Editing Talk:2465: Dimensional Chess

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not quite what is demonstrated in the comic but there is a game called 5 dimensional chess with multiverse time travel --[[Special:Contributions/172.68.57.189|172.68.57.189]] 19:00, 19 May 2021 (UTC)
 
not quite what is demonstrated in the comic but there is a game called 5 dimensional chess with multiverse time travel --[[Special:Contributions/172.68.57.189|172.68.57.189]] 19:00, 19 May 2021 (UTC)
:I don't like that game, entirely because it's called 5-dimensional but actually only has four dimensions. --[[Special:Contributions/141.101.98.94|141.101.98.94]] 06:20, 22 May 2021 (UTC)
 
  
 
I think this would require 5 dimensions rather than 4 as the middle rows are 4d slices of a 5d space just as the second row is a 2d slice of a 3d space
 
I think this would require 5 dimensions rather than 4 as the middle rows are 4d slices of a 5d space just as the second row is a 2d slice of a 3d space
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Is there an error on the top board of this image?  If I look at the sequence of squares on the vertical, they alternate black/white except for the top board.  Even if I were missing some aspect of the logic, I feel like there should be some symmetry between top and bottom. [[Special:Contributions/108.162.221.70|108.162.221.70]] 20:52, 19 May 2021 (UTC)
 
Is there an error on the top board of this image?  If I look at the sequence of squares on the vertical, they alternate black/white except for the top board.  Even if I were missing some aspect of the logic, I feel like there should be some symmetry between top and bottom. [[Special:Contributions/108.162.221.70|108.162.221.70]] 20:52, 19 May 2021 (UTC)
:Agreed, there appears to be an error.--[[Special:Contributions/162.158.75.220|162.158.75.220]] 17:18, 22 May 2021 (UTC)
 
  
 
Note that white made a horse move on the left side of the board, forward one and up two [[Special:Contributions/172.68.57.189|172.68.57.189]] 21:11, 19 May 2021 (UTC)
 
Note that white made a horse move on the left side of the board, forward one and up two [[Special:Contributions/172.68.57.189|172.68.57.189]] 21:11, 19 May 2021 (UTC)
:LOL it's called a knight. [[Special:Contributions/162.158.75.221|162.158.75.221]] 06:08, 21 May 2021 (UTC)
 
 
:There's at least one black piece on (its) row 3, possibly a knight, and both players have at least one of their pieces on (their) row 4. There are four obvious white pieces forward of the two starting ranks (with no obvious sign that these are established starting positions in this esoteric board*) so there may be a third black piece out there, obscured from clear view. Or more likely that black Knight's movement (two squares forward, three up, one sideways and 0+ squares in the fourth-way direction) is multiple moves (2f1u then 2u1s would be the most simple projected moves).
 
:There's at least one black piece on (its) row 3, possibly a knight, and both players have at least one of their pieces on (their) row 4. There are four obvious white pieces forward of the two starting ranks (with no obvious sign that these are established starting positions in this esoteric board*) so there may be a third black piece out there, obscured from clear view. Or more likely that black Knight's movement (two squares forward, three up, one sideways and 0+ squares in the fourth-way direction) is multiple moves (2f1u then 2u1s would be the most simple projected moves).
::OP could simply be an Italian person who doesn't speak English very well. The knight is called "cavallo" (horse) in Italian. The pawn is the "pedone" (pedestrian), the bishop is the "alfiere" (standard-bearer) and the rook is the "torre" (tower).
 
 
:(* - The starting ranks appear to be as per 2D chess, with white's far bishop no longer in starting position, but if that's the one now in the nearest start-level 4th rank then it must not have made just one single 2D-like bishop's move to get there, nor is it obviously a pawn brought forward (2f starter then 1f second move, with or without an en-passant), so it may not be quite so simple, or else we've seen more than 4 white moves (and 3/4 black ones). Or both plus some possible exchange of pieces already.) [[Special:Contributions/162.158.158.131|162.158.158.131]] 22:25, 19 May 2021 (UTC)
 
:(* - The starting ranks appear to be as per 2D chess, with white's far bishop no longer in starting position, but if that's the one now in the nearest start-level 4th rank then it must not have made just one single 2D-like bishop's move to get there, nor is it obviously a pawn brought forward (2f starter then 1f second move, with or without an en-passant), so it may not be quite so simple, or else we've seen more than 4 white moves (and 3/4 black ones). Or both plus some possible exchange of pieces already.) [[Special:Contributions/162.158.158.131|162.158.158.131]] 22:25, 19 May 2021 (UTC)
  
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It might make sense to just add a link to chessvariants.com, since there are a surprising number of multidimensional chess variants in existence besides the aforementioned 5D chess with time travel. [[User:JakobWulfkind|JakobWulfkind]] ([[User talk:JakobWulfkind|talk]]) 02:38, 20 May 2021 (UTC)
 
It might make sense to just add a link to chessvariants.com, since there are a surprising number of multidimensional chess variants in existence besides the aforementioned 5D chess with time travel. [[User:JakobWulfkind|JakobWulfkind]] ([[User talk:JakobWulfkind|talk]]) 02:38, 20 May 2021 (UTC)
: That site's pretty hard to navigate.  Do you know how to enumerate all existing variants of chess that are infinitely dimensioned, or at least >3 dimensioned? Additionally, this is a pretty exciting topic, is there any capacity for the wiki to dedicate additional pages to it?  [[Special:Contributions/162.158.63.78|162.158.63.78]] 20:15, 20 May 2021 (UTC)
 
  
 
Ah yes, the Ra̷s̵̡̡̛͍̖̗͖̟̞͊̀̓̉͂̈́̇̉p̵̛̤̔̂͐͗̄̿̋͛̿͗͒͒̚͘̚̚͝u̵̞̿̒̃̾̑͒̎ṱ̶̨̧̡͍̜̙͖̣̗͙̥͈̳̱̼̫͗͊̌͑̇̆͝i̵n opening. A good choice!
 
Ah yes, the Ra̷s̵̡̡̛͍̖̗͖̟̞͊̀̓̉͂̈́̇̉p̵̛̤̔̂͐͗̄̿̋͛̿͗͒͒̚͘̚̚͝u̵̞̿̒̃̾̑͒̎ṱ̶̨̧̡͍̜̙͖̣̗͙̥͈̳̱̼̫͗͊̌͑̇̆͝i̵n opening. A good choice!
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Couldn't you play some of the middle parts with components from 5D chess with time traveling and multiverses or whatever it was(forgot the name)? [[User:Sarah the Pie(yes, the food)|Sarah the Pie(yes, the food)]] ([[User talk:Sarah the Pie(yes, the food)|talk]]) 13:53, 20 May 2021 (UTC)
 
Couldn't you play some of the middle parts with components from 5D chess with time traveling and multiverses or whatever it was(forgot the name)? [[User:Sarah the Pie(yes, the food)|Sarah the Pie(yes, the food)]] ([[User talk:Sarah the Pie(yes, the food)|talk]]) 13:53, 20 May 2021 (UTC)
 
If a king can move to any other space that's the same or adjacent in any dimension, then a king on the fourth or fifth row would have 188 possible moves (80 in its own row, 81 in the other high-D row, and 27 in the adjacent lower-D row). This would probably make it near-impossible to get a checkmate in this situation. Getting trapped between a neighboring (protected) queen and a 2-steps-away king would do it, of course; and you could maybe replace the queen in that arrangement with a combination of pawns and/or bishops, depending on how those generalize; but it seems it would be trivially easy to foresee any of those traps and avoid it. So I think this game would be unwinnable. [[Special:Contributions/162.158.62.95|162.158.62.95]] 18:45, 20 May 2021 (UTC)
 
: The king can't invent new dimensions if they're threatened, obviously! 20:15, 20 May 2021 (UTC)
 
 
I'm imagining a form of chess, with computer opponents, where players can add new rules so long as the rules are consistent, and there's like a public wiki of rules to draw from.  I'm thinking an infinitely large board where players can invent secret dimensions and move along them [maybe in a limited manner for chess], but if observed or if a player guesses the dimension, the pieces can be found. 20:15, 20 May 2021 (UTC)
 
 
My interpretation: the outermost rows are 1D.  Within them, you can only move back and forth within the row.  The next rows are 2D.  Within them, you can move within the row as well as up and down.  The next rows are 3D.  In addition to the previous moves, you can move to different levels on each square.  The innermost rows are 4D.  Within each square, there are two ways to move (which level and which vertical plane).  So obviously I'm not counting moving between the inner and outer rows as an extra dimension, though of course you may.[[User:CityZen|CityZen]] ([[User talk:CityZen|talk]]) 23:09, 20 May 2021 (UTC)
 
 
The notation in the transcript is confusing: since we are looking at the board from the side, the front left square in the center plane should be h1. So white knight from g1 seems to be moved to (two above g2). There also appears to be a white piece in some dimension around h4. The knight from g7 seems to have managed to get into some dimension around (three above f3). --[[User:Icksehdi|Icksehdi]] ([[User talk:Icksehdi|talk]]) 09:26, 21 May 2021 (UTC)
 
 
The rules for piece movement as I know them are rooted strongly in two dimensions. How would you state them for this version of the game? [[Special:Contributions/172.68.189.221|172.68.189.221]]
 
:Two main options (before getting into silly amounts of options)...
 
:1) 2D moves can be taken in any 2 dimensions. Bishops go equal amounts in any two possible perpendiculars (where not blocked); Knights go 1 in one axis, 2 in another; Pawns must go forward (but may take their diagonals where allowed).
 
:2) Extend to N dimensions as completely as possible (for the starting row?). Bishops can (and must) move equal amounts in ''every'' axis that applies; Knights have 1(+1,+1,..)+2 moves (or, by 2001 Monolith rules, without the squaring, 1+2+3+...etc); Pawns must diagonalise in ''every'' non-forward axis.
 
:Rooks, of course, likely just choose an axis (any single axis) to move along. [[Special:Contributions/141.101.98.152|141.101.98.152]] 00:08, 22 May 2021 (UTC)
 
::Or 3) Any combination of (1) and (2) above (i.e. do 2 above, but you can ignore any dimensions you don't like).  But with both (2) and (3) we have an interesting issue:  if white starts with B(d,2,+1)?!, (i.e. the queen's bishop moves to space d2, one floor up), then we have a bishop moving from a white square to a black square.--[[Special:Contributions/108.162.216.152|108.162.216.152]] 17:39, 22 May 2021 (UTC)
 
:::My best play is to try a variant of this for six white moves (which is a variant of the scholar's mate).  N(c,3,0,0)?!  N(d,5,0,0,0)?!  B(c,4,+3,0,0)?!  Q(f,3,+2,0)?!  Q(f,5,0,0,0)?!  Q(f,7,0)?!  If black is not paying attention, and if I'm thinking about dimensions correctly, then this could result in checkmate.--[[Special:Contributions/162.158.75.94|162.158.75.94]] 17:56, 22 May 2021 (UTC)
 
::::If the game progresses too far (e.g. king hiding in the middle of the board), then it appears that it will either end in a draw or never end.--[[Special:Contributions/162.158.75.94|162.158.75.94]] 17:56, 22 May 2021 (UTC)
 
 
Seemingly necessary rule clarification:  if a pawn can no longer move due to dimensional limitations (not blocking pieces), then it becomes a queen (e.g. white pawn moves to a position which is 3 spaces above one of the starting positions for black pawns).  --[[Special:Contributions/108.162.216.62|108.162.216.62]] 18:04, 22 May 2021 (UTC)
 
:Question 1:  how easy is it to make all your pawns into queens?--[[Special:Contributions/108.162.216.62|108.162.216.62]] 18:04, 22 May 2021 (UTC)
 
:Question 2:  is it much easier to checkmate if you have 9 queens?  As an extreme example, if white has 9 queens, black has only a king, and black's king is in the middle (high-dimensional) area of the board.--[[Special:Contributions/108.162.216.62|108.162.216.62]] 18:04, 22 May 2021 (UTC)
 
::Seems to me the pawn can still move then. Towards the opponents end of the board. The top and bottom of the board is not the opponents side and also not the end of the pawns ability to move. So to me this seems obviously to not be an issue. The question is if it can become a queen in any dimension when reaching the opponents side of the board. Since it can likely only go up and forward, this should be so. --[[User:Kynde|Kynde]] ([[User talk:Kynde|talk]]) 09:53, 23 May 2021 (UTC)
 
 
Is it possible Randall is just having fun with the Explain XKCD crowd. Making an extremely complicated illustration that looks legitimate but is really just random to suggest that some things are not knowable even if they seem finite and therefore solvable. I just discovered there is no equation to find the exact perimeter of an ellipse: okay, there are many, but they are just close approximations or require infinite series of calculations.  [[User:NerillDP|NerillDP]] ([[User talk:NerillDP|talk]]) 13:08, 23 May 2021 (UTC)
 
:As discussed, there is a method in Randall's "madness".  As far as the perimeter of the ellipse equation, note that the same is true for the perimeter of a circle.  We get around it by defining a special symbol that requires either approximation or summing an infinite series (or a similarly complex calculation). [[Special:Contributions/162.158.255.164|162.158.255.164]] 19:57, 25 May 2021 (UTC)
 

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