Editing 2730: Code Lifespan
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This comic contrasts two scenarios involving [[Ponytail]] writing a computer program: in the first panel, she has taken great care to future-proof her code, while in the second, she decides not to under the assumption it will soon be deprecated and/or replaced. The captions below each panel note that, ironically, code that ''was'' written with future-proofing in mind will often quickly cease to be used, defeating the purpose of future-proofing, while the code that was ''not'' will often be used much longer than the original programmer(s) intended. This is a {{w|Catch-22 (logic)|''Catch-22''}} situation that many developers have experienced; the first one even has a name, {{w|YAGNI}}. | This comic contrasts two scenarios involving [[Ponytail]] writing a computer program: in the first panel, she has taken great care to future-proof her code, while in the second, she decides not to under the assumption it will soon be deprecated and/or replaced. The captions below each panel note that, ironically, code that ''was'' written with future-proofing in mind will often quickly cease to be used, defeating the purpose of future-proofing, while the code that was ''not'' will often be used much longer than the original programmer(s) intended. This is a {{w|Catch-22 (logic)|''Catch-22''}} situation that many developers have experienced; the first one even has a name, {{w|YAGNI}}. | ||
β | The second panel could be an allusion to the {{w|Year 2000 problem}}, although it is important to note that problem was not simply due to developers not thinking ahead but also because the developers were working with extremely limited computer resources at the time, promoting the use of 2-digit years. | + | The second panel could be an allusion to the {{w|Year 2000 problem}}, although it is important to note that the problem was not simply due to developers not thinking ahead but also because the developers were working with extremely limited computer resources at the time, promoting the use of 2-digit years. |
The title text is a modular sentence with two parentheticals, each containing two alternative phrases. This allows for four permutations of the sentence, each of which may be said by programmers. The following two permutations may be the hoped-for ideals of software developers: | The title text is a modular sentence with two parentheticals, each containing two alternative phrases. This allows for four permutations of the sentence, each of which may be said by programmers. The following two permutations may be the hoped-for ideals of software developers: |