Difference between revisions of "Talk:721: Flatland"

Explain xkcd: It's 'cause you're dumb.
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Hidden DoodleBob reference!! -- [[User:JayRulesXKCD|JayRulesXKCD]] ([[User talk:JayRulesXKCD|talk]]) 8:17, 11 September 2016 (EDT)
 
Hidden DoodleBob reference!! -- [[User:JayRulesXKCD|JayRulesXKCD]] ([[User talk:JayRulesXKCD|talk]]) 8:17, 11 September 2016 (EDT)
:I now regret making this post on 9/11. I'm a craphole. -- [[User:JayRulesXKCD|JayRulesXKCD]] ([[User talk:JayRulesXKCD|talk]])
 

Revision as of 13:30, 22 September 2016

There might be another comic in this joke with Cueball's last line "That was out of line." Where a line would be a 2-dimensional object. lcarsos (talk) 21:58, 29 October 2012 (UTC)
Point of order - a line is a ONE dimensional object (and a point is a zero dimensional object) -- mwburden 70.91.188.49 14:32, 12 December 2012 (UTC)

True, but in the book "lines" were in fact extremely flat triangles. 184.66.160.91 21:33, 22 August 2013 (UTC)

Also, how has nobody noticed the "What's up?" line from the square? This could be a double - or even a triple entendre, meaning "What is the nature of 'up'?", "What is located in the upward direction?" or "What's going on?". The first two would be plays on the square's inability to sense 'up', which is the general idea of the Flatland story. 193.88.197.67 07:35, 3 September 2013 (UTC)

It might be worth noting that there isn't a playable demo yet (unfortunately :P ) 199.27.128.188 18:18, 20 February 2015 (UTC)VectorLightning (Guest)

Hidden DoodleBob reference!! -- JayRulesXKCD (talk) 8:17, 11 September 2016 (EDT)