Editing 2205: Types of Approximation

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 8: Line 8:
  
 
==Explanation==
 
==Explanation==
 
+
{{incomplete|Created by an APPROXIMATOR. Please mention here why this explanation isn't complete. Do NOT delete this tag too soon.}}
 
In physics and engineering, problem solving typically requires {{w|approximation}}s, as physical properties of the universe can be difficult to model. For example, in introductory physics classes, theories are introduced in frictionless environments. The level of precision required in a calculation or approximation varies depending on the context.
 
In physics and engineering, problem solving typically requires {{w|approximation}}s, as physical properties of the universe can be difficult to model. For example, in introductory physics classes, theories are introduced in frictionless environments. The level of precision required in a calculation or approximation varies depending on the context.
  
In the comic, [[Cueball]], the physicist, generally dealing with theoretical constructs that can use relatively simple math, is introducing a problem with the assumption that the particular curve is a (perfectly) circular arc with a radius represented by R. Engineers have to deal with real things, which deviate from ideal shapes. Dimensions may be known to a certain tolerance. [[Megan]], the engineer, also assumes that the curve is similar to a circle, with a deviation factor of 1/1000 or less.
+
In the comic, [[Cueball]], the physicist, generally dealing with theoretical constructs can use straight math, is introducing a problem with the assumption that the particular curve is a (perfectly) circular arc with a radius represented by R. Engineers have to deal with real things, whose dimensions may be known to a certain tolerance. [[Megan]], the engineer, also assumes that the curve is similar to a circle, with a deviation factor of 1/1000.
  
The joke arises when [[Ponytail]], the cosmologist, uses the much less precise{{Citation needed}} approximation of {{w|pi}} (π) equal to 1.  
+
The joke arises when [[Ponytail]], the cosmologist, uses the much less precise approximation of {{w|pi}} (π) equal to 1. Pi is an irrational number, usually truncated to 3.14. The closest order of magnitude to that is 10 to the 0 power, or 1.
  
Ponytail offering to use 10 instead of 1 alludes to {{w|Fermi_problem|Fermi approximations}}, as shown in [https://what-if.xkcd.com/84/ Paint the Earth]. Numbers are rounded to the nearest order of magnitude (1, 10, 100, etc.) using a base 10 logarithmic scale. On this scale, "halfway" between 1 and 10 would be &radic;<span style="text-decoration:overline;">10</span> ≈ 3.16. Thus, numbers between about 0.316 and 3.16 are rounded to 1, between 3.16 and 31.6 are rounded to 10, and so on. Pi is an irrational number that can be approximated by 3.14, so it is very close to the 3.16 cutoff point. The closest order of magnitude to pi is 10<sup>0</sup>, or 1. Furthering the joke, Ponytail's calculations are so "coarse" she doesn't even particularly mind whether pi is approximated to 1 or the other reasonable Fermi approximation, 10<sup>1</sup>, or 10.
+
Ponytail offering to use 10 instead of 1 alludes to [//en.wikipedia.org/wiki/Fermi_problem Fermi approximations], as shown in [https://what-if.xkcd.com/84/ Paint the Earth]. Numbers are rounded to the nearest order of magnitude (1, 10, 100, etc.) using a base 10 logarithmic scale. On this scale, "halfway" between 1 and 10 would be &radic;<span style="text-decoration:overline;">10</span> ≈ 3.16. Thus, numbers between about 0.316 and 3.16 are rounded to 1, between 3.16 and 31.6 are rounded to 10, and so on. At about 3.14, pi falls close to this cutoff point, and so by using this form of estimation it doesn't really matter to Ponytail whether pi is approximated to 1 or 10.
  
Pi is defined as the ratio of the circumference of a circle divided by its diameter. This number is an irrational starting with 3.14159, the value for this ratio in a flat geometry. But in a {{w|curved space}}, the ratio might be different. The title text makes use of the fact that almost every number can be this ratio depending on the curvature of the space the circle is in. The cosmologist doesn't know the curvature of "this particular universe" (a funny way to state the universe the cosmologist lives in, which is {{w|Spacetime#Introduction_to_curved_spacetime|not perfectly flat}}), and so pi may not be the best value to use for the ratio between a circle's circumference and diameter.
+
Pi is defined as the ratio of the circumference of a circle divided by its diameter. This number is an irrational starting with 3.14 when the geometry is flat. But in curved spaces, the ratios are different. Almost every number can be pi depending on the curvature of the place the circle is residing. The cosmologist doesn't know the curvature of the universe, and so traditional values of Pi may not be more accurate.
  
This comic is a parody of the tendency of {{w|cosmology}} to use much rougher approximations in their work that would horrify engineers, other physicists, mathematicians, etc. In general, cosmologists deal with distances, time spans, masses, etc. that are so vast, with such large estimated errors, that approximations that would be ridiculous elsewhere still yield useful answers in cosmology. When dealing with the large numbers in cosmology, small multiplicative factors like 3 vanish into the rounding error: there probably isn't a useful difference between 10<sup>100</sup> and 10<sup>100.497</sup>, even though these numbers differ by a factor very close to pi -- an error that would greatly disturb most physicists and engineers.
+
This is a parody of the tendency of {{w|cosmology}} to use much rougher approximations in their work. In general, astronomers deal with masses and distances that are so vast that approximations that would be ridiculous elsewhere still yield reasonable answers in astronomy.  
  
Approximating pi as 1 may also refer to the habit astronomers have of changing the units of measure such that important constants of the universe (such as the speed of light or the gravitational constant) are equal to 1, which highly simplifies the formulas without compromising the math. The number {{w|pi}}, however, is a dimensionless ratio, which doesn't depend on the unit of measure.
+
Approximating Pi as 1 may also refer to the habit astronomers have of changing the units of measure such that important constants (such as the speed of light or the gravitational constant) are equal to 1, which highly simplifies the formulas without compromising the math. In this case, the number pi is a dimensionless factor, not a directly measured quantity, which means the math will not work.
  
 
==Transcript==
 
==Transcript==
:[Three panels show the same setup with three different characters. In the upper-right corner of each panel is the lower-left portion of a wheel and hub diagram, showing two spokes going out to a curved rail. The two spokes connect to the rail with a small raised portion on the inside of the rail. There are both readable and unreadable text/symbols both outside and inside the curve and an equation below the curved rail. There are two small squares with readable labels. The three different characters are all holding a pointer up to the diagram while explaining an assumption. In the last panel an off-panel voice interrupts the speaker. This means the text from the reply to this comment goes further down over the diagram, so the top is hidden by text, compared to the first two. Above each panel is a label with the character's profession. As the text on the diagram is the same on all three panel, this text is shown here:]
+
{{incomplete transcript|Do NOT delete this tag too soon.}}
:r<sub>1</sub>
+
 
:r<sub>2</sub>
+
:[Three nearly identical panels showing the lower-left portion of a wheel and hub diagram with symbols and an equation, each with a different character holding a pointer up to the diagram and a label above the panel with the character's profession:]
:d=2π(r<sub>1</sub>+r<sub>2</sub>)/2
+
 
 +
:[Physicist Approximations]
  
:[Panel 1 - Cueball. Caption above:]
 
:Physicist Approximations
 
 
:Cueball: We'll assume the curve of this rail is a circular arc with radius ''R''.
 
:Cueball: We'll assume the curve of this rail is a circular arc with radius ''R''.
  
:[Panel 2 - Megan. Caption above:]
+
:[Engineer Approximations]
:Engineer Approximations
+
 
 
:Megan: Let's assume this curve deviates from a circle by no more than 1 part in 1,000.
 
:Megan: Let's assume this curve deviates from a circle by no more than 1 part in 1,000.
  
:[Panel 3 - Ponytail. Caption above:]
+
:[Cosmologist Approximations]
:Cosmologist Approximations
+
 
 
:Ponytail: Assume pi is one.
 
:Ponytail: Assume pi is one.
 
:Off-panel voice: Pretty sure it's bigger than that.
 
:Off-panel voice: Pretty sure it's bigger than that.
Line 44: Line 43:
  
 
{{comic discussion}}
 
{{comic discussion}}
 
 
[[Category:Comics featuring Cueball]]
 
[[Category:Comics featuring Cueball]]
 
[[Category:Comics featuring Megan]]
 
[[Category:Comics featuring Megan]]
 
[[Category:Comics featuring Ponytail]]
 
[[Category:Comics featuring Ponytail]]
 
[[Category:Physics]]
 
[[Category:Physics]]
[[Category:Engineering]]
+
[[Category:Astronomy]]
[[Category:Math]]
 
[[Category:Cosmology]]
 

Please note that all contributions to explain xkcd may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see explain xkcd:Copyrights for details). Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel | Editing help (opens in new window)