Editing Talk:1252: Increased Risk

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I think it's worth mentioning that this comic doesn't [[985|distinguish between percentages and percentage points]]. --[[User:DiEvAl|DiEvAl]] ([[User talk:DiEvAl|talk]]) 12:35, 16 August 2013 (UTC)
 
I think it's worth mentioning that this comic doesn't [[985|distinguish between percentages and percentage points]]. --[[User:DiEvAl|DiEvAl]] ([[User talk:DiEvAl|talk]]) 12:35, 16 August 2013 (UTC)
: I think it does. It never uses percentage points, and never claims to.[[User:Mumiemonstret|Mumiemonstret]] ([[User talk:Mumiemonstret|talk]]) 12:09, 10 April 2015 (UTC)
 
  
 
Is it the case that doing something three times increases risk by 50% over two times inherently?  I feel like this is the case, but it's early, here. Also, I'm not sure Randall is attacked by a dog, he may be using it as a diversion.  I think that he's done this before. [[User:Theo|Theo]] ([[User talk:Theo|talk]]) 12:56, 16 August 2013 (UTC)
 
Is it the case that doing something three times increases risk by 50% over two times inherently?  I feel like this is the case, but it's early, here. Also, I'm not sure Randall is attacked by a dog, he may be using it as a diversion.  I think that he's done this before. [[User:Theo|Theo]] ([[User talk:Theo|talk]]) 12:56, 16 August 2013 (UTC)
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Saying that unfortunately Cueball is mistaken in his calculations because he said 50% instead of 49.99999992% is a bit of an exaggeration. [[User:Xhfz|Xhfz]] ([[User talk:Xhfz|talk]]) 20:19, 16 August 2013 (UTC)
 
Saying that unfortunately Cueball is mistaken in his calculations because he said 50% instead of 49.99999992% is a bit of an exaggeration. [[User:Xhfz|Xhfz]] ([[User talk:Xhfz|talk]]) 20:19, 16 August 2013 (UTC)
 
In regards to the "flipping a coin and having it come up with heads 9 times in a row being no indication of future results" thing, I have to throw out that ''that'' is a common misunderstanding in basic logic; it's an example that people throw out all the time without really considering the real-life implications. With a truly fair coin, the situation as described is certainly true. But the odds of a fair coin coming up heads 9 times in a row is 512-to-1 against. That coin is overwhelmingly likely not a fair coin. I would say the odds of that coin flipping heads on the 10th flip is pretty damn close to unity. [[User:Hoopy Frood|Hoopy Frood]] ([[User talk:Hoopy Frood|talk]]) 17:00, 25 August 2013 (UTC)
 
  
 
;Chaos at explain section
 
;Chaos at explain section
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:As far as I understand it: doing something twice doubles your chance of getting the desired outcome.  For example, you want to role a dice and get a six.  If you role it twice, you have double the chance of getting at least one six.  If you role it three times you have triple the chance of getting a six; in other words you increase it from two chances to three chances, which is an increase of 50%. {{unsigned ip|213.86.4.78}}
 
:As far as I understand it: doing something twice doubles your chance of getting the desired outcome.  For example, you want to role a dice and get a six.  If you role it twice, you have double the chance of getting at least one six.  If you role it three times you have triple the chance of getting a six; in other words you increase it from two chances to three chances, which is an increase of 50%. {{unsigned ip|213.86.4.78}}
 
::It doubles the likely number of sixes, but does not double the chance of getting at least one six.  This is because there is a small chance of getting two sixes, and while that counts as two sixes for the number of occurrences, it still only counts as one chance of getting at least one six.  The easiest way to visualize this is to look at the probability that you won't get a six in any given roll of the die, which is 5/6ths.  Each time you roll, the probability you won't get a six at all goes down by 5/6ths.  So the probability for two rolls is 25/36ths, and thus the probability of getting one or more sixes in two rolls is 11/36ths.  This is 1/36th less than 2/6ths, and 1/36th is the probability of getting two sixes.  Similar (although more complicated) logic applies to rolling it three times, for which the probability of getting at least one 6 is 91/216ths (not 108/216ths, as the naive approach would imply).  As others (CFoxx) have pointed out, if you roll a die 6 times, there is still a chance you won't get any sixes.  If you roll it a million times, it is still possible (albeit very, very, very unlikely) that you wouldn't get any sixes!  As far as the 50% and 16.67% figures given by the original poster, I believe those were calculated for events that have a 50% probability for each event.  The increase in probability from 1 to 2 events where 1/x is the probability looks like (1-(1-1/x)^2)/(1/x)-1, which is (1-(1-2/x+1/x^2))*x-1 or (2/x-1/x^2)*x-1 or (2-1/x)-1 or 1-1/x.  Thus for an event like a fair coin toss, the increase in probability for two tosses over one toss is 1/2.  For a 6-sided die, the increase in probability is 5/6th.  For a 1/billion, the increased probability for one or more occurrence for two events compared with one event is 0.999999999.  Finally, the probability of the second event being the desired event is always the same.  It is unchanged by the first event.  It is the probability of either (or both) of the events being desired that we are calculating here.  If the first die roll is a six, the probability of the second being a six is still 1/6.  If the first die roll is not a six, the probability of the second being a six is still 1/6 (assuming a fair die).  But the probability of either or both being a six is the absence of any information about the two rolls is not 2/6, but rather 11/36! [[Special:Contributions/206.174.12.203|206.174.12.203]] 17:06, 21 August 2013 (UTC)Toby Ovod-Everett
 
::It doubles the likely number of sixes, but does not double the chance of getting at least one six.  This is because there is a small chance of getting two sixes, and while that counts as two sixes for the number of occurrences, it still only counts as one chance of getting at least one six.  The easiest way to visualize this is to look at the probability that you won't get a six in any given roll of the die, which is 5/6ths.  Each time you roll, the probability you won't get a six at all goes down by 5/6ths.  So the probability for two rolls is 25/36ths, and thus the probability of getting one or more sixes in two rolls is 11/36ths.  This is 1/36th less than 2/6ths, and 1/36th is the probability of getting two sixes.  Similar (although more complicated) logic applies to rolling it three times, for which the probability of getting at least one 6 is 91/216ths (not 108/216ths, as the naive approach would imply).  As others (CFoxx) have pointed out, if you roll a die 6 times, there is still a chance you won't get any sixes.  If you roll it a million times, it is still possible (albeit very, very, very unlikely) that you wouldn't get any sixes!  As far as the 50% and 16.67% figures given by the original poster, I believe those were calculated for events that have a 50% probability for each event.  The increase in probability from 1 to 2 events where 1/x is the probability looks like (1-(1-1/x)^2)/(1/x)-1, which is (1-(1-2/x+1/x^2))*x-1 or (2/x-1/x^2)*x-1 or (2-1/x)-1 or 1-1/x.  Thus for an event like a fair coin toss, the increase in probability for two tosses over one toss is 1/2.  For a 6-sided die, the increase in probability is 5/6th.  For a 1/billion, the increased probability for one or more occurrence for two events compared with one event is 0.999999999.  Finally, the probability of the second event being the desired event is always the same.  It is unchanged by the first event.  It is the probability of either (or both) of the events being desired that we are calculating here.  If the first die roll is a six, the probability of the second being a six is still 1/6.  If the first die roll is not a six, the probability of the second being a six is still 1/6 (assuming a fair die).  But the probability of either or both being a six is the absence of any information about the two rolls is not 2/6, but rather 11/36! [[Special:Contributions/206.174.12.203|206.174.12.203]] 17:06, 21 August 2013 (UTC)Toby Ovod-Everett
 
I shared this comic with risk-assessor friends in Massachusetts and got the following responses:
 
"Tee-hee.  If you change the beach to Chatham, however, it's just not as funny!" (Cape Cod beaches have new signs warning of great white shark attacks: http://www.bostonglobe.com/magazine/2013/08/17/chatham-bold-attempt-become-new-england-great-white-shark-capital/TtfcEZsAo6PN7lUoBKe1kO/story.html)
 
"Or in our line of work, we worry (in MA) if the risk of cancer is 0.00002 but not if it is 0.00001 or less, which, as the base rate of cancer is around 40%, means that we're worried about a cancer incidence rate of 0.40002 but not 0.40001.  And one could almost argue that it'd be pretty hard to distinguish these two, and even that if we presented risks in this form to the general public, they might wonder why we're so concerned..."
 
"Makes you wonder what the risk was for that Marlin coming on board that boat in Florida - http://www.wfla.com/story/23239959/350-pound-marlin-jumps-in-boat-landing-on-crew?"
 
I guess it all depends on your point of view.  One might argue that the "gambler's fallacy" is the primary driver of lottery income, which, according to the North American Association of State and Provincial Lotteries: "During fiscal year 2012 (which for most jurisdictions ended June 30) U.S. lottery sales totaled $78 billion ($US). Canadian sales reached $9.3 billion ($Can)." (http://www.naspl.org/index.cfm?fuseaction=content&menuid=14&pageid=1020).  Is "Remember to Play all Lottery Games Responsibly" an oxymoron?{{unsigned|Hoopy}}
 
 
I am troubled with this paragraph: "This also can be illustrated by coin flips: if one flips a coin 10 times in a row, no matter what the result of each previous flip is (even if it were nine heads in a row), the odds of getting heads on the next coin flip remains 50%. In other words, past experience does not impact subsequent flips."
 
 
This paragraph does not specify the use of a fair coin. If 9 flips all come up heads, then there is strong statistical evidence that the probability of getting a head in a flip is not 50% (P=1/2^9=1/512~0.2%). It is still true that "past experience does not impact subsequent flips", but in this case, our judgment about the true probability should change in light of new data. [[Special:Contributions/199.27.128.87|199.27.128.87]] 10:27, 13 May 2014 (UTC)
 
 
Just a note, (may have been mentioned) the third trip has the same odds as trip one and two, the odds do not increase with past results (not that it matters with such low odds). {{unsigned ip|108.162.221.8}}
 
 
...OK, this one has always bugged me. ∀x:tiny(risk(x)) only follows from tiny(risk(x)) → tiny(1.5*risk(x)) if we also assume:
 
* x > y ∧ tiny(x) → tiny(y) (which is, honestly, a fairly reasonable axiom).
 
* ∃x:tiny(risk(x)) (which is also *kind of* reasonable, but entirely unsubstantiated).
 
Pedanticity complete. [[User:Hppavilion1|Hppavilion1]] ([[User talk:Hppavilion1|talk]]) 05:12, 7 October 2016 (UTC)
 
 
I do love reading these discussions.  Just wanted to add - don’t care about real-world probability, I would NOT set up an expectation like that if beret guy was coming to the beach with me.  Who knows what might happen....[[User:Rereading xkcd|Rereading xkcd]] ([[User talk:Rereading xkcd|talk]]) 23:40, 6 April 2020 (UTC)
 

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