392: Making Rules

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Making Rules
I never understood why someone would expect me to accept their rules right after they'd punched me. I'm sure it's all very symbolic or something.
Title text: I never understood why someone would expect me to accept their rules right after they'd punched me. I'm sure it's all very symbolic or something.

[edit] Explanation

"Punch Buggy" is a game played by two people with a view of traffic (often, but not here, during a car ride). For each Volkswagen Beetle that passes nearby, the first player to see it is entitled to punch the other player, while calling "Punch Buggy" followed by the colour of the spotted Beetle. Traditionally the other player is permitted to return the punch, unless the first player also calls "no punch back".

Many people will just assume that the game is always being played and punch you out of the blue, giving you no chance to opt out. Implicit in this game is the idea that you can make rules just by declaring them (e.g. "no punch back") even if those rules are ridiculously unfair. When Cueball realizes this, he decides to make the game stakes more desirable than just the right to punch someone, and (seemingly successfully) uses the same principle to secure the right to sleep with the other man's girlfriend.

The title text describes how silly these games are.

[edit] Transcript

[Two men are sitting. A yellow buggy passes by.]
Man: Punch buggy yellow. No punch back!
[Man punches Cueball, Cueball punches man back, with seemingly greater force, causeing the Man to fall of the bench they are sitting on.]
Cueball: Punch
Man: I said no punch back!
Cueball: You can do that?
Cueball: Man, this changes everything.
Soon...
[A blue buggy passes by.]
Cueball: Sleep with your girlfriend buggy blue!
Man: Hey!
Cueball: No complaining back!
Man: Aww...
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