Editing 2577: Sea Chase

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In this comic, [[Randall]] returns to one of his pet subjects: [[977: Map Projections|map projections]]. Unusually, this time it is seen from the perspective of people living — or, in this case, sailing — upon the world that is quite literally being projected differently.
 
In this comic, [[Randall]] returns to one of his pet subjects: [[977: Map Projections|map projections]]. Unusually, this time it is seen from the perspective of people living — or, in this case, sailing — upon the world that is quite literally being projected differently.
  
Two sailing ships, of circa 18th-century design, are engaged in a close chase across the {{w|Atlantic}}, the aggressor flying the Skull and Crossbones of a stereotypical pirate vessel. It can be seen from the flags of both ships that they are tacking into the wind, the trailing ship seeming to be lighter and yet deploying more effective canvas with two active sails than the forward one can with three.  The ship being chased has a plan to escape and the means to do so. At a crucial moment, [[Cueball]] is told to flip a large incongruous switch that (like [[1655: Doomsday Clock|several]] [[1620: Christmas Settings|other]] [[1763: Catcalling|artifacts]] in the xkcd universe) alters the nature of their reality.
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Two sailing ships, of circa 18th-century design, are engaged in a close chase across the {{w|Atlantic}}, the aggressor flying the Skull and Crossbones of a stereotypical pirate vessel. It can be seen from the flags of both ships that they are tacking into the wind, the trailing ship seeming to be lighter and yet deploying more effective canvas with two active sails than the forward one can with three.  The ship being chased has a plan to escape and the means to do so. At a crucial moment, [[Cueball]] is told to flip a large incongruous switch that (like several [[1620: Christmas Settings|other]] [[1763: Catcalling|artifacts]] in the xkcd universe) alters the nature of their reality.
  
 
Whereas beforehand the world is directly represented upon a simply contiguous map, the {{w|Robinson projection}}, it is now changed to one (which is actually the new reality) known as the {{w|Goode homolosine projection}} in which the flattening of the world mitigates localized warping of angle, distance, and area by introducing discontinuities in relatively "unused" parts of the mapped world, such as the center of the Atlantic.
 
Whereas beforehand the world is directly represented upon a simply contiguous map, the {{w|Robinson projection}}, it is now changed to one (which is actually the new reality) known as the {{w|Goode homolosine projection}} in which the flattening of the world mitigates localized warping of angle, distance, and area by introducing discontinuities in relatively "unused" parts of the mapped world, such as the center of the Atlantic.

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