# Talk:1282: Monty Hall

This has absolutely nothing to do with "The Monty Hall Problem". It's strictly about the TV game show *Let's Make a Deal*. In the game, contestants are often given a choice of several options (Curtains, boxes, envelopes etc). Generally, one has a valuable prize (such as a car), and the others either have a lesser prize or nothing. The "nothing" prizes are often given a colorful name, such as "A pig in a poke". Colloquially, such losing prizes are known as "winning the goat". The joke here is that the contestant, having lost the car, is happy to get a goat as a pet. (In fact, the fine print of the rules make it clear that contestant do not really get such "losing" prizes) JamesCurran (talk) 15:20, 25 October 2013 (UTC)

Monty hall. Is this a Monty Python reference? Or something related to a skit of theirs'?
--Commarchinin (talk) 04:18, 25 October 2013 (UTC)

- Not a Monthy Python -- Monty Hall is a game host famous for Let's Make a Deal which gave birth to the Monty Hall Problem Spongebog (talk)

I don't understand "It is known that door 3 has a goat, but nothing else." What do you mean by that? At the beginning in the Monty Hall problem, a contestant knows nothing. --209.51.184.11 04:27, 25 October 2013 (UTC)

- See Monty Hall Problem Spongebog (talk)

It goes like this: Player chooses door A, Monty then opens a door he knows there is a goat behind. Player is then offered a chance to switch.

If you do not switch you get a 1/3rd chance of winning because it was a 1 in 3 guess and nothing changed. But if you take into account that Monty will ALWAYS open a goat door and never a car door you can recalculate the odds. So you have a 1/3rd chance that you initially chose the car which means you will lose if you switch 1/3rd of the time, but you had a 2/3rd chance of not selecting the car initially meaning you have a 2/3rds chance if you switch at winning the car. 184.66.160.91 04:58, 25 October 2013 (UTC)

- Reminds me a bit of 1134:
*Goats make sense. Goats are fine.*--132.230.1.28 08:39, 25 October 2013 (UTC)

Goldstein-Izayoi (talk) 14:53, 25 October 2013 (UTC) Umm, I think there's no telling if the Beret Guy chose A or C in the beginning~

- It's either A or C. Then the player should choose again between A or C. Xhfz (talk) 14:56, 25 October 2013 (UTC)

- Sequence of the events (assuming Beret Guy initially selects door A)
*Monty:*Pick a door.*Beret Guy:*I choose A.*Monty:*I will open another door. It is B.*(He opens it and they see a goat).*Do you want to switch doors?*(Meaning if he will switch from A to C.)**Beret Guy:*I choose door B.*Beret Guy (to the goat):*...And my yard has so much grass, and I'll teach you tricks, and...*A few minutes later, the goat from behind door C drives away in the car that was behind door A.*