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{{comic
 
{{comic
 
| number    = 3028
 
| number    = 3028
| date      = November 20, 2015
+
| date      = December 23, 2024
| title    = Five-Day Forecast
+
| title    = D&D Roll
| image    = five_day_forecast.png
+
| image    = dnd_roll_2x.png
| titletext = You know what they say--if you don't like the weather here in the Solar System, just wait five billion years.
+
| imagesize = 312x313px
 +
| noexpand  = true
 +
| titletext = Under some circumstances, if you throw a D8 and then a D12 at an enemy, thanks to the D8's greater pointiness you actually have to roll a D12 and D8 respectively to determine damage.
 
}}
 
}}
  
 
==Explanation==
 
==Explanation==
{{w|Weather forecasting}} is an extremely difficult task, even if it is only for five days. In numerical models, extremely small errors in initial values double roughly every five days for variables such as temperature and wind velocity. So most {{w|Meteorology#Meteorologists|meteorologists}} provide us with only a five-day forecast.
+
This comic is a scene from a tabletop roleplaying game, probably {{w|Dungeons & Dragons}}. In [[3015: D&D Combinatorics]], the same people, [[Cueball]], [[Megan]], [[Ponytail]], [[White Hat]] and [[Knit Cap]], are seated playing D&D in the same seats, where Cueball seems to represent [[Randall]].
  
In this comic [[Randall]] takes this to the extreme by first showing a '''Five-Day Forecast''' and then progressing to five-month, year, million, billion and finally trillion-year forecasts, leading to {{tvtropes|WeirdWeather|weather patterns that we don't regularly see.}}
+
Here Cueball announces "I roll D20... 18," referring to rolling a 20-sided die and getting the relatively high score of 18, presumably while in a fight with a {{w|kobold (Dungeons & Dragons)|kobold}} (a small reptilian humanoid creature in D&D.) The {{w|gamemaster|Dungeon Master}} (DM, or game master), Ponytail, responds that the kobold is unaffected, but suggests using a sword instead, pointing out the absurdity of trying to defeat an enemy by rolling dice at them. (Ponytail was also the dungeon master in the previous D&D comic).
  
Since the first weather symbol is the same in all six rows, we can assume it indicates the weather today and not tomorrow, in a trillion years, etc. It is only in the second panel of each row that time has passed per the row's label. Consequently, the last column gives the predictions for four days, four months, ...,  four trillion years from today.
+
By making a roll without first stating what the roll represents, Cueball has broken the rules of the game, which explicitly state that players must first describe their character's actions and then with the DM's consent and advice make appropriate rolls. Cueball [[1339: When You Assume|assumed]] that Ponytail would understand which of his weapons or other attacks he intended to use, but since her job is to adjudicate rules and create immersive fiction, not to read the players' minds, she decided to gently tease him about the omission. This is a common mistake, and being gently made fun of is a common result. The next step can vary based on the DM; Cueball may be allowed to state the specific attack intended and roll again, or Ponytail may be generous enough to let him keep the high result once he's properly described his action (despite the rules violation). The rules violation is significant not for the mechanical advantage it gives Cueball (though there is a mechanical advantage, see the Background below), but because D&D is a roleplaying game and the dice exist to facilitate storytelling rather than replace it.
  
When moving past the five-day prediction, the forecast is just a qualified guess based on the time of year. In a month it is Christmas as shown in the second panel of the second row. Then it is January and February so snow is likely, but certainly not something that happens on all days of a winter month.
+
However, the possibility exists that the players' characters have actual dice, such as those which were role-played as being produced in [[244: Tabletop Roleplaying]]. The title text suggests that if you literally threw dice as weapons, an eight-sided die (D8) would do more damage than a twelve-sided die (D12) because of its {{w|Dice#Common variations|pointier shape}}, so ironically, you might need to roll the D12 to determine the D8's damage and vice versa, in "some circumstances." As per the Background below, those circumstances are considerably slight. The effectiveness of the [[2626: d65536|d65536]] in this context has yet to be determined.
  
Looking at the five-year forecast, guesses are made as to what the weather will be like at the same time of year. For these first three predictions the weather symbols are all of the same three types: Sun, clouds and some kind of {{w|precipitation}}, rain or snow, with the temperature ranging from 21 to 44 °F (-6.1 to 6.6 °C) - late-{{w|Autumn#Date definitions|autumn/fall}} (perhaps early-{{w|Winter#Astronomical and other calendar-based reckoning|winter}}) temperatures.
+
===Background===
 +
When attacking an enemy in D&D, regardless of the weapon used, the attack starts with a d20 roll to see if it lands a solid hit. If a sufficiently high (or in the earliest editions, sufficiently low) number is rolled, the attack hits, and then further dice (chosen depending on the weapon's form and any magic it might possess) are rolled to determine damage. Before any dice can be rolled at all, however, the player must declare which enemy they are attacking and what with. This is trivial if the attacking character always uses the same weapon and is facing a single enemy, but becomes an important question if the fight is more complex. Consider a case where there are two kobolds present, one wearing plate armor while the other has only a loincloth on (the armor requiring a better d20 roll to defeat), and the player carries both a greatsword (dealing heavy general damage) and the magical "Icepick of Instant Kobold Death" (normally ignored but in this case very useful) and also has magic item that can shoot a destructive [https://5e.d20srd.org/srd/spells/scorchingRay.htm ''Scorching Ray'']. There are also certain weapons that deal subpar damage on a typical attack, but trigger a powerful extra effect on a very good roll such as 18, making it even more important to specify which weapon one is using before making the roll. A cheating player might roll first, and then decide which weapon they were using and on which target. This could also be used to avoid wasting a weapon (or [[3015: D&D Combinatorics|particular ammunition]]) with limited uses.
  
Then we go into the far future, jumping a million years from panel to panel. But still the weather symbols stay the same. In 3 million years, however, aliens (or advanced humans) attack with energy beams from {{w|flying saucers}}. They are absent a million years later, or at least not actively attacking in any visible way during this later snapshot. The temperature range remains the same across the panels except that it rises to 52 °F (11 °C), a possible reference to global warming, in one panel, and while the attack is going on it rises to 275 °F (135 °C).
+
By D&D 5 rules, a stone hurled from a sling does [https://5e.d20srd.org/srd/equipment/weapons.htm#simpleWeapons 1d4 bludgeoning damage].  A sling bullet typically weighs [https://5e.d20srd.org/srd/equipment/equipment.htm#tableAdventuringGear <sup>3</sup>/<sub>40</sub> pound (1.2 oz, 35 g)], a plausible weight for a normal-sized die made of a moderately dense material. Presumably, an object of similar weight that's thrown "by hand" rather than with a sling would do less damage, though a heavier object might do similar damage (albeit with less range). The D&D 3.5 spell [https://www.d20srd.org/srd/spells/magicStone.htm ''Magic Stone''] enhances ordinary small stones so they do 1d6+1 damage when hurled, or 2d6+2 when striking undead creatures. So depending on the setup, a D&D character throwing a die at an enemy could theoretically cause considerable harm, but would normally be much better served with an intentionally crafted weapon.
  
Once we get to the billion-year mark it actually becomes more meaningful to try to predict the "weather", because now we reach the times when the {{w|Sun}} begins to change. Although the Sun will continue to burn hydrogen for about 5 billion years yet (while in its {{w|Sun#Main sequence|main sequence|}}), it will grow in diameter as it begins to exhaust its supply of fuel. The core will contract to increase the temperature, and the outer layer will then compensate by expanding slightly. This is what is indicated in panels two and three, where the color of the Sun changes towards red as the surface becomes cooler as it expands away from the center of the Sun. The temperature will rise on Earth as indicated in the panels (105&nbsp;°F = 40.5&nbsp;°C and 371&nbsp;°F = 188&nbsp;°C). The temperature will get hot enough in about [http://phys.org/news/2015-02-sun-wont-die-billion-years.html a billion years] that the Earth's oceans will boil away.
+
DMs may take umbrage at a player's presumption to roll dice for actions before being asked to, and this could be interpreted as a chiding. Sometimes rolls are not necessary in cases where success is automatic (the kobold is effectively helpless) or impossible (the kobold is magically immune to physical attacks), although it should be the DM's own choice whether to still test for a meaningful critical [https://rpgmuseum.fandom.com/wiki/Critical_failure failure] or [https://rpgmuseum.fandom.com/wiki/Critical_hit success], despite it being an apparently foregone conclusion of either kind. There are also other circumstances where the required dice is(/are) different ''in this instance'' from that which the player may assume. From a practical perspective, if the performed rolling of the dice is not required (or correctly composed) for the DM's purposes, they can choose to ignore it and/or ask for some other roll(s) to be made. It may then be the player that might be most upset by having rolled a 'good' roll that has been 'wasted', on the principle that they would have liked it to have it happen later, when it actually mattered, despite this being statistically irrelevant, assuming that the DM doesn't keep any such details mysteriously hidden.
 
 
Once it {{w|Sun#After core hydrogen exhaustion|no longer has enough hydrogen}}, the Sun will expand into a {{w|red giant}}. This should not happen until around {{w|Sun#Composition|five billion years from now}}, but in the forecast it is indicated to happen in only three. Maybe this is Randall taking liberties to show what happens during this phase, which would not fit into a four-billion-year forecast. Alternatively it just indicates how uncertain these kinds of forecasts are, or a statement that we may not know for certain that it will take five not three billion years, nor what toll other influences (such as attacking aliens) might take on the Sun.
 
 
 
In any case, the fourth panel shows the temperature at Earth's position inside the red giant Sun. The color of the panel indicates that we are inside the Sun. The temperature is 71,488,106 degrees Fahrenheit (39,715,597 degrees Celsius). The current temperature of the center of the Sun is "only" 27 million degrees Fahrenheit (15 million degrees Celsius), and although that may rise by a factor of ten during {{w|Stellar nucleosynthesis|helium fusion}}, that will only be at the very core and not out in the solar atmosphere reaching out to Earth. Here the temperature would only be of the order of thousands of degrees Fahrenheit, since the Sun's outer temperature decreases as it increases its diameter. So this panel's temperature also makes little sense by current understanding. It may involve some ambiguities regarding what the forecast means; the edge of the red giant Sun is predicted to be somewhere near the current orbit of Earth, but the position of the Earth could change. The most likely prediction at the moment is for Earth to move outward but, if the planet is engulfed by the Sun, it would spiral inward, and at some point fall apart. So in some sense "here" for the forecast could become a position deep inside the Sun, where core temperatures could reach 100 million Kelvin. The temperatures shown are unreasonably precise; they probably should have only two or at most three significant figures, if not for the running theme of escalating levels of prescience (enough to predict a future attack by flying saucers, etc).
 
 
 
The red giant phase lasts only half a million years, so a billion years after the Sun has been a red giant its outer atmosphere will definitely have disappeared, leaving only a dim, cool {{w|white dwarf}} to cool down. Given Randall's version of this time schedule, then it will have had about a billion years to cool down, but would still likely be the brightest object in the sky as seen from where the Earth once was. It is not shown in the last panel, where we just see other stars of the Galaxy. The temperature is down to that of the {{w|Cosmic microwave background|background radiation}}. Today this radiation has a temperature of 2.72548 kelvin = -270.4245&nbsp;°C = -454.7641&nbsp;°F. That is a few degrees F colder than what is shown in the comic, which states the temperature is -452&nbsp;°F = 4.26 kelvin. This higher temperature may have been chosen to reflect that even the light from other stars would increase the actual temperature.
 
 
 
In the last panel with trillions of years, we jump right past the Sun's red giant phase to a panel looking much like the one after five billion years with only other stars, one of the original stars being no longer visible. Over the next three trillion years the stars become fewer and dimmer as they run out of fuel, while fewer new ones form to continue the cycles of star-formation. After four trillion years the background temperature decreases one degree to -453&nbsp;°F as the universe keeps expanding and the wavelength of the radiation does the same, thus decreasing its temperature.
 
 
 
The title text is a play on comments referring to fast-changing weather on a more ordinary human timescale, such as Mark Twain's quip, "If you don't like the weather in New England now, just wait a few minutes."
 
 
 
A ten-day forecast was used in [[1245: 10-Day Forecast]]. In [[1379: 4.5 Degrees]], Randall looked at the weather over long periods of time as well. in [[1643: Degrees]] he addressed Celsius vs. Fahrenheit for measuring temperature.
 
 
 
===Image using Celsius===
 
 
 
There is a different user-made version for the picture, using [[3001|Celsius]] instead of Fahrenheit, [[:File:five_day_forecast_Celsius.png|in this image link]]. (For a version that also uses Kelvin, [[:File:five_day_forecast_Celsius+Kelvin.png|click here]].)
 
  
 
==Transcript==
 
==Transcript==
:[A grid with six rows of five columns, where each row is labeled to the left. For each of the 30 squares a temperature is given in Fahrenheit at the top left. The rest of the square represents the weather as in a weather forecast (or some other relevant items for the comic), mainly in bright colors. Below are the six labels given above each of their five weather symbols with temperature given below these symbols description.]
+
:[Cueball, Megan, Ponytail, White Hat, and Knit Cap are sitting around a table in a tabletop gaming session. Both Cueball and Knit Cap are sitting in office chairs at the ends of the table, with Cueball leaning forward and holding his hand above the table and Knit Cap leaning back on her arm. Behind the table, Megan sits to the left of Ponytail and White Hat to the right. They are both looking at Ponytail, while Ponytail is looking at Cueball. Objects such as dice, miniatures, a map, and papers are on the table.]
 
+
:Cueball: I roll D20... 18.
:'''Your 5-day forecast'''
+
:Ponytail: The kobold is unaffected.
:[A bright yellow sun.]
+
:Ponytail: Honestly, I don't know why you thought dice would help. You should probably try a sword or something instead.
:38°F
 
:[A grey cloud.]
 
:41°F
 
:[A grey cloud with six lines of blue raindrops below.]
 
:36°F
 
:[A grey cloud in front of a yellow sun.]
 
:40°F
 
:[A bright yellow sun.]
 
:44°F
 
 
 
:'''Your 5-month forecast'''
 
:[A bright yellow sun.]
 
:38°F
 
:[A green Christmas tree with red presents beneath it.]
 
:29°F
 
:[A grey cloud with four snowflakes below.]
 
:21°F
 
:[A grey cloud with four snowflakes below.]
 
:24°F
 
:[A grey cloud.]
 
:35°F
 
 
 
:'''Your 5-year forecast'''
 
:[A bright yellow sun.]
 
:38°F
 
:[A grey cloud.]
 
:25°F
 
:[A bright yellow sun.]
 
:36°F
 
:[A grey cloud with six lines of blue raindrops  below.]
 
:37°F
 
:[A bright yellow sun.]
 
:41°F
 
  
:'''Your 5-million-year forecast'''
+
==Trivia==
:[A bright yellow sun.]
+
{{notice|This trivia is controversial. There's more info in [https://www.explainxkcd.com/wiki/index.php/Talk:3015:_D%26D_Combinatorics#help this talk page section]. See also [[3015: D&D Combinatorics]].}}
:38°F
+
When this comic was first released, its title was mistakenly displayed as "xkcd: D&D; Roll" instead of "xkcd: D&D Roll." This was likely due to a technical error in how the ampersand character (“&”) was processed by the system that generated the title. It seems the software may have misinterpreted "&D" as the beginning of an HTML character entity, even though "&D" is not a valid one.  
:[A bright yellow sun.]
 
:52°F
 
:[A grey cloud.]
 
:40°F
 
:[Two red flying saucers (with bright domes) are shooting energy beams downwards. One of the beams seems to impact with something at the bottom of the panel, which then explodes. Two plumes of smoke rises up from below, drifting to the right.]
 
:275°F
 
:[A grey cloud in front of a yellow sun.]
 
:40°F
 
  
:'''Your 5-billion-year forecast'''
+
The browser title for this comic's page is "xkcd: D Roll", presumably caused by a similar error. This has not been fixed.
:[A bright yellow sun.]
 
:38°F
 
:[A larger orange sun.]
 
:105°F
 
:[A very large red sun.]
 
:371°F
 
:[A pale yellow panel with no drawing.]
 
:71,488,106°F
 
:[A night sky with many bright stars.]
 
:-452°F
 
  
:'''Your 5-trillion-year forecast'''
+
The earlier comic [[3015: D&D Combinatorics]] and later one [[3142|3142: <City>-Style Pizza]] also had similar issues.
:[A bright yellow sun.]
 
:38°F
 
:[A night sky with many bright stars.]
 
:-452°F
 
:[A night sky with many stars.]
 
:-452°F
 
:[A night sky with fewer not so bright stars.]
 
:-452°F
 
:[A night sky with few dim stars.]
 
:-453°F
 
  
 
{{comic discussion}}
 
{{comic discussion}}
  
[[Category:Comics with inverted brightness]]
+
[[Category:Comics featuring Cueball]]
[[Category:Comics with color]]
+
[[Category:Comics featuring Megan]]
[[Category:Science]]
+
[[Category:Comics featuring Ponytail]]
[[Category:Space]]
+
[[Category:Comics featuring White Hat]]
[[Category:Astronomy]]
+
[[Category:Comics featuring Knit Cap]]
[[Category:Weather]]
+
[[Category:Dungeons & Dragons]]
[[Category:Aliens]]
 
[[Category:Christmas]]
 

Latest revision as of 22:52, 25 October 2025

D&D Roll
Under some circumstances, if you throw a D8 and then a D12 at an enemy, thanks to the D8's greater pointiness you actually have to roll a D12 and D8 respectively to determine damage.
Title text: Under some circumstances, if you throw a D8 and then a D12 at an enemy, thanks to the D8's greater pointiness you actually have to roll a D12 and D8 respectively to determine damage.

Explanation[edit]

This comic is a scene from a tabletop roleplaying game, probably Dungeons & Dragons. In 3015: D&D Combinatorics, the same people, Cueball, Megan, Ponytail, White Hat and Knit Cap, are seated playing D&D in the same seats, where Cueball seems to represent Randall.

Here Cueball announces "I roll D20... 18," referring to rolling a 20-sided die and getting the relatively high score of 18, presumably while in a fight with a kobold (a small reptilian humanoid creature in D&D.) The Dungeon Master (DM, or game master), Ponytail, responds that the kobold is unaffected, but suggests using a sword instead, pointing out the absurdity of trying to defeat an enemy by rolling dice at them. (Ponytail was also the dungeon master in the previous D&D comic).

By making a roll without first stating what the roll represents, Cueball has broken the rules of the game, which explicitly state that players must first describe their character's actions and then with the DM's consent and advice make appropriate rolls. Cueball assumed that Ponytail would understand which of his weapons or other attacks he intended to use, but since her job is to adjudicate rules and create immersive fiction, not to read the players' minds, she decided to gently tease him about the omission. This is a common mistake, and being gently made fun of is a common result. The next step can vary based on the DM; Cueball may be allowed to state the specific attack intended and roll again, or Ponytail may be generous enough to let him keep the high result once he's properly described his action (despite the rules violation). The rules violation is significant not for the mechanical advantage it gives Cueball (though there is a mechanical advantage, see the Background below), but because D&D is a roleplaying game and the dice exist to facilitate storytelling rather than replace it.

However, the possibility exists that the players' characters have actual dice, such as those which were role-played as being produced in 244: Tabletop Roleplaying. The title text suggests that if you literally threw dice as weapons, an eight-sided die (D8) would do more damage than a twelve-sided die (D12) because of its pointier shape, so ironically, you might need to roll the D12 to determine the D8's damage and vice versa, in "some circumstances." As per the Background below, those circumstances are considerably slight. The effectiveness of the d65536 in this context has yet to be determined.

Background[edit]

When attacking an enemy in D&D, regardless of the weapon used, the attack starts with a d20 roll to see if it lands a solid hit. If a sufficiently high (or in the earliest editions, sufficiently low) number is rolled, the attack hits, and then further dice (chosen depending on the weapon's form and any magic it might possess) are rolled to determine damage. Before any dice can be rolled at all, however, the player must declare which enemy they are attacking and what with. This is trivial if the attacking character always uses the same weapon and is facing a single enemy, but becomes an important question if the fight is more complex. Consider a case where there are two kobolds present, one wearing plate armor while the other has only a loincloth on (the armor requiring a better d20 roll to defeat), and the player carries both a greatsword (dealing heavy general damage) and the magical "Icepick of Instant Kobold Death" (normally ignored but in this case very useful) and also has magic item that can shoot a destructive Scorching Ray. There are also certain weapons that deal subpar damage on a typical attack, but trigger a powerful extra effect on a very good roll such as 18, making it even more important to specify which weapon one is using before making the roll. A cheating player might roll first, and then decide which weapon they were using and on which target. This could also be used to avoid wasting a weapon (or particular ammunition) with limited uses.

By D&D 5 rules, a stone hurled from a sling does 1d4 bludgeoning damage. A sling bullet typically weighs 3/40 pound (1.2 oz, 35 g), a plausible weight for a normal-sized die made of a moderately dense material. Presumably, an object of similar weight that's thrown "by hand" rather than with a sling would do less damage, though a heavier object might do similar damage (albeit with less range). The D&D 3.5 spell Magic Stone enhances ordinary small stones so they do 1d6+1 damage when hurled, or 2d6+2 when striking undead creatures. So depending on the setup, a D&D character throwing a die at an enemy could theoretically cause considerable harm, but would normally be much better served with an intentionally crafted weapon.

DMs may take umbrage at a player's presumption to roll dice for actions before being asked to, and this could be interpreted as a chiding. Sometimes rolls are not necessary in cases where success is automatic (the kobold is effectively helpless) or impossible (the kobold is magically immune to physical attacks), although it should be the DM's own choice whether to still test for a meaningful critical failure or success, despite it being an apparently foregone conclusion of either kind. There are also other circumstances where the required dice is(/are) different in this instance from that which the player may assume. From a practical perspective, if the performed rolling of the dice is not required (or correctly composed) for the DM's purposes, they can choose to ignore it and/or ask for some other roll(s) to be made. It may then be the player that might be most upset by having rolled a 'good' roll that has been 'wasted', on the principle that they would have liked it to have it happen later, when it actually mattered, despite this being statistically irrelevant, assuming that the DM doesn't keep any such details mysteriously hidden.

Transcript[edit]

[Cueball, Megan, Ponytail, White Hat, and Knit Cap are sitting around a table in a tabletop gaming session. Both Cueball and Knit Cap are sitting in office chairs at the ends of the table, with Cueball leaning forward and holding his hand above the table and Knit Cap leaning back on her arm. Behind the table, Megan sits to the left of Ponytail and White Hat to the right. They are both looking at Ponytail, while Ponytail is looking at Cueball. Objects such as dice, miniatures, a map, and papers are on the table.]
Cueball: I roll D20... 18.
Ponytail: The kobold is unaffected.
Ponytail: Honestly, I don't know why you thought dice would help. You should probably try a sword or something instead.

Trivia[edit]

Ambox notice.png This trivia is controversial. There's more info in this talk page section. See also 3015: D&D Combinatorics.

When this comic was first released, its title was mistakenly displayed as "xkcd: D&D; Roll" instead of "xkcd: D&D Roll." This was likely due to a technical error in how the ampersand character (“&”) was processed by the system that generated the title. It seems the software may have misinterpreted "&D" as the beginning of an HTML character entity, even though "&D" is not a valid one.

The browser title for this comic's page is "xkcd: D Roll", presumably caused by a similar error. This has not been fixed.

The earlier comic 3015: D&D Combinatorics and later one 3142: <City>-Style Pizza also had similar issues.


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Discussion

Dice comic. 172.69.22.181 04:09, 24 December 2024 (UTC)

And in a pinch, d4s can be used as caltrops. --172.71.147.210 05:22, 24 December 2024 (UTC)

I am willing to bet good money that every D&D comic that features the game's name inside the title will either break the RSS Feed or User:TheusafBOT. 42.book.addictTalk to me! 10:17, 24 December 2024 (UTC)

Ah, that's why we never got a good explanation about the one with the D&D players dialling in over AT&T to roleplay S&M sessions while eating M&Ms and drinking A&W. 172.70.90.4 13:22, 24 December 2024 (UTC)
Is this the same issue that causes the page title to be rendered as "D Roll"? Angel (talk) 08:50, 25 December 2024 (UTC)
Probably? 42.book.addictTalk to me! 21:50, 26 December 2024 (UTC)

If the D20 is large enough (>30 cm?) and its full volume is made of a heavy metal or alloy, like iron, steel or gold, one can just use it as a "blunt weapon" (that is, the weight is used against the enemy). 172.70.39.208 17:01, 24 December 2024 (UTC)

30cm would be way too heavy to use as a blunt weapon. A 30cm d20 made of iron would weigh some 107 kilograms, and a golden one would be almost 270. Though I have thought for a while that a cube with a handle plugged into one corner would be a cool and effective shape for a mace head. 172.68.23.135 01:14, 27 December 2024 (UTC)

Second XKCD on D&D in a few months... I think some cartoonish picked up a new hobby recently. Ralfoide (talk) 18:25, 24 December 2024 (UTC)

Should have used the d65536. DL Draco Rex (talk) 19:55, 25 December 2024 (UTC)

Someone added the "chide the player for being presumptious" idea, which I corrected/added to a little (wondering if it should go into the Background section, to not clog up the basic Explanation). But just to note that 'local rules' that we always used to use were to allow 'presumptive' rolls to be made, to speed up gameplay. If the DM/GM/whoever needed more/different/other rolls to be made, they could ask for them (or, sometimes, just ask for them anyway, I think, to maintain the 'mysteries of the game' — "You enter an apparently empty room, roll 6D6... nothing happens! And now a D4... still nothing happens!"). Though with two caveats: No rolling then deciding the action to declare for it (e.g.: rolled high, tried stupidly damaging move; rolled lower, suggested an easier dodge) and even 'wasted' dice could then be used by the GM/DM (on a whim) if they rolled either extreme of critical. This led to the occasional 'speculative' rolling (without obvious purpose) that might lead to tripping over some discarded minor-artifact or a light-sleeping enemy, etc, just to mix things up a bit. Though it's all down to the one running the game, and you never really know if they're even 'accurately' interpreting the valid roles you do know about, if they're good enough story-tellers with a decent sense of how to make a mission not seem like it's quite so much on-the-rails as they planned it to be all along... I suspect that there are as many opinions about this as there are editors here, however. If not more, given that many of us have acted under multiple different playing situations, and perhaps even from both sides of the Dice Screen. (I'm not even sure I've ever played raw, vanilla D&D, for example, and couldn't even tell you which Edition I've most played. Plus all the other things like Star Wars (only ever the original D6 version), Babylon 5 and others for which I'm not even sure of their canon-base.) So, yeah, interpret the comic in any one of several ways! 172.70.85.238 16:23, 26 December 2024 (UTC)

I find the claim that a player would be allowed to specify a weapon and "roll again" strange. Firstly, in my experience most players only have one primary weapon at a time (to not unnecessarily carry around the weight and space of excess weapons), meaning generally there's no need to specify (only maybe if they're equipped with a secondary/parrying weapon, which people usually only use as a sneak/second attack). As such, no, I don't think this is Cueball's error, the joke is that this is Ponytail's mistake thinking he wants his character to throw dice, and/or this is a goofy game where the characters are actually carrying around dice. Secondarily, what kind of dick DM/GM would make them roll again? Unless it's a terrible roll and they're using the excuse to generously offer a re-do roll (and 18 is generally great in most contexts). The point is for this to be fun, such a terrible nit-pick would fight against such fun. I must not be alone since someone put "actual citation needed" on that, for which I think the only possible citation would be to find an online resource of a DungeonMaster manual IF it actually says this somewhere, but this seems like an unwritten thing up to the individual person. NiceGuy1 (talk) 04:34, 26 July 2025 (UTC)

I hope it's not improper wiki etiquette to ask things like this, but I need to ask User:NiceGuy1, what the HELL did I do wrong this time?! I made one dumb edit, apparently, which was then reverted, so any harm was undone there. Then I made another edit, which added nothing but factual information which I have checked for myself, and now I've "screwed up the Trivia and [undone] the error where it was named", whatever that sequence of words means. And you re-added one of the lines from my first edit! What's with the aspersions? Revolutionary girl euclid (talk) 04:28, 16 August 2025 (UTC)

Restored. I don't understand the reverts either. --FaviFake (talk) 21:04, 17 August 2025 (UTC)
Thanks, appreciate it. I do think my comments were starting to get a bit melodramatic at a certain point there, lol (it was late at night for me so I was getting irritated and tired). Revolutionary girl euclid (talk) 20:30, 18 August 2025 (UTC)
Oh no you were very polite, if i were you i'd have been a little more (passive-)aggressive. --FaviFake (talk) 10:51, 19 August 2025 (UTC)
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