Editing Talk:2189: Old Game Worlds

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:::Not to mention that the list might just be incomplete and continue on below the visible space. [[Special:Contributions/108.162.249.28|108.162.249.28]] 07:13, 14 August 2019 (UTC)
 
:::Not to mention that the list might just be incomplete and continue on below the visible space. [[Special:Contributions/108.162.249.28|108.162.249.28]] 07:13, 14 August 2019 (UTC)
 
:::: Ok, removed the paragraph [[User:A74xhx|A74xhx]] ([[User talk:A74xhx|talk]]) 9:30, 14 August 2019 (UTC)
 
:::: Ok, removed the paragraph [[User:A74xhx|A74xhx]] ([[User talk:A74xhx|talk]]) 9:30, 14 August 2019 (UTC)
:::::I'm guessing whoever wrote that former paragraph never played '''Return To Zork'''. The very ''premise'' of that game is that hundreds of years have passed & the kingdom has fallen into a dystopic state of decay & darkness. Returning to a once-liberated land to find it changed or ravaged by time is a common theme far pre-dating high-detail videogame graphics, & is by no means limited to games with extravagantly detailed visuals. In fact I feel pity for anyone so lacking in imagination that they need advanced graphics just to feel immersed in the fictional settings presented... I guess they wouldn't enjoy books either?
 
:::::[[User:ProphetZarquon|ProphetZarquon]] ([[User talk:ProphetZarquon|talk]]) 18:21, 14 August 2019 (UTC)
 
 
:I disagree.  Tunnels of Doom (TI 99/4A, 1982) literally had randomized worlds regenerated every time you went in- with a 3d maze several layers deep.  Also Hunt the Wumpus and even nethack are older yet.  Of course, Tunnels of Doom came pre-distressed, it was a dungeon crawl after all.[[User:Seebert|Seebert]] ([[User talk:Seebert|talk]]) 11:38, 14 August 2019 (UTC)
 
:I disagree.  Tunnels of Doom (TI 99/4A, 1982) literally had randomized worlds regenerated every time you went in- with a 3d maze several layers deep.  Also Hunt the Wumpus and even nethack are older yet.  Of course, Tunnels of Doom came pre-distressed, it was a dungeon crawl after all.[[User:Seebert|Seebert]] ([[User talk:Seebert|talk]]) 11:38, 14 August 2019 (UTC)
 
::The first version of NetHack was released in 1987, so it's definitely not older than Tunnels of Doom.[[Special:Contributions/162.158.238.166|162.158.238.166]] 15:27, 14 August 2019 (UTC)
 
::The first version of NetHack was released in 1987, so it's definitely not older than Tunnels of Doom.[[Special:Contributions/162.158.238.166|162.158.238.166]] 15:27, 14 August 2019 (UTC)
:Consider what is seen in the plot of {{w|Only You Can Save Mankind}}, an acknowledged persistence within the game-universe (except for the 'players' who come back again and again) and even at one point we are shown effectively the relics of Space Invader battles of times past... An interesting book from a philosophical standpoint (though I'm not sure I'd force Randall to read it, if he isn't already aware of it, except as an intro to the minor series that leads up to Johnny And The Bomb which he might find interesting for other reasons) if it isn't just dismissable as a fever-dream building upon mysteriously synchronised (without even RTCs, in the typical standalone game computers of the day!) self-sabotaging code. [[Special:Contributions/162.158.91.143|162.158.91.143]] 03:44, 15 August 2019 (UTC)
 
  
 
"Mario kart" is a series, not a game. Its first title "Super Mario Kart" was released in 1992, which would be older than the "very old game" "Escape Velocity (1996)". Maybe Randall referred to "Mario kart 64", which was released in North America 1997 in, rendering it newer than "Escape Velocity". Stefan 08:51, 14 August 2019 (UTC)
 
"Mario kart" is a series, not a game. Its first title "Super Mario Kart" was released in 1992, which would be older than the "very old game" "Escape Velocity (1996)". Maybe Randall referred to "Mario kart 64", which was released in North America 1997 in, rendering it newer than "Escape Velocity". Stefan 08:51, 14 August 2019 (UTC)
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Hey folks, a Swede here: given that the final frame is depicting a Panera and the whole comic is about contrasting how things used to be with how they are nowadays, I must ask: Are cinnamon rolls in vogue right now? Cinnamon rolls have been the standard pastry here since before I was born, but between this strip and a recent SMBC-comic(http://www.smbc-comics.com/comic/cinnamon-buns) I wonder if cinnamon rolls is something of a trend in the US right now? Like how shawarma no doubt became trendy once The Avengers had a scene where the titular characters ate the dish, and fidget spinners were all the rage a few years ago.[[Special:Contributions/162.158.134.210|162.158.134.210]] 15:35, 14 August 2019 (UTC)
 
Hey folks, a Swede here: given that the final frame is depicting a Panera and the whole comic is about contrasting how things used to be with how they are nowadays, I must ask: Are cinnamon rolls in vogue right now? Cinnamon rolls have been the standard pastry here since before I was born, but between this strip and a recent SMBC-comic(http://www.smbc-comics.com/comic/cinnamon-buns) I wonder if cinnamon rolls is something of a trend in the US right now? Like how shawarma no doubt became trendy once The Avengers had a scene where the titular characters ate the dish, and fidget spinners were all the rage a few years ago.[[Special:Contributions/162.158.134.210|162.158.134.210]] 15:35, 14 August 2019 (UTC)
:I don't think it's a trend here, I think it's just the go-to bread when someone wants to refer to something extra sweet and extravagant.  I think when they first published the calorie count of a Cinnabon, it was off the charts. [[User:N0lqu|-boB]] ([[User talk:N0lqu|talk]]) 19:21, 14 August 2019 (UTC)
 
::When I make cinnamon rolls, 8 rolls call for 2 sticks (1 cup or 227g) of butter. I tried asking Wolfram about the average cinnamon roll, but it says 3 calories which seems wrong. [[User:Probably not Douglas Hofstadter|Probably not Douglas Hofstadter]] ([[User talk:Probably not Douglas Hofstadter|talk]]) 03:42, 15 August 2019 (UTC)
 
  
 
This belongs here: http://www.shikadi.net/keenwiki/Episode_58_-_The_Ruin_of_Roib [[User:Keenmaster486|Keenmaster486]] ([[User talk:Keenmaster486|talk]]) 17:35, 14 August 2019 (UTC)
 
This belongs here: http://www.shikadi.net/keenwiki/Episode_58_-_The_Ruin_of_Roib [[User:Keenmaster486|Keenmaster486]] ([[User talk:Keenmaster486|talk]]) 17:35, 14 August 2019 (UTC)
 
Considering SimCity obviously don't progress in real time, the fact it's paused if you leave it, even for years, is not that surprising ... Civilization (not on list) would make it even more apparent (also, it's turn-based, so ...) -- [[User:Hkmaly|Hkmaly]] ([[User talk:Hkmaly|talk]]) 22:11, 14 August 2019 (UTC)
 
 
For anyone now pining for the joys of Escape Velocity again, you can try the very good and still being expanded (and free!) Endless Sky on Steam. Strongly recommend enabling beta mode if you do.[[User:OhFFS|OhFFS]] ([[User talk:OhFFS|talk]]) 13:39, 15 August 2019 (UTC)
 
 
[[Special:Contributions/162.158.166.125|162.158.166.125]] 11:06, 4 October 2019 (UTC)If we consider "old" games to be from 1995 to 2005, Mario Kart 64, Super Circuit, Double Dash and DS fit.
 
Out of these games, I think Double Dash is the most likely because Randall's talked about it before. (I think the comic is called 'Mario Kart: Tokyo Drift' or something)
 
 
i was born in 2001 yet i played zork a lot. so a game being older than you doesn't mean that you can't know it. [[User:An user who has no account yet|An user who has no account yet]] ([[User talk:An user who has no account yet|talk]]) 16:21, 15 October 2023 (UTC)
 

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