Editing Talk:1862: Particle Properties
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As suggested by Zach Weinersmith ([https://twitter.com/zachweiner/status/885154434514395138 "For a joke: If you put pure alcohol under extreme pressure, could you claim to exceed 200 proof?"]), it's kind of confusing that the comic suggests alcohol proof can exceed 200 proof, and also that baseball batting averages can exceed 100%. Although on further review, they use the arrow-dot →∙ notation rather than the dot-arrow ∙→, so maybe it's not intended to indicate a lack of an upper bound. But then I'm not sure what it does indicate, esp. compared to the Electric Charge property. Continuous vs. discrete? It doesn't seem clear… [[User:JohnHawkinson|JohnHawkinson]] ([[User talk:JohnHawkinson|talk]]) 15:41, 12 July 2017 (UTC) | As suggested by Zach Weinersmith ([https://twitter.com/zachweiner/status/885154434514395138 "For a joke: If you put pure alcohol under extreme pressure, could you claim to exceed 200 proof?"]), it's kind of confusing that the comic suggests alcohol proof can exceed 200 proof, and also that baseball batting averages can exceed 100%. Although on further review, they use the arrow-dot →∙ notation rather than the dot-arrow ∙→, so maybe it's not intended to indicate a lack of an upper bound. But then I'm not sure what it does indicate, esp. compared to the Electric Charge property. Continuous vs. discrete? It doesn't seem clear… [[User:JohnHawkinson|JohnHawkinson]] ([[User talk:JohnHawkinson|talk]]) 15:41, 12 July 2017 (UTC) | ||
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Proof is presumably US proof - UK usage based on gunpowder 175 degrees proof would be 100% alcohol | Proof is presumably US proof - UK usage based on gunpowder 175 degrees proof would be 100% alcohol | ||
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We should probably arrange descriptions into a table. | We should probably arrange descriptions into a table. | ||
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How is it that there's no pain scale? | How is it that there's no pain scale? | ||
: Because Randall didn't think -- or possibly want -- to use it. Besides, do you really want every scale in existence in a single comic? If not, Randall has to select based on his own criteria, whatever they may be. As it is, there are 9 or 10 (depending on how you count "entropy") fields that don't apply to particle properties, as opposed to 5 or 6 that do. Gotta stop somewhere. [[User:Nyperold|Nyperold]] ([[User talk:Nyperold|talk]]) 22:44, 12 July 2017 (UTC) | : Because Randall didn't think -- or possibly want -- to use it. Besides, do you really want every scale in existence in a single comic? If not, Randall has to select based on his own criteria, whatever they may be. As it is, there are 9 or 10 (depending on how you count "entropy") fields that don't apply to particle properties, as opposed to 5 or 6 that do. Gotta stop somewhere. [[User:Nyperold|Nyperold]] ([[User talk:Nyperold|talk]]) 22:44, 12 July 2017 (UTC) | ||
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Actually, D&D calls you "dead" if you go to your NEGATIVE hit point maximum. Otherwise, you make a completely random (50%) death saving throw. After 3 cumulative fails, you die. After 3 cumulative successes, you are stable. More info can be found in the {{w|Player's Handbook}}. [[User:SilverMagpie|SilverMagpie]] ([[User talk:SilverMagpie|talk]]) 21:33, 12 July 2017 (UTC) | Actually, D&D calls you "dead" if you go to your NEGATIVE hit point maximum. Otherwise, you make a completely random (50%) death saving throw. After 3 cumulative fails, you die. After 3 cumulative successes, you are stable. More info can be found in the {{w|Player's Handbook}}. [[User:SilverMagpie|SilverMagpie]] ([[User talk:SilverMagpie|talk]]) 21:33, 12 July 2017 (UTC) | ||
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"Heat" measured in jalapeño has also been used by some email systems such as Eudora to measure how strong an email message is (e.g., whether it will lead to a flame war) [[Special:Contributions/198.41.238.46|198.41.238.46]] 05:02, 13 July 2017 (UTC) | "Heat" measured in jalapeño has also been used by some email systems such as Eudora to measure how strong an email message is (e.g., whether it will lead to a flame war) [[Special:Contributions/198.41.238.46|198.41.238.46]] 05:02, 13 July 2017 (UTC) | ||
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