Talk:3028: D&D Roll

Explain xkcd: It's 'cause you're dumb.
Jump to: navigation, search

Dice comic. 172.69.22.181 04:09, 24 December 2024 (UTC)

And in a pinch, d4s can be used as caltrops. --172.71.147.210 05:22, 24 December 2024 (UTC)

I am willing to bet good money that every D&D comic that features the game's name inside the title will either break the RSS Feed or User:TheusafBOT. 42.book.addictTalk to me! 10:17, 24 December 2024 (UTC)

Ah, that's why we never got a good explanation about the one with the D&D players dialling in over AT&T to roleplay S&M sessions while eating M&Ms and drinking A&W. 172.70.90.4 13:22, 24 December 2024 (UTC)
Is this the same issue that causes the page title to be rendered as "D Roll"? Angel (talk) 08:50, 25 December 2024 (UTC)
Probably? 42.book.addictTalk to me! 21:50, 26 December 2024 (UTC)

If the D20 is large enough (>30 cm?) and its full volume is made of a heavy metal or alloy, like iron, steel or gold, one can just use it as a "blunt weapon" (that is, the weight is used against the enemy). 172.70.39.208 17:01, 24 December 2024 (UTC)

30cm would be way too heavy to use as a blunt weapon. A 30cm d20 made of iron would weigh some 107 kilograms, and a golden one would be almost 270. Though I have thought for a while that a cube with a handle plugged into one corner would be a cool and effective shape for a mace head. 172.68.23.135 01:14, 27 December 2024 (UTC)

Second XKCD on D&D in a few months... I think some cartoonish picked up a new hobby recently. Ralfoide (talk) 18:25, 24 December 2024 (UTC)

Should have used the d65536. DL Draco Rex (talk) 19:55, 25 December 2024 (UTC)

Someone added the "chide the player for being presumptious" idea, which I corrected/added to a little (wondering if it should go into the Background section, to not clog up the basic Explanation). But just to note that 'local rules' that we always used to use were to allow 'presumptive' rolls to be made, to speed up gameplay. If the DM/GM/whoever needed more/different/other rolls to be made, they could ask for them (or, sometimes, just ask for them anyway, I think, to maintain the 'mysteries of the game' — "You enter an apparently empty room, roll 6D6... nothing happens! And now a D4... still nothing happens!"). Though with two caveats: No rolling then deciding the action to declare for it (e.g.: rolled high, tried stupidly damaging move; rolled lower, suggested an easier dodge) and even 'wasted' dice could then be used by the GM/DM (on a whim) if they rolled either extreme of critical. This led to the occasional 'speculative' rolling (without obvious purpose) that might lead to tripping over some discarded minor-artifact or a light-sleeping enemy, etc, just to mix things up a bit. Though it's all down to the one running the game, and you never really know if they're even 'accurately' interpreting the valid roles you do know about, if they're good enough story-tellers with a decent sense of how to make a mission not seem like it's quite so much on-the-rails as they planned it to be all along... I suspect that there are as many opinions about this as there are editors here, however. If not more, given that many of us have acted under multiple different playing situations, and perhaps even from both sides of the Dice Screen. (I'm not even sure I've ever played raw, vanilla D&D, for example, and couldn't even tell you which Edition I've most played. Plus all the other things like Star Wars (only ever the original D6 version), Babylon 5 and others for which I'm not even sure of their canon-base.) So, yeah, interpret the comic in any one of several ways! 172.70.85.238 16:23, 26 December 2024 (UTC)