Editing Talk:1125: Objects In Mirror
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:If he were moving quite fast, the scenery in the mirror '''WOULD''' be red-shifted. But since he's not moving very fast, he doesn't see the expected red-shift, and thus things look bluer than they normally would.--[[User:Joehammer79|Joehammer79]] ([[User talk:Joehammer79|talk]]) 14:54, 25 October 2012 (UTC) | :If he were moving quite fast, the scenery in the mirror '''WOULD''' be red-shifted. But since he's not moving very fast, he doesn't see the expected red-shift, and thus things look bluer than they normally would.--[[User:Joehammer79|Joehammer79]] ([[User talk:Joehammer79|talk]]) 14:54, 25 October 2012 (UTC) | ||
β | + | == Meat Loaf == | |
:The scenery is red shifted and as such appears red, but is truly bluer than it currently appears in the mirror. This is just like the actual safety warning that the mirror makes things appear smaller (farther away) than if you were looking at them directly (I suspect this is to increase the field of view), so the objects are actually closer than they appear in the mirror. --[[User:Chexwarrior|Chexwarrior]] ([[User talk:Chexwarrior|talk]]) 20:38, 25 October 2012 (UTC) | :The scenery is red shifted and as such appears red, but is truly bluer than it currently appears in the mirror. This is just like the actual safety warning that the mirror makes things appear smaller (farther away) than if you were looking at them directly (I suspect this is to increase the field of view), so the objects are actually closer than they appear in the mirror. --[[User:Chexwarrior|Chexwarrior]] ([[User talk:Chexwarrior|talk]]) 20:38, 25 October 2012 (UTC) |