Difference between revisions of "Talk:1952: Backpack Decisions"

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:: On top of that, it makes no sense. Nothing in this comic says anything about laptop choices. [[Special:Contributions/162.158.178.111|162.158.178.111]] 03:08, 8 February 2018 (UTC)
 
:: On top of that, it makes no sense. Nothing in this comic says anything about laptop choices. [[Special:Contributions/162.158.178.111|162.158.178.111]] 03:08, 8 February 2018 (UTC)
 
:::Agree. Removed that part and marked it as incomplete, again. [[User:Elektrizikekswerk|Elektrizikekswerk]] ([[User talk:Elektrizikekswerk|talk]]) 10:03, 8 February 2018 (UTC)
 
:::Agree. Removed that part and marked it as incomplete, again. [[User:Elektrizikekswerk|Elektrizikekswerk]] ([[User talk:Elektrizikekswerk|talk]]) 10:03, 8 February 2018 (UTC)
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Do we really need a Wikipedia link to explain what 'yelling' is? Really? [[Special:Contributions/162.158.155.26|162.158.155.26]] 11:50, 8 February 2018 (UTC)

Revision as of 11:50, 8 February 2018

Great, now I can't decide how to write the transcript 108.162.216.40 15:00, 7 February 2018 (UTC)

And I now want a new backpack. I'm fine with the one I have, but *I want a new one dammit!* But I can't decide which one Jdluk (talk) 15:08, 7 February 2018 (UTC)

The knapsack optimization problem is famous for being NP-hard (Knapsack problem). Seems to be an allusion to it. Sebastian --162.158.91.191 15:53, 7 February 2018 (UTC)

Nope, see below. The knapsack problem is about optimizing the amount of stuff put into something, while Cueball goes through a buying decision process. 162.158.114.100 17:49, 7 February 2018 (UTC)
But the buying decision process could be solved by a variation of the knapsack optimation problem: You can choose several features, but cannot combine all of them. The difficulty would be linear in the number of available backpacks (but this would/could be a very large number - for all the other listed items like car, phone, college, appartment, laptop there is less choice available and the decision can be made way faster) and nonlinear in the number of criteria. Sebastian --162.158.91.191 10:18, 8 February 2018 (UTC)

This comic is an illustration of the law of triviality aka the bike-shed effect. 162.158.114.100 17:42, 7 February 2018 (UTC)

I don't believe the bike-shed effect is related, since that would imply that he is focusing on unimportant issues instead of important ones. In this case, the problem is trying to satisfy a number of important needs that are not fully met by any one backpack, forcing him to decide which can be left unsatisfied by any particular backpack. Ianrbibtitlht (talk) 18:59, 7 February 2018 (UTC)
Yes, you are right. I had the comparison chart in mind and incorrectly connected the dots here. The correct description of the situation is of course analysis paralysis. Snap decisions apparently aren't infallible, either. :P 162.158.114.100 19:38, 7 February 2018 (UTC)
Now that you point out your reasoning, I can see where someone might think deciding on a backpack is less important than buying a car or picking a college, which is consistent with the bike-shed effect. You deserve points for thinking of it, even though I think it really is more important to Cueball in this case. In fact, I'm surprised that Cueball didn't have a laptop in hand, calculating a composite feature weighted score per backpack to totally geek things up! ;-) Ianrbibtitlht (talk) 22:05, 7 February 2018 (UTC)

The description completely identifies the author with his figure. Mixes them up. That's very bad form and impolite. --162.158.88.236 21:39, 7 February 2018 (UTC)

On top of that, it makes no sense. Nothing in this comic says anything about laptop choices. 162.158.178.111 03:08, 8 February 2018 (UTC)
Agree. Removed that part and marked it as incomplete, again. Elektrizikekswerk (talk) 10:03, 8 February 2018 (UTC)

Do we really need a Wikipedia link to explain what 'yelling' is? Really? 162.158.155.26 11:50, 8 February 2018 (UTC)