Editing Talk:244: Tabletop Roleplaying
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Wait... What if you somehow put one of the teleportation rings through the other? What would happen then? [[User:Vince7778|Vince7778]] ([[User talk:Vince7778|talk]]) 23:01, 17 January 2017 (UTC) | Wait... What if you somehow put one of the teleportation rings through the other? What would happen then? [[User:Vince7778|Vince7778]] ([[User talk:Vince7778|talk]]) 23:01, 17 January 2017 (UTC) | ||
:If this follows the mechanics of Portal, then all rings must be strictly the same size and one ring won't ever be able to pass through another. [[User:Zowayix|Zowayix]] ([[User talk:Zowayix|talk]]) 03:29, 7 April 2017 (UTC) | :If this follows the mechanics of Portal, then all rings must be strictly the same size and one ring won't ever be able to pass through another. [[User:Zowayix|Zowayix]] ([[User talk:Zowayix|talk]]) 03:29, 7 April 2017 (UTC) | ||
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A different problem with breaking physics in D and D occurs because a turn lasts six seconds and passing an object doesn't end a turn, if on your turn you hire people to pass objects in a circle, you could make that object move as many rotations as you want in just six seconds, meaning that you could have it accelerate infinitely in just six seconds! YAY LOOPHOLES! (You could also end that turn by throwing it at something, like a monster..... YAY LOOPHOLES!)[[Special:Contributions/108.162.238.95|108.162.238.95]] | A different problem with breaking physics in D and D occurs because a turn lasts six seconds and passing an object doesn't end a turn, if on your turn you hire people to pass objects in a circle, you could make that object move as many rotations as you want in just six seconds, meaning that you could have it accelerate infinitely in just six seconds! YAY LOOPHOLES! (You could also end that turn by throwing it at something, like a monster..... YAY LOOPHOLES!)[[Special:Contributions/108.162.238.95|108.162.238.95]] |