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		<id>https://www.explainxkcd.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=172.68.64.149</id>
		<title>explain xkcd - User contributions [en]</title>
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		<updated>2026-04-15T13:48:56Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=Talk:2975:_Classical_Periodic_Table&amp;diff=349167</id>
		<title>Talk:2975: Classical Periodic Table</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=Talk:2975:_Classical_Periodic_Table&amp;diff=349167"/>
				<updated>2024-08-21T21:05:41Z</updated>
		
		<summary type="html">&lt;p&gt;172.68.64.149: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--Please sign your posts with ~~~~ and don't delete this text. New comments should be added at the bottom.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I checked the Actinides and it looks like the criteria for &amp;quot;fire&amp;quot; is half-life &amp;lt; 1 day. [[User:SpriteGuard|SpriteGuard]] ([[User talk:SpriteGuard|talk]]) 18:11, 21 August 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
notice how this periodic table predates the apartheid state of Israel. really makes you think, huh? [[Special:Contributions/172.70.85.153|172.70.85.153]] 19:43, 21 August 2024 (UTC)&lt;br /&gt;
:I don't see how this comic relates to the matter of Israel in any way. [[User:BunsenH|BunsenH]] ([[User talk:BunsenH|talk]]) 20:27, 21 August 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
The four classical Elements are still recognised by scientists; They just repurposed the word &amp;quot;element&amp;quot;, and so have adopted &amp;quot;state&amp;quot; to describe this older classification - Solid, Liquid, Gas and Plasma exactly map to the classical 'elements'. I think we can forgive the medieval alchemical community for not recognising Bose-Einstein Condensate as their fifth element. [[Special:Contributions/172.68.64.149|172.68.64.149]] 21:05, 21 August 2024 (UTC)&lt;/div&gt;</summary>
		<author><name>172.68.64.149</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=2968:_University_Age&amp;diff=348143</id>
		<title>2968: University Age</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=2968:_University_Age&amp;diff=348143"/>
				<updated>2024-08-06T03:17:12Z</updated>
		
		<summary type="html">&lt;p&gt;172.68.64.149: thought the title text was different for some reason - removing incorrect explanation part&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 2968&lt;br /&gt;
| date      = August 5, 2024&lt;br /&gt;
| title     = University Age&lt;br /&gt;
| image     = university_age_2x.png&lt;br /&gt;
| imagesize = 317x388px&lt;br /&gt;
| noexpand  = true&lt;br /&gt;
| titletext = This only makes it more urgent that we adopt my roadmap for the next 10 years, which should put us solidly in the lead.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
{{incomplete|Created by the DEAN OF THE TIME TRAVEL DEPARTMENT - Please change this comment when editing this page. Do NOT delete this tag too soon.}}&lt;br /&gt;
In this comic, Cueball tries to make their university older than another university, but due to the laws of time, it doesn't work.&lt;br /&gt;
&lt;br /&gt;
In Cueball's speech, they reveal that, in the 5 years since they took change of the University, they have increased the university's age by five years, a rate of one year per year. This is, of course, the same rate that everything ages, including the rival university.&lt;br /&gt;
&lt;br /&gt;
The final line of Cueball's speech, “Unfortunately, I have terrible news,” presumably precedes the announcement that the rival university has also aged 5 years and is therefore just as far ahead as they were before.&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
{{incomplete transcript|Do NOT delete this tag too soon.}}&lt;br /&gt;
&lt;br /&gt;
[Cueball is standing at a podium on a stage.]&lt;br /&gt;
&lt;br /&gt;
When I took the helm five years ago, our university was 213 years old – the second oldest in the state, just behind our 215-year-old rival.&lt;br /&gt;
&lt;br /&gt;
Under my leadership, we've funded an intensive program to increase our age to 218, overtaking our rival by 3.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, I have terrible news.&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;/div&gt;</summary>
		<author><name>172.68.64.149</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=2968:_University_Age&amp;diff=348142</id>
		<title>2968: University Age</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=2968:_University_Age&amp;diff=348142"/>
				<updated>2024-08-06T03:15:58Z</updated>
		
		<summary type="html">&lt;p&gt;172.68.64.149: Expanded explanation with an actual explanation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 2968&lt;br /&gt;
| date      = August 5, 2024&lt;br /&gt;
| title     = University Age&lt;br /&gt;
| image     = university_age_2x.png&lt;br /&gt;
| imagesize = 317x388px&lt;br /&gt;
| noexpand  = true&lt;br /&gt;
| titletext = This only makes it more urgent that we adopt my roadmap for the next 10 years, which should put us solidly in the lead.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
{{incomplete|Created by the DEAN OF THE TIME TRAVEL DEPARTMENT - Please change this comment when editing this page. Do NOT delete this tag too soon.}}&lt;br /&gt;
In this comic, Cueball tries to make their university older than another university, but due to the laws of time, it doesn't work.&lt;br /&gt;
&lt;br /&gt;
In Cueball's speech, they reveal that, in the 5 years since they took change of the University, they have increased the university's age by five years, a rate of one year per year. This is, of course, the same rate that everything ages, including the rival university.&lt;br /&gt;
&lt;br /&gt;
The final line of Cueball's speech, “Unfortunately, I have terrible news,” presumably precedes the announcement that the rival university has also aged 5 years and is therefore just as far ahead as they were before.&lt;br /&gt;
&lt;br /&gt;
The title text shows Cueball doing the mental maths and presumably coming to the conclusion that, based on rates of progress (rather than actual logic about time - though the outcome is the same), the rival will always be ahead and cannot be overtaken.&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
{{incomplete transcript|Do NOT delete this tag too soon.}}&lt;br /&gt;
&lt;br /&gt;
[Cueball is standing at a podium on a stage.]&lt;br /&gt;
&lt;br /&gt;
When I took the helm five years ago, our university was 213 years old – the second oldest in the state, just behind our 215-year-old rival.&lt;br /&gt;
&lt;br /&gt;
Under my leadership, we've funded an intensive program to increase our age to 218, overtaking our rival by 3.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, I have terrible news.&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;/div&gt;</summary>
		<author><name>172.68.64.149</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=2936:_Exponential_Growth&amp;diff=342826</id>
		<title>2936: Exponential Growth</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=2936:_Exponential_Growth&amp;diff=342826"/>
				<updated>2024-05-22T23:42:13Z</updated>
		
		<summary type="html">&lt;p&gt;172.68.64.149: numbers numbers numbers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 2936&lt;br /&gt;
| date      = May 22, 2024&lt;br /&gt;
| title     = Exponential Growth&lt;br /&gt;
| image     = exponential_growth_2x.png&lt;br /&gt;
| imagesize = 545x264px&lt;br /&gt;
| noexpand  = true&lt;br /&gt;
| titletext = Karpov's construction of a series of increasingly large rice cookers led to a protracted deadlock, but exponential growth won in the end.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
{{incomplete|Created by a 2^64TH ITERATION OF A BOT - Please change this comment when editing this page. Do NOT delete this tag too soon.}}&lt;br /&gt;
&lt;br /&gt;
{{w|Exponential growth}} is the principle that if you keep multiplying a number by a value larger than 1, you will pretty quickly get very large numbers. Even if you start with 1 and simply double it each time, you'll have a 10-digit number after about 30 iterations.&lt;br /&gt;
&lt;br /&gt;
This principle is often illustrated using the story &amp;quot;Game of Rice&amp;quot;. A king of India wished to reward a man for creating a new game of Chess, and told him that he'd grant any wish. The man simply asked for a {{w|Wheat and chessboard problem|grain of rice to be placed on a chess board and for it to double with each square on the board each day.}} The king granted his strange request and ordered one wheat grain to be placed on the board. The second day two more pieces were placed on the square next to that and the day after four pieces on the next. However, by day 20 there was over 500,000 grains on the board. The king had to dig into his own stock pile to pay his dues. On day 24 the king owed 8 million grains. By day 32 the king owed over 2 billion pieces of grain, at this point he had to give up and offered the man another prize. &lt;br /&gt;
&lt;br /&gt;
{{w|Garry Kasparov}} is a world renowned Russian chess master. He had the highest FIDE chess rating in the world-one of 2851 points-until {{w|Magnus Carlsen}} surpassed that in 2013 by 31 points. The Kasparov gambit is an opening move in chess.&lt;br /&gt;
&lt;br /&gt;
Instead of this being a (possibly apocryphal) story, [[Black Hat]] used it literally during a game of chess to annoy his opponent into quitting.&lt;br /&gt;
&lt;br /&gt;
* First row:&lt;br /&gt;
** a1: 1&lt;br /&gt;
** a2: 2&lt;br /&gt;
** a3: 4&lt;br /&gt;
** a4: 8&lt;br /&gt;
** a5: 16&lt;br /&gt;
** a6: 32&lt;br /&gt;
** a7: 64&lt;br /&gt;
** a8: 128&lt;br /&gt;
* Second row&lt;br /&gt;
** b1: 256&lt;br /&gt;
** b2: 512&lt;br /&gt;
** b3: 1,024&lt;br /&gt;
** b4: 2,048&lt;br /&gt;
** b5: 4,096&lt;br /&gt;
** b6: 8,192&lt;br /&gt;
** b7: 16,384&lt;br /&gt;
** b8: 32,768&lt;br /&gt;
:&lt;br /&gt;
* ...&lt;br /&gt;
:&lt;br /&gt;
* Eighth row&lt;br /&gt;
** h1:    72,057,594,040,000,000&lt;br /&gt;
** h2:   144,115,188,100,000,000&lt;br /&gt;
** h3:   288,230,376,200,000,000&lt;br /&gt;
** h4:   576,460,752,300,000,000&lt;br /&gt;
** h5: 1,152,921,505,000,000,000&lt;br /&gt;
** h6: 2,305,843,009,000,000,000&lt;br /&gt;
** h7: 4,611,686,018,000,000,000&lt;br /&gt;
** h8: 9,223,372,037,000,000,000&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
{{incomplete transcript|Do NOT delete this tag too soon.}}&lt;br /&gt;
:[Black Hat is talking to Cueball standing next to him.]&lt;br /&gt;
:Black Hat: Exponential growth is very powerful.&lt;br /&gt;
&lt;br /&gt;
:Black Hat: A chessboard has 64 squares.&lt;br /&gt;
:Black Hat: Say you put one grain of rice on the first square, then two grains on the second, then four, then eight, doubling each time.&lt;br /&gt;
&lt;br /&gt;
:[Black Hat has emptied a bag of rice on a chessboard. There are several bags next to him and a pile of rice already on the table. A frustrated Hairy is walking away, fists clenched.]&lt;br /&gt;
:[Caption Above Panel:]&lt;br /&gt;
:If you keep this up, your opponent will resign in frustration.&lt;br /&gt;
:It's called Kasparov's Grain Gambit. Nearly impossible to counter.&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Comics featuring Black Hat]]&lt;br /&gt;
[[Category:Comics featuring Cueball]]&lt;br /&gt;
[[Category:Comics featuring Hairy]]&lt;br /&gt;
[[Category:Chess]]&lt;/div&gt;</summary>
		<author><name>172.68.64.149</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=2520:_Symbols&amp;diff=340618</id>
		<title>2520: Symbols</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=2520:_Symbols&amp;diff=340618"/>
				<updated>2024-04-24T23:41:56Z</updated>
		
		<summary type="html">&lt;p&gt;172.68.64.149: /* Symbols */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comic&lt;br /&gt;
| number    = 2520&lt;br /&gt;
| date      = September 24, 2021&lt;br /&gt;
| title     = Symbols&lt;br /&gt;
| image     = symbols.png&lt;br /&gt;
| titletext = &amp;quot;röntgen&amp;quot; and &amp;quot;rem&amp;quot; are 20th-century physics terms that mean &amp;quot;no trespassing.&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
This comic refers to elements of (mostly mathematical or engineering) notation commonly used in various fields of math and science. Each piece of notation is presented as &amp;quot;symbolizing&amp;quot; not what it specifically means, but a typical ''context'' in which it might be encountered, see [[#Symbols|below]]. &lt;br /&gt;
&lt;br /&gt;
Many of the individual descriptions look like verbiage that might be found on informational or warnings signs or placards, although typically with a silly edge. &lt;br /&gt;
&lt;br /&gt;
The title text refers to two non-SI units of radiation measurement, {{w|Roentgen (unit)|röntgen}} and {{w|Roentgen equivalent man|rem}}. In the mid-20th century when they were in use, the dangers of radiation weren't as well understood as today, so an area with radiation that was noteworthy back then is [https://archive.md/v3dME probably dangerous], hence the no trespassing part.&lt;br /&gt;
&lt;br /&gt;
Later [[Randall]] made a similar comic, [[2586: Greek Letters]], regarding the use of Greek letters in math.&lt;br /&gt;
&lt;br /&gt;
===Symbols===&lt;br /&gt;
'''&amp;lt;sup&amp;gt;d&amp;lt;/sup&amp;gt;⁄&amp;lt;sub&amp;gt;dx&amp;lt;/sub&amp;gt;: An undergrad is working very hard'''  d/dx is the symbol for a single-variable {{w|Derivative|derivative}}. This is one of the basic operations in {{w|calculus}} and consequently is ubiquitous in the work of undergraduates in the sciences. A hard-working undergraduate in the relevant fields would churn through exercises using this symbol.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;sup&amp;gt;∂&amp;lt;/sup&amp;gt;⁄&amp;lt;sub&amp;gt;∂x&amp;lt;/sub&amp;gt;: A grad student is working very hard'''  The replacement of the standard &amp;quot;d&amp;quot; letters with the curly letters &amp;quot;∂&amp;quot; denotes the partial derivative, which generalizes the ordinary derivative to multi-variable calculus.  Problems with partial derivatives, especially partial differential equations, can be extremely challenging. Although PDEs would typically be first taught at an undergraduate level, difficult partial derivatives would be encountered in graduate-level work.&lt;br /&gt;
&lt;br /&gt;
'''ħ: Oh wow, this is apparently a quantum thing'''  ħ (pronounced &amp;quot;h-bar&amp;quot;) is a symbol used for (the reduced) {{w|Planck's constant}}, a universal, fundamental constant in quantum physics. h, the normal version of Planck's constant, is equal to the energy of a photon divided by its frequency. ħ is equal to h/2π, and angular momentum in quantum mechanical systems is measured in quantized integer or half-integer units of ħ.&lt;br /&gt;
Classical physics appears as a limit of quantum physics if all &amp;quot;actions&amp;quot; (quantities of dimension energy * time, momentum * length, or angular momentum) are much larger than ħ. Conversely, you can also formally set ħ=0 to get classical results from quantum formulae. This means that effects that are proportional to some power of ħ cannot be explained classically, and instead are &amp;quot;a quantum thing&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
'''R&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt;: Someone needs to do a lot of tedious numerical work; hopefully it's not you'''  The {{w|Reynolds number}} (which is usually denoted by &amp;quot;Re,&amp;quot; not &amp;quot;R&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt;&amp;quot; as it appears in the comic) is the most important dimensionless group in fluid mechanics. Named for Osborne Reynolds, Re characterizes the relative sizes of inertial and viscous effects in a moving fluid. Large values of Re are indicative of turbulent flow, which cannot usually be retrieved analytically, and so numerical modeling is necessary. Accurate numerical studies of high-Reynolds-number flows are notoriously difficult to create and program.&lt;br /&gt;
&lt;br /&gt;
Alternatively, R&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt; could stand for electronic {{w|transition dipole moment}} in a molecule. This appears in quantum-mechanical calculations of transition probabilities and also includes a lot of unpleasant numerical work. R&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt; is also a term used for the radius of the Earth at mean sea level, though this is not necessarily a complex term in and of itself.&lt;br /&gt;
&lt;br /&gt;
Another alternative is that R&amp;lt;sub&amp;gt;e&amp;lt;/sub&amp;gt; could refer to Relative Error, a measurement of precision or accuracy.  Used often in the analysis of scientific data and numerical analysis.&lt;br /&gt;
&lt;br /&gt;
'''(T&amp;lt;sub&amp;gt;a&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; - T&amp;lt;sub&amp;gt;b&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;): You are at risk of skin burns'''  The {{w|Stefan-Boltzmann law}} says that a perfectly absorbing (&amp;quot;black body&amp;quot;) source emits electromagnetic radiation with a power per unit area of σT&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;, where σ is a known constant and T is the absolute temperature. The quantity (T&amp;lt;sub&amp;gt;a&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; – T&amp;lt;sub&amp;gt;b&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;) thus appears in any calculation of purely radiative energy transfer between two bodies, one at temperature T&amp;lt;sub&amp;gt;a&amp;lt;/sub&amp;gt; and the other at T&amp;lt;sub&amp;gt;b&amp;lt;/sub&amp;gt;. When the radiative transfer is large enough to be the most important form of heat interchange, it is normally also large enough to sear the skin with thermal or ultraviolet burns.&lt;br /&gt;
&lt;br /&gt;
'''N&amp;lt;sub&amp;gt;A&amp;lt;/sub&amp;gt;: You are probably about to make an incredibly dangerous arithmetic error'''  N&amp;lt;sub&amp;gt;A&amp;lt;/sub&amp;gt;, or {{w|Avogadro's number}}, is the number of molecules in a mole of a substance, approximately the number of carbon atoms in exactly 12 grams of carbon-12. This is an enormous number, exactly 6.022 140 76 × 10&amp;lt;sup&amp;gt;23&amp;lt;/sup&amp;gt;, or 602 214 076 000 000 000 000 000. Working with N&amp;lt;sub&amp;gt;A&amp;lt;/sub&amp;gt;, it is easy to accidentally divide by it instead of multiplying or vice versa, leading to erroneous and nonsensical answers such as ~10&amp;lt;sup&amp;gt;-23&amp;lt;/sup&amp;gt; molecules (even though you can't have less than 1 whole molecule) or ~10&amp;lt;sup&amp;gt;46&amp;lt;/sup&amp;gt; moles (&amp;gt;10&amp;lt;sup&amp;gt;43&amp;lt;/sup&amp;gt; to 10&amp;lt;sup&amp;gt;45&amp;lt;/sup&amp;gt; kilograms, depending on the chemical) of a substance.&lt;br /&gt;
&lt;br /&gt;
'''µm: Careful, that equipment is expensive'''  {{w|Micrometre|Micrometer}}s are a very small unit of distance. Micrometers are commonly used to measure wavelengths in the infrared, and infrared detectors are very expensive, compared with visible wavelength counterparts. Of course, micrometers are used as a measurement of distance in other contexts, but any distance-measuring device capable of accurately measuring micrometer distances would also be expensive. Similarly, tools used to create or calibrate items within micrometer tolerances can also be expensive.&lt;br /&gt;
&lt;br /&gt;
'''mK: Careful, that equipment is &amp;lt;i&amp;gt;very&amp;lt;/i&amp;gt; expensive'''  {{w|Kelvin}} is a temperature scale roughly speaking similar to Celsius, but taking absolute zero as its zero point instead of the freezing point of water (rigorously speaking, its definition is now {{w|2019_redefinition_of_the_SI_base_units#Kelvin|based on the Boltzmann constant}}).  {{w|Millikelvin}}s (1/1000 of a Kelvin) are used for high precision temperature work.  Frequently this is used in processes of cooling temperatures to nearly absolute zero - such as superconductors or other quantum effects that occur when atoms are almost still.  This is suggesting that the symbol appears on a sensitive experimental system probing quantum mechanical behavior that would likely only exist in an advanced laboratory. Any equipment that works down at mK temperatures, or at least to mK precision and accuracy, is likely to be very expensive.&lt;br /&gt;
&lt;br /&gt;
'''nm: Don't shine that in your eye'''  {{w|Nanometre|Nanometer}}s are frequently seen in the listed wavelengths for lasers. Pointing a visible or infrared laser at someone's eye is notoriously dangerous; the tightly-focused coherent light can cause permanent damage very quickly.&lt;br /&gt;
&lt;br /&gt;
'''eV: &amp;lt;i&amp;gt;Definitely&amp;lt;/i&amp;gt; don't shine that in your eye'''  {{w|Electronvolt}} energies are typical of moderate-energy particle beams, produced by accelerating electrons (or protons) over macroscopic voltages. These particle beams can be {{w|Anatoli Bugorski|even more damaging (and are probably a direct reference to Anatoli Bugorski)}} to soft tissues than optical-wavelength lasers.&lt;br /&gt;
&lt;br /&gt;
'''mSv: You're about to get into an Internet argument'''  The {{w|millisievert}} is a unit of radiation dose absorbed. It is a very small dosage, but the joke refers to Internet trolls debating the effects of low-dose radiation sources, such as 5G wireless networks. [[Randall|Randall's]] comment may also be referring to [[Radiation]].&lt;br /&gt;
&lt;br /&gt;
'''mg/kg: Go wash your hands'''  This unit measures the dose of a drug or other chemical in milligrams per kilogram of body mass. If the appropriate dose - or worse, the lethal dose - is measured in mg/kg (parts per million), then the substance may be quite toxic.&lt;br /&gt;
&lt;br /&gt;
'''µg/kg: Go get in the chemical shower'''  A unit 1/1000 times the size of mg/kg. If a dosage is measured in micrograms per kilogram (parts per billion), any accident probably requires whole-body decontamination procedures.&lt;br /&gt;
&lt;br /&gt;
'''π or τ: Whatever answer you get will be wrong by a factor of exactly two'''  π is defined as the ratio of a circle's circumference to its diameter, while τ is defined as the ratio of a circle's circumference to its radius (and is therefore equal to 2π). {{w|pi|π}} has been used as the primary constant for describing the circumference and area of circles millennia ago, but proponents of {{w|Turn (angle)|τ}} claim that τ is more natural in most contexts since it makes working in radians more straightforward. Actually, the &amp;quot;Pi&amp;quot; symbol used to be occasionally used for the constant now called Tau. The joke here is that whichever constant you use, it will probably be the wrong one (off by a factor of two, one way or the other) for the formula you are trying to use. The debate over Pi vs. Tau was solved by Randall in this compromise: [[1292: Pi vs. Tau]].&lt;br /&gt;
&lt;br /&gt;
==Transcript==&lt;br /&gt;
:[A list with 14 different scientific constants/symbols are shown. Next to each symbol is a description. Above the list is a heading and beneath that a subheading.]&lt;br /&gt;
:::::&amp;lt;big&amp;gt;Symbols&amp;lt;/big&amp;gt;&lt;br /&gt;
::::And what they mean&lt;br /&gt;
&lt;br /&gt;
:::&amp;lt;sup&amp;gt;d&amp;lt;/sup&amp;gt;⁄&amp;lt;sub&amp;gt;dx&amp;lt;/sub&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; An undergrad is working very hard&lt;br /&gt;
:::&amp;lt;sup&amp;gt;∂&amp;lt;/sup&amp;gt;⁄&amp;lt;sub&amp;gt;∂x&amp;lt;/sub&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; A grad student is working very hard&lt;br /&gt;
:::ħ&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; Oh wow, this is apparently a quantum thing&lt;br /&gt;
:::Rₑ&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; Someone needs to do a lot of tedious numerical work; hopefully it's not you&lt;br /&gt;
:(T&amp;lt;sub&amp;gt;a&amp;lt;/sub&amp;gt;⁴ - T&amp;lt;sub&amp;gt;b&amp;lt;/sub&amp;gt;⁴)&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; You are at risk of skin burns&lt;br /&gt;
:::N&amp;lt;sub&amp;gt;A&amp;lt;/sub&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; You are probably about to make an incredibly dangerous arithmetic error&lt;br /&gt;
:::µm&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; Careful, that equipment is expensive&lt;br /&gt;
:::mK&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; Careful, that equipment is &amp;lt;i&amp;gt;very&amp;lt;/i&amp;gt; expensive&lt;br /&gt;
:::nm&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; Don't shine that in your eye&lt;br /&gt;
:::eV&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; '''''Definitely''''' don't shine that in your eye&lt;br /&gt;
:::mSv&amp;amp;nbsp; You're about to get into an internet argument&lt;br /&gt;
::mg/kg&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; Go wash your hands&lt;br /&gt;
::µg/kg&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; Go get in the chemical shower&lt;br /&gt;
::π or τ&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; Whatever answer you get will be wrong by a factor of exactly two&lt;br /&gt;
&lt;br /&gt;
{{comic discussion}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Math]]&lt;br /&gt;
[[Category:Physics]]&lt;br /&gt;
[[Category:Chemistry]]&lt;br /&gt;
[[Category:Biology]]&lt;br /&gt;
[[Category:5G]]&lt;/div&gt;</summary>
		<author><name>172.68.64.149</name></author>	</entry>

	<entry>
		<id>https://www.explainxkcd.com/wiki/index.php?title=Talk:2916:_Machine&amp;diff=339142</id>
		<title>Talk:2916: Machine</title>
		<link rel="alternate" type="text/html" href="https://www.explainxkcd.com/wiki/index.php?title=Talk:2916:_Machine&amp;diff=339142"/>
				<updated>2024-04-08T21:11:07Z</updated>
		
		<summary type="html">&lt;p&gt;172.68.64.149: &lt;/p&gt;
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&lt;div&gt;&amp;lt;!--Please sign your posts with ~~~~ and don't delete this text. New comments should be added at the bottom.--&amp;gt;&lt;br /&gt;
rather late for an april fools comic innit? also there doesn't seem to be anything exciting in this one lol, none of the usual cool exploration easter eggs, as far as i could tell at least [[Special:Contributions/172.71.178.76|172.71.178.76]] 16:41, 6 April 2024 (UTC)Erfaniom&lt;br /&gt;
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: We're exploring crowdsourced human creativity here, in a way, so it can be a lot more interesting then Randall's exploration comics, at least for me, because i did take two years of GCSE psychology and enjoyed it. [[Special:Contributions/172.64.238.130|172.64.238.130]]&lt;br /&gt;
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Just popped over using Chrome on Android and all I see is four &amp;quot;missing picture&amp;quot; logos spinning around, plus another down the bottom right... [[Special:Contributions/141.101.68.193|141.101.68.193]] 18:13, 6 April 2024 (UTC)&lt;br /&gt;
:Okay, followup: it behaves quite differently on the non mobile site. You get two entry points with red balls and yellow balls and you need to place the various gizmos to direct the balls to the correct exit point. Once enough have correctly passed to turn the red X into a green tick, you have the option to submit. If you do, once you have named your design it will be added to the grid with other submissions all of which exist to push red and yellow balls around. (if you come across &amp;quot;Memories of Ragnarok&amp;quot;, that's mine) [[Special:Contributions/172.71.134.207|172.71.134.207]] 18:27, 6 April 2024 (UTC)&lt;br /&gt;
::The number of inputs appears to vary between 1 and 4, each of a different color, with one color-coded output for each. [[User:Claire Kholin|Claire Kholin]] ([[User talk:Claire Kholin|talk]]) 18:49, 6 April 2024 (UTC)&lt;br /&gt;
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On the &amp;quot;machine&amp;quot; section, you see lots of &amp;quot;under construction cells&amp;quot;.  Perhaps this will develop as more are submitted.  I notice the &amp;quot;under construction tape&amp;quot; has &amp;quot;DJIA&amp;quot; and &amp;quot;31415&amp;quot;,  perhaps a reference to &amp;quot;dow jones industrial average&amp;quot; and the first five digits of pi.  [[User:Zeimusu|Zeimusu]] ([[User talk:Zeimusu|talk]]) 18:37, 6 April 2024 (UTC)&lt;br /&gt;
:Whenever someone submits a cell, it fills in one of the under construction cells. [[User:Claire Kholin|Claire Kholin]] ([[User talk:Claire Kholin|talk]]) 18:49, 6 April 2024 (UTC)&lt;br /&gt;
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I wanted to add an image for each object, but do not have the necessary access, can someone who has access add the images that I linked in the table so they can be included? [[User:Claire Kholin|Claire Kholin]] ([[User talk:Claire Kholin|talk]]) 18:49, 6 April 2024 (UTC)&lt;br /&gt;
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I found a discussion with some guy talking about the API at https://euphoria.leet.nu/room/xkcd/ ; this could be useful for the wiki.&lt;br /&gt;
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&amp;lt;code&amp;gt;&lt;br /&gt;
[c+1] now time to try fucking with the api&lt;br /&gt;
[c+1] https://incredible.xkcd.com/&lt;br /&gt;
  [userwithnoaccount] 404&lt;br /&gt;
[c+1] it seems there are numbered machines under incredible.xkcd.com/machine/x&lt;br /&gt;
  [c+1] returns a grid of individual machinlets&lt;br /&gt;
  [c+1] which are uids like 3a7af27c-5389-5dcb-b660-3feab6be2ceb&lt;br /&gt;
  [c+1] they're stored at urls like incredible.xkcd.com/folio/3a7af27c-5389-5dcb-b660-3feab6be2ceb&lt;br /&gt;
  [c+1] there appear to be 33 machines total&lt;br /&gt;
  [c+1] the json it returns seems to refer to these as &amp;quot;versions&amp;quot;&lt;br /&gt;
  [c+1] $ curl -s https://incredible.xkcd.com/machine/21 | jq &amp;quot;.version&amp;quot;&lt;br /&gt;
        21&lt;br /&gt;
  [c+1] there is a machine/0, but it's all null&lt;br /&gt;
  [c+1] going to https://incredible.xkcd.com/machine/current redirects to the current machine&lt;br /&gt;
    [c+1] $ curl -sL https://incredible.xkcd.com/machine/current | jq &amp;quot;.version&amp;quot;&lt;br /&gt;
          35&lt;br /&gt;
[c+1] wait, is that the *total* number of mahcines?&lt;br /&gt;
[c+1] i would've thought there'd be more&lt;br /&gt;
[c+1] this whole think is rather esoteric&lt;br /&gt;
[c+1] Written in rust, too: https://rapier.rs/&lt;br /&gt;
[c+1] Uh oh.&lt;br /&gt;
      https://i.hypercone.us/?v=8e283d&lt;br /&gt;
  [c+1] HMMM&lt;br /&gt;
        https://i.hypercone.us/?v=079f8f&lt;br /&gt;
  [c+1] it seems there is no limit&lt;br /&gt;
  [c+1] i've uploaded a ~50M title&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
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[[Special:Contributions/172.70.57.146|172.70.57.146]]&lt;br /&gt;
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Had quite a lot of fun, added a few 'successful' machines to the grid. Noted that whenever I try to use the Prism that (after a short delay) the comic-pane blanks and I need to refresh the page/get a completely new 'challenge' to start from scratch, so I'm just not using the prism at all (used most of the other items, in combination or 'just the one across the whole board', whichever seems most fun). But it doesn't seem to do what I'd like it to do, which is sort multiple colours from the same inflow into different outflow directions. Which would be ''very'' useful in a 'crossroads' situation, the general solution of directing them cross-path being too prone to random collisions. Also might be useful in the 'submitted machine grid', as I note that errors propagate, whereas adding a filter on all inputs would clean out (dispose of/send off to a valid gate?) the rogue balls. Anyway, gonna have to come back to this later when there's more time... Maybe then I'll even have something useful to add to the Explanation. [[Special:Contributions/172.70.163.31|172.70.163.31]] 19:03, 6 April 2024 (UTC)&lt;br /&gt;
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The balls appear to be different weights. I just saw a machine that used fans to separate yellows from greens and blues in a sort of 'wheat from the chaff' manner to direct them to their correct outputs. I wonder what other hidden tricks are included. [[Special:Contributions/172.68.1.159|172.68.1.159]] 19:40, 6 April 2024 (UTC)&lt;br /&gt;
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They're not all accepted, though it makes you think they are. Or something else more complex is going on we haven't realized yet. I made a machine that was working reliably, submitted it, and saw it on the overall grid. Reloading from a different browser I found the same location of the machine, with the same surroundings, but my machine had been replaced. It's nowhere else on the grid either. The first browser still shows it (but not after a reload with a cache clear). I'm not sure if there's some kind of &amp;quot;save&amp;quot; event that needs to happen beyond seeing your machine in the broader one, or if all user collaboration is an illusion, or if the system changes its mind about us somehow.&lt;br /&gt;
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: Yeah, i've been seeing this too. Please tell me if you find any of my machines, images at https://i.hypercone.us/?v=22d562 , https://i.hypercone.us/?v=ad8e3a , and https://i.hypercone.us/?v=8d4d6a . I want to be one of the few to have added Catalan and Spanish to the grid. [[Special:Contributions/172.71.134.164|172.71.134.164]] 20:56, 6 April 2024 (UTC)&lt;br /&gt;
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I've added some more observations to the page.  Also, a guess which is too uncertain to put on the main page: The ball launcher for the yellows on the far left side misses a lot, and the yellow container isn't the one on the left.  So I think the whole machine with crossing streams will result in the colors being sorted in their container order, and possibly have the streams combined and deposited at the bottom just above the containers.  --[[Special:Contributions/172.71.147.100|172.71.147.100]] 21:07, 6 April 2024 (UTC)&lt;br /&gt;
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has anyone seen the boat at the very bottom? [[User:Mushrooms|Mushrooms]] ([[User talk:Mushrooms|talk]]) 21:21, 6 April 2024 (UTC)&lt;br /&gt;
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trying to see it on Firefox for Ubuntu and it just tells me to &amp;quot;visit xkcd.com to view&amp;quot; - THAT'S WHERE I AM?! Tried clearing website data (but not my entire cache) and that didn't help.  Is there something I'm missing?&lt;br /&gt;
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Oooh, just had one with four ball-entries (four colours) and ''three'' exits (one caters for two arrows). Pity it's rather complicated to get entries to exits (even if I can merge two of the streams). Might have to give up on it, but I'd like to have seen how it fits in with the 'submited grid'. i.e. someone else gets a two-colour introduction spot. [[Special:Contributions/162.158.74.119|162.158.74.119]] 22:37, 6 April 2024 (UTC)&lt;br /&gt;
:Me again. I'm just refreshing the page, looking at the pattern of entries/exits (just a dozen or so screens in, getting some repeats of pattern, indicating that it's going back to tiles it was suggesting before, probably depends on how many others are contributing and extending...)&lt;br /&gt;
:Found another 'double-colour' example. Two yellows ''from the same side'', which probably means that there's a two-yellows been asked to exit from the neighbour (will check shortly).&lt;br /&gt;
:Quickly adapting from my spreadsheet notation, &amp;quot;R, Y, G, B&amp;quot; in order, each &amp;quot;(Entry, Exit)&amp;quot;, I've been using &amp;lt;dir&amp;gt; of L/R/T/B and a number (nominally percentage, though seems to include only values of 20, 30, 50, 70 and 80, so it ''might'' be more 1/6..5/6?) relating to the distance along from L to R (for T/B) or T to B (for L/R).&lt;br /&gt;
:This line is therefore (0,0)(L20+L70,R30+B70)(R80,L80)(T70,L50) ... no reds, two yellow pairings, a red pairing, a blue pairing. Would require at least two path-crossings (but I was going to calculate those things later, and double-colours might confuse my intended simple line-intersection calculation).&lt;br /&gt;
:...anyway, spent some time on this message, which might mean I'll get into a 'new batch' of available patterns as people have succeeded some of the challenges that I've been 'swiping left'. [[Special:Contributions/172.70.162.20|172.70.162.20]] 19:28, 7 April 2024 (UTC)&lt;br /&gt;
:...very next click: (0,0)(T30+L20,R20+R70)(R80,L80)(R50,B50), which is clearly the actual left-neighbour of the above. [[Special:Contributions/172.70.162.19|172.70.162.19]] 19:32, 7 April 2024 (UTC)&lt;br /&gt;
:Ok, stopped my refreshing to [https://imgur.com/a/OMFOmzy 'solve' a screen]. First of all I routed both yellows entries (right-upper and upper-right) to one yellow exit (middle-left) and gradually teased the greens across (lower-left to middle-right), as that way I was avoiding a criss-cross of balls, but the the other yellow exit (left-lower) was, of course, invalid.&lt;br /&gt;
:Changed it to drop one stream of yellows down towards the lower exit, across the rapidly firing greens (added a fan to filter away the occasional yellow that gets bounced over there, not much of an opportunity to filter falling-greens out of the yellow exit, so apologies to whoever gets the sceen below). Submited as &amp;quot;Two Yellows, One Green!&amp;quot;, whether or not that'll save (apparently, I should continue to contribute and not refresh/close, or else the server will not keep the solution?).&lt;br /&gt;
:Interestingly, all four adjacent tiles are &amp;quot;Under construction&amp;quot;, and if I scroll up... *DARN* the comic has blanked out (nothing there between the upper PREV/RANDOM/NEXT buttons and the lower ones, just whitespace). This may mean that it did not save. This is the kind of 'page crash' I get when I try using a Prism or get too many balls rattling around on top of a Black Hole. Perhaps it doesn't like that I'm scrolling into an Under Construction that shouldn't be there? (But then, why ''is'' it there?)&lt;br /&gt;
:Anyway, all extra information for everyone.&lt;br /&gt;
:I'll just refresh the page and go back and do some more entry/exit mapping, maybe? [[Special:Contributions/172.70.162.20|172.70.162.20]] 20:17, 7 April 2024 (UTC)&lt;br /&gt;
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If you combine a bunch of these silly claw things in the middle by just spamming it, it begins to lag and do some chaotic collisions, even without balls colliding on it. It's curious how it does that seemingly randomly though. I wonder how calculations are added and if there's a tiny sprinkle of RNG. (Also, errors occur and say something about damaging recursion in the Rust programming language, so I guess we know how it was made. It's also pretty weird how there's not a lot of opening combinations? It's possible that the machine loops over in chunks of gears or something (that's what I'll call them). ([[User talk:Leo|talk]]) 13:15, 7 April 2024 (UTC)&lt;br /&gt;
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If you place a black hole in the centre of a wheel, it makes the wheel behave unpredictably between resets. Sometimes it's almost normal, sometimes it's a lot faster than usual, and sometimes it's stopped but launches balls that touch it with extreme force. I was able to use this to submit a machine which didn't actually let a single ball through after being submitted. https://i.hypercone.us/?v=928bcd [[Special:Contributions/162.158.33.149|162.158.33.149]] 01:19, 7 April 2024 (UTC)&lt;br /&gt;
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The page says that (and I have taken note of) the ball hue is ''coded'' to certain values, but is there a logic to those values that might be derived from the colour (either as RGB triplet or HSV/other colourspace definition). For example, the two ball-types with zero green component in their makeup are 'unit density' (green is far heavier &amp;quot;green+red&amp;quot; is far lighter, so it's not a simple relationship, unless it converts from °hue, in some way) and the only secondary colour exhibits non-zero drag. There's the possibility that it just derived from &amp;quot;we need different properties, we need different colours, we have no reason to connect either with other deliberately&amp;quot; or even some non-mathematical symbology (fire=red, water=blue(?), earth=green, air(/sunlight?)=yellow). But it makes me wonder what combination of properties cyan/magenta balls might have, if added. (Or is the choice of those four colours constrained, anyway? Though R/G colorblindness is already something of an accessibility failure, if anyone suffers that.) [[Special:Contributions/172.69.194.205|172.69.194.205]] 17:02, 7 April 2024 (UTC)&lt;br /&gt;
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[https://pastebin.com/7PAiLnyF Python script to get the URL and title of each Cell in the current machine]&lt;br /&gt;
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[https://pastebin.com/xBhywGde Result of running that script at the moment] (encoded with ROT13 because pastebin wouldn't let me save it otherwise)&lt;br /&gt;
:has anybody at all whatsoever been able to find their creation using this API? [[User:Bellydrum|Bellydrum]] ([[User talk:Bellydrum|talk]]) 21:58, 7 April 2024 (UTC)&lt;br /&gt;
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[https://pastebin.com/jN5MP2za Result of running that script on the first 42 machines], at least on these it looks like the only difference is that one cell is added each time? [[Special:Contributions/172.71.99.195|172.71.99.195]] 17:22, 7 April 2024 (UTC)&lt;br /&gt;
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I've submitted four now, none of which was accepted. I tend to spend a lot of time getting them just right. Any hints as to what the acceptance criteria might be? Or do I just stink at this?&lt;br /&gt;
[[Special:Contributions/172.69.59.204|172.69.59.204]] 19:47, 7 April 2024 (UTC)&lt;br /&gt;
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There appears to be a new object: a cat that bats things that touch it.&lt;br /&gt;
[[Special:Contributions/172.69.214.39|172.69.214.39]] 20:17, 7 April 2024 (UTC)&lt;br /&gt;
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Is anyone else experiencing the bug where prisms cause the comic to disappear (leaving only the white background where it was) after a while? It makes viewing the whole machine basically impossible. (On further testing it appears to be firefox-exclusive.) [[Special:Contributions/172.70.162.38|172.70.162.38]] 20:31, 7 April 2024 (UTC)&lt;br /&gt;
:I've had the &amp;quot;Prisms break things&amp;quot; from the beginning (before any practical content). As in, trying to use them in a design breaks things. But I ''did'' glance upon their occasional use in the 'view submissions grid'. Right now I'm suffering from &amp;quot;white only&amp;quot; issue (see my &amp;quot;multi-yellow&amp;quot; accounts, above). I ''am'' using Firefox, if that's indeed relevant to this issue, but right now I'm not near any other up-to-date browser I care to use. [[Special:Contributions/172.70.163.31|172.70.163.31]] 21:37, 7 April 2024 (UTC)&lt;br /&gt;
:I'm getting the same issue with black holes (which probably makes more sense - put a black hole there and you'd expect everything else to disappear :o) - except that on one occasion I was able to put about 6 black holes in before the 7th one vanished everything.[[Special:Contributions/172.69.194.121|172.69.194.121]] 09:15, 8 April 2024 (UTC)&lt;br /&gt;
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Has anyone seen their own cell in the machine at all yet? A manual approval system is probably necessary for obvious reasons, but if so it does seem to be moving quite slowly.&lt;br /&gt;
[[Special:Contributions/172.69.65.24|172.69.65.24]] 02:58, 8 April 2024 (UTC)&lt;br /&gt;
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How on earth is everyone seeing different parts of the grid? If I request &amp;quot;view machine&amp;quot; I can only see my own square, and the edges of everyone elses. Nothing else, definitely not all of the machine. [[Special:Contributions/172.68.64.149|172.68.64.149]] 21:11, 8 April 2024 (UTC)&lt;br /&gt;
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== Level scrolling bug ==&lt;br /&gt;
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When one views the whole machine, and scrolls down far enough, everything just disappears, and the comic is completely unresponsive. Has anyone else seen this? [[Special:Contributions/198.41.236.152|198.41.236.152]] 20:38, 7 April 2024 (UTC)&lt;br /&gt;
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:I'm now seeing the same issue, I wasn't before. (I'm using Chrome) [[Special:Contributions/172.70.162.20|172.70.162.20]] 21:06, 7 April 2024 (UTC)&lt;br /&gt;
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::A hard refresh appears to have fixed this for me (same person as above). [[Special:Contributions/141.101.99.101|141.101.99.101]] 10:28, 8 April 2024 (UTC)&lt;br /&gt;
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:I've been having this issue as well (I'm using firefox). Opening the site in Edge instead seemed to work around it for me, so it might only affect Firefox (and derivatives). [[Special:Contributions/172.70.163.31|172.70.163.31]] 21:27, 7 April 2024 (UTC)&lt;br /&gt;
::See also the 'firefox bug' comments currently immediately above this section. (Please don't ask me to start Edge up, I hate it, won't use it any more than the system requires me to...) [[Special:Contributions/172.70.163.31|172.70.163.31]] 21:37, 7 April 2024 (UTC)&lt;br /&gt;
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:Update - I did a hard refresh so I could play around with the new additions and I'm no longer encountering the bug, even on firefox. I think the &amp;quot;white screen&amp;quot; bug is fixed now and you just need to hard-refresh to download the fixed JS instead of using the cached one. (same person as 172.70.163.31 and 172.70.162.38) [[Special:Contributions/172.70.86.16|172.70.86.16]] 11:16, 8 April 2024 (UTC)&lt;br /&gt;
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==New Category: Ball Pit?==&lt;br /&gt;
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What do you think about a new category for comics with [[ball pits]]? [[150]], [[219]], [[485]], [[498]], [[2916]]? [[Special:Contributions/162.158.134.229|162.158.134.229]] 21:50, 7 April 2024 (UTC)&lt;br /&gt;
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== Prism Use? ==&lt;br /&gt;
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Can the prism be used to sort balls by color? (or in any other way that is useful and different?) [[Special:Contributions/172.68.34.61|172.68.34.61]] 12:11, 8 April 2024 (UTC)&lt;br /&gt;
:From what I've seen, no. Though may be ''extremely'' susceptible to incident angle. As far as my own use has been, they seem to randomise the trajectory (possibly also do a total-internal-reflection, I've had balls bounce around and exit at ''really'' weird angles), but it's hard to collimate a feed of balls into a single exact track, even straight down from a ceiling-feed (if you have a ceiling feed directly over the floor exit, lucky you, it'll still occasionally perturb balls off to the sides just enough to be bounced out as a gate-miss, unless you add 'funnel' architecture of one kind or another). Oh, and when balls do a lot of 'internal bouncing' it often forced me to reload the comic (overloaded the physics engine?), so could not continue to tweak the same design.&lt;br /&gt;
:On the other hand, perhaps this was the ''intent'', and just code/browser failings made it work erratically. Maybe would be an idea to go back and retest for this (anybody who can), do a little !!science!! to be recorded and explained on the page. [[Special:Contributions/172.69.43.183|172.69.43.183]] 12:51, 8 April 2024 (UTC)&lt;br /&gt;
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== Bugs and Exploits ==&lt;br /&gt;
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You can use a sword to break the physics on the hinge thingy and create your very own &amp;quot;magnetic hill&amp;quot;: https://imgur.com/a/IRZ0AlL [[Special:Contributions/162.158.134.108|162.158.134.108]] 13:02, 8 April 2024 (UTC)&lt;br /&gt;
:Hard to tell from that what other fans (perhaps) you've got completely off-clip.&lt;br /&gt;
:Those hinge-thingies can definitely be shifted by horizontal (outwith ball-weight pressures), but I've not found them to be reliable components as the &amp;quot;Stop&amp;quot; button (ball reset) seems to let those 'hinges' slring back to level, which might need a re-reset by moving them back past the thing that's holding them off-level.&lt;br /&gt;
:I have tried a few things with them:&lt;br /&gt;
:*'Ticker' mechanism, almost like a clock escapement, nudged by the rotating 'waterwheel', perhaps to try to release balls through a stream of other balls whilst keeping the path clear of collisions for each set, in turn.&lt;br /&gt;
:*'Batch dumper', accumulating a number of balls (above the 'hinge', behind a vertical bulkhead) until there's weight enough to 'open the hatch' and roll them out. (Again, an attempt to reduce collisions, by clumping batches together).&lt;br /&gt;
:*Finely configured inclines, by shoving something up into a free end of hinge with better angular resolution (but, as mentioned, this doesn't seem to want to 'hold', so probably would fail upon submission).&lt;br /&gt;
:...I had wondered if there was supposed to be a &amp;quot;falling anvil creates a catapult/ballista&amp;quot; idea behind the piece, but we don't ''have'' falling anvils (and definitely not in a repeating manner), and ball-powered catapult (esssentially &amp;quot;clown/acrobat jumps on one end of seesaw, clown/acrobat on other end flies up into the air&amp;quot;) also doesn't seem practical.&lt;br /&gt;
:I'll try to recreate ''your'' design, work out if there's anything new about it, but right now looks like it's a fan-powered incline-raiser. [[Special:Contributions/172.70.162.38|172.70.162.38]] 14:23, 8 April 2024 (UTC)&lt;br /&gt;
:: No fans! Here's a wider view: https://imgur.com/a/xPJcsor&lt;br /&gt;
:: It survives the reset, because the balls falling on the lever push it down to the sword and it gets stuck there every time. But you need to place the sword just right to make the gravity bug happen. And even then it depends on the number of balls in some ways. [[Special:Contributions/172.68.243.27|172.68.243.27]] 14:46, 8 April 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The USS Buoyancy ==&lt;br /&gt;
&lt;br /&gt;
Guys. The Buoyancy. She ''floats''. When all four sets of balls reach the ball pit there aren't further additions. The boat starts floating on them. I've been watching it for a while. It seems she moves left and will probably end up escaping the ball pit. [[User:DL Draco Rex|DL Draco Rex]] ([[User talk:DL Draco Rex|talk]]) 20:44, 8 April 2024 (UTC)&lt;br /&gt;
:Update: A new row spawned in and it reset just before the Buoyancy could escape. Here's a screenshot I grabbed a while before the reset, she'd moved further left by the time the reset occurred. https://imgur.com/gallery/8UCASCu [[User:DL Draco Rex|DL Draco Rex]] ([[User talk:DL Draco Rex|talk]]) 20:51, 8 April 2024 (UTC)&lt;/div&gt;</summary>
		<author><name>172.68.64.149</name></author>	</entry>

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