Editing 2488: Board Game Argument: Legacy

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 12: Line 12:
 
Once the voting is finished, the next phase of the game is to debate which expansion packs they should collectively buy for which game.
 
Once the voting is finished, the next phase of the game is to debate which expansion packs they should collectively buy for which game.
  
A {{w|legacy game|legacy board game}} is one where players change the game itself in the course of play, such as by writing on certain cards and ripping up others, causing future sessions to be modified. A legacy game thus avoids the tendency of some games to become repetitive if they are played every week, which is a common tradition among friends or families. The meta-game this comic describes fits this definition, because the available pool of games (and expansion packs) changes based on the players' decisions. Randall refers to the “game” of choosing what to play having become repetitive. Although official legacy games are sold by the manufacturers of the original game, some players may create their own legacy versions of a game.
+
A {{w|legacy game|legacy board game}} is one where players change the game itself in the course of play, such as by writing on certain cards and ripping up others, causing future sessions to be modified. A legacy game thus avoids the tendency of some games to become repetitive if they are played every week, which is a common tradition among friends or families. The meta-game this comic describes fits this definition, because the available pool of games (and expansion packs) changes based on the players' decisions. Randall refers to the “game“ of choosing what to play having become repetitive. Although official legacy games are sold by the manufacturers of the original game, some players may create their own legacy versions of a game.
  
 
The title text refers to how many board and card game owners are bothered by legacy games because they destroy game pieces. A legacy game, of course, is ''meant'' to be permanently altered, but [https://www.reddit.com/r/boardgames/comments/5oxhz2/pandemic_legacy_do_you_really_destroy_cards_or/ many players] [https://boardgamegeek.com/thread/2118913/do-you-have-destroy-cards find it hard] to perform destructive actions like cutting or tearing up cards. At an extreme, some owners wish to keep their games in as-new condition, going as far as refusing to shuffle cards in ways that bend them, or not punching tokens out of their cardboard frames. Even some games not classed as "legacy" games may have elements such as blank cards to be filled in by the players. For those who are reluctant to make changes, these items may remain blank forever. An additional layer of humor comes from the fact that it sounds like the speaker is chastising a game owner who does not want to engage with ordinary elements of the game, but instead urges them to pour soda on the game (something that would usually be an unfortunate accident). "2d6" is standard notation for games that involve rolling several different types of dice, where the first number refers to the number of dice to be rolled (in this case 2), and the second number referring to the style of dice (in this case 6-sided). That means that the player could end up pouring between 2 and 12 ounces of soda (inclusive) into their game box, depending on the total value rolled on the two 6-sided dice and assuming the dice roll directly translates to ounces.
 
The title text refers to how many board and card game owners are bothered by legacy games because they destroy game pieces. A legacy game, of course, is ''meant'' to be permanently altered, but [https://www.reddit.com/r/boardgames/comments/5oxhz2/pandemic_legacy_do_you_really_destroy_cards_or/ many players] [https://boardgamegeek.com/thread/2118913/do-you-have-destroy-cards find it hard] to perform destructive actions like cutting or tearing up cards. At an extreme, some owners wish to keep their games in as-new condition, going as far as refusing to shuffle cards in ways that bend them, or not punching tokens out of their cardboard frames. Even some games not classed as "legacy" games may have elements such as blank cards to be filled in by the players. For those who are reluctant to make changes, these items may remain blank forever. An additional layer of humor comes from the fact that it sounds like the speaker is chastising a game owner who does not want to engage with ordinary elements of the game, but instead urges them to pour soda on the game (something that would usually be an unfortunate accident). "2d6" is standard notation for games that involve rolling several different types of dice, where the first number refers to the number of dice to be rolled (in this case 2), and the second number referring to the style of dice (in this case 6-sided). That means that the player could end up pouring between 2 and 12 ounces of soda (inclusive) into their game box, depending on the total value rolled on the two 6-sided dice and assuming the dice roll directly translates to ounces.

Please note that all contributions to explain xkcd may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see explain xkcd:Copyrights for details). Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel | Editing help (opens in new window)