Editing Talk:2626: d65536
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: Cueball is 50 pixels high. The ball is 340 px high. Assuming Cueball is an average-height male (1.7m), and is standing the same distance from the viewer as the center of the ball, roughly how large is each face of the polygon? Area of a sphere is 4.pi.r.r, r=0.85, so 9.08 m^2 or 9080000 mm^2, divide by number of faces, get 277 mm^2, so we get 1.6cm to a side. If I did that right, then you're right: those are fairly large faces. --[[Special:Contributions/172.69.70.39|172.69.70.39]] 05:58, 31 May 2022 (UTC) | : Cueball is 50 pixels high. The ball is 340 px high. Assuming Cueball is an average-height male (1.7m), and is standing the same distance from the viewer as the center of the ball, roughly how large is each face of the polygon? Area of a sphere is 4.pi.r.r, r=0.85, so 9.08 m^2 or 9080000 mm^2, divide by number of faces, get 277 mm^2, so we get 1.6cm to a side. If I did that right, then you're right: those are fairly large faces. --[[Special:Contributions/172.69.70.39|172.69.70.39]] 05:58, 31 May 2022 (UTC) | ||
:I ran the calculations for the Trivia section. I used 12pt font which gave each number an area of 1/6 square inch (about 1 square cm) [[Special:Contributions/162.158.106.237|162.158.106.237]] 06:57, 31 May 2022 (UTC) | :I ran the calculations for the Trivia section. I used 12pt font which gave each number an area of 1/6 square inch (about 1 square cm) [[Special:Contributions/162.158.106.237|162.158.106.237]] 06:57, 31 May 2022 (UTC) | ||
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Should the title and picture file use "d" or the comic's difficult to type "ᴅ"? | Should the title and picture file use "d" or the comic's difficult to type "ᴅ"? | ||
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:::::HOW are you figuring any numbers are over represented in rolling 2xD10? There are 100 possibilities, 1 through 100, one chance per number, exactly equal... Each die has a 1 in 10 chance of rolling each value. Unless you're forgetting to pre-assign which die is the tens position and which is the ones... This is why any set with more than one D10 has then different colours so you can tell them apart... [[User:NiceGuy1|NiceGuy1]] ([[User talk:NiceGuy1|talk]]) 05:11, 4 June 2022 (UTC) | :::::HOW are you figuring any numbers are over represented in rolling 2xD10? There are 100 possibilities, 1 through 100, one chance per number, exactly equal... Each die has a 1 in 10 chance of rolling each value. Unless you're forgetting to pre-assign which die is the tens position and which is the ones... This is why any set with more than one D10 has then different colours so you can tell them apart... [[User:NiceGuy1|NiceGuy1]] ([[User talk:NiceGuy1|talk]]) 05:11, 4 June 2022 (UTC) | ||
::::::Not sure what you're asking here. It seems to bear very little relevence to the meaning of the thing you're replying to (wot I wrote, which might indicate the error in conveying is at my end). I did not ''intend'' to suggest (as it is untrue) that 2D10≠1D100 (give or take adjusting what "00" means, which is an implementation issue, not a mathematical one), but I'll gladly clear up anything I left potentially saying something other than I thought it did. Quote the bit, and you can get a 'better' rewrite of it ASAP. [[Special:Contributions/162.158.159.41|162.158.159.41]] 05:48, 4 June 2022 (UTC) | ::::::Not sure what you're asking here. It seems to bear very little relevence to the meaning of the thing you're replying to (wot I wrote, which might indicate the error in conveying is at my end). I did not ''intend'' to suggest (as it is untrue) that 2D10≠1D100 (give or take adjusting what "00" means, which is an implementation issue, not a mathematical one), but I'll gladly clear up anything I left potentially saying something other than I thought it did. Quote the bit, and you can get a 'better' rewrite of it ASAP. [[Special:Contributions/162.158.159.41|162.158.159.41]] 05:48, 4 June 2022 (UTC) | ||
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What material should it be to be light enough to easily roll it but cheap enough that doing the 1,5 meters doest cost a fortune ? Sorry if the question is not clear. [[Special:Contributions/141.101.69.30|141.101.69.30]] 05:50, 31 May 2022 (UTC) | What material should it be to be light enough to easily roll it but cheap enough that doing the 1,5 meters doest cost a fortune ? Sorry if the question is not clear. [[Special:Contributions/141.101.69.30|141.101.69.30]] 05:50, 31 May 2022 (UTC) | ||
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:I'm no ASCII expert, but from the description provided I'm pretty sure the comic URL would require the number representing "26" to show up twice. A die with, say, two 13,359 faces would obviously not be fair. If only Randall had published this as #2625 or #2627! (Or maybe he ''planned'' to publish it last week and had to shuffle his schedule after finalizing this comic?) [[User:GreatWyrmGold|GreatWyrmGold]] ([[User talk:GreatWyrmGold|talk]]) 18:24, 31 May 2022 (UTC) | :I'm no ASCII expert, but from the description provided I'm pretty sure the comic URL would require the number representing "26" to show up twice. A die with, say, two 13,359 faces would obviously not be fair. If only Randall had published this as #2625 or #2627! (Or maybe he ''planned'' to publish it last week and had to shuffle his schedule after finalizing this comic?) [[User:GreatWyrmGold|GreatWyrmGold]] ([[User talk:GreatWyrmGold|talk]]) 18:24, 31 May 2022 (UTC) | ||
::Probably the latter, seeing as it doesn't actually line up so that any of them are actually "26". The numbers are xk-cd-.c-om-/2-62-4/, so the 26 and 24 aren't lined up like that. [[Special:Contributions/172.70.126.87|172.70.126.87]] 19:38, 31 May 2022 (UTC) | ::Probably the latter, seeing as it doesn't actually line up so that any of them are actually "26". The numbers are xk-cd-.c-om-/2-62-4/, so the 26 and 24 aren't lined up like that. [[Special:Contributions/172.70.126.87|172.70.126.87]] 19:38, 31 May 2022 (UTC) | ||
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:Perl code to decode the ASCII: <pre>perl -E 'for (30827, 25444, 11875, 28525, 12082, 13874, 13359) { print chr($_ >> 8), chr($_ & 0xff) }; print "\n"'</pre> | :Perl code to decode the ASCII: <pre>perl -E 'for (30827, 25444, 11875, 28525, 12082, 13874, 13359) { print chr($_ >> 8), chr($_ & 0xff) }; print "\n"'</pre> | ||
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: how are you trivially converting image captures? i still use my keyboard. what's the update? [[Special:Contributions/162.158.79.120|162.158.79.120]] 18:26, 1 June 2022 (UTC) | : how are you trivially converting image captures? i still use my keyboard. what's the update? [[Special:Contributions/162.158.79.120|162.158.79.120]] 18:26, 1 June 2022 (UTC) | ||
:For your D8 system, since a D8 absolutely SCREAMS octal, you'll get results from 001 to 1000 octal for each die roll. Just subtract 1, and it's a perfect 3 digit range, 000 to 111! Which feels better than 8, the highest roll, becoming 0, the lowest, like you're doing. And as the previous commenter asked, how is image capture trivial? Especially from a programming perspective? Seems like the ACTUAL trivial method is to put a calculator into scientific mode and just type in the hex number to convert... :) [[User:NiceGuy1|NiceGuy1]] ([[User talk:NiceGuy1|talk]]) 05:11, 4 June 2022 (UTC) | :For your D8 system, since a D8 absolutely SCREAMS octal, you'll get results from 001 to 1000 octal for each die roll. Just subtract 1, and it's a perfect 3 digit range, 000 to 111! Which feels better than 8, the highest roll, becoming 0, the lowest, like you're doing. And as the previous commenter asked, how is image capture trivial? Especially from a programming perspective? Seems like the ACTUAL trivial method is to put a calculator into scientific mode and just type in the hex number to convert... :) [[User:NiceGuy1|NiceGuy1]] ([[User talk:NiceGuy1|talk]]) 05:11, 4 June 2022 (UTC) | ||
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::Reminds me of a Facebook Memory I had the other day: If you want to confuse someone, ask them why there's a line under the 6 on a D8.[[User:NiceGuy1|NiceGuy1]] ([[User talk:NiceGuy1|talk]]) 06:14, 4 June 2022 (UTC) | ::Reminds me of a Facebook Memory I had the other day: If you want to confuse someone, ask them why there's a line under the 6 on a D8.[[User:NiceGuy1|NiceGuy1]] ([[User talk:NiceGuy1|talk]]) 06:14, 4 June 2022 (UTC) | ||
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