Editing Talk:735: Floor
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Also, while I don't think I played 'Volcano', by that name, the rules I know for games like this are that the 'bare' floor (floorboards, linoleum, fitted carpet, tiles, whatever it is) is indeed magma, shark-infested ocean, electrified, an infinitely deep chasm or whatever the current make-believe is, with chairs, tables, rugs or even the likes of discarded socks (mostly things 'pre-deployed' prior to the start of the game, rather than placed as the need becomes apparent to 'bridge' a 'gap') being safe islands or platforms or similar for the purposes of the 'game environment'. Of course the mutability of said rules is probably typical of such childhood nomics, and so of course YMMV. [[Special:Contributions/31.111.2.74|31.111.2.74]] 21:40, 6 May 2013 (UTC) | Also, while I don't think I played 'Volcano', by that name, the rules I know for games like this are that the 'bare' floor (floorboards, linoleum, fitted carpet, tiles, whatever it is) is indeed magma, shark-infested ocean, electrified, an infinitely deep chasm or whatever the current make-believe is, with chairs, tables, rugs or even the likes of discarded socks (mostly things 'pre-deployed' prior to the start of the game, rather than placed as the need becomes apparent to 'bridge' a 'gap') being safe islands or platforms or similar for the purposes of the 'game environment'. Of course the mutability of said rules is probably typical of such childhood nomics, and so of course YMMV. [[Special:Contributions/31.111.2.74|31.111.2.74]] 21:40, 6 May 2013 (UTC) | ||
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