt;
:Actually I already thought of an improvement to this explanation (if it were to be used as the main explanation): it's unnecessary to bring up Big-O notation in the first place, until explaining the title text. The comic itself just talks about linear time, and mergesort (and sorting in general) could just be explained as requiring &amp;quot;more than linear time&amp;quot; because of the repeated comparisons I already mentioned. (O(''n''&amp;amp;nbsp;log&amp;amp;nbsp;''n'') is &amp;quot;quasilinear&amp;quot; or &amp;quot;log-linear&amp;quot; time but introducing that term can – and in my opinion should – be avoided). The title text explanation requires explaining that &amp;quot;O(n) means linear&amp;quot;, and a bit about how Big-O notation is &amp;quot;rounding&amp;quot; away the complicated parts of the formula. [[Special:Contributions/172.69.136.165|172.69.136.165]] 16:42, 23 December 2024 (UTC)&lt;br /&gt;
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Why is the prose so terrible on this site? Who writes &amp;quot;As one can image in most contexts one would wish for....&amp;quot; and thinks other people can understand it? Please run your text through ChatGPT, it's free now. [[Special:Contributions/172.71.147.54|172.71.147.54]] 17:31, 23 December 2024 (UTC)&lt;br /&gt;
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Regarding {{diff|360113|this edit}}, I have my reservations. While Log&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; ''may'' be 'logical' in a system using binary, there's no reason why the algorithm cannot be implemented upon a trinary-based &amp;quot;machine code&amp;quot; system, or one in quad (and I actually have created a four-instruction 'ultra-RISC' microcode kernel, of sorts, that used base-4 principles, not base-2), or decimal/BCD, and then byte-size is commonly 8-bit with 16-bit, 32-bit and 64-bit extensions to the basic unit and ''could'' translate to an equivalent higher-base if you are bothered about ''n'' vs. log&amp;lt;sub&amp;gt;''x''&amp;lt;/sub&amp;gt; ''n'' efficiency at lower ''n''s and higher ''x''s. Could even be natural-log (for reasons entirely unrelated to the hardware/firmware/software it is implemented on, just what it needs to do). Most of the time, we don't care if it's O(log&amp;lt;sub&amp;gt;10&amp;lt;/sub&amp;gt; ''n'') or O(ln ''n'') or whatever, because the difference is an appropriate constant multiple. That's something generally not retained... we may have O(''m'' log ''n''), for independent variable ''m'', but something like O(2 log ''n'') is treated as O(log ''n'') equivalent, like O(2) is just O(1) in the final analysis, and why the O(1e8*n) reality sneaks through here as O(n). So, ''by actual implementation'', you can't actually say that O(''n'' log ''n'') will be gte O(''n'') always. With 1&amp;lt;''n''&amp;lt;log_base, it won't be.  ...Whether or not we're free to consider either generality, though, I definitely won't ask you how algorithms actually stack up next to each other where run under ''n''=0 conditions! But at least O(''n''&amp;lt;sup&amp;gt;-1&amp;lt;/sup&amp;gt;) isn't a common thing... ;) [[Special:Contributions/172.69.194.19|172.69.194.19]] 18:01, 23 December 2024 (UTC)&lt;br /&gt;
:What does this possibly have to do with explaining the comic? [[Special:Contributions/172.68.23.81|172.68.23.81]] 18:07, 23 December 2024 (UTC)&lt;br /&gt;
:Hi, I made this edit. I removed that bit because it's too pedantic for an ExplainXKCD explanation, and in my opinion completely unnecessary. We don't need to explain Big-O, we need to explain the comic. In addition, while the math is strictly speaking true in that x&amp;gt;x*log&amp;lt;sub&amp;gt;a&amp;lt;/sub&amp;gt;(x) when x&amp;lt;a, in computer science literature and discussion base-2 logs are typically assumed to be the default; if it isn't, it needs to be marked as such. Additionally the whole point of Big-O is growth: sure, that inequality holds when x is small, but &amp;lt;em&amp;gt;we're not interested in it being small&amp;lt;/em&amp;gt;. As for ternary or whatever, those never come up. A few ternary machines existed in the 60s, sure, whatever, and occasionally someone experiments with something weird, but of the billions of computers that are in use, all are binary. So basically my message is to remember what forum we're speaking in. [[Special:Contributions/172.69.136.141|172.69.136.141]] 18:43, 23 December 2024 (UTC)&lt;br /&gt;
::Interesting, and it probably can do without saying the bit that is removed, but not for the reason given in the removal. As pointed out, above, practical timing issues don't depend upon the base computer being binary or not (&amp;quot;assume log-base-2 because computers are all binary&amp;quot; isn't really a useful argument). Some theoretical function creating and using a basic binary tree might (according to its operational needs) scale its operational speed by log-base-2 as a key factor, but a version that uses a k-d tree by log-base-k (you can imagine them being ultiately functionally equivalent by way of a Cantor-pairing(/tripling/etc) equivalence, if you want justification for this hypothetical choice between). They'd both be considered O(... log N ...), give or take any other accompanyting factors (or overriding terms). But you can't say that an O(... log N ...) solution will take a-specific-base-of-N multiple of time, certainy not base-2. [[Special:Contributions/172.70.58.45|172.70.58.45]] 20:01, 23 December 2024 (UTC)&lt;br /&gt;
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Thank you to whomever put us out of our misery. [[Special:Contributions/172.70.211.83|172.70.211.83]] 21:07, 23 December 2024 (UTC)&lt;br /&gt;
:Could do with more info... BRB... /goes to put +2345 bytes extra in with 'useful' additional information. [[Special:Contributions/172.68.205.178|172.68.205.178]] 21:22, 23 December 2024 (UTC)&lt;/div&gt;</summary>
		<author><name>172.68.205.178</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=Talk:2951:_Bad_Map_Projection:_Exterior_Kansas&amp;diff=359504</id>
		<title>Talk:2951: Bad Map Projection: Exterior Kansas</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=Talk:2951:_Bad_Map_Projection:_Exterior_Kansas&amp;diff=359504"/>
				<updated>2024-12-14T20:45:50Z</updated>
		
		<summary type="html">&lt;p&gt;172.68.205.178: /* Flat earther maps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--Please sign your posts with ~~~~ and don't delete this text. New comments should be added at the bottom.--&amp;gt;&lt;br /&gt;
Seems weird that it's just the contiguous US, with &amp;quot;hints&amp;quot; about what lies within.  I hope Randall will release another version with the rest of the world included.[[Special:Contributions/162.158.158.61|162.158.158.61]] 03:20, 27 June 2024 (UTC)&lt;br /&gt;
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Would the center be both poles ''and'' Kansas's antipode? --[[Special:Contributions/172.68.27.150|172.68.27.150]] 03:58, 27 June 2024 (UTC)&lt;br /&gt;
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Including Hawaii would have been the cherry on the cake. [[Special:Contributions/198.41.242.174|198.41.242.174]] 05:42, 27 June 2024 (UTC)&lt;br /&gt;
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: As the center of the map corresponds to Kansas' antipode (Kerguelen in the Indian Ocean https://www.geodatos.net/en/antipodes/united-states/kansas-city), Hawaii isn't really &amp;quot;near the center&amp;quot;, but rather to the right of the center (in the direction of the &amp;quot;Pacific Ocean&amp;quot; tag). --[[Special:Contributions/162.158.86.100|162.158.86.100]] 05:58, 27 June 2024 (UTC)&lt;br /&gt;
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:: Admittedly, I guessed where they would be. [[Special:Contributions/172.71.174.139|172.71.174.139]] 06:09, 27 June 2024 (UTC)&lt;br /&gt;
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I don't think the middle part is meant to be seen as 'water', just 'out of scope'. [[User:Jaap-Jan|Jaap-Jan]] ([[User talk:Jaap-Jan|talk]]) 07:44, 27 June 2024 (UTC)&lt;br /&gt;
:Yeah, this is similar to a map like https://suncatcherstudio.com/uploads/patterns/us-maps/pdf-png/usa-map-states-names-color-010101.png  In that map, Canada and Mexico aren't &amp;quot;rendered as water&amp;quot;, they're not rendered at all, and neither are the oceans.  I'm going to edit that. [[Special:Contributions/162.158.78.73|162.158.78.73]] 13:34, 27 June 2024 (UTC)&lt;br /&gt;
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EDIT: I asked about a possible addition, which I've now added, hopefully doing it right this time. To avoid unnecessary clutter I deleted that comment (all its content is up in the explanation and those parts that don't survive scrutiny aren't worth keeping), but left the answer, as it contains good advice for relative noobs like me. [[User:PaulEberhardt|PaulEberhardt]] ([[User talk:PaulEberhardt|talk]]) 09:14, 26 August 2024 (UTC) &lt;br /&gt;
:If you could rewrite it with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;[[Internal Page Name]]&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; formats instead of that list of &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;[external URLs to internal pages]&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; then it would be better. Avoiding &amp;quot;[1]&amp;quot; style links, even with external sites, is also preferable, but avoiding &amp;quot;[1][2][3][4]...&amp;quot; would be even better in this case. In general, I can't see any immediate problems with the suggested explanatory text and if you actually added them then any actual adverse interpretations could be corrected by whoever has them... [[Special:Contributions/172.69.79.164|172.69.79.164]] 17:21, 25 August 2024 (UTC)&lt;br /&gt;
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== How would the rest of the world look? ==&lt;br /&gt;
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Currently the center is all water. If I understand correctly the rest of the world could be added, but how would it look? For example, would Europe and Asia cover a good part of the water or would they be tiny specs in the middle (almost making this a world map already)&lt;br /&gt;
:My impression (without measuring/replicating) is that this is mathematically (or whatever) a gnomonic projection (which can only show half the world, anyway, even on a sheet stretching up to infinity) radially inverted. As such quite a lot of features that aren't shown ('beyond/within' the 'coastline'/borders) couldn't be, anyway, as more than half the world away. Map-centre would be the compressed singularity of the Great Circle exactly 90° off the 'centre of Kansas' that itself now exists at infinite-radius-every-angle far off the page.&lt;br /&gt;
:Though it could just be stereographic with any negatively positioned projection origin. Instead of -1, for gnomonic, with a -2 radii origin you would get the whole surface (at infinity!) in ways that whatever you do to radially invert (probably the direct reciprocal) and otherwise scale (clearly choosing the additional 'zoom level' factor that neatly brings the Kansas border more or less into frame) to compress all offshore/over-border territories into the 'oceanic' centre. Or it could just be a useful rescale of a -2r projection ''of'' the Kansas-antipode, such that all borders of Kansas are pulled into frame.&lt;br /&gt;
:(Regarding Hawaii, if quick googling is right about Hawaii being 3,600km from Kansas(-centre?), then that puts it at various preskewed factors towards the 'hemispherical horizon' of ~10,000km or the antipodal point at ~20,000km, before then being further squashed by the particular coordinate conversion system in use. If it's a near-side orthographic projection and, say approaching +1 radii up from the surface-tangent, then it could perhaps be 'over the horizon' in the direct projection and thus 'beyond the singularity' of the inverted-radius version.)&lt;br /&gt;
:I'd have to mess with some map data, to be sure the existing features fit either idea of projection (or find the actual one (ab)used), but this'd probably be what I'd do, straight off the bat. And then I could apply it to extraterratorial features, also. I've got some of the necessary data and mungable code handily sitting on a machine that I am ''unhandily'' not going to next use until at least the weekend, and reimplimenting it on this tablet would mean starting from first principles again/testing/etc... ;) [[Special:Contributions/172.70.163.120|172.70.163.120]] 09:23, 27 June 2024 (UTC)&lt;br /&gt;
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: Check out the Wikipedia article &amp;quot;Azimuthal equidistant projection&amp;quot; and scroll to &amp;quot;Sample azimuthal equidistant projection maps&amp;quot;. There is an inverse example, that puts California at the center of a world map. Now imagine everything else in the &amp;quot;great sea&amp;quot; of Randall's map, using a similar projection. [[Special:Contributions/172.71.99.32|172.71.99.32]] 13:48, 27 June 2024 (UTC)&lt;br /&gt;
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: Yay! A task for a geography teacher (i.e. me, and I'm a big fan of Randall's work with maps), and I just happen to have the right bookmarks for this kind of thing in my browser. So here's a little toy to play around with: [https://www.worldmapgenerator.com/en/wizard/step/centering/?config=eyJpZCI6IkNVU1RPTV9XSVpBUkQiLCJsYXllcklkcyI6WyJDTElQX1BBVEgiLCJCQUNLR1JPVU5EIiwiU1BIRVJFIiwiR1JBVElDVUxFUyIsIkxBTkQiLCJPQ0VBTiJdLCJwcm9qZWN0aW9uSWQiOiJBWklNVVRIQUxfRVFVSURJU1RBTlQiLCJyZW5kZXJpbmdBZGFwdGVySWQiOiJDQU5WQVMiLCJtYXBUaGVtZUlkIjoiREVGQVVMVCIsImNlbnRlciI6WzAsMF0sInJvdGF0aW9uIjpbLTgxLDQwLDBdLCJ6b29tIjowLjksIndpemFyZFN0ZXBQcm9ncmVzc0lkeCI6MywidmVyc2lvbiI6IjEuMC4wIn0%3D] I hope my settings got preserved in the link as they should, else whoever added all those letters and numbers clearly has something to answer for! If the link works as it should it'll show you what a map of the whole wide world would look like in an Azimuthal Equidistant Projection with Kansas on the exterior. That is, I first used this Antipodes Map [https://www.antipodesmap.com] to locate the point opposite to Lebanon, Kansas at 39°48'35&amp;quot;S, 81°26'39.8&amp;quot;E , which is quite literally in the middle of the Indian Ocean, near the islands of Saint Paul and Nouvelle Amsterdam (which, incidentally, belong to France and are mainly known for being as far away from anything as you can possibly get on this planet*) and then set the centre of the worldmapgenerator.com map approximately there. It's not a very precise tool, but it'll do - it's precise enough for me to use in lessons anyway. Surprisingly, you actually get a more or less usable map for much of the world (if you're not too fussy or trying to navigate with it or anything), ''except only'' for North and Middle America. :D [[User:PaulEberhardt|PaulEberhardt]] ([[User talk:PaulEberhardt|talk]]) 16:04, 27 June 2024 (UTC)&lt;br /&gt;
:: * At least, you can say that if you happen to land there, you're really not in Kansas any more. ;) [[User:PaulEberhardt|PaulEberhardt]] ([[User talk:PaulEberhardt|talk]]) 16:30, 27 June 2024 (UTC)&lt;br /&gt;
::Oh, I really like map stuff, but: &amp;quot;This site uses cookies to improve the results of our bakery. With your acceptance we can add more honey, sugar and flour to improve the website. [Accept]&amp;quot;. Only &amp;quot;[Accept]&amp;quot;, no other options (even long-winded 'deselect &amp;quot;things ''we'' suggest are important&amp;quot; options that I might disagree with'). I really don't like that. And then it also offers to install an App, apparently... Oh, website builders, just because I'm currently on a mobile device, it doesn't mean I'm eager to &amp;quot;app everything&amp;quot;; entirely the opposite, perhaps!  Yeah, I know script/cookie blockers or specialist browsers exist to avoid these things, but... Anyway, nice to see a geography teacher taking it seriously, even if I've got my own conflicting issues in picking up on what you've found. (Behind/before the popup stuff, it truly looked interesting. Don't know if there's a legit way to get a screenshot of it. Don't break any Ts&amp;amp;Cs in doing so!) [[Special:Contributions/141.101.98.164|141.101.98.164]] 17:03, 27 June 2024 (UTC)&lt;br /&gt;
::: The joke is that worldmapgenerator doesn't store ANY cookies. Meanwhile the site you are posting from stores 63 kB of browser data just visiting the homepage. [[User:Quantum7|Quantum7]] ([[User talk:Quantum7|talk]]) 21:08, 27 June 2024 (UTC)&lt;br /&gt;
:::: Hmm, I get the &amp;quot;This site uses cookies to improve the results of our bakery.&amp;quot; too. If they don't use cookies, then they shouldn't have that.&lt;br /&gt;
:::: I am actually on a desktop system, I can probably go in there and remove the &amp;quot;don't do anything until the Accept is clicked&amp;quot; popover ''without clicking on the popover'', and even check out what it tries to store, or doesn't... I'm not even overly paranoid about these things, but I agree with above poster that it's bad form. ''Especially'' if it's a joke (no reason to suppose it is).&lt;br /&gt;
:::: Yeah, I'll accept Cookies if essential, but often they aren't, so it's not even a very good joke to make. Maybe they do just do everything in URL-encoded/GET data. It's my own prefered method, to make fully transparent GET data on websites I use (barring anything that needs to be POST-submitted), and if I ever use cookies it's a single own-site-only cookie for session control, not the mass of &amp;quot;Legitimate Use&amp;quot; (as if!) items.&lt;br /&gt;
:::: Have you ever gone and looked in the list? (Assuming the &amp;quot;Do you accept cookies&amp;quot; doesn't do a &amp;quot;Yes, accept all&amp;quot;/&amp;quot;No, reject all (inessential)&amp;quot; and gives you the 'option' to painstakingly turn off half a dozen &amp;quot;default cookie sets&amp;quot;.) It's frightening how many 'interested parties' are potentially getting info (dozens to hundreds, at a time). And, realistically, I'm not sure I even believe that by selecting 'off' on that kind of dialogue that I'm actually not being Cookified just as much as if I accidentally clicked on the prominent &amp;quot;Accept All&amp;quot;.&lt;br /&gt;
:::: Sorry, the above comment just resonates with me, too. Decided I had to vent a bit. [[Special:Contributions/172.70.163.121|172.70.163.121]] 23:51, 27 June 2024 (UTC)&lt;br /&gt;
:::: I checked the cookies it uses, none of them contain any sort of tracking identifier. It stores the selected language, whether you accepted cookies, and for which screens of the wizard you've seen the tutorial screen. [[User:Zmatt|Zmatt]] ([[User talk:Zmatt|talk]]) 03:14, 28 June 2024 (UTC)&lt;br /&gt;
:::::Whoa! Sorry about that. I had my browser set to block trackers and automatically delete all cookies upon closing it, so I tend not to pay attention to this kind of thing very much (I probably should anyway, so most of the time I reject everything just in case), and my malware detector thingies didn't sound the alarm. However, I have to agree this is really bad form of them and does look a bit fishy. Again, sorry. It's 'cause I'm dumb (see above) ;). [[User:PaulEberhardt|PaulEberhardt]] ([[User talk:PaulEberhardt|talk]]) 18:11, 30 June 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Thanks for the wonderful link. I suggest we include an image from this in the article. Your settings were preserved nicely. Given how little of north America is visible, I suspect that Randall must have used an even more extreme azimuthal protection than the equidistant one to shrink the center. [[User:Quantum7|Quantum7]] ([[User talk:Quantum7|talk]]) 21:18, 27 June 2024 (UTC)&lt;br /&gt;
::: Added [[:File:Exterior_Kansas_Azimuthal_Projection.png]][[User:Quantum7|Quantum7]] ([[User talk:Quantum7|talk]]) 07:53, 28 June 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I have made an image adapting the comic to add the rest of the world if anyone was curious about it. I tried adding to the explanation but I don't have the permissions for such. If anyone wants it, feel free to grab it and put it here, since it's a derivative of Randalls work it is licensed as Creative Commons too. -- avsa&lt;br /&gt;
&lt;br /&gt;
https://x.com/avsa/status/1806312234894659589&lt;br /&gt;
&lt;br /&gt;
==Adding an image?==&lt;br /&gt;
Is it possible to add an image to the description? I'm looking at the Wikipedia article &amp;quot;Azimuthal equidistant projection&amp;quot; and the &amp;quot;external Antarctica&amp;quot; map is relevant. https://en.wikipedia.org/wiki/File:Azimuthal_equidistant_projection_SW.jpg Thanks! [[Special:Contributions/172.71.99.32|172.71.99.32]] 13:43, 27 June 2024 (UTC)&lt;br /&gt;
:You could use a variation on &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;[[File:Azimuthal_equidistant_projection_SW.jpg|300px]]&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; maybe. Add align/wrap options, as necessary, and use a size that seems to work. Remember to try it with Preview, before you're submitting it for real, lets you fine-tune to your liking without spamming the edit-history. Doesn't need (explicit) uploading to the wiki, this way. [[Special:Contributions/172.69.194.97|172.69.194.97]] 17:11, 27 June 2024 (UTC)&lt;br /&gt;
:I added [[:File:Exterior_Kansas_Azimuthal_Projection.png]]. Is that what you had in mind? It's an equidistant projection; I haven't found a tool that lets you change the projection radius to better match Randall's projection.[[User:Quantum7|Quantum7]] ([[User talk:Quantum7|talk]]) 07:51, 28 June 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
Should Now [https://xkcd.com/1335/] be mentioned? Same type of projection. [[Special:Contributions/162.158.159.90|162.158.159.90]] 20:51, 27 June 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Actual azimuthal projection centered at Kansas' antipode ==&lt;br /&gt;
&lt;br /&gt;
It turns out that, this being the internet, there's an actual tool for generating azimuthal projections ([https://ns6t.net/azimuth/]). For the curious minds out there, here's what the exterior Kansas would look like as an actual azimuthal projection: [https://www.dropbox.com/scl/fi/i87r5524u952cam4dbtdx/Kansas-Azimuthal.pdf?rlkey=h5f3qp8esotyk50uaurht8gj4&amp;amp;st=drjzszjk&amp;amp;dl=0]. [[Special:Contributions/172.69.90.178|172.69.90.178]] 21:05, 27 June 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
:[https://i.ibb.co/W33xmKC/Screenshot-2024-06-27-3-17-30-PM.png Here's one where the conformal lines are still latitude and longitude], from https://maps.ontarget.cc/azmap/en.html which releases it as CC-BY-SA if someone wants to upload it. [[Special:Contributions/172.68.23.73|172.68.23.73]] 01:24, 28 June 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: These one's are great, too. Thanks for the links! [[User:PaulEberhardt|PaulEberhardt]] ([[User talk:PaulEberhardt|talk]]) 18:11, 30 June 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
Someone please call out the homage to Frank L. Baum. Dorothy started her trip from Kansas, house and all. She landed in the fabulous Land of Oz, a rectangle surrounded by the deadly desert. This map shows Kansas surrounding the rest of the USA. (My screen name's Trelligan, don't blame anyone else for this.) [[Special:Contributions/172.70.214.254|172.70.214.254]] 12:18, 28 June 2024 (UTC)&lt;br /&gt;
:😁 [[User:PaulEberhardt|PaulEberhardt]] ([[User talk:PaulEberhardt|talk]]) 18:11, 30 June 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
New Flerf lore just dropped. [[User:RegularSizedGuy|RegularSizedGuy]] ([[User talk:RegularSizedGuy|talk]]) 15:54, 28 June 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
Me being a geomatician and having a couple of friends who are map projection nerds, we had a short discussion (https://mastodon.social/@EvenRouault/112688667438256248) and I ended up implementing a web map version of a Oblique Stereographic map in the style of this: https://ivan.sanchezortega.es/2024-06-exterior-kansas/ .  You'll notice that a Oblique Stereographic projection does create a coastline that matches the one in the comic much closer to the Azimuthal Equidistant projection (and therefore, I'll hypothesize that Randall used a compromise projection). I'd like to add an image of my map to this explanation, but I seem to lack permissions. [[User:Ivansanchez|Ivansanchez]] ([[User talk:Ivansanchez|talk]]) 14:47, 29 June 2024 (UTC)&lt;br /&gt;
:Wow! That is so cool. [[Special:Contributions/172.70.207.174|172.70.207.174]] 05:48, 3 July 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Flat earther maps ==&lt;br /&gt;
&lt;br /&gt;
This may be a satire on maps that show Antarctica surrounding everything else, which are really just north polar projection maps, but are meant to show the earth as 2D. {{unsigned ip|172.70.207.109|19:57, 14 December 2024}}&lt;/div&gt;</summary>
		<author><name>172.68.205.178</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=3022:_Making_Tea&amp;diff=358975</id>
		<title>3022: Making Tea</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=3022:_Making_Tea&amp;diff=358975"/>
				<updated>2024-12-10T14:36:11Z</updated>
		
		<summary type="html">&lt;p&gt;172.68.205.178: /* Explanation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 3022&lt;br /&gt;
| date      = December 9, 2024&lt;br /&gt;
| title     = Making Tea&lt;br /&gt;
| image     = making_tea_2x.png&lt;br /&gt;
| imagesize = 690x291px&lt;br /&gt;
| noexpand  = true&lt;br /&gt;
| titletext = No, of course we don't microwave the mug WITH the teabag in it. We microwave the teabag separately.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
{{incomplete|Microwaved by a TEA-MAKING AUTOMATON - Do NOT delete this tag too soon.}}&lt;br /&gt;
Tea is exceptionally popular in the United Kingdom (although [https://www.bbc.co.uk/news/articles/c4gpll9l535o decreasingly so]). Virtually every home has an electric kettle as a standard appliance with teapots and other related crockery being found in many cupboards, or even on a shelf in full display. In contrast, tea is less commonplace in the United States of America (Randall's native country) and owning separate devices for tea-making is probably far less common than having coffee-makers of various kinds. While some households have kettles that can be put on a stove top, many do not have any specific device top boil water. As a result, when Americans need a cup of boiled water — for tea or otherwise — it is considered normal to put the water in a microwave oven.&lt;br /&gt;
&lt;br /&gt;
British people are stereotyped as taking genuine offense to microwaved water, believing it to be an objectively incorrect way to make tea. Randall mocks this stereotype through exaggeration, saying British people would be less offended by the theft of the {{w|Crown Jewels of the United Kingdom}} than they would be by a cup of microwaved water.&lt;br /&gt;
&lt;br /&gt;
===Methods mentioned===&lt;br /&gt;
;Making it in a kettle&lt;br /&gt;
:Perhaps an intentional misnomer. Water may be ''boiled'' in a kettle, but the tea itself is made in a separate {{w|teapot}}, with loose or bagged tea-leaves, ready for pouring into any number of {{w|teacup}}s, {{w|mug}}s or {{w|vacuum flask|thermos flask}} as required. Alternatively, the water is poured directly from the kettle onto a teabag in a mug or cup — either with a teabag already waiting in it (typical for &amp;quot;{{w|Builder's tea}}&amp;quot;, where it may remain for a long while, ''perhaps''  until being fished out by a spoon just before drinking) or into which the teabag will now be dipped (at the personal discretion of the recipient, to taste, thus fine-tuning the time it infuses). Making tea actually ''in'' the kettle, by placing the tea in with the water and then boiling it, would be considered ''very'' bad form (and likely void your warranty).&lt;br /&gt;
&lt;br /&gt;
;Boiling water in a pot, steeping in a mug&lt;br /&gt;
:As above, boiling water from the ''kettle'' can be poured straight into an individual mug. However, boiling the water in a pot (or more commonly in the UK, a 'pan') on the stove is considered inferior to the kettle.&lt;br /&gt;
&lt;br /&gt;
;Making it in a chalice and ampulla stolen from the Crown Jewels&lt;br /&gt;
:The most un-British thing about this is the use of incorrect tea-ware. The precious stone chalice and gold ampulla are doubtful as being of suitable materials for British tea-making (as opposed to using cast iron, stainless steel, silver-plate, robust ceramics and/or fine china, for various stages of the process) and there'd definitely be some complaints that it does not taste like a proper cuppa. As a secondary consideration, some Brits would consider stealing the Crown Jewels a crime against the nation's own heritage. Though many may have considered it, and occasionally {{w|Thomas Blood#Theft of the Crown Jewels|attempted it}}, it would not be taken kindly by many others. And to do so to make tea would be just {{wiktionary|not cricket}}. &lt;br /&gt;
&lt;br /&gt;
;Microwaving a mug&lt;br /&gt;
:As mentioned, considered acceptable and common in the US, and borderline heretical in the UK. Microwaving is particularly distrusted for making tea because of a perceived lack of control over the temperature of the water when applied to the teabag/leaves — either risking unwanted boiling of the tea if placed in the microwave, or the receptacle does not retain sufficient heat between the microwave and the tea being added. In addition, some Brits worry the microwave oven could generate superheated water that explodes in your face the moment it is disturbed (this is generally not a real danger, and applying a loose lid to prevent overboiling is more than enough to keep one safe).&lt;br /&gt;
:The title text continues with this theme, by reassuring us that the microwaved mug doesn't have a teabag in it (analogous to the 'boiling tea-kettle' version, together with new uncertainty about sudden nucleation of the water). Instead, it is separately microwaved. In typical Randall fashion, this is pure farce: there is no reason to microwave a teabag. Microwave ovens heat water molecules almost exclusively, and tealeaves (and bag) should normally be dry and would receive little to no heating. The wrongheadedness of this claim does little but provoke a skeptic's doubts about how utterly perverse this colonial variation on tea-making has become.&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
:[A line chart is shown. Above the chart are, from top to bottom, a heading, a subheading, and an arrow pointing right with a label above. On the line there are four labeled tick marks, with the labels written beneath the line. A small curved line is going from each label to below their tick. The first two ticks are close together on the far left side of the graph, the third is approximately in the center, and the fourth is on the far right side of the graph.] &lt;br /&gt;
:&amp;lt;big&amp;gt;Ways of Making Tea&amp;lt;/big&amp;gt;&lt;br /&gt;
:By how angry British people get when Americans do them&lt;br /&gt;
:More angry&lt;br /&gt;
&lt;br /&gt;
:Making it in a kettle&lt;br /&gt;
:Boiling water in a pot, steeping in a mug&lt;br /&gt;
:Making it in a chalice and ampulla stolen from the Crown Jewels&lt;br /&gt;
:Microwaving a mug&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Charts]]&lt;br /&gt;
[[Category:Food]]&lt;br /&gt;
[[Category:Rankings]]&lt;/div&gt;</summary>
		<author><name>172.68.205.178</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=3015:_D%26D_Combinatorics&amp;diff=357795</id>
		<title>3015: D&amp;D Combinatorics</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=3015:_D%26D_Combinatorics&amp;diff=357795"/>
				<updated>2024-11-25T00:37:10Z</updated>
		
		<summary type="html">&lt;p&gt;172.68.205.178: /* Explanation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 3015&lt;br /&gt;
| date      = November 22, 2024&lt;br /&gt;
| title     = D&amp;amp;D Combinatorics&lt;br /&gt;
| image     = dnd_combinatorics_2x.png&lt;br /&gt;
| imagesize = 328x446px&lt;br /&gt;
| noexpand  = true&lt;br /&gt;
| titletext = Look, you can't complain about this after giving us so many scenarios involving N locked chests and M unlabeled keys.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
{{incomplete|Created by a BOT THAT GRABBED A CURSED ARROW - Please change this comment when editing this page. Do NOT delete this tag too soon.}}&lt;br /&gt;
&lt;br /&gt;
Dungeons and Dragons (D&amp;amp;D) is a role-playing game that usually has a &amp;quot;Dungeon Master&amp;quot; (narrator) that takes a team of players through scenarios where they attack monsters and go on quests.&lt;br /&gt;
&lt;br /&gt;
Often, there will be semi-random events: e.g., when attacking a monster, often a player will roll a die and deal damage based on the result. D&amp;amp;D uses a variety of dice, from regular d6 (6-sided, cubic dice) to other polyhedral dice, with the number of faces denoted by dX (e.g., d10 is a 10-sided die, with numbers from 1 to 10 on it). Common sets include: d4, d6, d8, d10, d12, d20, and occasionally d100 (typically not, however, the [[2626:_d65536|d65536]]).{{cn}}&lt;br /&gt;
&lt;br /&gt;
With these, you can simulate events with a wide variety of denominators. In this case, Cueball gives a {{w|combinatorics|combinatorial}} problem:&lt;br /&gt;
&lt;br /&gt;
* There are 10 arrows.&lt;br /&gt;
* 5 arrows are cursed.&lt;br /&gt;
* You randomly take two.&lt;br /&gt;
* What are the odds that neither of them are cursed?&lt;br /&gt;
&lt;br /&gt;
Calculating using {{w|binomial coefficients}}, there are “10 choose 2” (45) ways to choose two arrows, of which there are “5 choose 2” (10) ways to choose 2 arrows that are non-cursed. As a result, the odds of taking all non-cursed arrows is 10/45, which simplifies to 2/9. &lt;br /&gt;
&lt;br /&gt;
To see this in a different way, the probability of choosing one non-cursed arrow is 5/10, which then must be multiplied by the probability of choosing the second non-cursed arrow, which is now 4/9, giving 20/90 or 2/9, the same result as before.&lt;br /&gt;
&lt;br /&gt;
The Dungeon Master (DM) in this case [[356: Nerd Sniping|has to]] map that probability into rolling multiple dice, whose sums are also not evenly distributed: i.e. if rolling 3d6 (3 six-sided dice) and a d4 (1 four-sided die), the sums can range from 4 to 22. It's pretty hard to do this in one's head, but it does happen that the odds of rolling 16 or more with this combination is 2/9, matching the probability that we want to simulate. Here's a table of all the 6*6*6*4=864 possible outcomes -&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ All possible combinations of rolls for 3d6 + 1d4&lt;br /&gt;
|-&lt;br /&gt;
!Total!!4!!5!!6!!7!!8!!9!!10!!11!!12!!13!!14!!15!!16!!17!!18!!19!!20!!21!!22&lt;br /&gt;
|-&lt;br /&gt;
|Ways to roll it||1||4||10||20||34||52||71||88||100||104||100||88&lt;br /&gt;
| style=&amp;quot;background:#ffffcc;&amp;quot; | ''' ''71'' '''&lt;br /&gt;
| style=&amp;quot;background:#ffffcc;&amp;quot; | ''' ''52'' '''&lt;br /&gt;
| style=&amp;quot;background:#ffffcc;&amp;quot; | ''' ''34'' '''&lt;br /&gt;
| style=&amp;quot;background:#ffffcc;&amp;quot; | ''' ''20'' '''&lt;br /&gt;
| style=&amp;quot;background:#ffffcc;&amp;quot; | ''' ''10'' '''&lt;br /&gt;
| style=&amp;quot;background:#ffffcc;&amp;quot; | ''' ''4'' '''&lt;br /&gt;
| style=&amp;quot;background:#ffffcc;&amp;quot; | ''' ''1'' '''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
71+52+34+20+10+4+1 = 192&lt;br /&gt;
&lt;br /&gt;
192/864 = 2/9, which matches the desired probability from earlier. The table of outcomes can either be bruteforced with a program, or can be derived using generating functions.&lt;br /&gt;
&lt;br /&gt;
The caption elaborates that the DM has a degree in the relevant field, and is unable to resist applying this to the D&amp;amp;D game when the opportunity arises - opportunities that Cueball eagerly provides for this very reason.&lt;br /&gt;
&lt;br /&gt;
There are several much easier ways of implementing this operation, without coming up with a more complex solution:&lt;br /&gt;
#Do not even attempt to abstract the chances with dice-rolls. Literally present 10 similar-looking arrows, or other objects that are taken to represent arrows (face-down playing cards, for example), where the assigned information of whether each one is cursed initially hidden away from Cueball, and then just let Cueball pick any two.&lt;br /&gt;
#Even just with D&amp;amp;D dice, the DM could ask Cueball to roll a 1d10 for the first arrow, and then again for the second, re-rolling the second so long as Cueball gets the same number as before (which emulates the same sort of process, but with a non-zero chance of having to make and reject an arbitrary number of extra dice-rolls). One could specify that 1-5 represents the cursed arrows and 6-10 represents the non-cursed arrows, following the convention that lower rolls are bad in D&amp;amp;D.&lt;br /&gt;
#If understanding the actual odds, but wishing to keep the dice in use simple, a 2/9 probability can also be found by saying Cueball would succeed when 2D6 produces a 9, 10, or 12 (4/36, 3/36, and 1/36 probability, respectively, giving 8/36, i.e. 2/9).&lt;br /&gt;
#Alternatively, approximate the odds by using a d100 (or equivalent roll of two D10s) and seeking an 78 or higher (i.e. the range of 78-99, assuming this roll can produce a zero/double-zero roll, instead of a 'natural 100' for which the range would have to start at 79), which gives a 22% percent chance, which may be sufficiently acceptable as it is substantially similar to 2/9's effective odds of 22.&amp;lt;span style=&amp;quot;text-decoration:overline&amp;quot;&amp;gt;222&amp;lt;/span&amp;gt;%.&lt;br /&gt;
The first two options also instantly reveal cases of whether ''two'' cursed arrows are nominally chosen (an outcome that is at identical odds to the opposite possibility of neither being so), should this be useful roleplaying information in addition to the basic fact of ''failing'' to avoid at least one of them. The third option could also be used to suggest this if (for example) the complementary results of 2, 4 or 5 are rolled, and the fourth in the event that the 'percentage' given is 0-21 (or 1-22).&lt;br /&gt;
&lt;br /&gt;
One could argue that the above solutions do not have the &amp;quot;polished&amp;quot; D&amp;amp;D feel of rolling a certain number of dice, adding them up, and seeing if the result is greater than or equal to an entirely correct required total. This is a commonly used mechanic for difficulty checks, hit calculations, and other such chance-based events in D&amp;amp;D. The DM may feel that this dice format is a requirement, but this approach is far too clunky for most DMs to be practical. It may be inferred that as the DM's mind tends towards more combinatorial solutions, she is either unable or unwilling to consider more straightforward and less time-consuming solutions to this cursed arrow problem.&lt;br /&gt;
&lt;br /&gt;
The title text claims that Randall only started doing this to the DM after she herself insisted on forcing another combinatorial puzzle on the players several times, involving a bunch of locked treasure chests and a multitude of keys to unlock them with. This might be a reference to an M-of-N encryption system, where a system has ''n'' valid passwords (instead of just one) but requires ''m'' of those passwords to be given before it will open; it is assumed m is greater than 1 but less than n. While this is easy enough to implement in a computer system, it would be extremely cumbersome to build for a physical lock with keys, and spreading the mechanism across multiple separate treasure chests would be impossible without literal magic (luckily, magic is in plentiful supply in a typical Dungeons and Dragons game).{{cn}}&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
{{incomplete transcript|Do NOT delete this tag too soon.}}&lt;br /&gt;
:[Cueball, Megan, Ponytail, White Hat, and Knit Cap are sitting at a table. Everyone is looking at Cueball. Ponytail is facepalming. The table is covered in sheets of paper and assorted dice.]&amp;lt;br&amp;gt;&lt;br /&gt;
:Cueball: I grab 2 of the 10 arrows without looking and fire them, hoping I didn't grab one of the 5 cursed ones. Did I?&lt;br /&gt;
:Ponytail: Sigh. Umm. Okay.&lt;br /&gt;
:Ponytail: Roll... Uh... Hang on...&lt;br /&gt;
:Ponytail: Roll 3d6 and a d4. You need... 16 or better to avoid the cursed arrows.&lt;br /&gt;
&lt;br /&gt;
:[Caption below the panel:]&lt;br /&gt;
:I got '''''way''''' more annoying to play D&amp;amp;D with once I learned that our DM has a combinatorics degree and can't resist puzzles.&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Comics featuring Cueball]]&lt;br /&gt;
[[Category:Comics featuring Megan]]&lt;br /&gt;
[[Category:Comics featuring Ponytail]]&lt;br /&gt;
[[Category:Comics featuring White Hat]]&lt;br /&gt;
[[Category:Comics featuring Knit Cap]]&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Math]]&lt;/div&gt;</summary>
		<author><name>172.68.205.178</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=Talk:3015:_D%26D_Combinatorics&amp;diff=357715</id>
		<title>Talk:3015: D&amp;D Combinatorics</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=Talk:3015:_D%26D_Combinatorics&amp;diff=357715"/>
				<updated>2024-11-23T14:32:07Z</updated>
		
		<summary type="html">&lt;p&gt;172.68.205.178: &lt;/p&gt;
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&lt;div&gt;&amp;lt;!--Please sign your posts with ~~~~ and don't delete this text. New comments should be added at the bottom.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The bot originally created this page as “D Combinatorics”. I renamed it to the correct title and tried to get as many of the references as possible (including a few redirects). [[User:JBYoshi|JBYoshi]] ([[User talk:JBYoshi|talk]]) 00:54, 23 November 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
:The title in the Atom feed (which I'm assuming the bot consumes) is &amp;quot;D Combinatorics&amp;quot;. I'm guessing something in Randall's pipeline didn't like the ampersand. --[[Special:Contributions/162.158.154.160|162.158.154.160]] 01:41, 23 November 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Yup, if you look at [https://xkcd.com/3015/info.0.json 3015's JSON] you see that &amp;lt;code&amp;gt;title&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;safe_title&amp;lt;/code&amp;gt; differ, and if you look at the HTML page source you'll see '''3''' different things: &amp;lt;code&amp;gt;&amp;amp;lt;title&amp;gt;xkcd: D Combinatorics&amp;amp;lt;/title&amp;gt;&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;&amp;amp;lt;meta property=&amp;quot;og:title&amp;quot; content=&amp;quot;D&amp;amp;amp;amp;D Combinatorics&amp;quot;&amp;gt;&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;&amp;amp;lt;div id=&amp;quot;ctitle&amp;quot;&amp;gt;D&amp;amp;amp;D Combinatorics&amp;amp;lt;/div&amp;gt;&amp;lt;/code&amp;gt;! So probably what happened is Randall entered D&amp;amp;D but was supposed to enter D&amp;amp;amp;amp;D, and the openGraph tags adder code, having to be HTML-aware, decoded &amp;amp; normalized D&amp;amp;D as HTML would, but the other parts of the pipeline just ate it for some reason.&lt;br /&gt;
&lt;br /&gt;
:By raw combinatorics: 71 + 52 + 34 + 20 + 10 + 4 + 1 ways to get each of 16 - 22 respectively, for a total of 192, out of 4(6^3) = 864 total. 192/864 simplifies to exactly 2/9. I have no idea how Randall found this; if anyone has an idea, please let me know. [[User:Kaisheng21|Kaisheng21]] ([[User talk:Kaisheng21|talk]]) 01:33, 23 November 2024 (UTC)&lt;br /&gt;
::I used some simple python code to loop over every dice and confirm and it's 2/9 [[Special:Contributions/162.158.158.111|162.158.158.111]] 12:11, 23 November 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It seems like we edited the transcript at the same time. The odds of rolling 16 or higher in this situation seem to be 2/9? [[User:Darkmatterisntsquirrels|Darkmatterisntsquirrels]] ([[User talk:Darkmatterisntsquirrels|talk]]) 01:29, 23 November 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
: There are 864 possible rolls (6 * 6 * 6 * 4). If you enumerate all of the rolls you will find that 192 are 16 or higher. 192/864 = 2/9, the value from the explanation. [[Special:Contributions/172.68.54.139|172.68.54.139]] 01:41, 23 November 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
A much simpler approach: Roll two six sided dice and sum the result. You are successful if the result is 5 or 9. That happens 8 times out of 36. 8/36 = 2/9. (Or successful if the sum is 4 or 6, or 2 or 7, or 2,3,4 or 11, or several other combinations.) [[Special:Contributions/172.68.54.139|172.68.54.139]] 01:41, 23 November 2024 (UTC)&lt;br /&gt;
:Clever, but dice rolls in D&amp;amp;D involving summing all the dice, applying modifiers, if any, and then comparing to one or more threshold values. Your method makes it very difficult to apply modifiers. [[Special:Contributions/162.158.41.8|162.158.41.8]] 02:49, 23 November 2024 (UTC)&lt;br /&gt;
::I think you misunderstand the problem here. This is not skill, no modifiers apply, it's purely probability [[Special:Contributions/162.158.158.111|162.158.158.111]] 12:11, 23 November 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
Minor quibble, arrows aren't fired (unless they're flaming or self-propelled, perhaps), they are shot. (Shotguns are fired of course.) [[Special:Contributions/162.158.41.73|162.158.41.73]] 02:52, 23 November 2024 (UTC)&lt;br /&gt;
:Arrows are &amp;quot;loosed&amp;quot;, even more accurately. At least to avoid the confusion from how so many things may be shot, or ''a'' shot. (Many different nouns, from a physical measure of liquer/coffee/vaccine to a projectile, or an even abstract fundemental of chance; and, as verb, projectiles perhps may be shot, then so may their targets.) [[Special:Contributions/172.68.205.178|172.68.205.178]] 14:32, 23 November 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
Rolling 22 or lower on percentile dice (or, equivalently, 79 or higher) is close enough, and easier to come up with.  (Give or take whether 00 is treated as 100 or zero.)  Or directly represent the action:  roll a d10.  If it's 1-5, you lose.  If it's 6-10, roll again; if it's 1-5 you lose, 6-9 you win, 10 roll again.  (Modify slightly if you want to distinguish the case of grabbing *two* cursed arrows.) [[User:Jordan Brown|Jordan Brown]] ([[User talk:Jordan Brown|talk]]) 03:26, 23 November 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Alternative exact solution for getting this probability using dice ==&lt;br /&gt;
&lt;br /&gt;
Roll: 1d8, 2d6, 1d4 succeed on 19 or higher.&lt;br /&gt;
&lt;br /&gt;
== Alternative way to calculate the probability of drawing two non-cursed arrows ==&lt;br /&gt;
&lt;br /&gt;
I couldn’t remember the formula for binomial coefficients (“n choose k”), but there’s an easy way to calculate that the probability of drawing no cursed arrows is 2/9 without that formula. You just need to multiply the probabilities that each of the arrows drawn is not cursed. Since only two arrows are drawn, you only have to multiply two numbers.&lt;br /&gt;
&lt;br /&gt;
The probability that the first arrow is not cursed is 5/10 – there are 5 non-cursed arrows and 5 cursed arrows out of 10 total. After taking out one non-cursed arrow, there are 4 non-cursed arrows and 5 cursed arrows out of 9 total, so the probability that the second arrow is not cursed is 4/9. Multiplying the two probabilities, the probability of drawing two non-cursed arrows is (4*5)/(10*9) = 20/90 = 2/9.&lt;br /&gt;
&lt;br /&gt;
I was considering writing this observation in the Explanation section of the page, but I’m not if it belongs there. This solution avoids using formulas from combinatorics, so it might not be connected enough to the comic.—[[User:Roryokane|Roryokane]] ([[User talk:Roryokane|talk]]) 06:02, 23 November 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
== My simple-minded approach ==&lt;br /&gt;
&lt;br /&gt;
• Roll d10 once for your first arrow: if 1 to 5, the arrow is cursed, otherwise not;&lt;br /&gt;
&lt;br /&gt;
• Roll d10 again for your second arrow: same rules, but repeat until you have a different number from the first one (so d10 is in fact only a d9 this time)&lt;br /&gt;
&lt;br /&gt;
• I won't calculate probabilities – these are your arrows, live with it ;-)&lt;br /&gt;
[[Special:Contributions/172.69.109.51|172.69.109.51]] 07:33, 23 November 2024 (UTC)&lt;br /&gt;
:That has the benefit (over 3d6+1d4) of telling you which arrow(s) (if either) was cursed. [[User:RegularSizedGuy|RegularSizedGuy]] ([[User talk:RegularSizedGuy|talk]]) 07:52, 23 November 2024 (UTC)&lt;/div&gt;</summary>
		<author><name>172.68.205.178</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=3001:_Temperature_Scales&amp;diff=354655</id>
		<title>3001: Temperature Scales</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=3001:_Temperature_Scales&amp;diff=354655"/>
				<updated>2024-10-26T20:59:28Z</updated>
		
		<summary type="html">&lt;p&gt;172.68.205.178: /* Explanation */ Better contextualises the 'handy' nature of the nearly-100-degree point, and linking it with the &amp;quot;factors of 360&amp;quot; consideration.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 3001&lt;br /&gt;
| date      = October 21, 2024&lt;br /&gt;
| title     = Temperature Scales&lt;br /&gt;
| image     = temperature_scales_2x.png&lt;br /&gt;
| imagesize = 740x535px&lt;br /&gt;
| noexpand  = true&lt;br /&gt;
| titletext = In my new scale, °X, 0 is Earths' record lowest surface temperature, 50 is the global average, and 100 is the record highest, with a linear scale between each point and adjustment every year as needed.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
{{incomplete|Created by an TOTALLY CONFORMING TEMPERATURE SYSTEM. Do NOT delete this tag too soon.}}&lt;br /&gt;
&lt;br /&gt;
Since the invention of the {{w|thermometer}}, a number of different {{w|temperature}} scales have been proposed. In modern times, most of the world uses the 1742 {{w|Celsius}} scale for everyday temperature measurements. A small number of countries (the USA and {{w|Territories of the United States|its territories}}, the Bahamas, Belize, the Cayman Islands, Liberia, and Palau) retain the {{w|Imperial units|imperial system}} (or the related {{w|United States customary units|US customary system}}), which uses the 1724 {{w|Fahrenheit}} scale. The other widely used temperature scale is the 1848 {{w|Kelvin}} scale, which uses the same degrees as Celsius, but is rooted at {{w|absolute zero}}, making it both useful in scientific calculations and easy to convert to and from Celsius (which, along with degrees Fahrenheit, is now defined relative to kelvins.) The Kelvin scale has been part of the widely adopted official {{w|metric system}} since 1954. Even in countries that use Fahrenheit, scientific measurements are usually made in degrees Celsius or kelvins.&lt;br /&gt;
&lt;br /&gt;
The comic compares these scales, and a number of others, on [[Randall]]'s scale of &amp;quot;cursedness.&amp;quot; The joke is highlighting how different the temperature scales are, and how impractical most of them are. All of the listed scales (except Randall's new °X scale defined in the title text) are real, but most are obsolete. Please see also [[1923: Felsius]], a combination of degrees Fahrenheit and Celsius.&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Unit&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Water freezes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Water boils&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Cursedness&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Explanation&lt;br /&gt;
|-&lt;br /&gt;
| {{w|Celsius}} || 0 || 100 || Used in most of the world || 2/10 || The Celsius (°C) scale, also known as &amp;quot;centigrade&amp;quot;, was devised by Swedish astronomer {{w|Anders Celsius}} in 1742 and revised in 1745, a year after his death. 0°C represents the freezing point of water and 100°C represents the boiling point, both under {{w|standard atmospheric pressure}}. The Celsius scale is now defined in terms of kelvin. By the given &amp;quot;cursedness,&amp;quot; it is regarded as one of the least problematic temperature scales.&lt;br /&gt;
|-&lt;br /&gt;
| {{w|Kelvin}} || 273.15 || 373.15 || 0K is absolute zero || 2/10 || Kelvins (plural with a lowercase 'k' as a temperature unit, like meters, ohms, watts, and amps; or as the symbol 'K', without the degrees symbol '°', unlike most other such units) are a unit of temperature devised by {{w|Lord Kelvin}} in 1848. It uses the same degrees as Celsius but is shifted by 273.15 to set absolute zero at 0K (based on the {{w|Boltzmann constant}}.)&lt;br /&gt;
&amp;lt;center&amp;gt;Celsius = kelvin – 273.15&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;kelvin = Celsius + 273.15&amp;lt;/center&amp;gt;&lt;br /&gt;
While kelvins are very useful for calculations in {{w|thermodynamics}} and material physics, it can be unintuitive to laypersons.&lt;br /&gt;
|-&lt;br /&gt;
| {{w|Fahrenheit}} || 32 || 212 || Outdoors in most places is between 0–100 || 3/10 || Fahrenheit (°F) is officially used in a few countries and informally in several others. It originated in a time when factors of 360 were favored in science over powers of ten, which is why the freezing and boiling points of water are set 180° apart. Devised around 1724, {{w|Daniel Fahrenheit}} chose not to base 0° on the freezing point of water, instead originally setting it at the coldest temperature he could achieve: the freezing point of an {{w|ammonium chloride}} {{w|brine}} solution.&lt;br /&gt;
&amp;lt;center&amp;gt;Celsius = (Fahrenheit – 32) × 5/9&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;Fahrenheit = Celsius × 9/5 + 32&amp;lt;/center&amp;gt;&lt;br /&gt;
Although those reference points are now considered arbitrary and outdated by modern scholars, the scale gained popularity in Anglophone countries, possibly because everyday weather conditions usually fall handily all across the range 0–100°F. 100°F is {{w|Human body temperature#Historical understanding|close to normal human body temperature}} (the original intent was to set 90°F as exactly this, 90 being a quarter of 360). The Fahrenheit scale remains officially used only in Randall's home country (the U.S., and its territories), the Bahamas, Belize, the Cayman Islands, Liberia and Palau.&lt;br /&gt;
|-&lt;br /&gt;
| {{w|Réaumur scale|Réaumur}} || 0 || 80 || Like Celsius, but with 80 instead of 100 || 3/8 || Abbreviated as °Ré, this system devised by {{w|René Antoine Ferchault de Réaumur}} in 1730 was used in some places until the early 20th century, mostly for cheese-making.&lt;br /&gt;
&amp;lt;center&amp;gt;Celsius = Réaumur / 0.8&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;Réaumur = Celsius × 0.8&amp;lt;/center&amp;gt;&lt;br /&gt;
The rating (3/8) is a joke on the boiling point of water in this system being 80 instead of 100 as it is in Celsius; converting this to an out-of-ten scale would give 3.75/10, labeling it as more cursed than Fahrenheit but less so than Rømer.&lt;br /&gt;
|-&lt;br /&gt;
| {{w|Rømer scale|Rømer}} || 7.5 || 60 || Fahrenheit precursor with similarly random design || 4/10 || Abbreviated as °Rø, this scale was created by the Danish astronomer {{w|Ole Rømer}} around 1702. Much like Fahrenheit, it originally used the freezing point of ammonium chloride brine as the benchmark for 0°, and the scale is built with factors of 360 in mind with the boiling point of pure water at 60°. Like the Fahrenheit scale, the freezing point of pure water was not originally considered significant by Rømer, but the scale was later updated to give the value of 7.5 at this point.&lt;br /&gt;
&amp;lt;center&amp;gt;Celsius = (Rømer – 7.5) × 40/21&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;Rømer = Celsius × 21/40 + 7.5&amp;lt;/center&amp;gt;&lt;br /&gt;
The Rømer scale is  considered the predecessor of both the Celsius and Fahrenheit scales, because Réaumur was inspired by Rømer's scale, Celsius based his work on Réaumur and Fahrenheit specifically designed his scale with more divisions than Rømer's to reduce the necessity for fractions.&lt;br /&gt;
|-&lt;br /&gt;
| {{w|Rankine scale|Rankine}} || 491.7 || 671.7 || Fahrenheit, but with 0°F [''sic;'' should be 0°Ra] set to absolute zero  || 6/10 || The Rankine scale (°R or °Ra), devised in 1859 by {{w|William Rankine}}, is to Fahrenheit what kelvin is to Celsius, an absolute (rather than a relative) scale. The scale is mostly obsolete, but is still occasionally used in legacy industrial operations where absolute temperature scales are required. It is described as more cursed than the otherwise identical Fahrenheit scale, despite being rooted at a more universal zero point.&lt;br /&gt;
&amp;lt;center&amp;gt;Celsius = (Rankine – 491.67) × 5/9&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;Rankine = (Celsius + 273.15) × 9/5&amp;lt;/center&amp;gt;&lt;br /&gt;
Another comic, [[2292: Thermometer]], expresses disdain for this scale.&lt;br /&gt;
|-&lt;br /&gt;
| {{w|Newton scale|Newton}} || 0 || 33-ish || Poorly defined, with reference points like &amp;quot;the hottest water you can hold your hand in&amp;quot; || 7-ish/10 || The famous scientist and mathematician {{w|Isaac Newton}} published this scale in 1701, which was referred to by the the °N symbol. Sadly, the degrees of temperature specified do not correlate exactly with amounts of {{w|heat}}. The cursedness rating (7-ish/10) is a joke about the vagueness of the scale's definition. So, as a linear appproximation:&lt;br /&gt;
&amp;lt;center&amp;gt;Celsius = Newton × 100/33&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;Newton = Celsius × 33/100&amp;lt;/center&amp;gt;&lt;br /&gt;
Very few scientists other than Newton ever used this scale,{{Actual citation needed}} but it did appear on commercial thermometers around 1758.[https://www.scienceandsociety.co.uk/results.asp?image=10413117&amp;amp;wwwflag=&amp;amp;imagepos=43]&lt;br /&gt;
|-&lt;br /&gt;
| {{w|Wedgwood scale|Wedgwood}} || –8 || –6.7 || Intended for comparing the melting points of metals, all of which it was very wrong about || 9/10 || Created by the potter {{w|Josiah Wedgwood}} in 1782, the '°W' scale was based on the shrinking of clay when heated above red heat, but was found to be very inconsistent.&lt;br /&gt;
&amp;lt;center&amp;gt;Celsius = (Wedgwood + 8) × 100/1.3&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;Wedgwood = (Celsius × 1.3/100) – 8&amp;lt;/center&amp;gt;&lt;br /&gt;
The comic has a typo, as the scale is called Wedgwood, without the second 'e'. &lt;br /&gt;
|-&lt;br /&gt;
| Galen || –4? || 4?? || Runs from –4 (cold) to 4 (hot). 0 is &amp;quot;normal&amp;quot;(?) || 4/–4 || The Greek physician {{w|Galen}} suggested a &amp;quot;neutral&amp;quot; temperature around 180 A.D.,[https://www.loebclassics.com/view/galen-temperaments/2020/pb_LCL546.3.xml] when he was a prominent physician in the {{w|Roman Empire}}. Created by mixing equal parts of boiling water and ice, on either side of this neutral point he described four degrees of heat and four degrees of cold.&lt;br /&gt;
&amp;lt;center&amp;gt;Celsius = (Galen × 100 / 8) + 22&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;Galen = ((Celsius – 22) / 100) × 8&amp;lt;/center&amp;gt;&lt;br /&gt;
This range from +4 to –4 is humorously used as its rating, implying –100% cursedness. Technically this makes it the least cursed of all the listed scales, but the idea of negative cursedness (or cursedness itself) would be Randall's invention. There is no standard modern abbreviation for Galen's scale.&lt;br /&gt;
|-&lt;br /&gt;
| {{w|Celsius#History|''Real'' Celsius}} || 100 || 0 || In Anders Celsius's original 1742 specification, bigger numbers are ''colder''; others later flipped it || 10/0 || Most scales' temperatures can be indefinitely large, but have an absolute minimum temperature. By starting at a maximum value and counting down, this scale is indeed cursed, as nearly all possible temperatures through 1.42x10&amp;lt;sup&amp;gt;32&amp;lt;/sup&amp;gt;K, the maximum attainable physical temperature,[https://doi.org/10.4236/jamp.2024.1210198] will be negative in this implementation. The cursedness rating (10/0) is a joke on the scale &amp;quot;flipping&amp;quot; the fixed points of modern Celsius. Division by zero is strictly undefined (see [[2295: Garbage Math]]) and may be interpreted in a number of counter-intuitive ways.&lt;br /&gt;
&amp;lt;center&amp;gt;Celsius = 100 – real_Celsius&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;real_Celsius = 100 – Celsius&amp;lt;/center&amp;gt;&lt;br /&gt;
The original logic was that zero could be easily calibrated to the height of a {{w|Millimetre of mercury|column of mercury}} at the temperature of boiling water, and further measurements then made of the amount it ''reduced'' in height under cooler conditions. This orientation survives in the historic {{w|Delisle scale}} devised in 1732 by French astronomer {{w|Joseph-Nicolas Delisle}}, which arguably inspired the Celsius scale. The scale originally used by Professor Celsius was changed, to more or less the form already described above, after his death in 1745. Delisle's scale was never reversed.&lt;br /&gt;
|-&lt;br /&gt;
| [https://physics.stackexchange.com/questions/459851/john-daltons-temperature-scale#459863 Dalton] || 0 || 100 || A nonlinear scale; 0°C and 100°C are 0 and 100 Dalton, but 50°C is 53.9 Dalton || 53.9/50 || {{w|John Dalton}} proposed a logarithmic temperature scale in 1802 during his work on what became {{w|Charles's Law}}. The scale is defined so that absolute zero is at negative infinity, with the exponent chosen to match Celsius at 0 and 100:&lt;br /&gt;
&amp;lt;center&amp;gt;Celsius = 273.15 × ''e''&amp;lt;sup&amp;gt;(Dalton / 320.55)&amp;lt;/sup&amp;gt; – 273.15&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;Dalton = 320.55 × {{w|Natural logarithm|''ln''(}} (Celsius + 273.15) / 273.15 )&amp;lt;/center&amp;gt;&lt;br /&gt;
There is no standard abbreviation for Dalton's scale. While Dalton temperature is defined for all positive and negative numbers, the nonlinear scale is difficult to work with since the amount of heat represented by a change of one degree Dalton is not constant. Degrees Dalton differs from Celsius by as much as 3.9 degrees between 0 and 100, but diverges much more for more extreme temperatures. The rating (53.9/50) is a joke about the unit, as 53.9 Dalton equates to 50 degrees Celsius — i.e., it could be said to be 107.8% (even more than entirely) cursed.&lt;br /&gt;
|-&lt;br /&gt;
| °X || 42.9 || 151.4 || '''Title text:''' &amp;quot;In my new scale, °X, 0 is Earths' [''sic''] record lowest surface temperature, 50 is the global average, and 100 is the record highest, with a linear scale between each point and adjustment every year as needed.&amp;quot; || Randall has not stated the cursedness of his new scale || The {{w|Lowest temperature recorded on Earth|record lowest surface temperature on Earth}} as of 2024 is –89.2°C (–128.6°F), recorded at the {{w|Vostok Station|Vostok Research Station}} in Antarctica on July 21, 1983.[https://wmo.asu.edu/content/world-lowest-temperature] The average surface temperature as of 2023, the most recent available, is 14.8°C (58.6°F.)[https://climate.copernicus.eu/climate-indicators/temperature] The {{w|Highest temperature recorded on Earth|record highest temperature}} is 56.7°C (134.1°F), recorded on July 10, 1913 at {{w|Furnace Creek, California|Furnace Creek Ranch}} in Death Valley, California.[https://wmo.asu.edu/content/world-highest-temperature]&lt;br /&gt;
&lt;br /&gt;
{{cot|Derivation and graph}}&lt;br /&gt;
To break the scale into two linear parts (below and above 14.8°C), we define two separate equations for each range:&lt;br /&gt;
&lt;br /&gt;
1. Below 14.8°C (from –89.2°C to 14.8°C):&lt;br /&gt;
* 0 °X corresponds to –89.2°C&lt;br /&gt;
* 50 °X corresponds to 14.8°C&lt;br /&gt;
&lt;br /&gt;
We calculate the slope m₁:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;m₁ = (50 – 0) / (14.8 – (–89.2)) = 50 / (14.8 + 89.2) = 50 / 104 ≈ 0.48&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Now, using the point (14.8°C, 50 °X), we calculate the intercept b₁:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;50 = 0.48 × 14.8 + b₁&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;50 = 7.1 + b₁&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;b₁ = 50 – 7.1 = 42.9&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thus, the equation for temperatures '''below 14.8°C''' is:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;'''X = 0.48 × C + 42.9'''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2. Above 14.8°C (from 14.8°C to 56.7°C):&lt;br /&gt;
* 50 °X corresponds to 14.8°C&lt;br /&gt;
* 100 °X corresponds to 56.7°C&lt;br /&gt;
&lt;br /&gt;
We calculate the slope m₂:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;m₂ = (100 – 50) / (56.7 – 14.8) = 50 / 41.9 ≈ 1.19&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Now, using the point (14.8°C, 50 °X), we calculate the intercept b₂:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;50 = 1.19 × 14.8 + b₂&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;50 = 17.6 + b₂&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;b₂ = 50 – 17.6 = 32.4&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thus, the equation for temperatures '''above 14.8°C''' is:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;'''X = 1.19 × C + 32.4'''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Freezing and boiling points of water&lt;br /&gt;
&lt;br /&gt;
Freezing point of water (0°C): Since 0°C is below 14.8°C, we use the equation X = 0.48 × C + 42.9:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;X = 0.48 × 0 + 42.9 = 42.9&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So, '''the freezing point is 42.9 °X.'''&lt;br /&gt;
&lt;br /&gt;
Boiling point of water (100°C): Since 100°C is above 14.8°C, we use the equation X = 1.19 × C + 32.4:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;X = 1.19 × 100 + 32.4 = 119 + 32.4 = 151.4&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So, '''the boiling point is 151.4 °X.'''&lt;br /&gt;
&lt;br /&gt;
[[File:XvsC.png|400px|center]]&lt;br /&gt;
&lt;br /&gt;
See also [[2701: Change in Slope]] for a general discussion of separate linear scales between three points.&lt;br /&gt;
{{cob}}&lt;br /&gt;
&amp;lt;center&amp;gt;Celsius = (°X – 42.9) / 0.48 if °X &amp;lt; 50.0;&amp;lt;br/&amp;gt;or (°X – 32.4) / 1.19 if °X ≥ 50.0&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;°X = 0.48 × Celsius + 42.9 if Celsius &amp;lt; 14.8;&amp;lt;br/&amp;gt;or 1.19 × Celsius + 32.4 if Celsius ≥ 14.8&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Due to high temperature records increasing almost every year{{Actual citation needed|...above calculations quote a 1913 temperature as our record high! Something is wrong with this statement and/or that reference point.}} (and similarly the trend in average temperatures) as a result of {{w|climate change}}, Randall's new °X scale must be re-calibrated each year. While the subsequent °X value being given to everyday benchmark temperatures will vary over time, more extreme values like absolute zero or the {{w|Tungsten#Physical properties|melting point of tungsten}} will shift vastly more.&lt;br /&gt;
&lt;br /&gt;
(&amp;quot;Surface&amp;quot; temperatures are measured 1.5 meters above ground inside a shaded shelter, to accurately represent air temperature, because measurements closer to the ground are usually quite different due to sunlight, {{w|albedo}}, and the thermal capacity of soil.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Temperature Scales.png|center|600px]]&lt;br /&gt;
&lt;br /&gt;
===Examples===&lt;br /&gt;
&lt;br /&gt;
Here are some various temperatures in the above scales:&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Unit scale&lt;br /&gt;
! Typical {{w|room temperature}}&lt;br /&gt;
! {{w|Properties of water#Melting point|Freezing point of water}}&lt;br /&gt;
! {{w|Boiling point#Boiling point of water with elevation|Boiling point of water}}&lt;br /&gt;
! Midrange core {{w|human body temperature}}&lt;br /&gt;
! Recommended {{w|Refrigerator#Temperature zones and ratings|refrigerator temperature}}[https://www.realsimple.com/food-recipes/shopping-storing/food/refrigerator-temperature]&lt;br /&gt;
! Recommended {{w|Refrigerator#Freezer|freezer temperature}}[https://www.fsis.usda.gov/food-safety/safe-food-handling-and-preparation/food-safety-basics/freezing-and-food-safety]&lt;br /&gt;
! Typical warm bath temperature[https://www.kohlerwalkinbath.com/blog/everything-you-need-to-know-about-the-ideal-bath-temperature/]&lt;br /&gt;
! Typical {{w|Coffee#Brewing|hot coffee}} temperature&lt;br /&gt;
|-&lt;br /&gt;
| Celsius || 22 °C || 0 °C || 100 °C || 37 °C || 2.5 °C || –18 °C || 39 °C || 77 °C&lt;br /&gt;
|-&lt;br /&gt;
| Kelvin || 295 K || 273 K || 373 K || 310 K || 276 K || 255 K || 312 K || 350 K&lt;br /&gt;
|-&lt;br /&gt;
| Fahrenheit || 72 °F || 32 °F || 212 °F || 98.6 °F || 36.5 °F || 0 °F || 102 °F || 171 °F&lt;br /&gt;
|-&lt;br /&gt;
| Réaumur || 17.6 °Ré || 0 °Ré || 80 °Ré || 29.6 °Ré || 2 °Ré || –14.4 °Ré || 31.2 °Ré || 61.6 °Ré&lt;br /&gt;
|-&lt;br /&gt;
| Rømer || 19.1 °Rø || 7.5 °Rø || 60 °Rø || 26.9 °Rø || 8.8 °Rø || –2 °Rø || 28 °Rø || 47.9 °Rø&lt;br /&gt;
|-&lt;br /&gt;
| Rankine || 531 °Ra || 492 °Ra || 672 °Ra || 558 °Ra || 496 °Ra || 459 °Ra || 562 °Ra || 630 °Ra&lt;br /&gt;
|-&lt;br /&gt;
| Newton || 7.3 °N || 0 °N || 33 °N || 12.2 °N || 0.8 °N || –5.9 °N || 12.9 °N || 25.4 °N&lt;br /&gt;
|-&lt;br /&gt;
| Wedgwood || –7.71 °W || –8 °W || –6.70 °W || –7.52 °W || –7.97 °W || –8.23 °W || –7.49 °W || –7 °W&lt;br /&gt;
|-&lt;br /&gt;
| Galen || 0 || –1.76 || 6.24 || 1.20 || –1.56 || –3.20 || 1.36 || 4.40&lt;br /&gt;
|-&lt;br /&gt;
| ''Real'' Celsius || 78 || 100 || 0 || 63 || 98 || 118 || 61 || 23&lt;br /&gt;
|-&lt;br /&gt;
| Dalton || 24.8 || 0 || 100 || 40.7 || 2.9 || –21.9 || 42.8 || 79.6&lt;br /&gt;
|-&lt;br /&gt;
| °X scale || 59 °X || 43 °X || 151 °X || 76.4 °X || 44.1 °X || 34.3 °X || 78.8 °X || 124 °X&lt;br /&gt;
|-&lt;br /&gt;
| Felsius || 47 || 16 || 156 || 67.8 || 19.5 || –9.2 || 70.6 || 123.8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Here are the conversion formulas for the [[1923: Felsius|Felsius scale from comic 1923]]:&lt;br /&gt;
&amp;lt;center&amp;gt;Celsius = (Felsius − 16) / 1.4&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;Felsius = Celsius * 7/5 + 16&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
&lt;br /&gt;
:Temperature Scales&lt;br /&gt;
&lt;br /&gt;
:[A table with five columns, labelled: Unit, water freezing point, water boiling point, notes, cursedness. There are eleven rows below the labels.]&lt;br /&gt;
&lt;br /&gt;
:[Row 1:] Celsius, 0, 100, Used in most of the world, 2/10&lt;br /&gt;
:[Row 2:] Kelvin, 273.15, 373.15, 0K is absolute zero, 2/10&lt;br /&gt;
:[Row 3:] Fahrenheit, 32, 212, Outdoors in most places is between 0–100, 3/10&lt;br /&gt;
:[Row 4:] Réaumur, 0, 80, Like Celsius, but with 80 instead of 100, 3/8&lt;br /&gt;
:[Row 5:] Rømer, 7.5, 60, Fahrenheit precursor with similarly random design, 4/10,&lt;br /&gt;
:[Row 6:] Rankine, 491.7, 671.7, Fahrenheit, but with 0°F set to absolute zero, 6/10&lt;br /&gt;
:[Row 7:] Newton, 0, 33-ish, Poorly defined, with reference points like &amp;quot;the hottest water you can hold your hand in&amp;quot;, 7-ish/10&lt;br /&gt;
:[Row 8:] Wedgewood, –8, –6.7, Intended for comparing the melting points of metals, all of which it was very wrong about, 9/10&lt;br /&gt;
:[Row 9:] Galen, –4?, 4??, Runs from –4 (cold) to 4 (hot). 0 is &amp;quot;normal&amp;quot;(?), 4/–4&lt;br /&gt;
:[Row 10:] ''Real'' Celsius, 100, 0, In Anders Celsius's original specification, bigger numbers are ''colder''; others later flipped it, 10/0&lt;br /&gt;
:[Row 11:] Dalton, 0, 100, A nonlinear scale; 0°C and 100°C are 0 and 100 Dalton, but 50°C is 53.9 Dalton, 53.9/50&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Charts]]&lt;br /&gt;
[[Category:Math]]&lt;br /&gt;
[[Category:Physics]]&lt;br /&gt;
[[Category:Science]]&lt;/div&gt;</summary>
		<author><name>172.68.205.178</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=1590:_The_Source&amp;diff=354644</id>
		<title>1590: The Source</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=1590:_The_Source&amp;diff=354644"/>
				<updated>2024-10-26T16:16:24Z</updated>
		
		<summary type="html">&lt;p&gt;172.68.205.178: /* Explanation */ Less lazy link.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 1590&lt;br /&gt;
| date      = October 14, 2015&lt;br /&gt;
| title     = The Source&lt;br /&gt;
| image     = the_source.png&lt;br /&gt;
| titletext = Why did we even have that thing?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
This comic is about experiencing a high pitched hum in an empty room. An &amp;quot;empty-room hum&amp;quot; is a high pitched buzzing noise, often caused by {{w|tinnitus}}, which is a medical condition causing high-pitched noise when there is no other noise around. Tinnitus is normally a hearing condition, not a disease. It may result from the brain [http://wiki.answers.com/Q/What_is_the_high_pitched_humming_sound_often_heard_in_an_otherwise_empty_and_silent_room increasing its sensitivity to noises.]&lt;br /&gt;
&lt;br /&gt;
Sometimes not everyone can hear &amp;quot;empty-room hum&amp;quot;; however, those who can hear it usually find it immensely annoying. If you do hear the noise, you would like to locate '''The Source''' – hence the title of the comic. Hopefully when you find the source, you can do something about it. Or if you don't find it, you can at least be at ease knowing that others experience the empty-room hum, it having been referenced in two xkcd comics now and [http://wiki.answers.com/Q/What_is_the_high_pitched_humming_sound_often_heard_in_an_otherwise_empty_and_silent_room elsewhere] on the internet.&lt;br /&gt;
&lt;br /&gt;
This comic alludes to the perspective of an outside observer who doesn't hear the hum but is watching someone who can hear it: because the sound isn't written out in text, the comic reader at first is confused by Cueball's inexplicable searching.&lt;br /&gt;
&lt;br /&gt;
In the first two frames of the comic we see [[Cueball]] trying to locate the direction of the sound, by standing in the middle of the room, turning his head from one to the other side. Finally he walks down a flight of stairs (probably to the basement) and here he locates the source: A machine whose only function is to generate a high pitched hum. The title text asks why they had such a machine in the first place, which is somewhat difficult to explain and likely the crux of the title text's joke.&lt;br /&gt;
&lt;br /&gt;
Luckily it was thus easy for Cueball to get rid of this sound at the source. But in real life most electronics generate hums and cannot reasonably be turned off without losing functionality. For instance fluorescent lights, phone chargers and computer modems are common culprits, refrigerators and washing machines less commonly. It could also come from outside the house, in which case it will be much harder either to locate the source or to do anything about it. Power lines and transformers are common outside sources.&lt;br /&gt;
&lt;br /&gt;
There do, however, exist devices that are meant to create a high pitched hum, that people might wish to install in their house. These will be humming in the {{w|ultrasound|ultrasonic}} regions, although cheap versions can often be heard by young people. They are typically used for {{w|Electronic_pest_control#Ultrasonic|electronic pest control}}, while slightly lower frequencies which can typically be heard only by young people are sometimes used to {{w|The Mosquito|repel children}}. It is possible that someone tried to get rid of Cueball.&lt;br /&gt;
&lt;br /&gt;
There do exist {{w|white noise}} generators (which make equal volume noise on every frequency) and {{w|pink noise}} generators (which make noise that has an equal amount of energy at every frequency) which are used to test recording studios to see if they have good sound quality. It seems unlikely that the device is one of these, as it seems to be designed to generate a high-pitched hum: pink/white noises are categorically and perceptually different from a hum.&lt;br /&gt;
&lt;br /&gt;
The sound wave spectrum in [[273: Electromagnetic Spectrum]] also contains a line for &amp;quot;that high-pitched noise in empty rooms&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The empty white room also could be a reference to a scene from [https://en.wikipedia.org/wiki/The_Matrix_Reloaded The Matrix Reloaded] in which Neo searches for &amp;quot;The Source,&amp;quot; though this is likely just a coincidence.&lt;br /&gt;
&lt;br /&gt;
There is a story by A.E. Van Vogt in &amp;quot;The War Against the Rull&amp;quot; where an all-pervasive vibration leads to a coming of age for the youthful protagonist.&lt;br /&gt;
&lt;br /&gt;
Identifying sounds in empty rooms was previously mentioned in [[1199: Silence]].&lt;br /&gt;
&lt;br /&gt;
The high-pitched hum generator would later be referenced in [[2848: Breaker Box]].&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
:[Cueball is standing in an empty room looking in the direction of the next frame.]&lt;br /&gt;
&lt;br /&gt;
:[Cueball turns his head and looks the other way.]&lt;br /&gt;
&lt;br /&gt;
:[Three smaller panels with the same total height as the first two frames follows. In the first frame Cueball walks on a grey surface.]&lt;br /&gt;
&lt;br /&gt;
:[In the next Cueball is standing between two doors, looking over his shoulder towards the one to the left, but choosing the one to the right behind which a stair is. He is waking towards this door with his hand out towards the knob.]&lt;br /&gt;
&lt;br /&gt;
:[In the last of these smaller panels Cueball has just walked down to the bottom of the stairs.]&lt;br /&gt;
&lt;br /&gt;
:[Cueball walks towards a machine that is standing near a wall connected to a socket in the wall. On the machine it says:]&lt;br /&gt;
:High pitched hum generator&lt;br /&gt;
&lt;br /&gt;
:[Cueball kneels behind the machine and unplugs it from the socket in the wall.]&lt;br /&gt;
:High pitched hum generator&lt;br /&gt;
&lt;br /&gt;
:[Cueball walks away from the machine, the plug now lying on the floor between the wall and the machine.]&lt;br /&gt;
:High pitched hum generator&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
*'Empty room hum' is also referred to in [[273:_Electromagnetic_Spectrum#The comic in detail|other waves]] in [[273: Electromagnetic Spectrum]] and the title text in comic [[597: Addiction]].&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
[[Category:Comics featuring Cueball]]&lt;/div&gt;</summary>
		<author><name>172.68.205.178</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=Talk:1232:_Realistic_Criteria&amp;diff=354642</id>
		<title>Talk:1232: Realistic Criteria</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=Talk:1232:_Realistic_Criteria&amp;diff=354642"/>
				<updated>2024-10-26T16:13:27Z</updated>
		
		<summary type="html">&lt;p&gt;172.68.205.178: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'm not sure I want NASA (or other space agencies) to solve all problems on earth. And what constitutes a problem? My laptop crashed this morning? Fighting in Afghanistan? Flooding in Germany and Poland? [[User:Kaa-ching|Kaa-ching]] ([[User talk:Kaa-ching|talk]]) 07:28, 1 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Hence the title: &amp;quot;Realistic Criteria&amp;quot; ;-) [[User:Kaa-ching|Kaa-ching]] ([[User talk:Kaa-ching|talk]]) 07:29, 1 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I'm sure there is more that enough problems for 15 years in https://bugzilla.mozilla.org/ alone. Also, exploring other planets can help solving problems on our one. -- [[User:Hkmaly|Hkmaly]] ([[User talk:Hkmaly|talk]]) 08:44, 1 July 2013 (UTC)&lt;br /&gt;
::Earth should have a Bugzilla. [[Special:Contributions/80.195.213.223|80.195.213.223]] 13:43, 1 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;The argument between exploring space vs saving resources and solving problems on Earth is a pretty common modern one, both in theory, and in practice.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Actually, we shouldn't have started expanding our species out of Africa before predicting (and allowing for) the development of Religious Hatred, Mechanised Warfare and Oppressive Copyright Practices...{{unsigned ip|86.10.119.75}}&lt;br /&gt;
:Personally, I usually quickly send my initial Zulu forces up to blockade the land-bridge in the vicinity of Egypt, and ''then'' expand out throughout Africa so as to allow me to develop my own superior navy (and as many wonders as I can, including the library) before anyone else gets there.  (Apologies, my comment below rather sent me down this line of thought.) [[Special:Contributions/178.98.53.132|178.98.53.132]] 17:20, 1 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
This attacks a rather typical conservative attitude that we shouldn't &amp;quot;waste&amp;quot; resources on &amp;quot;minor&amp;quot; problems when there are bigger problems to deal with. (e.g., &amp;quot;Why are you giving me a ticket for speeding when there are murderers out there you should be catching?&amp;quot;) The title text pinpoints the fallacy of it (if you only ever work on the biggest problems, you will never solve that problem and also never accomplish anything else)   [[User:JamesCurran|JamesCurran]] ([[User talk:JamesCurran|talk]]) 16:10, 1 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I have issue with 'The comic is, at its core, a parody of the overly optimistic scientism that often attaches itself to the idea of a manned Mars mission, which in the minds of its supporters is always &amp;quot;ten to fifteen years away,&amp;quot; no matter the unsolved technical or logistics challenges that are still standing in the way.'  I think it's the converse.  The overly optimistic ''semi-''scientism that if we put something like Mars exploration on hold that the resources this frees up would be instantly transferable into &amp;quot;solving all the world's ills&amp;quot;.  The ten-to-fifteen-year span is then the (sarcastic?) suggestion as to how long this would need to be done for, before we can consider them all solved and start pumping the same resources back into space missions and pick up from where we leave off.&lt;br /&gt;
:I agree that the 'The comic is, at its core, a parody of the overly optimistic scientism that often attaches itself to the idea of a manned Mars mission, which in the minds of its supporters is always &amp;quot;ten to fifteen years away,&amp;quot; no matter the unsolved technical or logistics challenges that are still standing in the way.' line is not a correct analysis of this comic. I removed it, but would be happy to see it re-added if there is a discussion here that bring to light any evidence supporting it. [[Special:Contributions/149.32.192.33|149.32.192.33]] 13:38, 2 July 2013 (UTC) Mike Powers&lt;br /&gt;
::It could even be some what of a reference to [https://xkcd.com/678/ 678: Researcher Translation] [[User:Regdoug|Regdoug]] ([[User talk:Regdoug|talk]]) 14:47, 19 February 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
(Reminds me of my typical Civilization-playing scenario, pumping lightbulbs into one or other single scientific advance, but switching the target when realising I would ''quite'' like something else researched (perhaps for its associated military unit), even though it wasn't my original plan on the way to (perhaps) the Alpha Centauri win.  Or, more generally, jumping between all 'spare population' being scientists and them all being entertainers or tax collectors, for a few turns, to deal with morale or cashflow problems while a corrective Wonder is being built...  then once it's done I'm free to blithely make it 100% Science again, if I've got such a max/min playing style at the time...) [[Special:Contributions/178.98.53.132|178.98.53.132]] 17:20, 1 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Great(!)  Made a unanimous decision to make the change I intended (the &amp;quot;Fuggit!&amp;quot;-labelled edit), after apparently no-one else having an opinion about the need to switch the focus round, and then quickly a set of ''other'' edits occur that don't even revert things back (which I wouldn't have minded).  Anyway, don't want to cause an Edit War by reverting/de-reverting/etc, so I'm leaving the following here for your combined consideration.&lt;br /&gt;
&lt;br /&gt;
Mr (or Ms) 149.32.192.33 who &amp;quot;removed the comment about (...) the Mars Mission&amp;quot;.  You didn't remove anything explicitly about Mars, as I'd already removed that reference and re-edited that section (check what I did in http://www.explainxkcd.com/wiki/index.php?title=1232:_Realistic_Criteria&amp;amp;diff=prev&amp;amp;oldid=42725) and of all the edits I made , I actually quite liked that bit of rare non-waffling.  I propose we re-add text similar to:&lt;br /&gt;
 The comic is, at its core, looking at the idea that space exploration is something we can ill-afford to fund whilst there are so many Earth-based issues that need to be addressed.&lt;br /&gt;
It's indicating White-Hat's views, and is neutral about whether this is a ''sound'' idea or not.  (The rest is maybe more forceful, as I'm personally definitely not an &amp;quot;Earth-only&amp;quot; person, although I'm not extreme in the other direction either so hopefully created balance.)&lt;br /&gt;
&lt;br /&gt;
My thanks to the typo-corrector (I'm always mistyping &amp;quot;lieu&amp;quot;, it seems).  Although &amp;quot;spaceborne&amp;quot; seems more correct to me than the hyphenated version.  &amp;quot;Space-born&amp;quot;, yes (born of space, e.g. a person of said heritage), but &amp;quot;airborne&amp;quot; is a word in my dictionary, so...  Anyway, I've no excuse when I used &amp;quot;seem&amp;quot; instead of &amp;quot;seam&amp;quot; as the root of another word.&lt;br /&gt;
&lt;br /&gt;
Dgbrt: Good reduction of my waffle (surrounding my oblique reference to Teflon), but I'm saddened to lose the general (if not always proven) examples and your edit perhaps goes explicitly pro-Space more than I'd intended. Still, it's shorter and more readable. I don't understand the criteria for &amp;quot;Trivia&amp;quot; enough to understand if that'd be a more suitable locale for what was removed. (But suspect it wouldn't be for the purely hypothetical asteroid-avoiding scenario.)&lt;br /&gt;
&lt;br /&gt;
And I know this is potentially a hot-topic.  Hence why I used loads of words to try to indicate that it ''is'' a hot-topic, that almost everyone could have an opinion about.  (Even exclusing the totally uninformed, &amp;quot;for every expert there's an equal and opposite expert&amp;quot;, so I tried to make sure everybody understood why they might find the explanation neither too pro-Space or too anti-space, depending on their defauly stance.) But for now I shall leave it as is. [[Special:Contributions/178.98.53.132|178.98.53.132]] 15:58, 2 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Uhhh, who should (or would) read all this?&lt;br /&gt;
:I'm trying to keep it simple, but all important details must be shown. That's why this article is still incomplete.--[[User:Dgbrt|Dgbrt]] ([[User talk:Dgbrt|talk]]) 16:29, 2 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I apologize for the issues. I assume what happened was that we were both editing at the same time. When tried to submit and was prompted to update. I skimmed the update too quickly and only seen the &amp;quot;The comic is, at its core&amp;quot; start of your paragraph and assumed it was the &amp;quot;Mars Mission&amp;quot; paragraph and thus deleted it. I have no issues with you adding the &amp;quot;The comic is, at its core, looking at the idea that space exploration..&amp;quot; initial paragraph and you will not be starting an editing war. --[[Special:Contributions/149.32.192.33|149.32.192.33]] 15:56, 3 July 2013 (UTC) Mike Powers &lt;br /&gt;
&lt;br /&gt;
;Chaos at the explain section&lt;br /&gt;
&lt;br /&gt;
Please try to add your content in a proper way, people will NOT read this chaos. But even if they do, they still do not understand what you're talking about. At this moment this explain is chaos and so it is incomplete.--[[User:Dgbrt|Dgbrt]] ([[User talk:Dgbrt|talk]]) 21:41, 2 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Ok, chaos indeed, and I don't pretend to understand the edit-history progression.  (When did the Mars Mission get specifically reintroduced?  Perhaps I don't care.)  How about something ''quite'' brief like...&lt;br /&gt;
 White Hat is suggesting that the exploration of space and other planets is a luxury that we should not yet be dedicating resources to when there are so many other things for which the resources could apparently be similarly used.&lt;br /&gt;
 Cueball agrees, possibly disingenuously, then asks how long it would be for a society purely focussed upon Earth-problem solutions to implement the necessary answers, allowing us to renew spending on the aforementioned luxuries without cause for complaint.  The Title Text errs towards the lengthier period, almost certainly tongue in cheek regarding the ease of such an approach.&lt;br /&gt;
 It is probably a simplistic point of view that funding and work currently dedicated to the space sciences are fully transferable away from this area and towards creating a utopian ideal on Earth, on a whim.  It also unfairly discounts the very real possibility that large tracts of research and practical engineering might indeed have useful Earthly applications, but without the driver of 'space' may never be undertaken in the first place.&lt;br /&gt;
Then perhaps a final paragraph about Real Life not being a game where, turn by turn, the entire scientific apparatus can be diverted from one 'tech tree' target to another without causing stumbling blocks. And that we don't even have a well-defined Tech Tree, and sideways propogation of ideas is rife. Purely non-space research is as self-destructive to advancement as much as single-mindedly purely pursuing its space-targetted counterpart to the exception of environmental protection, food production, etc.&lt;br /&gt;
&lt;br /&gt;
Paragraphs 1 and 2 of this suggestion explain the &amp;lt;strike&amp;gt;obvious&amp;lt;/strike&amp;gt; direct content of the comic.  Paragraph 3 deals with the issue raised (I'm very much assuming Cueball and the Title Text are being as sarcastic as White Hat is being earnest).  Anything else could be considered mere opinion, but perhaps can still be kept neutral.  But someone else might have better wording for all of it. [[Special:Contributions/178.98.53.132|178.98.53.132]] 22:56, 2 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
;Do What Works&lt;br /&gt;
&lt;br /&gt;
This is my first post, so I'm not sure if it's appropriate to discuss the underlying theme. If not, please let me know. Anyway . . . &lt;br /&gt;
&lt;br /&gt;
Historically, for my ancestors at least, exploration and expansion to new frontiers did a lot more to solve their problems than any government programs. They came to America during the potato famine, climbed into a covered wagon and headed west. &lt;br /&gt;
&lt;br /&gt;
From Apollo 15 astronaut Alfred F.Worden's poem, &amp;quot;Apollo Lost&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
Say to me we need the money &amp;lt;br /&amp;gt;&lt;br /&gt;
Just to feed the poor,&amp;lt;br /&amp;gt;&lt;br /&gt;
And I say, 'Gee that's funny,&amp;lt;br /&amp;gt;&lt;br /&gt;
It's for them that we explore.'&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Say to me we should be fighting,&amp;lt;br /&amp;gt;&lt;br /&gt;
Say to me the world's at war.&amp;lt;br /&amp;gt;&lt;br /&gt;
And I say we are uniting&amp;lt;br /&amp;gt;&lt;br /&gt;
People tired of war and more.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:CoderLass|CoderLass]] ([[User talk:CoderLass|talk]]) 20:53, 10 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I apologize if I have made the new explanation too pro-space. But I believe it should be, as Randall is.  Great poem, by the way.  [[Special:Contributions/108.162.219.58|108.162.219.58]] 22:48, 7 February 2014 (UTC)&lt;br /&gt;
:Many thanks for your edit, but humans are still also animals. So I did remove a few statements. The incomplete tag is also removed. --[[User:Dgbrt|Dgbrt]] ([[User talk:Dgbrt|talk]]) 14:41, 8 February 2014 (UTC)&lt;br /&gt;
::You removed the reason why space exploration is especially important?  Good job.  [[Special:Contributions/108.162.219.58|108.162.219.58]] 21:59, 8 February 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coincidentally, a lot of things that are used in day-to-day life now were actually originally developed for space travel or made possible by space travel, such as GPS, solar energy or the ability to freeze dry food. [[User:Tharkon|Tharkon]] ([[User talk:Tharkon|talk]]) 00:04, 11 August 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
I always felt Cueball was being sarcastic, pointing out the ridiculousness of White Hat's statement.&lt;br /&gt;
&lt;br /&gt;
This comic hits a little differently in 2021, when billionaires are spending [https://www.globalcitizen.org/en/content/jeff-bezos-space-flight-money-better-uses/ enough money to prevent 37.5 million people from starving] in order to enjoy four minutes in space. [[Special:Contributions/162.158.89.242|162.158.89.242]] 10:49, 4 September 2021 (UTC)&lt;br /&gt;
:Hear hear, well said! [[User:The Cat Lady|-- The Cat Lady]] ([[User talk:The Cat Lady|talk]]) 12:14, 7 October 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Thing is, were those issues any less real even back then? I do love Randall's comics, and I've read that he's a nice guy. Yet, the comic itself, as well as the comment thread at the top of this, reeks of arrogance and condescension, as if Randall and people here KNOW the answer to how funding should be prioritized, while the ignorant fool with the opposite opinion does not. Maybe no one actually knows?--[[User:Klo876|Klo876]] ([[User talk:Klo876|talk]]) 13:24, 16 September 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
Do we need &amp;quot;Space&amp;quot; category? [[User:CategoryGeneral|CategoryGeneral]] ([[User talk:CategoryGeneral|talk]]) 09:38, 26 October 2024 (UTC)&lt;br /&gt;
:Should we ''create'' a [[:Category:Space|space category]], do you mean? No, it already exists.&lt;br /&gt;
:Should you add that category to this comic? Up to you (and the community not deciding to reverse your decision, if so). [[Special:Contributions/172.68.205.178|172.68.205.178]] 16:13, 26 October 2024 (UTC)&lt;/div&gt;</summary>
		<author><name>172.68.205.178</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=1606:_Five-Day_Forecast&amp;diff=354641</id>
		<title>1606: Five-Day Forecast</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=1606:_Five-Day_Forecast&amp;diff=354641"/>
				<updated>2024-10-26T16:10:17Z</updated>
		
		<summary type="html">&lt;p&gt;172.68.205.178: /* Image using Celsius */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 1606&lt;br /&gt;
| date      = November 20, 2015&lt;br /&gt;
| title     = Five-Day Forecast&lt;br /&gt;
| image     = five_day_forecast.png&lt;br /&gt;
| titletext = You know what they say--if you don't like the weather here in the Solar System, just wait five billion years.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
{{w|Weather forecasting}} is an extremely difficult task, even if it is only for five days. In numerical models, extremely small errors in initial values double roughly every five days for variables such as temperature and wind velocity. So most {{w|Meteorology#Meteorologists|meteorologists}} provide us with only a five-day forecast.&lt;br /&gt;
&lt;br /&gt;
In this comic [[Randall]] takes this to the extreme by first showing a '''Five-Day Forecast''' and then progressing to five-month, year, million, billion and finally trillion-year forecasts, leading to {{tvtropes|WeirdWeather|weather patterns that we don't regularly see.}}&lt;br /&gt;
&lt;br /&gt;
Since the first weather symbol is the same in all six rows, we can assume it indicates the weather today and not tomorrow, in a trillion years, etc. It is only in the second panel of each row that time has passed per the row's label. Consequently, the last column gives the predictions for four days, four months, ...,  four trillion years from today.&lt;br /&gt;
&lt;br /&gt;
When moving past the five-day prediction, the forecast is just a qualified guess based on the time of year. In a month it is Christmas as shown in the second panel of the second row. Then it is January and February so snow is likely, but certainly not something that happens on all days of a winter month.&lt;br /&gt;
&lt;br /&gt;
Looking at the five-year forecast, guesses are made as to what the weather will be like at the same time of year. For these first three predictions the weather symbols are all of the same three types: Sun, clouds and some kind of {{w|precipitation}}, rain or snow, with the temperature ranging from 21 to 44&amp;amp;nbsp;°F (-6.1 to 6.6&amp;amp;nbsp;°C) - winter temperatures.&lt;br /&gt;
&lt;br /&gt;
Then we go into the far future, jumping a million years from panel to panel. But still the weather symbols stay the same. In 3 million years, however, aliens (or advanced humans) attack with energy beams from {{w|flying saucers}}. They are gone a million years later. The temperature range remains the same across the panels except that it rises to 52&amp;amp;nbsp;°F (11&amp;amp;nbsp;°C), a possible reference to global warming, in one panel, and while the attack is going on it rises to 275&amp;amp;nbsp;°F (135&amp;amp;nbsp;°C).&lt;br /&gt;
&lt;br /&gt;
Once we get to the billion-year mark it actually becomes more meaningful to try to predict the &amp;quot;weather&amp;quot;, because now we reach the times when the {{w|Sun}} begins to change. Although the Sun will continue to burn hydrogen for about 5 billion years yet (while in its {{w|Sun#Main sequence|main sequence|}}), it will grow in diameter as it begins to exhaust its supply of fuel. The core will contract to increase the temperature, and the outer layer will then compensate by expanding slightly. This is what is indicated in panels two and three, where the color of the Sun changes towards red as the surface becomes cooler as it expands away from the center of the Sun. The temperature will rise on Earth as indicated in the panels (105&amp;amp;nbsp;°F = 40.5&amp;amp;nbsp;°C and 371&amp;amp;nbsp;°F = 188&amp;amp;nbsp;°C). The temperature will get hot enough in about [http://phys.org/news/2015-02-sun-wont-die-billion-years.html a billion years] that the Earth's oceans will boil away.&lt;br /&gt;
&lt;br /&gt;
Once it {{w|Sun#After core hydrogen exhaustion|no longer has enough hydrogen}}, the Sun will expand into a {{w|red giant}}. This should not happen until around {{w|Sun#Composition|five billion years from now}}, but in the forecast it is indicated to happen in only three. Maybe this is Randall taking liberties to show what happens during this phase, which would not fit into a four-billion-year forecast. Alternatively it just indicates how uncertain these kinds of forecasts are, or a statement that we may not know for certain that it will take five not three billion years.&lt;br /&gt;
&lt;br /&gt;
In any case, the fourth panel shows the temperature at Earth's position inside the red giant Sun. The color of the panel indicates that we are inside the Sun. The temperature is 71,488,106 degrees Fahrenheit (39,715,597 degrees Celsius). The current temperature of the center of the Sun is &amp;quot;only&amp;quot; 27 million degrees Fahrenheit (15 million degrees Celsius), and although that may rise by a factor of ten during {{w|Stellar nucleosynthesis|helium fusion}}, that will only be at the very core and not out in the solar atmosphere reaching out to Earth. Here the temperature would only be of the order of thousands of degrees Fahrenheit, since the Sun's outer temperature decreases as it increases its diameter. So this panel's temperature also makes little sense. It may involve some ambiguities regarding what the forecast means; the edge of the red giant Sun is predicted to be somewhere near the current orbit of Earth, but the position of the Earth could change. The most likely prediction at the moment is for Earth to move outward, but if the planet is engulfed by the Sun, it would spiral inward, and at some point fall apart. So in some sense &amp;quot;here&amp;quot; for the forecast could become a position deep inside the Sun, where core temperatures could reach 100 million Kelvin. The temperatures shown are unreasonably precise; they probably should have only two or at most three significant figures.&lt;br /&gt;
&lt;br /&gt;
The red giant phase lasts only half a million years, so a billion years after the Sun has been a red giant its outer atmosphere will definitely have disappeared, leaving only a dim, cool {{w|white dwarf}} to cool down. Given Randall's version of this time schedule, then it will have had about a billion years to cool down, but would still likely be the brightest object in the sky as seen from where the Earth once was. It is not shown in the last panel, where we just see other stars of the Galaxy. The temperature is down to that of the {{w|Cosmic microwave background|background radiation}}. Today this radiation has a temperature of 2.72548 kelvin = -270.4245&amp;amp;nbsp;°C = -454.7641&amp;amp;nbsp;°F. That is a few degrees F colder than what is shown in the comic, which states the temperature is -452&amp;amp;nbsp;°F = 4.26 kelvin. This higher temperature may have been chosen to reflect that even the light from other stars would increase the actual temperature.&lt;br /&gt;
&lt;br /&gt;
In the last panel with trillions of years, we jump right past the Sun's red giant phase to a panel looking much like the one after five billion years with only other stars. Over the next three trillion years the stars become fewer and fewer and dimmer and dimmer as they run out of fuel and fewer new stars form. After four trillion years the background temperature decreases one degree to -453&amp;amp;nbsp;°F as the universe keeps expanding and the wavelength of the radiation does the same, thus decreasing its temperature.&lt;br /&gt;
&lt;br /&gt;
The title text is a play on comments referring to fast-changing weather on a more ordinary human timescale, such as Mark Twain's quip, &amp;quot;If you don't like the weather in New England now, just wait a few minutes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A ten-day forecast was used in [[1245: 10-Day Forecast]]. In [[1379: 4.5 Degrees]], Randall looked at the weather over long periods of time as well. in [[1643: Degrees]] he addressed Celsius vs. Fahrenheit for measuring temperature.&lt;br /&gt;
&lt;br /&gt;
===Image using Celsius===&lt;br /&gt;
&lt;br /&gt;
There is a different user-made version for the picture, using [[3001|Celsius]] instead of Fahrenheit, [[:File:five_day_forecast_Celsius.png|in this image link]].&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
:[A grid with six rows of five columns, where each row is labeled to the left. For each of the 30 squares a temperature is given in Fahrenheit at the top left. The rest of the square represents the weather as in a weather forecast (or some other relevant items for the comic), mainly in bright colors. Below are the six labels given above each of their five weather symbols with temperature given below these symbols description.]&lt;br /&gt;
&lt;br /&gt;
:'''Your 5-day forecast'''&lt;br /&gt;
:[A bright yellow sun.]&lt;br /&gt;
:38°F&lt;br /&gt;
:[A grey cloud.]&lt;br /&gt;
:41°F&lt;br /&gt;
:[A grey cloud with six lines of blue raindrops below.]&lt;br /&gt;
:36°F&lt;br /&gt;
:[A grey cloud in front of a yellow sun.]&lt;br /&gt;
:40°F&lt;br /&gt;
:[A bright yellow sun.]&lt;br /&gt;
:44°F&lt;br /&gt;
&lt;br /&gt;
:'''Your 5-month forecast'''&lt;br /&gt;
:[A bright yellow sun.]&lt;br /&gt;
:38°F&lt;br /&gt;
:[A green Christmas tree with red presents beneath it.]&lt;br /&gt;
:29°F&lt;br /&gt;
:[A grey cloud with four snowflakes below.]&lt;br /&gt;
:21°F&lt;br /&gt;
:[A grey cloud with four snowflakes below.]&lt;br /&gt;
:24°F&lt;br /&gt;
:[A grey cloud.]&lt;br /&gt;
:35°F&lt;br /&gt;
&lt;br /&gt;
:'''Your 5-year forecast'''&lt;br /&gt;
:[A bright yellow sun.]&lt;br /&gt;
:38°F&lt;br /&gt;
:[A grey cloud.]&lt;br /&gt;
:25°F&lt;br /&gt;
:[A bright yellow sun.]&lt;br /&gt;
:36°F&lt;br /&gt;
:[A grey cloud with six lines of blue raindrops  below.]&lt;br /&gt;
:37°F&lt;br /&gt;
:[A bright yellow sun.]&lt;br /&gt;
:41°F&lt;br /&gt;
&lt;br /&gt;
:'''Your 5-million-year forecast'''&lt;br /&gt;
:[A bright yellow sun.]&lt;br /&gt;
:38°F&lt;br /&gt;
:[A bright yellow sun.]&lt;br /&gt;
:52°F&lt;br /&gt;
:[A grey cloud.]&lt;br /&gt;
:40°F&lt;br /&gt;
:[Two red flying saucers (with bright domes) are shooting energy beams downwards. One of the beams seems to impact with something at the bottom of the panel, which then explodes. Two plumes of smoke rises up from below, drifting to the right.]&lt;br /&gt;
:275°F&lt;br /&gt;
:[A grey cloud in front of a yellow sun.]&lt;br /&gt;
:40°F&lt;br /&gt;
&lt;br /&gt;
:'''Your 5-billion-year forecast'''&lt;br /&gt;
:[A bright yellow sun.]&lt;br /&gt;
:38°F&lt;br /&gt;
:[A larger orange sun.]&lt;br /&gt;
:105°F&lt;br /&gt;
:[A very large red sun.]&lt;br /&gt;
:371°F&lt;br /&gt;
:[A pale yellow panel with no drawing.]&lt;br /&gt;
:71,488,106°F&lt;br /&gt;
:[A night sky with many bright stars.]&lt;br /&gt;
:-452°F&lt;br /&gt;
&lt;br /&gt;
:'''Your 5-trillion-year forecast'''&lt;br /&gt;
:[A bright yellow sun.]&lt;br /&gt;
:38°F&lt;br /&gt;
:[A night sky with many bright stars.]&lt;br /&gt;
:-452°F&lt;br /&gt;
:[A night sky with many stars.]&lt;br /&gt;
:-452°F&lt;br /&gt;
:[A night sky with fewer not so bright stars.]&lt;br /&gt;
:-452°F&lt;br /&gt;
:[A night sky with few dim stars.]&lt;br /&gt;
:-453°F&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Comics with inverted brightness]]&lt;br /&gt;
[[Category:Comics with color]]&lt;br /&gt;
[[Category:Science]]&lt;br /&gt;
[[Category:Space]]&lt;br /&gt;
[[Category:Astronomy]]&lt;br /&gt;
[[Category:Weather]]&lt;br /&gt;
[[Category:Aliens]]&lt;/div&gt;</summary>
		<author><name>172.68.205.178</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=Talk:3000:_Experimental_Astrophysics&amp;diff=353303</id>
		<title>Talk:3000: Experimental Astrophysics</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=Talk:3000:_Experimental_Astrophysics&amp;diff=353303"/>
				<updated>2024-10-19T19:13:22Z</updated>
		
		<summary type="html">&lt;p&gt;172.68.205.178: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--Please sign your posts with ~~~~ and don't delete this text. New comments should be added at the bottom.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== i really thought he would do something special for the 3000th comic :( i was so hyped == &lt;br /&gt;
[[Special:Contributions/172.68.64.207|172.68.64.207]] 03:48, 19 October 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Saaame:(  but maybe he will do something at 3072[[User:SomeRandomNerd|SomeRandomNerd]] ([[User talk:SomeRandomNerd|talk]]) 03:57, 19 October 2024 (UTC)&lt;br /&gt;
:It's about blowing up the Sun and likely destroying the Solar System. That's not special enough for you? [[User:Barmar|Barmar]] ([[User talk:Barmar|talk]]) 04:01, 19 October 2024 (UTC)&lt;br /&gt;
::It doesn't reference its three-thousandness, unlike comics [[1000]] and [[2000]]; it could've been released any other day. [[Special:Contributions/162.158.90.25|162.158.90.25]] 04:22, 19 October 2024 (UTC)&lt;br /&gt;
:I was expecting xkcd 3000 for long but very busy today. I found this comic seemingly not too long after its publication, but not rather upset now [[User:物灵|物灵]] ([[User talk:物灵|talk]]) 06:40, 19 October 2024 (UTC)&lt;br /&gt;
:SAME! :( [[User:B_for_brain|B for brain]] ([[User_talk:B_for_brain|talk]]) ([https://www.youtube.com/channel/UCg4bo-hj-mDyOOUp_Yp0pug youtube channel] [https://bforbrain.weebly.com/ wobsite (supposed to be a blag)]) 09:22, 19 October 2024 (UTC)&lt;br /&gt;
Randall really did fall off 😭 [[User:CalibansCreations|'''&amp;lt;span style=&amp;quot;color:#ff0000;&amp;quot;&amp;gt;Caliban&amp;lt;/span&amp;gt;''']] ([[User talk:CalibansCreations|talk]]) 10:23, 19 October 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
xkcd 4000 is coming out on 10 march 2031 unless randall uploads inconsistently during those 1000 comics (very likely)&amp;lt;br/&amp;gt;unrelatedly i pronounce TŻO as /tiː ʐɛd oʊ/. is that normal? [[User:MinersHavenM43|MinersHavenM43]] ([[User talk:MinersHavenM43|talk]]) 04:10, 19 October 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
4096 is the next big release by standard XKCD counting?&lt;br /&gt;
&lt;br /&gt;
:You (as I) seem to be rightpondian (or have a smattering of ¿polish? culture still within your leftpondian upbringing). I suspect it would be more /ʐi/ for Randall and most of his countrypeople (or straight /zi/, if not a different attempt at the dot-diacritic). It might more correctly be pronounced as /ˈʐɛt/, however, if I have the correct origin. [[Special:Contributions/172.70.162.2|172.70.162.2]] 06:12, 19 October 2024 (UTC)&lt;br /&gt;
::actually i am brazillian, my english is a mix of primarily american and british english. my understanding of polish came from when i was really into linguistics a few years ago. [[User:MinersHavenM43|MinersHavenM43]] ([[User talk:MinersHavenM43|talk]]) 12:34, 19 October 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
That’s it? That’s 3000? [[Special:Contributions/162.158.154.245|162.158.154.245]] 04:20, 19 October 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
3000th comic! Yay?  [[User:Beanie|&amp;lt;span style=&amp;quot;text-shadow:0 0 5px black;font-size:11pt;color:#dddddd&amp;quot;&amp;gt;Beanie]]&amp;lt;/span&amp;gt; [[User talk:Beanie|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;text-shadow:0 0 3px black;font-size:8pt;color:#dddddd&amp;quot;&amp;gt;talk]]&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt; 10:29, 19 October 2024 (UTC)&lt;br /&gt;
sad[[Special:Contributions/172.68.54.32|172.68.54.32]] 11:01, 19 October 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
wow, that's it? c'mon Randall, you made all those neat April fools comics, and you cant make something special for this [[Special:Contributions/172.69.71.130|172.69.71.130]] 16:18, 19 October 2024 (UTC)&lt;br /&gt;
:Even worse. He did something special for comic #[[1000]] &amp;amp; #[[2000]]. I was '''''&amp;lt;u&amp;gt;SO&amp;lt;/u&amp;gt;''''' hyped! [[User:B_for_brain|B for brain]] ([[User_talk:B_for_brain|talk]]) ([https://www.youtube.com/channel/UCg4bo-hj-mDyOOUp_Yp0pug youtube channel] [https://bforbrain.weebly.com/ wobsite (supposed to be a blag)]) 18:37, 19 October 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
Damn. Ever since February of this year I've been waiting with bated breath for today to see what awesome and neat thing Randall will have cooked up for 3000. Talk about a disappointment. Hopefully this is just a mistake or a misdirection, and he'll either replace this comic with the real 3000 comic or maybe release the cool comic tomorrow for 3001. [[User:Pie Guy|Pie Guy]] ([[User talk:Pie Guy|talk]]) 17:25, 19 October 2024 (UTC)&lt;br /&gt;
:{{w|3001: The Final Odyssey|3001}} is a much more geeky number than 3000, anyway... (or maybe 3072). I ''shall'' definitely be anticipating something good for 4096, though. [[Special:Contributions/172.68.205.178|172.68.205.178]] 19:13, 19 October 2024 (UTC)&lt;/div&gt;</summary>
		<author><name>172.68.205.178</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=2999:_Bad_Map_Projection:_The_United_Stralia&amp;diff=353127</id>
		<title>2999: Bad Map Projection: The United Stralia</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=2999:_Bad_Map_Projection:_The_United_Stralia&amp;diff=353127"/>
				<updated>2024-10-17T13:27:30Z</updated>
		
		<summary type="html">&lt;p&gt;172.68.205.178: /* Explanation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 2999&lt;br /&gt;
| date      = October 16, 2024&lt;br /&gt;
| title     = Bad Map Projection: The United Stralia&lt;br /&gt;
| image     = bad_map_projection_the_united_stralia_2x.png&lt;br /&gt;
| imagesize = 740x651px&lt;br /&gt;
| noexpand  = true&lt;br /&gt;
| titletext = This projection distorts both area and direction, but preserves Melbourne.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
{{incomplete|Created by a GIANT AUSTRALICAN SPIDERIGATOR - Please change this comment when editing this page. Do NOT delete this tag too soon.}}&lt;br /&gt;
&lt;br /&gt;
This is the eighth comic in the series of [[:Category:Bad Map Projections|Bad Map Projections]] displaying Bad Map Projection #102: The United Stralia. It follows [[2951|#45: Exterior Kansas]], released about three and a half months earlier. In this addition to the Bad Map Projections series, Randall has blended two different countries — the United States of America and Australia — into one.&lt;br /&gt;
&lt;br /&gt;
As with a number of Bad Map Projections, the primary joke is the naming of this ''as'' a &amp;quot;map projection&amp;quot;. Its depiction is particularly similar to [[2807: Bad Map Projection: ABS(Longitude)]], in which geography is overlaid upon other geography. It also follows the practice of [[2256: Bad Map Projection: South America]], in which a general continental shape is forced upon other areas, with the general geographical outline of the US (with exceptions, most obviously the Australian 'Bass Strait' being retained in leiu of the US's central-'Florida') being merged with the political boundaries of Australia. At a further level of merging, the US states are repacked as subdivisions within the various Australian ones; as with the likes of [[2394: Contiguous 41 States]], it also takes some liberties with the relative neighbouring positioning of some of these, although not by totally removing any (of the actual {{w|contiguous United States}}) in this instance. Alaska and Hawaii aren't included, likely because the 48 contiguous US states better match the shape and size of Australia.&lt;br /&gt;
&lt;br /&gt;
The end result is to illustrate a fanciful place which does not actually exist and thus would have limited worth for navigating either Australia or the USA, although navigation between two listed locations/areas drawn from the same original continent would at least be broadly possible (with the possibility of a few 'surprises' en route). The blending features cities from both countries on the map, e.g. Perth, AU and Los Angeles, USA.&lt;br /&gt;
&lt;br /&gt;
The {{w|states and territories of Australia}} are depicted with black lines/labels, while the {{w|states of the United States}} (and such cities as are taken from either nation) are marked with gray. The Australian states are labeled with their full names, but the American states are only given their postal abbreviations. (Mississippi is mislabeled as MI, in addition to Michigan's own correct usage, instead of the official MS.) Western Australia is usually abbreviated to WA, but the convention here leaves that unambiguously assigned to the US state of Washington. Idaho, for some reason, is not labeled at all, neither is the Australian island state of Tasmania.&lt;br /&gt;
&lt;br /&gt;
The title text makes a joke that this map does not preserve {{w|Equal-area projection|area}} or {{w|Conformal map projection|direction}} (typically, a map projection {{w|Map projection#Metric properties of maps|sacrifices one to preserve the other}}, or both to correctly depict a particular distance metric), but does preserve the city of Melbourne as a feature located on the map, near the actual location of {{w|Melbourne, Florida}}. Note that the location of {{w|Melbourne}} is not correct as it is far too much east in the bad map projection, but there is nothing to stop the shared Melbourne being entirely 'correct' and every ''other'' feature being shifted as a 'compromise'. The concept of a point being 'preserved', rather than actual dimensionally-meaningful quantities, is meaningless and just adds to the 'bad'ness of the projection. There are other city names shared between the US and Australia, but they're not located at any obviously similar geographic locations; e.g the location of Brisbane in the comic is based on the instance in {{w|Brisbane|Queensland}}, not {{w|Brisbane, California|California}} (potentially named after the main example) or {{w|Brisbane, North Dakota|North Dakota}}.&lt;br /&gt;
&lt;br /&gt;
This is the second comic in October 2024 in which Tasmania appears, the first being [[2996: CIDABM]]. Both feature the major island groups in the Bass Strait, in this case perhaps intended as a sort of analogue to the {{w|Florida Keys}}, or else orphaned coastline features across the 'missing' segment of the US peninsula.&lt;br /&gt;
&lt;br /&gt;
===Geographical relationships===&lt;br /&gt;
From west to east, the Australian states and territories contain the following U.S. States; the positions of Australian cities on the map are also listed:&lt;br /&gt;
&lt;br /&gt;
{{w|Western Australia}} contains the following U.S. states:&lt;br /&gt;
*Arizona&lt;br /&gt;
*California&lt;br /&gt;
** {{w|Perth, Australia|Perth}} appears on the California coast, about halfway between {{w|Los Angeles}} and {{w|San Francisco}}.&lt;br /&gt;
* Colorado&lt;br /&gt;
* Idaho&lt;br /&gt;
* Montana&lt;br /&gt;
* Nevada&lt;br /&gt;
* New Mexico&lt;br /&gt;
* Oregon&lt;br /&gt;
* Utah&lt;br /&gt;
* Washington&lt;br /&gt;
* Wyoming&lt;br /&gt;
&lt;br /&gt;
{{w|Northern Territory}} contains the following U.S. states:&lt;br /&gt;
* Illinois&lt;br /&gt;
* Iowa&lt;br /&gt;
* Kansas&lt;br /&gt;
* Michigan ({{w|Upper Peninsula}})&lt;br /&gt;
* Minnesota&lt;br /&gt;
** {{w|Darwin (Australia)|Darwin}} is positioned in northwestern Minnesota.&lt;br /&gt;
* Missouri&lt;br /&gt;
* Nebraska&lt;br /&gt;
* North Dakota&lt;br /&gt;
* South Dakota&lt;br /&gt;
&lt;br /&gt;
{{w|South Australia}} contains the following U.S. states:&lt;br /&gt;
* Arkansas&lt;br /&gt;
* Louisiana&lt;br /&gt;
** {{w|Adelaide, Australia|Adelaide}} is located in the {{w|Mississippi River delta}} region of Louisiana.&lt;br /&gt;
* Oklahoma&lt;br /&gt;
* Texas&lt;br /&gt;
&lt;br /&gt;
{{w|Queensland}} contains the following U.S. states and territories:&lt;br /&gt;
* Connecticut&lt;br /&gt;
* Delaware&lt;br /&gt;
* District of Columbia&lt;br /&gt;
* Indiana&lt;br /&gt;
* Kentucky&lt;br /&gt;
* Maine&lt;br /&gt;
* Maryland&lt;br /&gt;
* Massachusetts&lt;br /&gt;
* Michigan ({{w|Lower Peninsula}})&lt;br /&gt;
* New Hampshire&lt;br /&gt;
* New Jersey&lt;br /&gt;
* New York&lt;br /&gt;
* North Carolina&lt;br /&gt;
** {{w|Brisbane}} is located on the coast in southeast North Carolina.&lt;br /&gt;
* Ohio&lt;br /&gt;
* Pennsylvania&lt;br /&gt;
* Rhode Island&lt;br /&gt;
* Tennessee&lt;br /&gt;
* Vermont&lt;br /&gt;
* Virginia&lt;br /&gt;
* West Virginia&lt;br /&gt;
&lt;br /&gt;
{{w|New South Wales}} contains the following U.S. states:&lt;br /&gt;
&lt;br /&gt;
* Alabama&lt;br /&gt;
* Georgia&lt;br /&gt;
** {{w|Canberra}}, and presumably the rest of the {{w|Australian Capital Territory}}, is located in southeastern Georgia.&lt;br /&gt;
* Mississippi&lt;br /&gt;
* South Carolina&lt;br /&gt;
** {{w|Sydney, Australia|Sydney}} is located along the coast of South Carolina, near the location of {{w|Charleston, South Carolina|Charleston}}.&lt;br /&gt;
&lt;br /&gt;
{{w|Victoria, Australia|Victoria}} and {{w|Tasmania}} combine to make up the U.S. state of Florida, which is now divided into two non-contiguous parts. As a result Tasmania, which has a {{w|Omission of Tasmania from maps of Australia|history of being omitted from maps of Australia}}, is displayed but not named. {{w|Melbourne}} is located in the southeast corner of Victorian Florida. Alaska and Hawaii, the two non-{{w|Contiguous United States|contiguous states}} of the United States, do not appear in the projection. Other major geographic distortions include:&lt;br /&gt;
* The U.S. now has two {{w|quadripoint}}s, with the intersection of Colorado, Kansas, Oklahoma, and New Mexico joining the existing {{w|Four Corners}}.&lt;br /&gt;
* Indiana has a border with Arkansas.&lt;br /&gt;
* Alabama and Mississippi have lost Gulf Coast access, as Florida has a border with Louisiana.&lt;br /&gt;
* Missouri has a north-south border with Oklahoma.&lt;br /&gt;
* {{w|Miami, Florida|Miami}} is separated from the lower 48 states, as it is now located in the non-contiguous Tasmanian Florida.&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
{{incomplete transcript|Do NOT delete this tag too soon.}}&lt;br /&gt;
Above the map, in 3 paragraphs:&lt;br /&gt;
:Bad map projection #102:&lt;br /&gt;
:[In larger letters than the first or the third paragraph]: The United Stralia&lt;br /&gt;
:A 50/50 US/Australia blend&lt;br /&gt;
&lt;br /&gt;
[A map whose left side looks like that of Australia and whose right side looks like that of the United States, with Tasmania swapped out for a supposed island that looks like South Florida. The modified subdivisions of Australia are bordered with black with their names also black, while those of the United States are bordered with the same grey the city names are written with, with the US state abbreviations being a brighter one]:&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
The use of &amp;quot;Stralia&amp;quot; in the title echoes a common Australian verbal abbreviation for the country, often styled something like ''&amp;lt;!--note the difficulty of 'nicely' quoting a single single-quote!--&amp;gt;'Stralia'', in casual speech or sometimes {{w|Elsa Stralia#Stage name|more formally}}.&lt;br /&gt;
&lt;br /&gt;
On the day this comic was released, the xkcd homepage changed to show a [[:File:xkcd_homepage_strip_harris_for_president.png|strip]] showing [[Cueball]] installing a &amp;quot;Harris For President&amp;quot; sign in some grass, presumably on his lawn. This relates to the upcoming 2024 US presidential election.&lt;br /&gt;
[[Category:Bad Map Projections]]&lt;br /&gt;
[[Category:US maps]]&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;/div&gt;</summary>
		<author><name>172.68.205.178</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=2997:_Solar_Protons&amp;diff=352711</id>
		<title>2997: Solar Protons</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=2997:_Solar_Protons&amp;diff=352711"/>
				<updated>2024-10-11T23:16:16Z</updated>
		
		<summary type="html">&lt;p&gt;172.68.205.178: /* Explanation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 2997&lt;br /&gt;
| date      = October 11, 2024&lt;br /&gt;
| title     = Solar Protons&lt;br /&gt;
| image     = solar_protons_2x.png&lt;br /&gt;
| imagesize = 647x783px&lt;br /&gt;
| noexpand  = true&lt;br /&gt;
| titletext = If any of you want to meet some cool local oxygen atoms, I can introduce you!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
{{incomplete|Created by a BOT RUNNING ON PROTONS INSTEAD OF ELECTRONS - Please change this comment when editing this page. Do NOT delete this tag too soon.}}&lt;br /&gt;
&lt;br /&gt;
This comic is referencing the solar storm that hit the earth on Thursday night before the comic.  A result of the storm was that {{w|northern lights}} were visible across much of the northern United States ([https://i.hypercone.us/?f=41e91d plus London]) , including Massachusetts where Randall lives. The northern lights normally occur much farther north, making this a rare and spectacular occurrence.  The rare color background of this panel is an idealized depiction of the northern lights.&lt;br /&gt;
&lt;br /&gt;
The solar protons referenced are hydrogen nuclei ejected from the sun after their electrons were stripped.  Since a hydrogen nucleus is just a single proton, once its electrons are removed the resulting ion is just a proton.  These protons, being positively charged, interact with earth's magnetosphere, and the resulting excitation of atoms in the atmosphere causes them to emit light in the form of aurora.  In the northern hemisphere the aurora is called aurora borealis (Latin for &amp;quot;northern dawn&amp;quot;) and in the southern hemisphere it is called aurora australis (&amp;quot;southern dawn&amp;quot; in Latin).&lt;br /&gt;
&lt;br /&gt;
[[Beret Guy]] here takes on the task of giving the protons a cordial welcome to Earth, where they will spend the forseeable future.  He has set up a sign to welcome them, presumably because he normally does not see the northern lights.  His sign notes that they will love being part of the atmosphere, since if the light of the aurora is being emitted it means that the protons are interacting with other atoms in the atmosphere.  The sign also asks them to try creating water.  Water consists of one oxygen atom and two hydrogen atoms sharing an electrons each with the oxygen.  Since the solar protons are just hydrogen nuclei, they can form water by interacting with oxygen atoms or hydroxide ions (OH-).  Scientists believe that solar wind [https://physicsworld.com/a/did-the-solar-wind-create-earths-water/ frequently creates water] by interaction of the hydrogen nuclei with oxygen.  However, the mechanism proposed involves solar wind first creating hydroxide from compounds in asteroids and space dust, and then another proton joining to make water.  As most of the oxygen in Earth's atmosphere consists of O2 molecules (two bound oxygen atoms) it is not clear if solar protons could create water in the atmosphere with the northern lights as opposed to later, but only via various other intermediate atmospheric/geological/biological interactions which might take up hydrogen (ionised or otherwise).&lt;br /&gt;
&lt;br /&gt;
The title text references water formation by saying that Beret Guy can introduce the solar protons/hydrogen nuclei to cool oxygen atoms.  In reality hydrogen nuclei from the solar wind do not need an introduction{{Citation needed}}, but instead form bonds with oxygen when they impact oxygen or hydroxide due to their great speed.&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
{{incomplete transcript|Do NOT delete this tag too soon.}}&lt;br /&gt;
&lt;br /&gt;
:[Colorful aurora in the starry night sky, with colors ranging from red at the top to green at the bottom]&lt;br /&gt;
:[Black silhouette of Beret Guy standing on a grassy field, next to a sign to the right that reads (in light-greenish text on black):]&lt;br /&gt;
:Welcome Solar Protons!&lt;br /&gt;
:You'll love being part of our atmosphere!&lt;br /&gt;
:There's so much to do here. Try forming water!&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Comics featuring Beret Guy]]&lt;br /&gt;
[[Category:Comics with color]]&lt;br /&gt;
[[Category:Astronomy]]&lt;br /&gt;
[[Category:Physics]]&lt;br /&gt;
[[Category:Chemistry]]&lt;/div&gt;</summary>
		<author><name>172.68.205.178</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=Talk:2995:_University_Commas&amp;diff=352280</id>
		<title>Talk:2995: University Commas</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=Talk:2995:_University_Commas&amp;diff=352280"/>
				<updated>2024-10-08T07:33:34Z</updated>
		
		<summary type="html">&lt;p&gt;172.68.205.178: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--Please sign your posts with ~~~~ and don't delete this text. New comments should be added at the bottom.--&amp;gt;&lt;br /&gt;
As Wikipedia notes, the {{w|Harvard comma}} is actually a thing, and synonymous with the Oxford comma. It's hard to understand whether Randall was just ignoring that.&lt;br /&gt;
It's interesting to also look at how the various commas are meaningful. For instance, the Yale comma here appears to be just plain ungrammatical, you'd never put a comma between a verb and a its direct object; similarly the Cambridge comma and Princeton commas are ungrammatical, you'd never put one after the word &amp;quot;and.&amp;quot; The Stanford comma is unambiguously normal and it's not clear how you could have such a list without it (absent replacement with a [Stanford?] semicolon). The Columbia comma is being used to separate &amp;quot;mac and cheese&amp;quot; into &amp;quot;mac, and[,] cheese&amp;quot; which changes the semantic meaning (arguably into something meaningless, but maybe we're listing Apple Computers or even Macintosh apple fruit abbreviated). The MIT comma is a cute programming joke for multiline lists. Maybe there are hidden trick meanings (like MIT) I'm missing. [[User:JohnHawkinson|JohnHawkinson]] ([[User talk:JohnHawkinson|talk]]) 23:03, 7 October 2024 (UTC)&lt;br /&gt;
:On their own, few of them are intrinsically bad, in the right context.&lt;br /&gt;
:*&amp;quot;Please, buy&amp;quot; - valid comma. Prefixed subclause (general plea).&lt;br /&gt;
:*&amp;quot;Please buy, apples&amp;quot; - valid comma (more specific plea).&lt;br /&gt;
:*&amp;quot;apples, mac&amp;quot; - valid comma (list-type).&lt;br /&gt;
:*&amp;quot;mac, and&amp;quot; - valid comma (potentially a conjunctive sub-clause).&lt;br /&gt;
:*&amp;quot;mac and, cheese&amp;quot; - valid comma (potentially a post-conjunctive sub-clause).&lt;br /&gt;
:*&amp;quot;and cheese, milk&amp;quot; - valid comma (follow-up sub-clause).&lt;br /&gt;
:*&amp;quot;cheese, milk, and&amp;quot; - Oxford comma. (Thus invalid, by default. IMO.)&lt;br /&gt;
:*&amp;quot;milk and, bread.&amp;quot; - ...would be valid, as above, except for the sentence ending.&lt;br /&gt;
:*&amp;quot;and bread,.&amp;quot; - Ok. Definitely the worst. (Except for the Oxford Comma, which is still worserer!)&lt;br /&gt;
:Obviously, combinations of them (or counterpart lack of them, in some cases) can clash badly. Some can work well together, but using ()s, ;s or feetnete&amp;lt;sup&amp;gt;*&amp;lt;/sup&amp;gt; is often better than diving in and out of sub-clauses in the midst of a comma-bound list and potentially making it ambiguous whether you're diving in/out of a clarifying aside or replacing a non-terminating conjunction or perhaps one of the other usages to which a comma might apply.&lt;br /&gt;
:&amp;lt;sup&amp;gt;*&amp;lt;/sup&amp;gt; Or just generally rewriting a multi-clausal sentence completely!  [[Special:Contributions/172.70.86.22|172.70.86.22]] 23:30, 7 October 2024 (UTC)&lt;br /&gt;
:Commas can go in a number of places in lists, and, occasionally, after the word &amp;quot;and&amp;quot;. [[User:BunsenH|BunsenH]] ([[User talk:BunsenH|talk]]) 23:34, 7 October 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
If each item in a list shall be followed by a comma then the MIT comma is quite proper. SDT &lt;br /&gt;
&lt;br /&gt;
The UCLA comma may refer to the 8 clap, a chant at UCLA which is begins with a string of 8 claps.&lt;br /&gt;
[[Special:Contributions/172.68.245.206|172.68.245.206]] 05:11, 8 October 2024 (UTC)&lt;/div&gt;</summary>
		<author><name>172.68.205.178</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=Talk:2983:_Monocaster&amp;diff=350242</id>
		<title>Talk:2983: Monocaster</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=Talk:2983:_Monocaster&amp;diff=350242"/>
				<updated>2024-09-10T08:19:45Z</updated>
		
		<summary type="html">&lt;p&gt;172.68.205.178: Oh well&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--Please sign your posts with ~~~~ and don't delete this text. New comments should be added at the bottom.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unicycles aren't (or at least aren't usually) chain-driven. I might try to fix that if my phone stops being so slow that it feels like I'm using a 90s PC to do this. Maybe a restart will help. Rebooting in 10, 9, 8... [[Special:Contributions/172.70.91.76|172.70.91.76]] 07:46, 10 September 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
Hmm, Randall missed an opportunity to put a Penny-Farthing in there... though I'm not sure how that would have categorised given that it has two wheels of different sizes. --[[Special:Contributions/172.68.205.178|172.68.205.178]] 08:19, 10 September 2024 (UTC)&lt;/div&gt;</summary>
		<author><name>172.68.205.178</name></author>	</entry>

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