Difference between revisions of "User talk:DPS2004"
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Ah, now I know. Now, I also know where to look for character names. Thank you. [[User:Nutster|Nutster]] ([[User talk:Nutster|talk]]) 14:38, 6 January 2018 (UTC) | Ah, now I know. Now, I also know where to look for character names. Thank you. [[User:Nutster|Nutster]] ([[User talk:Nutster|talk]]) 14:38, 6 January 2018 (UTC) | ||
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+ | You say you use Clickteam Fusion for your stuff. How do you have yours setup? (i.e. which exporters / version do you have, what extensions do you use, etc.) A fellow Fusion user is curious. :) --[[User:JayRulesXKCD|'''JayRules''XKCD''' ]]<sup>[[User talk:JayRulesXKCD|what's up?]]</sup> 20:01, 10 February 2018 (UTC) | ||
+ | :2.5, html5 exporter. I use Piskel and Paint.NET to make sprites. I often use that one extention that gives you unlimited timers. shame it doesnt support the html5 exporter! [[User:DPS2004|DPS2004'); DROP TABLE users;--]] ([[User talk:DPS2004|talk]]) 15:00, 12 February 2018 (UTC) |
Latest revision as of 05:38, 16 October 2020
You have been kicked in the face by a ball in accordance with the community standards for... no real reason. Feel free to revert this odd edit.
Ah, now I know. Now, I also know where to look for character names. Thank you. Nutster (talk) 14:38, 6 January 2018 (UTC)
You say you use Clickteam Fusion for your stuff. How do you have yours setup? (i.e. which exporters / version do you have, what extensions do you use, etc.) A fellow Fusion user is curious. :) --JayRulesXKCD what's up? 20:01, 10 February 2018 (UTC)
- 2.5, html5 exporter. I use Piskel and Paint.NET to make sprites. I often use that one extention that gives you unlimited timers. shame it doesnt support the html5 exporter! DPS2004'); DROP TABLE users;-- (talk) 15:00, 12 February 2018 (UTC)