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''Will [ ] destroy whole industries? Yes.'' Most significant technologies, once widely adopted, with tend to either make other technologies obsolete, or eliminate the need or desire for other products or services. Accordingly, there's a long history of industries rising and falling as new technologies develop, and there's little reason to imagine this changing. This is a bit of a loaded question because "destroy industries" sounds negative, and only covers half the effect β€” instead of merely destroying them, we're also {{w|Creative destruction|replacing}} them with something (hopefully) better.
 
''Will [ ] destroy whole industries? Yes.'' Most significant technologies, once widely adopted, with tend to either make other technologies obsolete, or eliminate the need or desire for other products or services. Accordingly, there's a long history of industries rising and falling as new technologies develop, and there's little reason to imagine this changing. This is a bit of a loaded question because "destroy industries" sounds negative, and only covers half the effect β€” instead of merely destroying them, we're also {{w|Creative destruction|replacing}} them with something (hopefully) better.
  
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''Will teens use [ ] for sex? Yes. Were they going to have sex anyway? Yes.'' The first question is usually raised in a way that's either salacious or fear-mongering, but the second puts it into context. Most teens have sex at some point, and many have active sex lives, which has been true pretty much throughout history. This is upsetting to many adults, but is more or less unavoidable. When new technologies become commonplace, it's almost inevitable that it will become involved in sex somehow. This can be presented as the technology encourages sexual immorality, but there's little reason to believe that new technologies makes it more likely that young people will have sex.  
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''Will teens use [ ] for sex? Yes. Were they going to have sex anyway? Yes.'' The first question is usually raised in a way that's either salacious or fear-mongering, but the second puts it into context. Most teens have sex at some point, and many have active sex lives, which has been true pretty much throughout history. This is upsetting to many adults, but is more or less unavoidable. When new technologies become commonplace, it's almost inevitable that it will become involved in sex somehow. This can be presented as the technology encourage sexual immorality, but there's little reason to believe that new technologies make it more likely that young people will have sex.  
  
 
''Will [ ] destroy music/art? No.'' Every new technology for reproducing musical and artistic works (such as [https://www.eff.org/deeplinks/2004/03/wicked-player-piano player pianos] and [http://www.forbes.com/sites/joshbarro/2012/01/18/thirty-years-before-sopa-mpaa-feared-the-vcr/ video cassette recorders]) has been accompanied by warnings that it will destroy the industry that supplies it content. While it is likely that industries built around art will be disrupted (see above), the nature of music and art are so fundamental to human beings that it's certain they'll survive, even if the business models around them change.  
 
''Will [ ] destroy music/art? No.'' Every new technology for reproducing musical and artistic works (such as [https://www.eff.org/deeplinks/2004/03/wicked-player-piano player pianos] and [http://www.forbes.com/sites/joshbarro/2012/01/18/thirty-years-before-sopa-mpaa-feared-the-vcr/ video cassette recorders]) has been accompanied by warnings that it will destroy the industry that supplies it content. While it is likely that industries built around art will be disrupted (see above), the nature of music and art are so fundamental to human beings that it's certain they'll survive, even if the business models around them change.  

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