Difference between revisions of "Category:Dynamic comics"

Explain xkcd: It's 'cause you're dumb.
Jump to: navigation, search
 
(23 intermediate revisions by 13 users not shown)
Line 1: Line 1:
There are various types of dynamic xkcd comics, including animated ones, interactive ones, and ones that modify their content based on specific factors.
+
There are various types of dynamic xkcd comics, including animated ones, interactive ones, and ones that modify their content based on specific factors. There are several potential reasons why a comic can have been made dynamic, such as:
  
{{cot|'''Click''' to expand for the circumstances in which various comics are rendered dynamic}}
+
;[[April Fools' Day comics]]
*{{w|April Fools' Day}} comics include: [[880: Headache]], [[1037: Umwelt]], [[1193: Externalities]], [[1350: Lorenz]], [[1506: xkcloud]], [[1663: Garden]], [[1975: Right Click]], [[2131: Emojidome]], [[2288: Collector's Edition]], [[2445: Checkbox]], [[2601: Instructions]], [[2765: Escape Speed]], [[2916: Machine]], [[unixkcd]]
+
 
*Cyclic animations include: [[961: Eternal Flame]], [[1116: Traffic Lights]], [[1264: Slideshow]], [[1331: Frequency]], [[1335: Now]], [[2293: RIP John Conway]], [[Dot]], [[Mobius Battle]]
+
:[[unixkcd]], [[880: Headache]], [[1037: Umwelt]], [[1193: Externalities]], [[1350: Lorenz]], [[1506: xkcloud]], [[1663: Garden]], [[1975: Right Click]], [[2131: Emojidome]], [[2288: Collector's Edition]], [[2445: Checkbox]], [[2601: Instructions]], [[2765: Escape Speed]], [[2916: Machine]], [[3074: Push Notifications]]
*Progressively revealing animated animations include: [[Countdown in header text]], [[1190: Time]], [[1446: Landing]]
+
 
*Extensive explorable environments include: [[1110: Click and Drag]], [[1608: Hoverboard]], [[1416: Pixels]], [[2067: Challengers]], [[2712: Gravity]]
+
;Simple cyclic animations
*Otherwise interactive comics include: [[826: Guest Week: Zach Weiner (SMBC)]], [[1525: Emojic 8 Ball]], [[2198: Throw]]
+
 
{{cob}}
+
:[[961: Eternal Flame]], [[1116: Traffic Lights]], [[1264: Slideshow]], [[1331: Frequency]], [[1335: Now]], [[2293: RIP John Conway]], [[dot]].
 +
 
 +
;Progressively revealing frames of a storyboard
 +
 
 +
:[[Countdown in header text]], [[1190: Time]], [[1446: Landing]]
 +
 
 +
;Extensive explorable environments, such as: [[826: Guest Week: Zach Weiner (SMBC)]], [[1110: Click and Drag]], [[1608: Hoverboard]], [[1416: Pixels]], [[2067: Challengers]], [[2712: Gravity]], [[980: Money]].
 +
 
 +
;Other (miscellaneously) interactive comics
 +
 
 +
:[[1525: Emojic 8 Ball]], [[2198: Throw]], [[Simple Writer]]
  
 
[[Category:Distinctive comics]]
 
[[Category:Distinctive comics]]

Latest revision as of 09:14, 23 August 2025

There are various types of dynamic xkcd comics, including animated ones, interactive ones, and ones that modify their content based on specific factors. There are several potential reasons why a comic can have been made dynamic, such as:

April Fools' Day comics
unixkcd, 880: Headache, 1037: Umwelt, 1193: Externalities, 1350: Lorenz, 1506: xkcloud, 1663: Garden, 1975: Right Click, 2131: Emojidome, 2288: Collector's Edition, 2445: Checkbox, 2601: Instructions, 2765: Escape Speed, 2916: Machine, 3074: Push Notifications
Simple cyclic animations
961: Eternal Flame, 1116: Traffic Lights, 1264: Slideshow, 1331: Frequency, 1335: Now, 2293: RIP John Conway, dot.
Progressively revealing frames of a storyboard
Countdown in header text, 1190: Time, 1446: Landing
Extensive explorable environments, such as
826: Guest Week: Zach Weiner (SMBC), 1110: Click and Drag, 1608: Hoverboard, 1416: Pixels, 2067: Challengers, 2712: Gravity, 980: Money.
Other (miscellaneously) interactive comics
1525: Emojic 8 Ball, 2198: Throw, Simple Writer