Editing 363: Reset
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Because the sign uses manual flip cards, one cannot add days to the counter without re-setting the sign, which creates a paradox: either you add a day by re-setting it (which, according to the sign, means you'd have to reset the sign) or you don't (in which case the value on the sign would not be valid). The value of the sign cannot be true for more than one day. The value of the sign in the comic (38) can only be true if someone flipped the cards 38 days ago. | Because the sign uses manual flip cards, one cannot add days to the counter without re-setting the sign, which creates a paradox: either you add a day by re-setting it (which, according to the sign, means you'd have to reset the sign) or you don't (in which case the value on the sign would not be valid). The value of the sign cannot be true for more than one day. The value of the sign in the comic (38) can only be true if someone flipped the cards 38 days ago. | ||
β | The sign is {{w|self-referential}} (which causes the paradox). Self-reference is | + | The sign is {{w|self-referential}} (which causes the paradox). Self-reference is frequently used in xkcd (for example: [[33: Self-reference]] and [[688: Self-Description]]). |
If you only use meaning 1, the sign can be seen as a {{w|Reactance (psychology)|challenge/invitation}}. | If you only use meaning 1, the sign can be seen as a {{w|Reactance (psychology)|challenge/invitation}}. | ||
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{{comic discussion}} | {{comic discussion}} | ||
[[Category:Comics featuring Cueball]] | [[Category:Comics featuring Cueball]] | ||
β |