Editing Talk:1862: Particle Properties
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How is it that there's no pain scale? | How is it that there's no pain scale? | ||
: Because Randall didn't think -- or possibly want -- to use it. Besides, do you really want every scale in existence in a single comic? If not, Randall has to select based on his own criteria, whatever they may be. As it is, there are 9 or 10 (depending on how you count "entropy") fields that don't apply to particle properties, as opposed to 5 or 6 that do. Gotta stop somewhere. [[User:Nyperold|Nyperold]] ([[User talk:Nyperold|talk]]) 22:44, 12 July 2017 (UTC) | : Because Randall didn't think -- or possibly want -- to use it. Besides, do you really want every scale in existence in a single comic? If not, Randall has to select based on his own criteria, whatever they may be. As it is, there are 9 or 10 (depending on how you count "entropy") fields that don't apply to particle properties, as opposed to 5 or 6 that do. Gotta stop somewhere. [[User:Nyperold|Nyperold]] ([[User talk:Nyperold|talk]]) 22:44, 12 July 2017 (UTC) | ||
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Actually, D&D calls you "dead" if you go to your NEGATIVE hit point maximum. Otherwise, you make a completely random (50%) death saving throw. After 3 cumulative fails, you die. After 3 cumulative successes, you are stable. More info can be found in the {{w|Player's Handbook}}. [[User:SilverMagpie|SilverMagpie]] ([[User talk:SilverMagpie|talk]]) 21:33, 12 July 2017 (UTC) | Actually, D&D calls you "dead" if you go to your NEGATIVE hit point maximum. Otherwise, you make a completely random (50%) death saving throw. After 3 cumulative fails, you die. After 3 cumulative successes, you are stable. More info can be found in the {{w|Player's Handbook}}. [[User:SilverMagpie|SilverMagpie]] ([[User talk:SilverMagpie|talk]]) 21:33, 12 July 2017 (UTC) |