Editing 1784: Bad Map Projection: Liquid Resize
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==Explanation== | ==Explanation== | ||
β | This is the first comic in the series of [[:Category:Bad Map Projections|Bad Map Projections]] | + | This is the first comic in the series of [[:Category:Bad Map Projections|Bad Map Projections]] that continued in [[1799: Bad Map Projection: Time Zones]], released just a bit more than a month after this one. |
There is no perfect way to draw a map of the world on a flat piece of paper. Each one will introduce a different type of distortion, and the best projection for a given situation is sometimes disputed. [[Randall]] previously explored 12 different projections in [[977: Map Projections]], and expressed his disdain for some types he sees as less efficient but whose users feel superior. None of them are truly perfect as any 2D map projection will always distort in a way the spherical reality, and a map projection that is useful for one aspect (like navigation, geographical shapes and masses visualization, etc.) will not be so for all the others. Local maps of smaller areas can be quite accurate, but the idea of both these map projection comics is to map the entire globe on a flat surface. | There is no perfect way to draw a map of the world on a flat piece of paper. Each one will introduce a different type of distortion, and the best projection for a given situation is sometimes disputed. [[Randall]] previously explored 12 different projections in [[977: Map Projections]], and expressed his disdain for some types he sees as less efficient but whose users feel superior. None of them are truly perfect as any 2D map projection will always distort in a way the spherical reality, and a map projection that is useful for one aspect (like navigation, geographical shapes and masses visualization, etc.) will not be so for all the others. Local maps of smaller areas can be quite accurate, but the idea of both these map projection comics is to map the entire globe on a flat surface. |