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| titletext = Right-click or long press (where supported) to save!
 
| titletext = Right-click or long press (where supported) to save!
 
}}
 
}}
{{TOC}}
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*'''NOTE:''' The above is what is seen when viewing the comic on xkcd.
*To experience the interactivity of the game, visit the {{xkcd|1975|original comic}}.
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**But it is just the starting point of an interactive comic experience, which begins when you ''Right Click'' the comic.<br>
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**To experience the interactive content, click [https://www.xkcd.com/1975/ here].
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**See an example of what happens in the [[#Trivia|Trivia section]] below.
  
 
==Explanation==
 
==Explanation==
This was the eighth [[:Category:April fools' comics|April fools' comic]] released by [[Randall]]. The previous April Fool's comic was not from the year before as there was no such comic [[1818:_Rayleigh_Scattering#No_April_Fools.27_Day_comic_in_2017|released in 2017]]. Instead, the previous one was [[1663: Garden]], scheduled for released Friday, April 1st, 2016, but in the end released on [[1663:_Garden#Monday_4th_of_April_release|Monday April 4th]] 2016. The next was [[2131: Emojidome]] released on Monday, April 1st, 2019.  
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This was the eighth [[:Category:April fools' comics|April fools' comic]] released by [[Randall]]. The previous fools comic was not from the year before as there was no such comic [[1818:_Rayleigh_Scattering#No_April_Fools.27_Day_comic_in_2017|released in 2017]]. Instead the previous one was [[1663: Garden]], scheduled for released Friday April 1st 2016, but in the end released on [[1663:_Garden#Monday_4th_of_April_release|Monday April 4th]] 2016. The next was [[2131: Emojidome]] released on Monday April 1st 2019.  
  
This comic was released on April 1 even though that was [[:Category:Sunday comics|a Sunday]] (only the fourth comic to be released on a Sunday). But it was only due to the April Fool joke, as it did replace the comic that would have been scheduled for Monday, April 2nd. The next comic, [[1976: Friendly Questions]], was first released on Wednesday, April 4th.  
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At first the comic seems like the most simplistic xkcd comic possible - [[Cueball]] standing and doing nothing. The "editor's note" tells you to save a copy of the image to "view the full comic".
  
At first, the comic seems like the most simplistic xkcd comic possible - [[Cueball]] standing and doing nothing. The "editor's note" tells you to save a copy of the image to "view the full comic".
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To save an image from a browser most people would right click on it (or long click in mobile devices) which normally leads to a "context menu" allowing several actions related to the image, including saving/downloading. This is what you are encouraged to do by the editorial note as well as by the comic name and title text. However the context menu opened is not the default context menu of the browser but an elaborate context menu containing many nonsensical options.
  
To save an image from a browser most people would right-click on it (or long-click in mobile devices) which normally leads to a "context menu" allowing several actions related to the image, including saving/downloading. This is what you are encouraged to do by the editorial note as well as by the comic name and title text. However, the context menu opened is not the default context menu of the browser but an elaborate context menu containing many nonsensical options.
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At first it also seems impossible to save the image using that menu. However after exploring the context menu you can find an "easter egg" in one of two different places (see below) which unlocks the save option. This save option gives you a different [https://xkcd.com/1975/v6xso1_right_click_save.png image] than the one you see, which can be thought of as "the full comic" although the meat of the comic is actually in the interactive context menu itself. Note that "cheating" by disabling JavaScript and other methods that allow you to directly save the image won't get you that "full comic" image.
  
At first it also seems impossible to save the image using that menu. However, after exploring the context menu you can find an "easter egg" in one of two different places (see below) which unlocks the save option. This save option gives you a different [https://xkcd.com/1975/v6xso1_right_click_save.png image] than the one you see, which can be thought of as "the full comic" although the meat of the comic is actually in the interactive context menu itself. Note that "cheating" by disabling JavaScript and other methods that allow you to directly save the image won't get you that "full comic" image.
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This comic pokes fun at how hard it can be to save an image or to just navigate context menus in some computer programs. The "easter egg hunt" might be related to the fact the comic was released during easter (which fell on April fool's in 2018). It might also be related to the movie "Ready Player One" which was recently released when the comic was released. In the movie, based on the book by Cline, finding an "easter egg" in a VR world was a central plot point.
 
 
This comic pokes fun at how hard it can be to save an image or to just navigate context menus in some computer programs. The "easter egg hunt" might be related to the fact the comic was released during Easter (which fell on April fool's in 2018). It might also be related to the movie "Ready Player One" which was recently released when the comic was released. In the movie, based on the book by Cline, finding an "easter egg" in a VR world was a central plot point.
 
  
 
The title is reminiscent of one of the first interactive comics [[1110: Click and Drag]], where the title explains what the user should do to experience it. However, that was not a fools' day comic.
 
The title is reminiscent of one of the first interactive comics [[1110: Click and Drag]], where the title explains what the user should do to experience it. However, that was not a fools' day comic.
  
The comic uses {{w|JavaScript}} and {{w|HTML5}} to override the standard context menu. Since modern browsers use the same features to integrate Add-ons into that menu, the behavior may be different depending on the browser environment.  Browsers with JavaScript disabled, either totally or by using {{w|NoScript}}, won't access the functionality of the comic, but of course can easily save the image (not "the full version" but the image that is seen initially).
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The comic uses {{w|JavaScript}} and {{w|HTML5}} to override the standard context menu. Since modern browsers use the same features to integrate Add-ons into that menu, the behavior may be different depending on the browser environment.  Browsers with JavaScript disabled, either totally or by using {{w|NoScript}}, won't access the functionality of the comic, but of course can easily save the image (not "the full version" but the image that is seen initialy).
  
 
The manipulated context menu is described [[#Context menu|below]].
 
The manipulated context menu is described [[#Context menu|below]].
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| '''Save'''
 
| '''Save'''
 
| Only appears after getting one of the two easter eggs that can be found in the menu - in the games ADVENT.EXE and Mornington Crescent (see their explanations below).
 
| Only appears after getting one of the two easter eggs that can be found in the menu - in the games ADVENT.EXE and Mornington Crescent (see their explanations below).
| Save image> Views the image the first time you click, then downloads this image on every visit after that. [https://xkcd.com/1975/v6xso1_right_click_save.png]. The image includes a spheroid object near the top right-hand corner which appears to exhibit red shift and green shift, suggesting that it is rotating rapidly.
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| Save image> Downloads this image. [https://xkcd.com/1975/v6xso1_right_click_save.png]. The image includes a spheroid object near the top right-hand corner which appears to exhibit red shift and green shift, suggesting that it is rotating rapidly.
  
 
|-
 
|-
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"Canada" and "America" lead to the same set of bizarre menus (America leads into Canada's menu), which then give the options 'Upper' and 'Lower', ultimately leading to a drive-through and hockey, respectively.
 
"Canada" and "America" lead to the same set of bizarre menus (America leads into Canada's menu), which then give the options 'Upper' and 'Lower', ultimately leading to a drive-through and hockey, respectively.
  
'When' leads to a description of Siri entering someone's home, and the menu can be followed to reveal several further events from 'earlier' in the day. The last one ('a bottle of jack and a toothbrush') is likely a reference to the song 'Tik Tok' by Kesha.
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'When' leads to a description of Siri entering someone's home, and the menu can be followed to reveal several further events from 'earlier' in the day. The last one ('a bottle of jack and a toothbrush') is likely a reference to the song 'Tik Tok' by Kesha.
  
 
'How' simply leads to an exclamation of 'How!?'.
 
'How' simply leads to an exclamation of 'How!?'.
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Backup: Causes the area around the comic to flash red 9 times, with high-pitch sounds reminiscent of a truck backing up. Reminiscent of the Sinclair Spectrum SAVE to tape command, which would flash the border and modulate the speaker.
 
Backup: Causes the area around the comic to flash red 9 times, with high-pitch sounds reminiscent of a truck backing up. Reminiscent of the Sinclair Spectrum SAVE to tape command, which would flash the border and modulate the speaker.
  
Save: Only available after the save menu is unlocked after one of the two Easter Eggs is found, allows a download of a bonus comic, same as clicking the save option from the main menu.
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Save: Only available after the save menu is unlocked after one of the two Easter Eggs is found, allows download of bonus comic, same as clicking the save option from the main menu.
  
 
|-
 
|-
 
! 3  
 
! 3  
 
| '''Edit'''  
 
| '''Edit'''  
| Enables a mode allowing the user to draw on the webpage. You can draw multiple scribbles, however, they will automatically connect together.  Pressing Esc asks "Aw, that looks nice though. Really delete?" and the page returns to normal if OK is clicked.
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| Enables a mode allowing the user to draw on the webpage.  Pressing Esc asks "Aw, that looks nice though. Really delete?" and the page returns to normal if OK is clicked.
 
| None
 
| None
 
|-
 
|-
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| '''System'''  
 
| '''System'''  
 
| Normal submenu  
 
| Normal submenu  
|Shut Down> Changes the only menu option to "Power on", then once that is used, the system returns to normal.
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|Shut Down> Changes the only menu option to "Power on", then once that is used, system returns to normal.
  
 
/ (See [[#Table - Filesystems Menu|below]])
 
/ (See [[#Table - Filesystems Menu|below]])
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* <code>brew install apt-get</code>: <code>brew</code> is a third-party package manager for macOS; it is generally used to install "missing" open-source utilities on a macOS system; the command is attempting to install the aforementioned <code>apt-get</code>, which is both impossible (<code>apt-get</code> doesn't run on macOS) and hilariously recursive (did you install a package manager - brew - to install another one?). Even if this were possible, the package would have been called <code>apt</code>, as apt-get is only one of the commands in the package manager.
 
* <code>brew install apt-get</code>: <code>brew</code> is a third-party package manager for macOS; it is generally used to install "missing" open-source utilities on a macOS system; the command is attempting to install the aforementioned <code>apt-get</code>, which is both impossible (<code>apt-get</code> doesn't run on macOS) and hilariously recursive (did you install a package manager - brew - to install another one?). Even if this were possible, the package would have been called <code>apt</code>, as apt-get is only one of the commands in the package manager.
 
* <code>/usr/local/bin/wine xen-hypervisor.exe</code>: <code>wine</code> is a compatibility layer used to run Windows executables on Linux (and on macOS); the fact that it is in <code>/usr/local</code> hints that it has been manually compiled on this machine; Xen is a Linux-based hypervisor, i.e. a software used to run and manage virtual machines over a Linux host, but the .exe suffix here hints that it is a Windows executable. The command would try to launch a Windows build of a Linux-based virtual machine manager on a Unix machine through a Windows emulation layer (wine).
 
* <code>/usr/local/bin/wine xen-hypervisor.exe</code>: <code>wine</code> is a compatibility layer used to run Windows executables on Linux (and on macOS); the fact that it is in <code>/usr/local</code> hints that it has been manually compiled on this machine; Xen is a Linux-based hypervisor, i.e. a software used to run and manage virtual machines over a Linux host, but the .exe suffix here hints that it is a Windows executable. The command would try to launch a Windows build of a Linux-based virtual machine manager on a Unix machine through a Windows emulation layer (wine).
* <code>source .bash_history</code>: the <code>source</code> shell command reads the file that is given as argument and executes each of its rows as a command in the current shell, roughly as if you typed them in; <code>.bash_history</code> (located in the user home directory) is the file where the bash shell saves the history of the commands that have been run. This command would re-run all the commands that have been typed in the shell.
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* <code>source .bash_history</code>: the <code>source</code> shell command reads the file that is given as argument and executes each of its rows as a command in the current shell, roughly as if you typed them in; <code>.bash_history</code> (located in the user home directory) is the file where the bash shell saves the history of the commands that have been run. This command would re-run all the command that have been typed in the shell.
 
* <code>rm -rf $DIRECTROY/*</code>: <code>rm -rf</code> deletes recursively and forcefully the paths it is given as arguments; <code>$DIRECTROY</code> is a shell variable, probably containing some directory that whoever typed in this command wanted to clean; however, it is misspelled (it says <code>$DIRECTROY</code>, not <code>$DIRECTORY</code>), and, due to how POSIX shell work, it is thus expanded to an empty string; so, the command becomes <code>rm -rf /*</code>, which deletes all the files and directories in the root of the disk, effectively killing the system instead of just deleting the content of some directory. Notice that this particular misspell manages to circumvent the builtin protection of many <code>rm</code> versions, which refuse to do a plain <code>rm -rf /</code>, as <code>/*</code> gets expanded by the shell, so <code>rm</code> never has the chance to see explicitly that you are killing all the data in the root directory.
 
* <code>rm -rf $DIRECTROY/*</code>: <code>rm -rf</code> deletes recursively and forcefully the paths it is given as arguments; <code>$DIRECTROY</code> is a shell variable, probably containing some directory that whoever typed in this command wanted to clean; however, it is misspelled (it says <code>$DIRECTROY</code>, not <code>$DIRECTORY</code>), and, due to how POSIX shell work, it is thus expanded to an empty string; so, the command becomes <code>rm -rf /*</code>, which deletes all the files and directories in the root of the disk, effectively killing the system instead of just deleting the content of some directory. Notice that this particular misspell manages to circumvent the builtin protection of many <code>rm</code> versions, which refuse to do a plain <code>rm -rf /</code>, as <code>/*</code> gets expanded by the shell, so <code>rm</code> never has the chance to see explicitly that you are killing all the data in the root directory.
* <code>:(){:|:&};:</code>: this is [https://askubuntu.com/q/159491/208527 a classic shell fork bomb], i.e. a small program that keeps launching copies of itself until all resources have been exhausted or the user somehow manages to kill all its copies.
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* <code>:(){:|:&};:</code>: this is [https://askubuntu.com/q/159491/208527 a classic shell fork bomb], i.e. a small program that keeps launching copies of itself, until all resources have been exhausted or the user somehow manages to kill all its copies.
 
* <code>echo "source .bashrc" >> .bashrc</code>: <code>.bashrc</code> is a file that gets executed whenever the <code>bash</code> shell is started in interactive mode; this command appends the string <code>source .bashrc</code> to it, which effectively executes it again recursively; this would pretty much make it impossible to open an interactive shell when launching it with the default parameters.
 
* <code>echo "source .bashrc" >> .bashrc</code>: <code>.bashrc</code> is a file that gets executed whenever the <code>bash</code> shell is started in interactive mode; this command appends the string <code>source .bashrc</code> to it, which effectively executes it again recursively; this would pretty much make it impossible to open an interactive shell when launching it with the default parameters.
 
* <code>alias gcc=php</code>: the <code>alias</code> shell builtin create an alias for another command; <code>gcc</code> is the GNU C compiler driver, which is used to compile programs written in the C language; <code>php</code> is the command-line interpreter for the PHP language. This line creates an alias such that when typing <code>gcc</code>, <code>php</code> is actually invoked, which would generate completely absurd error messages. This is doubly devious, as PHP isn't generally held in high esteem by large part of the programming community (especially by someone writing stuff in C).
 
* <code>alias gcc=php</code>: the <code>alias</code> shell builtin create an alias for another command; <code>gcc</code> is the GNU C compiler driver, which is used to compile programs written in the C language; <code>php</code> is the command-line interpreter for the PHP language. This line creates an alias such that when typing <code>gcc</code>, <code>php</code> is actually invoked, which would generate completely absurd error messages. This is doubly devious, as PHP isn't generally held in high esteem by large part of the programming community (especially by someone writing stuff in C).
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Rock Paper Scissors> A Rock Paper Scissors game where the computer always matches your move. If you go long enough, the Defect option is added, a reference to the [https://en.wikipedia.org/wiki/Prisoner%27s_dilemma Prisoner's Dilemma].
 
Rock Paper Scissors> A Rock Paper Scissors game where the computer always matches your move. If you go long enough, the Defect option is added, a reference to the [https://en.wikipedia.org/wiki/Prisoner%27s_dilemma Prisoner's Dilemma].
  
D&D> An interface that allows you to "cast" over 300 spells from D&D 5e. Several menus are used to filter the spells based on their traits: class which can learn the spell, the school of the spell, the spell level, and components required to perform it (somatic, vocal, material). The traits can be chosen in any order. After all six traits are chosen a submenu opens with all of the spells that match those exact traits (which might be no spells at all).
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D&D> An inteface which allows you to "cast" over 300 spells from D&D 5e. Several menus are used to filter the spells based on their traits: class which can learn the spell, the school of the spell, spell level and components required to perform it (somatic, vocal, material). The traits can be chosen in any order. After all six traits are chosen a submenu opens with all of the spells that match those exact traits (which might be no spells at all).
  
 
Most spells link to various pages, including xkcd comics (e.g. [[1331: Frequency]]), what-ifs (e.g. {{what if|144|Saliva Pool}}) and other external sites (e.g. [https://www.nasa.gov/sun The Sun | NASA]). Some spells create effects that change the comic page temporarily or permanently, and some open submenus from different parts of the context menu.
 
Most spells link to various pages, including xkcd comics (e.g. [[1331: Frequency]]), what-ifs (e.g. {{what if|144|Saliva Pool}}) and other external sites (e.g. [https://www.nasa.gov/sun The Sun | NASA]). Some spells create effects that change the comic page temporarily or permanently, and some open submenus from different parts of the context menu.
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ADVENT.EXE> A text-based adventure game. If played correctly, you can win, unlocking 'Save'>'Save image' from the beginning menu, which links to [https://xkcd.com/1975/v6xso1_right_click_save.png].  
 
ADVENT.EXE> A text-based adventure game. If played correctly, you can win, unlocking 'Save'>'Save image' from the beginning menu, which links to [https://xkcd.com/1975/v6xso1_right_click_save.png].  
  
The first scene allows you a choice between exploring a dark cave or a castle. If you explore the cave first you get the following description: "It's pitch black. You're likely to be eaten by a grue". This is a reference to a text adventure game called [https://en.wikipedia.org/wiki/Zork Zork], where [https://en.wikipedia.org/wiki/Grue_(monster) Grues] are monsters who dwell in the dark and eat human explorers, making it impossible to explore dark areas. The same description often appears when you enter a dark area without a light source in Zork and other related games. This has previously been mentionned in [[91: Pwned]].
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The first scene allows you a choice between exploring a dark cave or a castle. If you explore the cave first you get the following description: "It's pitch black. You're likely to be eaten by a grue". This is a reference to a text adventure game called [https://en.wikipedia.org/wiki/Zork Zork], where [https://en.wikipedia.org/wiki/Grue_(monster) Grues] are monsters who dwell in the dark and eat human explorers, making it impossible to explore dark areas. The same description often appears when you enter a dark area without a light source in Zork and other related games.
  
If you ignore the warning and go deeper, you are given one more warning ("You're deep in a cave. Something, possibly this very sentence, tells you it would be dangerous to go any further"). If you ignore that too and keep going, you fall into a pit. Several options are given to try and rescue yourself (or alternatively "resign to your fate" or deny you are in a pit [You also may try to cause a distraction by saying "Look behind you! A three-headed monkey!" This may be a reference to the Curse of Monkey Island, where Guybrush Threepwood distracts characters by saying the same line.]) but all lead to "you've been eaten by a grue". Being eaten by a grue seems to be an irreversible condition - if you exit the context menu and enter ADVENT.EXE again, you are given no options and are told again that "you've been eaten by a grue". Apparently only refreshing the page cancels that.
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If you ignore the warning and go deeper, you are given one more warning ("You're deep in a cave. Something, possibly this very sentence, tells you it would be dangerous to go any further"). If you ignore that too and keep going, you fall into a pit. Several options are given to try and rescue yourself (or alternatively "resign to you fate" or deny you are in a pit) but all lead to "you've been eaten by a grue". Being eaten by a grue seems to be an irreversible condition - if you exit the context menu and enter ADVENT.EXE again, you are given no options and are told again that "you've been eaten by a grue". Apparently only refreshing the page cancels that.
  
Exploring the castle is a much safer option to begin with. The main castle scene has a door, a well, and stairs that go up to the tower. The door is locked, and trying to break it is futile.
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Exploring the castle is a much safer option to begin with. The main castle scene has a door, a well and stairs that go up to the tower. The door is locked, and trying to break it is futile.
  
 
The well is a wishing well. Examining it allows for several options:
 
The well is a wishing well. Examining it allows for several options:
* Examine the sign - it reads "Dark! Narrow! Scary! Well of Three Features". This is a reference to [https://zeldawiki.wiki/wiki/Bottom_of_the_Well the well of three features] from The Legend of Zelda: Ocarina of Time.
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* Examine the sign - it reads "Dark! Narrow! Scary! Well of Three Features". This is a refernce to [http://zelda.wikia.com/wiki/Well_of_Three_Features the well of three features] from The Legend of Zelda: Ocarina of Time.
* Wish for... - this one has a lot of options, some of which are links to comics or What If pages and some lead to further submenus:
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* Wish for... - this one has a lot of options, some of which are links to comics or what if pages and some lead to further submenus:
** World peace - leads to the answer "I'm just a well, can you scale it down a bit?" and then back to the well menu; this option is from now changed to "Inner peace", which gives "A feeling of calm washes over you." and "Ommmmmm...", which also goes back to the well menu
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** World peace - leads to the answer "I'm just a well, can you scale it down a bit?" and then back to the "Wish for..." menu
 
** More wishes - leads back to the "Wish for..." menu. The idea of using a wish to wish for more wishes is common when discussing things with wish-granting powers and was previously mentioned in [[1086: Eyelash Wish Log]].
 
** More wishes - leads back to the "Wish for..." menu. The idea of using a wish to wish for more wishes is common when discussing things with wish-granting powers and was previously mentioned in [[1086: Eyelash Wish Log]].
 
** Fewer wishes - Tell you "Really? Okay.." (as this is not something most people would ask for{{Citation needed}}). If you continue you return to the "Examine well" menu. If you want to make a wish again (even after exiting the menu and coming back again) you can only wish for "more wishes" and then you can continue wishing normally.
 
** Fewer wishes - Tell you "Really? Okay.." (as this is not something most people would ask for{{Citation needed}}). If you continue you return to the "Examine well" menu. If you want to make a wish again (even after exiting the menu and coming back again) you can only wish for "more wishes" and then you can continue wishing normally.
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* Pull up the bucket - "You reel in the bucket. There's something shiny in the bottom". If you examine the bucket you get a key!
 
* Pull up the bucket - "You reel in the bucket. There's something shiny in the bottom". If you examine the bucket you get a key!
  
After you have the key, if you go back to the castle you can now use the key on the locked door and enter a dungeon. In the dungeon, there is a clamp on a table that you can take.
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After you have the key, if you go back to the castle you can now use the key on the locked door and enter a dungeon. In the dungeon there is a clamp on a table which you can take.
  
Finally, in the tower, you can find a "strange machine" dubbed a "C-Remover". You can try to use the C-Remover on any item you got. It doesn't affect the key, but it does turn the clamp into a lamp! The C-remover is a reference to either the T-remover from [https://en.wikipedia.org/wiki/Leather_Goddesses_of_Phobos Leather Goddess of Phobos] or the multi-letter remover from [http://emshort.com/counterfeit_monkey/ Counterfeit Monkey], a text adventure by Emily Short inspired by it.
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Finally in the tower you can find a "strange machine" dubbed a "C-Remover". You can try to use the C-Remover on any item you got. It doesn't affect the key, but it does turn the clamp into a lamp! The C-remover is a reference to either the T-remover from [https://en.wikipedia.org/wiki/Leather_Goddesses_of_Phobos Leather Goddess of Phobos] or the multi-letter remover from [http://emshort.com/counterfeit_monkey/ Counterfeit Monkey], a text adventure by Emily Short inspired by it.
  
 
After you have the lamp, entering the cave becomes safer. It now becomes "a maze of twisty passages, all alike" where each room allows going N, E, S, or W, normally leading to an identical room. Only by using the clue from the wish for "wisdom" in the well and going N, E, N, N, N, W, S, W you can navigate the maze successfully. When following that path, after the first "W" the options become N, S, and Dennis instead of the usual N, E, S, W; this is a reference to the text-based game [http://www.hrwiki.org/wiki/Thy_Dungeonman Thy Dungeonman] found in a Strong Bad email from [http://homestarrunner.com homestarrunner.com].
 
After you have the lamp, entering the cave becomes safer. It now becomes "a maze of twisty passages, all alike" where each room allows going N, E, S, or W, normally leading to an identical room. Only by using the clue from the wish for "wisdom" in the well and going N, E, N, N, N, W, S, W you can navigate the maze successfully. When following that path, after the first "W" the options become N, S, and Dennis instead of the usual N, E, S, W; this is a reference to the text-based game [http://www.hrwiki.org/wiki/Thy_Dungeonman Thy Dungeonman] found in a Strong Bad email from [http://homestarrunner.com homestarrunner.com].
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Hoverboard> Links to [[1608: Hoverboard]] browser game.
 
Hoverboard> Links to [[1608: Hoverboard]] browser game.
  
Mornington Crescent> This is a simulation of the well-known game {{W|Mornington_Crescent_(game)|Mornington Crescent}}, which bears a surprising resemblance to {{W|London_Underground|London's Underground}} railway network. Players name a station, in turn, endeavoring to reach Mornington Crescent. The rules of play are very complicated and beyond the scope of this article; interested persons are referred to ''N. F. Stovold’s Mornington Crescent: Rules and Origins'' (sadly out of print). In this variation, one may reach 'Vauxhall'>'Easter basket'>'Take egg', also allowing you to save.  The shortest path to the Easter basket is: Euston / Warren Street / Oxford Circus / Green Park / Victoria / Pimlico / Vauxhall / Easter basket
+
Mornington Crescent> This is a simulation of the well-known game {{W|Mornington_Crescent_(game)|Mornington Crescent}}, which bears a surprising resemblance to {{W|London_Underground|London's Underground}} railway network. Players name a station, in turn, endeavouring to reach Mornington Crescent. The rules of play are very complicated and beyond the scope of this article; interested persons are referred to ''N. F. Stovold’s Mornington Crescent: Rules and Origins'' (sadly out of print). In this variation, one may reach 'Vauxhall'>'Easter basket'>'Take egg', also allowing you to save.  The shortest path to the Easter basket is: Euston / Warren Street / Oxford Circus / Green Park / Victoria / Pimlico / Vauxhall / Easter basket
  
 
All playable stations are immediately adjacent on the London Underground network to the station last played. Despite the fact that this version of the game starts at Euston, which is adjacent to Mornington Crescent, the branch of the {{W|Northern_line|Northern line}} on which the {{W|Mornington_Crescent_tube_station|eponymous station}} is situated does not appear in the game.
 
All playable stations are immediately adjacent on the London Underground network to the station last played. Despite the fact that this version of the game starts at Euston, which is adjacent to Mornington Crescent, the branch of the {{W|Northern_line|Northern line}} on which the {{W|Mornington_Crescent_tube_station|eponymous station}} is situated does not appear in the game.
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! C:\
 
! C:\
 
| '''Bookmarks/'''
 
| '''Bookmarks/'''
| Similar to Music/, Bookmarks/> Comics leads to a chain from which all comics prior to this comic except [[1974: Conversational Dynamics]] are titled and linked. For instance, he thus here recognizes his first April Fools' comic [[404: Not Found]], which cannot be found, as a real comic by linking to it. Bookmarks/> Secret> Enable Dark Web adds the 'Dark Web' option to the initial menu.
+
| Similar to Music/, Bookmarks/> Comics leads to a chain from which many comics are titled and linked. Probably all comics actually. For instance he thus here recognizes his first April Fools' comic [[404: Not Found]], which cannot be found, as a real comic by linking to it. Bookmarks/> Secret> Enable Dark Web adds the 'Dark Web' option to the initial menu.
 
|-
 
|-
 
! C:\
 
! C:\
Line 244: Line 244:
 
| '''home/'''
 
| '''home/'''
 
| Nothing.
 
| Nothing.
| guest> links to http://uni.xkcd.com/ - a command-line Unix-style interface for viewing xkcd comics (and other commands to discover) that was used as the April Fool's joke in 2010. See also [[UniXKCD]].
+
| guest> links to http://uni.xkcd.com/ - a command line unix-style interface for viewing xkcd comics (and other commands to discover) that was used as the April Fool's joke in 2010. See also [[UniXKCD]].
  
 
user> Same files as C:\
 
user> Same files as C:\
  
root> Displays 'You are not in the sudoers file. This incident will be reported.' Which is what the sudo command will print if unauthorized users try to use it.
+
root> Displays 'You are not in the sudoers file. This incident will be reported.' Which is what the sudo command will print if unauthorised users try to use it.
 
|-
 
|-
 
! /
 
! /
Line 268: Line 268:
 
| Nothing.
 
| Nothing.
 
|random/> links to a random xkcd comic. In unix systems reading from the /dev/random file generates pseudorandom bytes, so it fits here that /dev/random gives a random comic.
 
|random/> links to a random xkcd comic. In unix systems reading from the /dev/random file generates pseudorandom bytes, so it fits here that /dev/random gives a random comic.
urandom/> links to [[221: Random Number]]. In unix systems, /dev/urandom is the same as /dev/random, except in /dev/random you don't get anything if you don't have sufficient "randomness" in the system, and in /dev/urandom you get whatever you have. The linked comic describes a botched attempt to create a function that would return a truly random number but actually, it returns a fixed number (and thus isn't useful at all). This alludes to /dev/urandom providing bad results sometimes.
+
urandom/> links to [[221: Random Number]]. In unix systems, /dev/urandom is is the same as /dev/random, except in /dev/random you don't get anything if you don't have sufficient "randomness" in the system, and in /dev/urandom you get whatever you have. The linked comic describes a botched attempt to create a function that would return a truly random number but actually it returns a fixed number (and thus isn't useful at all). This alludes to /dev/urandom providing bad results sometimes.
 
|}
 
|}
  
Line 274: Line 274:
 
Here all the spells from the "d&d" game are detailed, including the traits you need to enter to get to them and the link they lead to/effect they create.
 
Here all the spells from the "d&d" game are detailed, including the traits you need to enter to get to them and the link they lead to/effect they create.
  
To get to a specific spell using this table you need to go to games->d&d->cast and then enter the traits - level, class, school, and components - in any order. Note that many spells list more than one class in the table (in d&d it means multiple classes can cast that spell), which means you need to choose one of those classes in the menu. Components are listed in the table as V for Verbal Components, S for Somatic Components and M for Material Components - choose "yes" or "no" for these based on whether the matching letter is there or not.  
+
To get to a specific spell using this table you need to go to games->d&d->cast and then enter the traits - level, class, school and components - in any order. Note that many spells list more than one class in the table (in d&d it means multiple classes can cast that spell), that means you need to choose one of those classes in the menu. Components are listed in the table as V for Verbal Components, S for Somatic Components and M for Material Components - choose "yes" or "no" for these based on whether the matching letter is there or not.  
  
 
=====Link Spells=====
 
=====Link Spells=====
The vast majority of spells (285 of them apparently) are actually links to xkcd comics, what ifs, or external pages that somehow demonstrate or relate to the spell.
+
The vast majority of spells (285 of them apparently) are actually links to xkcd comics, what ifs or external pages that somehow demonstrate or relate to the spell.
  
 
{| border =1 width=100% cellpadding=5 class="wikitable"
 
{| border =1 width=100% cellpadding=5 class="wikitable"
Line 320: Line 320:
 
| V, S, M   
 
| V, S, M   
 
| https://xkcd.com/1746/
 
| https://xkcd.com/1746/
| Comic about making friends in a way that might attract some animals better than humans
+
| A comic about making friends in a way that might attract some animals better than humans
 
|-
 
|-
 
! Animal Messenger  
 
! Animal Messenger  
Line 328: Line 328:
 
| V, S, M  
 
| V, S, M  
 
| https://twitter.com/dog_rates
 
| https://twitter.com/dog_rates
| A humorous Twitter page about "rating dogs" - in a way "messaging about" animals
+
| A humorous twitter page about "rating dogs" - in a way "messaging about" animals
 
|-
 
|-
 
! Animal Shapes
 
! Animal Shapes
Line 336: Line 336:
 
| V, S
 
| V, S
 
| https://xkcd.com/1278/
 
| https://xkcd.com/1278/
| Comic about using genetic engineering to change an animal (in this case a giraffe) shape
+
| A comic about using genetic engineering to change an animal (in this case a giraffe) shape
 
|-
 
|-
 
! Animate Dead
 
! Animate Dead
Line 344: Line 344:
 
| V, S, M  
 
| V, S, M  
 
| http://www.asofterworld.com/index.php?id=62
 
| http://www.asofterworld.com/index.php?id=62
| They were once dead.
+
|  
 
|-
 
|-
 
! Arcane Eye
 
! Arcane Eye
Line 360: Line 360:
 
| V, S, M  
 
| V, S, M  
 
| https://xkcd.com/977/
 
| https://xkcd.com/977/
| Comic about map projections
+
| A comic about map projections
 
|-
 
|-
 
! Augury  
 
! Augury  
Line 376: Line 376:
 
| V, S, M  
 
| V, S, M  
 
| https://xkcd.com/1518/
 
| https://xkcd.com/1518/
| Comic about awakening... badly to an alarm sound
+
| A comic about awakening... badly to an alarm sound
 
|-
 
|-
 
! Bane
 
! Bane
Line 384: Line 384:
 
| V, S, M  
 
| V, S, M  
 
| https://xkcd.com/972/
 
| https://xkcd.com/972/
| The comic details a simple exploit by blackhat, the bane of everyone's existence
+
| The comic details a simple exploit by blackhat, the bane of everyone's existance
 
|-
 
|-
 
! Barkskin
 
! Barkskin
Line 448: Line 448:
 
| V
 
| V
 
| https://xkcd.com/467/
 
| https://xkcd.com/467/
| Comic related to "two girls one cup", a well-known shock video which might make people wish they were blind after seeing it
+
| A comic related to "two girls one cup", a well known shock video which might make people wish they were blind after seeing it
 
|-
 
|-
 
! Branding Smite
 
! Branding Smite
Line 456: Line 456:
 
| V
 
| V
 
| https://xkcd.com/384/
 
| https://xkcd.com/384/
| (Can thunder make intelligent?)
+
|  
 
|-
 
|-
 
! Burning Hands
 
! Burning Hands
Line 464: Line 464:
 
| V, S
 
| V, S
 
| https://xkcd.com/1296/
 
| https://xkcd.com/1296/
| Git messages become increasingly similar to a person on fire typing them and also relate to haaaannds
+
| Git messages become increasingly similar to a person on fire typing them and also relate to hannds
 
|-
 
|-
 
! Call Lightning
 
! Call Lightning
Line 472: Line 472:
 
| V, S
 
| V, S
 
| https://what-if.xkcd.com/16/
 
| https://what-if.xkcd.com/16/
| A what if with several lightning-related questions
+
| A what if with several lightning related questions
 
|-
 
|-
 
! Calm Emotions
 
! Calm Emotions
Line 488: Line 488:
 
| V, S, M   
 
| V, S, M   
 
| https://xkcd.com/898/
 
| https://xkcd.com/898/
| Comic about the chain of command
+
| Comic about chain of command
 
|-
 
|-
 
! Charm Person
 
! Charm Person
Line 536: Line 536:
 
| V, S
 
| V, S
 
| https://what-if.xkcd.com/8/
 
| https://what-if.xkcd.com/8/
| Human crowd
+
|  
 
|-
 
|-
 
! Color Spray
 
! Color Spray
Line 552: Line 552:
 
| V
 
| V
 
| https://xkcd.com/857/
 
| https://xkcd.com/857/
| Comic about a man making a famous phrase by Archimedes into a command with an ultimatum
+
| A comic about a man making a famous phrase by Archimedes into a command with an ultimatum
 
|-
 
|-
 
! Commune  
 
! Commune  
Line 560: Line 560:
 
| V, S, M
 
| V, S, M
 
| https://youtu.be/7yxaKeRRypo?t=44s
 
| https://youtu.be/7yxaKeRRypo?t=44s
| Tried to snipe but turned into laughs
+
|  
 
|-
 
|-
 
! Commune with Nature  
 
! Commune with Nature  
Line 568: Line 568:
 
| V, S
 
| V, S
 
| https://youtu.be/BOxRFMiSDZU?t=9m47s
 
| https://youtu.be/BOxRFMiSDZU?t=9m47s
| Suddenly, Dino-Lansbury.
+
|  
 
|-
 
|-
 
! Comprehend Languages  
 
! Comprehend Languages  
Line 576: Line 576:
 
| V, S, M   
 
| V, S, M   
 
| https://xkcd.com/1816/
 
| https://xkcd.com/1816/
| Comic about language weirdness and puns
+
| A comic about language weirdness and puns
 
|-
 
|-
 
! Compulsion
 
! Compulsion
Line 584: Line 584:
 
| V, S
 
| V, S
 
| https://xkcd.com/609/
 
| https://xkcd.com/609/
| Comic about TVTropes, which might create a compulsion to follow links and stay there for a long time
+
| A comic about TVTropes, which might create compulsion to follow links and stay there for a long time
 
|-
 
|-
 
! Cone of Cold
 
! Cone of Cold
Line 608: Line 608:
 
| V, S, M   
 
| V, S, M   
 
| https://xkcd.com/1903/
 
| https://xkcd.com/1903/
| Comic about "buns" (rabbits) which are woodland beings
+
| A comic about "buns" which are woodland beings
 
|-
 
|-
 
! Contact Other Plane  
 
! Contact Other Plane  
Line 632: Line 632:
 
| V, S, M   
 
| V, S, M   
 
| https://xkcd.com/140/
 
| https://xkcd.com/140/
| Comic about how one gets cheese when they have chips and chips when they have cheese, a situation in which one condition triggers a contingency and vice versa.
+
|  
 
|-
 
|-
 
! Continual Flame
 
! Continual Flame
Line 664: Line 664:
 
| V, S
 
| V, S
 
| https://xkcd.com/1774/
 
| https://xkcd.com/1774/
| Comic about food in supermarkets
+
| A comic about food in supermarkets
 
|-
 
|-
 
! Create or Destroy Water
 
! Create or Destroy Water
Line 680: Line 680:
 
| V, S, M   
 
| V, S, M   
 
| https://what-if.xkcd.com/69/
 
| https://what-if.xkcd.com/69/
| What if about the dead users in Facebook who are compared to "undead" in a comic image at the start of the article
+
| What if about the dead users in facebook who are compared to "undead" in a comic image at the start of the article
 
|-
 
|-
 
! Creation
 
! Creation
Line 696: Line 696:
 
| V, S
 
| V, S
 
| https://xkcd.com/1618/
 
| https://xkcd.com/1618/
| Comic about trying to cure a pretty bad cold
+
| A comic about trying to cure a pretty bad cold
 
|-
 
|-
 
! Dancing Lights
 
! Dancing Lights
Line 712: Line 712:
 
| V, S
 
| V, S
 
| https://xkcd.com/673/
 
| https://xkcd.com/673/
| Comic about "daylight saving time"
+
| A comic about "daylight saving time"
 
|-
 
|-
 
! Death Ward
 
! Death Ward
Line 720: Line 720:
 
| V, S
 
| V, S
 
| https://xkcd.com/865/
 
| https://xkcd.com/865/
| In the comic IPv6 functions as a sort of "death ward" against nanobots, buying us some time before the total annihilation of life on earth.
+
| In the comic IPv6 functions as a sort of "death ward" against nanobots, buying us some time before total annihilation of life on earth.
 
|-
 
|-
 
! Demiplane
 
! Demiplane
Line 808: Line 808:
 
| V, S
 
| V, S
 
| https://xkcd.com/1575/
 
| https://xkcd.com/1575/
| Comic parodying the Christian poem "footprints" which is about divine favor
+
| A comic parodying the christian poem "footprints" which is about divine favor
 
|-
 
|-
 
! Divine Word
 
! Divine Word
Line 816: Line 816:
 
| V
 
| V
 
| https://xkcd.com/741/
 
| https://xkcd.com/741/
| Comic about content producing, some of which may be divine words
+
|  
 
|-
 
|-
 
! Dominate Beast
 
! Dominate Beast
Line 832: Line 832:
 
| V, S
 
| V, S
 
| https://youtu.be/JgChfrBsEaI
 
| https://youtu.be/JgChfrBsEaI
| "Monster factory" episode about "creating the Shrek franchise" - which is about a monster - in spore.
+
| "Monster factory" episode about "creating the shrek franchise" - which is about a monster - in spore.
 
|-
 
|-
 
! Dominate Person
 
! Dominate Person
Line 840: Line 840:
 
| V, S
 
| V, S
 
| https://xkcd.com/1116/
 
| https://xkcd.com/1116/
| Comic about confusing traffic light which can "dominate" a person.
+
| Comic about confusing traffic light which can "domainate" a person.
 
|-
 
|-
 
! Dream
 
! Dream
Line 880: Line 880:
 
| V, S, M  
 
| V, S, M  
 
| https://youtu.be/YLg_aIlhe6I?t=23m33s
 
| https://youtu.be/YLg_aIlhe6I?t=23m33s
| "Monster factory" episode about the stars recreating themselves in a WWE videogame, in a way "enhancing their abilities"
+
| "Monster factory" episode about the stars recreating themselves in a wwe videogame, in a way "enhancing their abilities"
 
|-
 
|-
 
! Entangle
 
! Entangle
Line 888: Line 888:
 
| V, S
 
| V, S
 
| https://xkcd.com/257/
 
| https://xkcd.com/257/
| Comic about code encryption, which adds complexity similar to an entanglement
+
|  
 
|-
 
|-
 
! Enthrall
 
! Enthrall
Line 896: Line 896:
 
| V, S
 
| V, S
 
| https://xkcd.com/1286/
 
| https://xkcd.com/1286/
| Comic about improperly encrypted passwords, similar to the "distracting string of words" in the spell description
+
|  
 
|-
 
|-
 
! Etherealness
 
! Etherealness
Line 912: Line 912:
 
| V, S
 
| V, S
 
| https://what-if.xkcd.com/61/
 
| https://what-if.xkcd.com/61/
| What-if about speed bumps
+
|  
 
|-
 
|-
 
! Eyebite
 
! Eyebite
Line 920: Line 920:
 
| V, S
 
| V, S
 
| https://xkcd.com/1015/
 
| https://xkcd.com/1015/
| Comic about bad kerning, which is a "bite" to the eyes
+
|  
 
|-
 
|-
 
! Fabricate
 
! Fabricate
Line 927: Line 927:
 
| Transmutation
 
| Transmutation
 
| V, S
 
| V, S
| Another Monster Factory video, fabricating a character in Mass Effect
+
| https://youtu.be/bn4x_BRqIpI?t=5m5s
 
|  
 
|  
 
|-
 
|-
Line 936: Line 936:
 
| V
 
| V
 
| https://what-if.xkcd.com/151/
 
| https://what-if.xkcd.com/151/
| What-If about fireflies
+
|  
 
|-
 
|-
 
! Faithful Hound
 
! Faithful Hound
Line 944: Line 944:
 
| V, S, M  
 
| V, S, M  
 
| https://xkcd.com/1193/
 
| https://xkcd.com/1193/
| Comic that ends with a very large dog
+
|  
 
|-
 
|-
 
! False Life
 
! False Life
Line 952: Line 952:
 
| V, S, M  
 
| V, S, M  
 
| https://youtu.be/8-3jDVTLdaQ
 
| https://youtu.be/8-3jDVTLdaQ
| Monster Factory video involving the game Second Life.
+
|  
 
|-
 
|-
 
! Fear
 
! Fear
Line 960: Line 960:
 
| V, S, M  
 
| V, S, M  
 
| https://xkcd.com/1242/
 
| https://xkcd.com/1242/
| A chart comparing how scary things are
+
|  
 
|-
 
|-
 
! Feather Fall
 
! Feather Fall
Line 968: Line 968:
 
| V, M  
 
| V, M  
 
| https://youtu.be/bWvyJ05TdC8?t=13m34s
 
| https://youtu.be/bWvyJ05TdC8?t=13m34s
| In this clip, the floor is removed, causing a lot of people to fall.
+
|  
 
|-
 
|-
 
! Feeblemind
 
! Feeblemind
Line 976: Line 976:
 
| V, S, M  
 
| V, S, M  
 
| https://xkcd.com/574/
 
| https://xkcd.com/574/
| A comic about misinformed people, who could be described as acting feeble-minded.
+
|  
 
|-
 
|-
 
! Find Familiar  
 
! Find Familiar  
Line 984: Line 984:
 
| V, S, M  
 
| V, S, M  
 
| https://xkcd.com/413/
 
| https://xkcd.com/413/
| Comic talking about a new pet (that is actually a computer). A familiar is an animal, similar to a pet, that serves a master, usually the magic user that summoned it.
+
|  
 
|-
 
|-
 
! Find Steed
 
! Find Steed
Line 992: Line 992:
 
| V, S
 
| V, S
 
| https://xkcd.com/1651/
 
| https://xkcd.com/1651/
| After the events of the comic, you would have to sort through the pile of cars to find your own; Your car here being the "steed" of the spell.
+
|  
 
|-
 
|-
 
! Find the Path
 
! Find the Path
Line 1,008: Line 1,008:
 
| V, S
 
| V, S
 
| https://xkcd.com/1195/
 
| https://xkcd.com/1195/
| This comic itself is a trap!
+
|  
 
|-
 
|-
 
! Finger of Death
 
! Finger of Death
Line 1,016: Line 1,016:
 
| V, S
 
| V, S
 
| https://what-if.xkcd.com/117/
 
| https://what-if.xkcd.com/117/
| A What-If about death.
+
|  
 
|-
 
|-
 
! Fire Bolt
 
! Fire Bolt
Line 1,040: Line 1,040:
 
| V, S
 
| V, S
 
| https://youtu.be/ujADg0nWqCw?t=15m51s
 
| https://youtu.be/ujADg0nWqCw?t=15m51s
| A discusion of Curiosity's landing gear, including its heat shield.
+
|  
 
|-
 
|-
 
! Flame Blade
 
! Flame Blade
Line 1,048: Line 1,048:
 
| V, S, M  
 
| V, S, M  
 
| https://xkcd.com/961/
 
| https://xkcd.com/961/
| Strangely, not used for Continual Flame, despite the title.
+
|  
 
|-
 
|-
 
! Flame Strike
 
! Flame Strike
Line 1,064: Line 1,064:
 
| V, S, M  
 
| V, S, M  
 
| https://xkcd.com/673/
 
| https://xkcd.com/673/
| This is a comic about the sun, which can be described as a flaming sphere.
+
|  
 
|-
 
|-
 
! Flesh to Stone
 
! Flesh to Stone
Line 1,072: Line 1,072:
 
| V,S,M  
 
| V,S,M  
 
| https://xkcd.com/1409/
 
| https://xkcd.com/1409/
| Might be a penis joke on the "hours since watching porn" query.
+
|  
 
|-
 
|-
 
! Floating Disk  
 
! Floating Disk  
Line 1,080: Line 1,080:
 
| V, S, M  
 
| V, S, M  
 
| https://what-if.xkcd.com/50/
 
| https://what-if.xkcd.com/50/
| What-If on boating. A boat can - generously - be described as a floating disk.
+
|
 
|-
 
|-
 
! Fly
 
! Fly
Line 1,088: Line 1,088:
 
| V, S, M  
 
| V, S, M  
 
| https://xkcd.com/353/
 
| https://xkcd.com/353/
| A comic where a Python user gains the power of flight.
+
|  
 
|-
 
|-
 
! Fog Cloud
 
! Fog Cloud
Line 1,096: Line 1,096:
 
| V, S
 
| V, S
 
| http://twitter.com/karlthefog
 
| http://twitter.com/karlthefog
| The twitter account for a fog cloud.
+
|  
 
|-
 
|-
 
! Forbiddance  
 
! Forbiddance  
Line 1,104: Line 1,104:
 
| V, S, M  
 
| V, S, M  
 
| https://xkcd.com/782/
 
| https://xkcd.com/782/
| A comic about breaking forbidden taboos and paying the consequences.
+
|  
 
|-
 
|-
 
! Forcecage
 
! Forcecage
Line 1,112: Line 1,112:
 
| V, S, M  
 
| V, S, M  
 
| https://xkcd.com/1142/
 
| https://xkcd.com/1142/
| A Faraday cage could be described as a force-cage.
+
|  
 
|-
 
|-
 
! Foresight
 
! Foresight
Line 1,120: Line 1,120:
 
| V, S, M  
 
| V, S, M  
 
| https://xkcd.com/1876/
 
| https://xkcd.com/1876/
| A comic about using one's foresight to extrapolate trends.
+
|  
 
|-
 
|-
 
! Freedom of Movement
 
! Freedom of Movement
Line 1,128: Line 1,128:
 
| V, S, M   
 
| V, S, M   
 
| https://youtu.be/sCOwRahm0so?t=1m8s
 
| https://youtu.be/sCOwRahm0so?t=1m8s
| Jet boots and forging your own path both enable freedom of movement
+
|  
 
|-
 
|-
 
! Freezing Sphere
 
! Freezing Sphere
Line 1,136: Line 1,136:
 
| V, S, M  
 
| V, S, M  
 
| https://what-if.xkcd.com/121/
 
| https://what-if.xkcd.com/121/
| A What-If about freezing a lot of things at once.
+
|  
 
|-
 
|-
 
! Gaseous Form
 
! Gaseous Form
Line 1,144: Line 1,144:
 
| V, S, M  
 
| V, S, M  
 
| https://what-if.xkcd.com/146/
 
| https://what-if.xkcd.com/146/
| This What-If is about Jupiter, a gas giant.
+
|  
 
|-
 
|-
 
! Geas
 
! Geas
Line 1,152: Line 1,152:
 
| V
 
| V
 
| https://xkcd.com/1559/
 
| https://xkcd.com/1559/
| Geas gives the target a magical command that they must follow, a somewhat-common use of which is instructing someone to walk across a continent to get them out of the way.
+
|  
 
|-
 
|-
 
! Gentle Repose  
 
! Gentle Repose  
Line 1,168: Line 1,168:
 
| V, S
 
| V, S
 
| https://youtu.be/_1jGnFt78H8?t=25m32s
 
| https://youtu.be/_1jGnFt78H8?t=25m32s
| Roachie is a radroach, a giant insect much like the kind that this spell creates.
+
|  
 
|-
 
|-
 
! Glibness
 
! Glibness
Line 1,176: Line 1,176:
 
| V
 
| V
 
| https://xkcd.com/707/
 
| https://xkcd.com/707/
| Glibness is both a spell that makes you more charismatic and the quality of being funny and insincere.
+
|  
 
|-
 
|-
 
! Globe of Invulnerability
 
! Globe of Invulnerability
Line 1,192: Line 1,192:
 
| V, S, M  
 
| V, S, M  
 
| https://xkcd.com/1247/
 
| https://xkcd.com/1247/
| The warning message in this comic functions as a way of warding off viruses, warning the user of possibile attacks.
+
|  
 
|-
 
|-
 
! Goodberry
 
! Goodberry
Line 1,200: Line 1,200:
 
| V, S, M  
 
| V, S, M  
 
| https://xkcd.com/1035/
 
| https://xkcd.com/1035/
| Goodberry summons a magical berry with as much nutritional value as a full day's food, much in the way that a soda has as much sugar as two or three Cadbury eggs.
+
|  
 
|-
 
|-
 
! Grease
 
! Grease
Line 1,216: Line 1,216:
 
| V, S
 
| V, S
 
| https://what-if.xkcd.com/72/
 
| https://what-if.xkcd.com/72/
| The loneliest human had no connection to anyone else at the time, making them functionally invisible to the world.
+
|  
 
|-
 
|-
 
! Greater Restoration
 
! Greater Restoration
Line 1,224: Line 1,224:
 
| V, S, M  
 
| V, S, M  
 
| http://www.maximumfun.org/shows/my-brother-my-brother-and-me
 
| http://www.maximumfun.org/shows/my-brother-my-brother-and-me
|
+
|  
 
|-
 
|-
 
! Guardian of Faith
 
! Guardian of Faith
Line 1,232: Line 1,232:
 
| V
 
| V
 
| https://xkcd.com/1934/
 
| https://xkcd.com/1934/
| The same comic as Dominate Beass. The security settings guard against thieves.
+
|  
 
|-
 
|-
 
! Guards and Wards
 
! Guards and Wards
Line 1,240: Line 1,240:
 
| V, S, M  
 
| V, S, M  
 
| https://xkcd.com/1890/
 
| https://xkcd.com/1890/
| A guide to self-defense in specific situations.
+
|  
 
|-
 
|-
 
! Guidance
 
! Guidance
Line 1,248: Line 1,248:
 
| V, S
 
| V, S
 
| https://xkcd.com/1028/
 
| https://xkcd.com/1028/
| A comic on communication and guiding others.
+
|  
 
|-
 
|-
 
! Guiding Bolt
 
! Guiding Bolt
Line 1,256: Line 1,256:
 
| V, S
 
| V, S
 
| https://xkcd.com/1160/
 
| https://xkcd.com/1160/
| Both a poster guiding people to join the trebuchet club, and the actual mechanism of aiming the trebuchet.
+
|  
 
|-
 
|-
 
! Gust of Wind
 
! Gust of Wind
Line 1,264: Line 1,264:
 
| V, S, M  
 
| V, S, M  
 
| https://xkcd.com/1378/
 
| https://xkcd.com/1378/
| In this comic, a wind turbine is asked to create a Gust of Wind, but is unable to.
+
|  
 
|-
 
|-
 
! Hallow
 
! Hallow
Line 1,272: Line 1,272:
 
| V, S, M  
 
| V, S, M  
 
| https://xkcd.com/1677/
 
| https://xkcd.com/1677/
| PF2e tips: "Hallow-led" Background has Dubious knowledge skill feat, fail pulls a correct information and a misinformation.
+
|  
 
|-
 
|-
 
! Hallucinatory Terrain
 
! Hallucinatory Terrain
Line 1,288: Line 1,288:
 
| V, S
 
| V, S
 
| https://xkcd.com/218/
 
| https://xkcd.com/218/
| A comic where harm is caused to the patient by suggesting the heart is taken out and the ventricles are blown in
+
|  
 
|-
 
|-
 
! Haste
 
! Haste
Line 1,351: Line 1,351:
 
| Enchantment
 
| Enchantment
 
| V, S, M  
 
| V, S, M  
| https://xkcd.com/1974/
+
|  
 
|  
 
|  
 
|-
 
|-
Line 2,287: Line 2,287:
 
| Conjuration
 
| Conjuration
 
| V, S, M  
 
| V, S, M  
| https://xkcd.com/1066/
+
|  
 
|  
 
|  
 
|-
 
|-
Line 2,560: Line 2,560:
 
| V, S
 
| V, S
 
| http://www.maximumfun.org/shows/adventure-zone
 
| http://www.maximumfun.org/shows/adventure-zone
| A reference to the Adventure Zone podcast by the McElroy family, specifically the character Merle Highchurch, who is well known for using this spell in possibly unhelpful situations.
+
|  
 
|}
 
|}
  
 
=====Submenu Spells=====
 
=====Submenu Spells=====
These 9 spells all appear with an arrow and open submenus when hovered on. The submenus are all actually from different parts of the context menu. Several of the spells are "teleportation/transportation" related which might explain why they lead you to a different place in the menu.
+
These 9 spells all appear with an arrow and open submenus when hovered on. The submenus are all actually from different parts of the context menu. Several of the spell are "teleportation/transportation" related which might explain why they lead you to a different place in the menu.
  
 
{| border =1 width=100% cellpadding=5 class="wikitable"
 
{| border =1 width=100% cellpadding=5 class="wikitable"
Line 2,653: Line 2,653:
 
| Conjuration
 
| Conjuration
 
| V, S
 
| V, S
| Causes the background to change color between red, yellow, chartreuse, blue, fuchsia, and blue-violet randomly every 300ms.
+
| Causes the background to change color between red, yellow, chartreuse, blue, fuschia and blueviolet randomly every 300ms.
| Using LSD ('acid') often causes vibrant colors to 'splash' and swivel around one's visual field.
+
|  
 
|-
 
|-
 
! Animate Objects
 
! Animate Objects
Line 2,662: Line 2,662:
 
| V, S
 
| V, S
 
| Causes most parts of the page to begin shifting in place randomly every 100ms.
 
| Causes most parts of the page to begin shifting in place randomly every 100ms.
| The parts, or "objects" on the page are being "animated".
+
|  
 
|-
 
|-
 
! Blur
 
! Blur
Line 2,670: Line 2,670:
 
| V
 
| V
 
| Causes the comic and most text to blur.
 
| Causes the comic and most text to blur.
| Largely self-explanatory. In D&D, the Blur spell blurs one's body to make it harder to hit. This one blurs the elements on the page.
+
|  
 
|-
 
|-
 
! Conjure Animals
 
! Conjure Animals
Line 2,678: Line 2,678:
 
| V, S
 
| V, S
 
| Adds a rabbit image of a random size next to the comic.
 
| Adds a rabbit image of a random size next to the comic.
| Conjures an image of an animal.
+
|  
 
|-
 
|-
 
! Darkness
 
! Darkness
Line 2,686: Line 2,686:
 
| V, M  
 
| V, M  
 
| Causes the comic to disappear and the background to turn black.
 
| Causes the comic to disappear and the background to turn black.
| In D&D, the Darkness spell conjures darkness. This does largely the same thing.
+
|  
 
|-
 
|-
 
! Darkvision
 
! Darkvision
Line 2,693: Line 2,693:
 
| Transmutation
 
| Transmutation
 
| V, S, M  
 
| V, S, M  
| Causes the background to turn gray and the comic to fade. However, it does not appear to work.
+
| Causes the background to turn gray and the comic to fade. However it does not appear to work.
 
|  
 
|  
 
|-
 
|-
Line 2,702: Line 2,702:
 
| V, S, M  
 
| V, S, M  
 
| Causes the page background to turn red then slowly turn white.
 
| Causes the page background to turn red then slowly turn white.
| Fireballs caused by nuclear weapons generally appear reddish-white.
+
|  
 
|-
 
|-
 
! Mirror Image
 
! Mirror Image
Line 2,710: Line 2,710:
 
| V, S
 
| V, S
 
| Causes the entire page to be mirrored on the vertical axis.
 
| Causes the entire page to be mirrored on the vertical axis.
| Here, Mirror Image "mirrors" the image, instead of conjuring "mirror images" of yourself.
+
|  
 
|-
 
|-
 
! Symbol
 
! Symbol
Line 2,717: Line 2,717:
 
| Abjuration
 
| Abjuration
 
| V, S, M  
 
| V, S, M  
| Changes all text on the page to use Wingdings, Webdings, Symbol, or Zapf Dingbats.
+
| Changes all text on the page to use Wingdings, Webdings, Symbol or Zapf Dingbats.
| These are all {{w|dingbat}} fonts which replace text with symbols.
+
|  
 
|-
 
|-
 
! Time Stop
 
! Time Stop
Line 2,726: Line 2,726:
 
| V
 
| V
 
| Pauses any currently ongoing effects. (But does not cancel them)
 
| Pauses any currently ongoing effects. (But does not cancel them)
| Time Stop is a spell that stops time. This would make sense to stop ongoing effects.
+
|  
 
|}
 
|}
  
Line 2,737: Line 2,737:
  
 
==Trivia==
 
==Trivia==
*On Monday, April 1st, 2019 [[2131: Emojidome]], an April Fools' comic was released, making it look like the missing April Fools' Day comic in 2017 was an  [[1818:_Rayleigh_Scattering#No_April_Fools.27_Day_comic_in_2017|outlier]].
+
*It will be interesting to see if 2019 will be a year with or without an April Fools' Day comic. It falls on a Monday so on a scheduled release day. However, this does not necessarily mean anything, because this year Randall once again moved the release day, from Monday April 2nd to Sunday April 1st. This comic thus replaced the Monday release, the second time this happens due to April 1st, last time was back in 2012 with [[1037: Umwelt]], the first time Randall made such comics in consecutive years. That streak ended after 6 comics in 2017, but a new streak may have started now.{{update inline}}
 +
**On Monday April 1st 2019 [[2131: Emojidome]], an April Fools' comic was released, making it look like the missing April Fools' Day comic in 2017 was an  [[1818:_Rayleigh_Scattering#No_April_Fools.27_Day_comic_in_2017|outlier]].
 
*Here is an example of how the game looks when entered:
 
*Here is an example of how the game looks when entered:
 
[[File:1975_Right_Click_Systems_menu.png]]
 
[[File:1975_Right_Click_Systems_menu.png]]
*This is broken on iPadOS.
+
 
  
 
{{comic discussion}}
 
{{comic discussion}}
Line 2,753: Line 2,754:
 
[[Category:Comics featuring Beret Guy]]
 
[[Category:Comics featuring Beret Guy]]
 
[[Category:Multiple Cueballs]]
 
[[Category:Multiple Cueballs]]
 +
[[Category:Multiple Megans]]
 
[[Category:Comics featuring Black Hat]]
 
[[Category:Comics featuring Black Hat]]
 
[[Category:Comics featuring Ponytail]]
 
[[Category:Comics featuring Ponytail]]
 
[[Category:Comics featuring Hairbun]]
 
[[Category:Comics featuring Hairbun]]
[[Category:Comics with audio]]
 
[[Category:Chronicles of Narnia]]
 
[[Category:Dynamic comics]]
 

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