Editing Talk:2358: Gravitational Wave Pulsars
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I don't understand enough about the topic to be sure. ---- JM | I don't understand enough about the topic to be sure. ---- JM | ||
− | ::The link points to a specific syntax for one programming language, namely MATLAB. Other languages use {...}, of course, but equally common is (...) or [...]. But importantly it is not a standard math/physics/astronomy notation. In a paper, unless otherwise specified, (x, y, z) is a triple of numbers making a vector whereas {x, y, z} is the set containing x, y, z and nothing else, which might therefore have 1, 2 or 3 elements. If there’s any joke here, it’s that {location, location, location} = {location}. | + | ::The link points to a specific syntax for one programming language, namely MATLAB. Other languages use {...}, of course, but equally common is (...) or [...]. But importantly it is not a standard math/physics/astronomy notation. In a paper, unless otherwise specified, (x, y, z) is a triple of numbers making a vector whereas {x, y, z} is the set containing x, y, z and nothing else, which might therefore have 1, 2 or 3 elements. If there’s any joke here, it’s that {location, location, location} = {location}, but I’m not convinced. |
I've forgotten 110% of what I learned about math, but I thought {length, length, length} (or, equivalently, angle and magnitude) were equally important to a vector in 3-space. [[Special:Contributions/172.69.62.160|172.69.62.160]] 18:22, 12 September 2020 (UTC) | I've forgotten 110% of what I learned about math, but I thought {length, length, length} (or, equivalently, angle and magnitude) were equally important to a vector in 3-space. [[Special:Contributions/172.69.62.160|172.69.62.160]] 18:22, 12 September 2020 (UTC) |