Editing 2119: Video Orientation
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==Explanation== | ==Explanation== | ||
β | This comic compares selected pros and cons of 3 video "orientations" (also known as angling), one of which is entirely made-up. This comic could have been inspired by articles published by [https://mashable.com/2017/12/28/vertical-video-mainstream-year/ Mashable], and [https://www.scientificamerican.com/article/video-looks-most-natural-horizontally-but-we-hold-our-phones-vertically/ Scientific American], which comment on how videos are now filmed vertically through smartphones. | + | This comic compares selected pros and cons of 3 video "orientations" (also known as angling), one of which is entirely made-up. This comic could have been inspired {{Dubious}} by articles published by [https://mashable.com/2017/12/28/vertical-video-mainstream-year/ Mashable], and [https://www.scientificamerican.com/article/video-looks-most-natural-horizontally-but-we-hold-our-phones-vertically/ Scientific American], which comment on how videos are now filmed vertically through smartphones. |
Randall's observations on horizontal vs vertical indicate that he has resigned himself to the acceptance of vertical videos. However, he does love a good [[690|compromise]], so he suggests "Diagonal Orientation" as a third option to equally dissatisfy both types of user. The issue with this is that diagonal angling fails to fully capture the benefits of either horizontal or vertical angling. | Randall's observations on horizontal vs vertical indicate that he has resigned himself to the acceptance of vertical videos. However, he does love a good [[690|compromise]], so he suggests "Diagonal Orientation" as a third option to equally dissatisfy both types of user. The issue with this is that diagonal angling fails to fully capture the benefits of either horizontal or vertical angling. |