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This comic purports to provide a tip to programmers, that the number "{{w|3 (number)|3}}" is cursed and shouldn't be used. There is no explanation given as to why the number 3 is cursed, and it could well have been chosen arbitrarily. The title text hints that the consequence for using the cursed number is non-functioning code, a pain for any programmer. The absurdity of the number 3 somehow being cursed is part of the humor.
 
This comic purports to provide a tip to programmers, that the number "{{w|3 (number)|3}}" is cursed and shouldn't be used. There is no explanation given as to why the number 3 is cursed, and it could well have been chosen arbitrarily. The title text hints that the consequence for using the cursed number is non-functioning code, a pain for any programmer. The absurdity of the number 3 somehow being cursed is part of the humor.
  
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To assist the programmer, the comic gives an example of how to avoid the use of the number 3, by using a slightly convoluted method of using <code>int(pi)</code>, which means the {{w|integer}} part of {{w|pi}}, without the {{w|fractional part}}. Pi, an {{w|irrational number}}, has a value starting <code>3.14159...</code>, making <code>int(pi)</code> equal to 3. This is demonstrated in a formula to calculate the {{w|Sphere#Enclosed volume|volume of a sphere}}, normally (4/3)*pi*(r^3), but converted for avoidance of the number 3 to (4/int(pi))*pi*(r^int(pi)).
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To assist the programmer, the comic gives an example of how to avoid the use of the number 3, by using a slightly convoluted method of tusing <code>int(pi)</code>, which means the {{w|integer}} part of {{w|pi}}, without the {{w|fractional part}}. Pi, an {{w|irrational number}}, has a value starting <code>3.14159...</code>, making <code>int(pi)</code> equal to 3. This is demonstrated in a formula to calculate the {{w|Sphere#Enclosed volume|volume of a sphere}}, normally (4/3)*pi*(r^3), but converted for avoidance of the number 3 to (4/int(pi))*pi*(r^int(pi)).
  
 
For a number of reasons it is a good programming practice to use {{w|Variable (computer science)|variables}} and {{w|Constant (programming)|constants}} where a value is used in multiple places, however this is not typically used in the case of natural numbers. There are unusual situations where this type of programming is a valid method, however typically for more specific circumstances, and not a certain number being seen as cursed.
 
For a number of reasons it is a good programming practice to use {{w|Variable (computer science)|variables}} and {{w|Constant (programming)|constants}} where a value is used in multiple places, however this is not typically used in the case of natural numbers. There are unusual situations where this type of programming is a valid method, however typically for more specific circumstances, and not a certain number being seen as cursed.

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