Difference between revisions of "Category:Dynamic comics"

Explain xkcd: It's 'cause you're dumb.
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(Don't think this needs to be expanded. please rephrase "They can be categorised into:", i don't think its correct)
(Don't ask me, I wasn't the one originally classifying them (behind a collapsing markup), but I worked with what I thought was wanted. Though I really think that the April Fools example reason shouldn't be relevent, as each of those is dynamic elsewise.)
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There are various types of dynamic xkcd comics, including animated ones, interactive ones, and ones that modify their content based on specific factors. They can be categorised into:
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There are various types of dynamic xkcd comics, including animated ones, interactive ones, and ones that modify their content based on specific factors. There are several potential reasons why a comic can have been made dynamic, such as:
  
*[[:Category:April fools' comics|April fools' comic]] include: [[880: Headache]], [[1037: Umwelt]], [[1193: Externalities]], [[1350: Lorenz]], [[1506: xkcloud]], [[1663: Garden]], [[1975: Right Click]], [[2131: Emojidome]], [[2288: Collector's Edition]], [[2445: Checkbox]], [[2601: Instructions]], [[2765: Escape Speed]], [[2916: Machine]], [[unixkcd]]
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*[[:Category:April fools' comics|April fools' comics]], such as: [[880: Headache]], [[1037: Umwelt]], [[1193: Externalities]], [[1350: Lorenz]], [[1506: xkcloud]], [[1663: Garden]], [[1975: Right Click]], [[2131: Emojidome]], [[2288: Collector's Edition]], [[2445: Checkbox]], [[2601: Instructions]], [[2765: Escape Speed]], [[2916: Machine]], [[unixkcd]]
  
*Cyclic animations include: [[961: Eternal Flame]], [[1116: Traffic Lights]], [[1264: Slideshow]], [[1331: Frequency]], [[1335: Now]], [[2293: RIP John Conway]], [[Dot]]
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*Sinple cyclic animations, such as: [[961: Eternal Flame]], [[1116: Traffic Lights]], [[1264: Slideshow]], [[1331: Frequency]], [[1335: Now]], [[2293: RIP John Conway]], [[Dot]]
  
*Progressively revealing animated animations include: [[Countdown in header text]], [[1190: Time]], [[1446: Landing]]
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*Progressively revealing frames of a storyboard, such as: [[Countdown in header text]], [[1190: Time]], [[1446: Landing]]
  
*Extensive explorable environments include: [[1110: Click and Drag]], [[1608: Hoverboard]], [[1416: Pixels]], [[2067: Challengers]], [[2712: Gravity]]
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*Extensive explorable environments, such as: [[1110: Click and Drag]], [[1608: Hoverboard]], [[1416: Pixels]], [[2067: Challengers]], [[2712: Gravity]]
  
*Otherwise interactive comics include: [[826: Guest Week: Zach Weiner (SMBC)]], [[1525: Emojic 8 Ball]], [[2198: Throw]]
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*Other (miscellaneously) interactive comics, such as: [[826: Guest Week: Zach Weiner (SMBC)]], [[1525: Emojic 8 Ball]], [[2198: Throw]]
  
 
[[Category:Distinctive comics]]
 
[[Category:Distinctive comics]]

Revision as of 16:17, 30 March 2025

There are various types of dynamic xkcd comics, including animated ones, interactive ones, and ones that modify their content based on specific factors. There are several potential reasons why a comic can have been made dynamic, such as: