Difference between revisions of "74: Su Doku"

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== Description ==
 
== Description ==
First off, a little background: [http://en.wikipedia.org/wiki/su_doku Su Doku] (Japanese for "Single number") is a kind of puzzle, in which the player must place numbers (usually 1-9) in a (9 by 9) matrix playfield in such a way that no number appears twice on a horizontal and vertical row, and in a region of nine numbers in said matrix. Depending on the number of pre-filled numbers, the difficulty increases as the possibilities widen. The image text refers to the “Red Belt”-collection, which is a series of extremely difficult puzzles.
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First off, a little background: {{w|Su Doku}} (Japanese for "Single number", and now usually written as "Sudoku") is a type of number puzzle, in which the player must place digits in a matrix playfield in such a way that no digit appears twice in a horizontal and vertical row, and in a region of nine digits in the said matrix. The most common arrangement is a 9x9 grid subdivided into nine 3x3 grids, each of which must contain the digits 1-9. The number and combination of pre-filled squares determines the difficulty of the puzzle. The image text refers to the "Red Belt"-collection, which is a series of extremely difficult puzzles.
  
Now to the joke: when you play binary Su Doku, you only end up with two numbers (0 and 1), thus creating a maximum playfield of 2 by 2. Even the “Red Belt” series therefore will be easy to solve, as you can see in the comic.  
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In this comic, [[Randall Munroe|Randall]] presents us with a {{w|binary}} Sudoku puzzle. A normal Sudoku is "decimal" like our normal counting system (ten digits, 0-9). Some Sudoku puzzles use the {{w|hexidecimal}} system with 16 digits (0-9 and A-F) and a 16x16 grid for more difficulty. The joke is that binary system has only two digits (0 and 1), and therefore binary Sudoku puzzles would be infinitely easy and thus pointless. There really are only two possible puzzles in a 4x4 grid. The puzzle in the comic would be completed by filling 0 in the top-left and 1 in the bottom-left empty box. The only other possible grid would have the 0s and 1s swapped. This fulfills the criteria of having no repeated digits in any row or column, although digits would repeat in the 4x4 grid. Presumably binary Sudoku has no sub-regions.
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The image text appears to reference a series of published Sudoku puzzle books called the "Martial Arts Sudoku" series. The difficulty of each book denoted by a belt colour which itself references the fact that in many Martial Arts, participants are awarded coloured belts when they reach certain skill levels, with each colour representing a certain skill level. It appears Judo was the first to use this system. A black belt is the stereotypical "highest" belt, although this is not always in fact the case, depending on the Martial Arts discipline. In the Sudoku series, red belt was level 8 (of 9) just below black belt. Thus, the joke is that, in the world of binary Sudoku, this 2x2 puzzle is "medium" difficulty within the second-highest level of binary Sudoku books, notwithstanding the fact that it is extremely easy.
  
 
[[Category:Comics|0074]]
 
[[Category:Comics|0074]]

Revision as of 21:44, 7 August 2012

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su doku.jpg

Image Text

This one is from the Red Belt collection, of 'medium' difficulty

Description

First off, a little background: Su Doku (Japanese for "Single number", and now usually written as "Sudoku") is a type of number puzzle, in which the player must place digits in a matrix playfield in such a way that no digit appears twice in a horizontal and vertical row, and in a region of nine digits in the said matrix. The most common arrangement is a 9x9 grid subdivided into nine 3x3 grids, each of which must contain the digits 1-9. The number and combination of pre-filled squares determines the difficulty of the puzzle. The image text refers to the "Red Belt"-collection, which is a series of extremely difficult puzzles.

In this comic, Randall presents us with a binary Sudoku puzzle. A normal Sudoku is "decimal" like our normal counting system (ten digits, 0-9). Some Sudoku puzzles use the hexidecimal system with 16 digits (0-9 and A-F) and a 16x16 grid for more difficulty. The joke is that binary system has only two digits (0 and 1), and therefore binary Sudoku puzzles would be infinitely easy and thus pointless. There really are only two possible puzzles in a 4x4 grid. The puzzle in the comic would be completed by filling 0 in the top-left and 1 in the bottom-left empty box. The only other possible grid would have the 0s and 1s swapped. This fulfills the criteria of having no repeated digits in any row or column, although digits would repeat in the 4x4 grid. Presumably binary Sudoku has no sub-regions.

The image text appears to reference a series of published Sudoku puzzle books called the "Martial Arts Sudoku" series. The difficulty of each book denoted by a belt colour which itself references the fact that in many Martial Arts, participants are awarded coloured belts when they reach certain skill levels, with each colour representing a certain skill level. It appears Judo was the first to use this system. A black belt is the stereotypical "highest" belt, although this is not always in fact the case, depending on the Martial Arts discipline. In the Sudoku series, red belt was level 8 (of 9) just below black belt. Thus, the joke is that, in the world of binary Sudoku, this 2x2 puzzle is "medium" difficulty within the second-highest level of binary Sudoku books, notwithstanding the fact that it is extremely easy.