Difference between revisions of "Talk:1002: Game AIs"
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Mornington Crescent would be impossible for a computer to play, let alone win... {{unsigned|188.29.119.251}} | Mornington Crescent would be impossible for a computer to play, let alone win... {{unsigned|188.29.119.251}} | ||
It is unclear which side of the line jeopard fall upon. Why so close to the line I wonder. [[User:DruidDriver|DruidDriver]] ([[User talk:DruidDriver|talk]]) 01:04, 16 January 2013 (UTC) | It is unclear which side of the line jeopard fall upon. Why so close to the line I wonder. [[User:DruidDriver|DruidDriver]] ([[User talk:DruidDriver|talk]]) 01:04, 16 January 2013 (UTC) | ||
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+ | Could the "CounterStrike" be referring instead to the [http://en.wikipedia.org/wiki/Counter-Strike computer game] which can have computer-controlled players? --[[Special:Contributions/131.187.75.20|131.187.75.20]] 15:49, 29 April 2013 (UTC) |
Revision as of 15:49, 29 April 2013
Mornington Crescent would be impossible for a computer to play, let alone win... -- 188.29.119.251 (talk) (please sign your comments with ~~~~) It is unclear which side of the line jeopard fall upon. Why so close to the line I wonder. DruidDriver (talk) 01:04, 16 January 2013 (UTC)
Could the "CounterStrike" be referring instead to the computer game which can have computer-controlled players? --131.187.75.20 15:49, 29 April 2013 (UTC)