Talk:1673: Timeline of Bicycle Design

Explain xkcd: It's 'cause you're dumb.
Revision as of 16:56, 29 April 2016 by KieferSkunk (talk | contribs) (re 141.101.98.25 - bicycle drawing experiment)
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I have deleted the entire paragraph with the Alternatively, explanation that this could be an analogue to the process of meiosis and pregnancy... It seems extremely far fetched to me... Kynde (talk) 13:01, 27 April 2016 (UTC)

Seconded. This is a bizarre comic, and there will be a bizarre explanation, but that is clearly not it. 141.101.70.181 13:04, 27 April 2016 (UTC)

That 1860 bike looks like the American Star Bicycle, but the year doesn't match. 141.101.79.49 13:10, 27 April 2016 (UTC)

(Moved here from explanation:)
The randomness of the designs reminds me of the strange designs produced by the genetic evolution AI in the game BoxCar2D.141.101.80.78 15:05, 27 April 2016‎

This comic strongly remind me of http://boxcar2d.com/ Dorus (talk) 14:24, 27 April 2016 (UTC)

I third the above comments. It could also help explain the title text, as the 1955 panel shows a broken and failed cycle, which can happen when a detrimental mutation (like weak wheel linkages) is selected by the AI to be passed on. 173.245.54.52 (talk) (please sign your comments with ~~~~)

Would have seconded it, only looks like I'm fourthing it, instead. Also I adjusted 1925's transcript description as the numbers were wrong. (I also suspect it's related to the stabilisation applied to the Pentacycle, only without visible in/out-of-page stability. (Because the third dimension doesn't exist? Well apart from 1900 that looks to be a bicycle version of the Rudge, with a solid insert to the spoked wheel ('poor man's disc-wheel' kit?) obscuring all but the spurious over-wheel drive-chain and the rider's head.) 141.101.98.137 15:09, 27 April 2016 (UTC)

Can you include the 'Alternatively,' explanation down here so I (and presumably others) don't have to wade through the page's history? We could list all sorts of far-fetched explanations, it has definitely happened on other comics. 108.162.242.135 (talk) (please sign your comments with ~~~~)

I have a feeling that this is related to the idea that nobody can draw a bicycle. For example, this artist created 3D renderings of bicycles drawn by strangers. Rael (talk) 14:51, 27 April 2016 (UTC)

I'm not certain there's a relation, unless it's Randall pointing out that it's rather difficult for him to draw a bicycle while maintaining a simple stick-figure theme? Regarding that guy's experience asking strangers to draw a bicycle: Most people do not draw very well. At all... Many people can't even draw faces very well & we look at faces *all the time*. We're predisposed to spot faces even when they're not there, yet most people get the proportions wrong. I'm not sure why he was surprised that most people couldn't draw a mechanically accurate representation. Bicycles are moderately complex machines that many people feel overwhelmed by, to the point of omitting otherwise advantageous equipment, such as multiple gears. 141.101.98.25 (talk) (please sign your comments with ~~~~)
Well, as you could see, most of the people who tried to draw bicycles were able to at least sketch something that resembled a bicycle. You don't have to be an artist to get the basic idea down. The thing I found more interesting was that many of the drawings were just plain wrong (e.g. the chain going all the way between the front and back wheels) or lacked significant parts. In some cases, it's clear that the drawer just overlooked one or two things - easy to do - and in other cases, it shows that the person actually had difficulty recalling the basic structure of a bicycle. Everyone who participated clearly knows what a bike is and, from a practical standpoint, how it works. But from a brain-sciences perspective, there's a difference between the symbolic memory of a bicycle (I know what it is and how to use it, and I can remember what color mine is, etc.) and detailed visual memory (I know all the parts and can reconstruct them visually). That's what's being exposed in that experiment. :)
That said, I agree that I don't think there's a strong relation between this comic and that experiment. I think it's more likely that Randall is poking fun at both genetic algorithms (perhaps self-learning AIs) and design prototyping (throw a bunch of stuff at the wall and see what sticks). KieferSkunk (talk) 16:56, 29 April 2016 (UTC)

Does anyone else think the 1980 bike resembles a horse-drawn carriage minus the horses? Specifically, the two long parts Megan is holding look like reins. 108.162.246.122 16:06, 27 April 2016 (UTC)

This one rather makes me think of a chopper, only without the engine. 108.162.229.49 16:49, 27 April 2016 (UTC)
Indeed, there is a movement for both chopper and lowrider bicycles. I have seen both and the 1980's bicycle looks almost like a lowrider bike I saw in Arvada CO probably in 2014. 162.158.255.89 17:29, 27 April 2016 (UTC)

The 1980 design is reminiscent of long-wheelbase recumbent bicycles, which were originally designed in the 1930s and enjoyed a resurgence starting in the later 20th century.  An Iowa company produced a bicycle called a 'Linear' about this time which did have extremely long handlebars; steering it was more like using a tiller on a boat. The fallacy here is using a chaindrive to power the (steerable) front wheel; this simply would not work. RAGBRAIvet (talk) 20:18, 28 April 2016 (UTC)

I came here thinking I did not get the joke. After reading the description I see I am not the only one. 108.162.246.119 16:23, 27 April 2016 (UTC)

Same here. I think the joke is just Randall exaggerating actual bicycle designs. Either that or it's "The Evolution of the Bicycle" in an alternate reality. 173.245.52.62 17:30, 27 April 2016 (UTC)

Is the point of the timeseries that while most things in biology evolve gradually over time (think all of those Evolution of Man t-shirts), undergoing great changes in form, we basically hit all the possible bicycle designs in the first 20 years and it has gone along essentially unchanged ever since? There are specialty bikes made possible by new frame materials, but they are all "Safety Bicycles". The takeaway of the comic could be either about the simplicity of the solution to the bicycle "problem", or about the difference between engineered design and the natural selection. Peregrinus (talk) 17:27, 27 April 2016 (UTC)

The 1955 design reminds me of the movie "Rubber". http://www.imdb.com/title/tt1612774/ Is that too tenuous of a connection? ChrisPwildcat (talk) 19:11, 27 April 2016 (UTC)

I definitely made the same connection. (Wow, the scene where the tire stares into its own reflection & remembers all of its actions so far... I felt empathy for that tire. WTH?) The 1955 design definitely implies that the wheels are trying to kill Cueball. 141.101.98.25 (talk) (please sign your comments with ~~~~)
Perhaps you are feeling sorry for the 1955 tires. That is because you are crazy. The 1980 design is much better. </ikea> :) KieferSkunk (talk) 14:38, 29 April 2016 (UTC)

This reminds me of certain videos I watched about evolution, in sequence, the picutres could be describe various models (some of them apparently unfit, thus discontinued) of bicycles as if they were derived from the laws that govern evolution (random mutation and natural selection). 198.41.243.242 21:42, 27 April 2016 (UTC)

Could the 1955 design be backwards cheese rolling? 173.245.54.44 21:54, 27 April 2016 (UTC)

(Re: 1955) "This is obviously the most ridiculous of all of these designs" - clearly, someone has really badly misspelt the word "awesome" here. Please fix. 141.101.98.92 08:12, 28 April 2016 (UTC)

And the text I quoted is no longer in the article. Muahahaha, the power of the talk page! 141.101.98.92 15:58, 28 April 2016 (UTC)

Someone using the 2016 bicycle wouldn't be very welcome in Skyrim (milkdrinkers...) 108.162.219.79 14:36, 28 April 2016 (UTC)

This could be an example of a (badly parameter-ed) genetic algorithm. 108.162.237.244 (talk) (please sign your comments with ~~~~)

I added a table describing each bicycle design (not copied from the transcript), naming things the design is similar to (e.g. unicycles, Pennyfarthings, etc.), and what's wrong with it. :) KieferSkunk (talk) 14:36, 29 April 2016 (UTC)