Talk:393: Ultimate Game

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Why would Gygax choose to play such a luck-heavy game for his life? Davidy²²[talk] 02:18, 23 February 2013 (UTC)

You are kidding, right? Just in case not: Because it can be really long to finish it (therefore gains time by just playing it) and also because he created it. 189.135.40.161 19:44, 25 April 2013 (UTC)
In this situation, I'd rather play a luck-heavy game than a strategy one. Not that I'm a bad chess player, but Death is probably better. He's probably not better at Chutes/Snakes and Ladders, though.108.162.219.148 03:43, 24 June 2015 (UTC)

"...Death's boss (satan?) would like." I'd guess Death's boss, in this case, is Jesus - at least he is addressed like that in the last frame ;-)95.113.60.8 20:25, 22 May 2013 (UTC)

I would think that the "boss" is not meant to be any specific or well-known figure, Satan or Jesus. Based on his depiction, he seems rather generic. I think "Jesus" in the last panel is just used as an exclamation. 24.41.66.114 03:15, 23 June 2013 (UTC)

Couldn't Gygax just get a terrible role that makes him fail initiative and keep missing, then get totally pwned by a critical hit from Death?

Terrible rolls (or roles, if a bad character choice?) aside, with the alternative being eternal-whatever, it's probably worth a go to spin things out unless you're convinced that the eternity concerned is a better thing. (And actually a thing, not oblivion.) And if Gary's rotating new members into the party, as seen, then it could become a very long campaign indeed, lasting long after all the original group of characters have retired, become NPC flavour or individually succumbed to the many and various trials and tribulations thrown at them. Unless Death is the DM/GM/whatever (rather than a shared participant in some freeform collaborative game, which probably gives Gygax more than enough leeway to keep going) with enough experience to succesfully bring about a "Rocks Fall, Everyone Dies" event or foresee and prevent useful tricks such as the casting of Air Wall in naval battles to slew odds in the Adventurers' favour (<-true story... and even when the caster had run out of power, he bluffed enemy ships into colliding with each other by just waving his arms as if he had created yet another invisible barrier in their paths!) I could see him as outclassed in D&D as Discworld's Death apparently could sometimes be by chess ("REMIND ME AGAIN," he said, "HOW THE LITTLE HORSE-SHAPED ONES MOVE.") 178.98.31.27 14:54, 18 June 2013 (UTC)

"Anyone want to play Dungeons and Dragons for the next quadrillion years?" 141.101.98.45 21:11, 7 March 2014 (UTC)


Now if you could challenge Death to any game, would not "The Game" be the ultimate win against Death, as he would then always be the looser? -- Para (talk) (please sign your comments with ~~~~)

you made me lose. goddammit. 108.162.250.155 08:58, 3 June 2015 (UTC)

This is the page image for the TV Tropes page "Rules Lawyer". Just wanted to let you know. :) 108.162.250.155 09:42, 14 May 2015 (UTC)


Can Someone make a D&D topic page? We really need one. Lols0827 (talk) 18:58, 4 November 2019 (UTC)